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Warfare & Tactics

 
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DO SOMETHING CCP, STOP BEING A SCARED B*TCH

First post
Author
Rommell Drako
Ministry of War
Amarr Empire
#41 - 2013-04-28 17:53:31 UTC  |  Edited by: Rommell Drako
Please bear with me. Responding to multiple people and multiple posts

Milton Middleson wrote:
Quote:
everything is exploitable.

It's worse than that, since it actively punishes people for trying to attack or defend. Under such a scheme, it would be better to do nothing and dplex later than to engage at a disadvantage.

Quote:
This is a warzone, why does PVP not matter?

Best example is the Amarr Militia and Fweddit. Fweddit has a massive amount of kills and PVPs all the time. Yet the minmatar are (were) winning the warzone due to broken farming mechanics.

Why should kills directly affect a war? Wars are won by accomplishing military objective; killing the enemy is just a means to that end. Conversely, it's entirely possible to waste your time doing nothing of consequence and inflicting irrelevant losses on the opposition (this is especially true in EVE, where dying is an inconvenience). There's nothing wrong with that, but it's pretty unreasonable to insist that it also directly affect the warzone.


"No one wins a war by dying for his country. You win war by making some other dumb bastard die for his." - Patton.

While yes wars are typically won by taking positions, resources, locations, etc. But removing the number of people from the location typically is how you win a fight. See kill enough of the others so they do not have enough to continue to kill you. This is what 00 is all about. WELCOME TO ALPHA FLEET NOOB! kill enough of them and their guns cant kill you. and once there is no one but you left well guess what you just won.

Have you ever played risk? how do you take over a location? by killing all the enemys guys on it? or orbiting it while the other player is asleep? Capture the flag has a higher risk and reward system then the current FW mechanics. If you are trying to take someones flag and a enemy shows up, you cant just leave and wait 4 hours and then go to capture the flag while the other player sleeps.


FLyinghotpocket: Yes people wil try to exploit. but the amount of LP given at the kill of anything is redic miniscule. For example:

MY MATH IS AIDS by the way. I just like to use simple examples.

I killed a rifter (minmatar) with a total killboard post worth of 10.6 mil isk.
I recieved a total of 481 LP for that kill.
Which means for every kill I get i receive 1 LP per every 22,038 isk blown up.
Now if you would like to exploit a JF (at the tune of 7 bil i am using easy numbers, this would actually cost more) to push your control...
Which would give you 317,633 LP be my guest. Which by the way would be at the edge of 1/3 of the system push required. So in order to capture 1 single system you would need to kill 3 JFs in this manner.
If someone wants to do the math to see if killing a JF and getting those loyalty points is worth the cost to capture a single system please let me know.
IF 952,899 LP is worth 21 bil isk... which at the LP market store you are cashing out great at 1,200 isk per LP... or 1,143,478,800 is the isk value of that 952,899 LP...

So please show me how killing 21 billion in JFs is worth the 1 billion you would receive from the LP gain or the single system flip....

Cearain wrote:
Victory Points (VP) are what is collected to change sov in fw. LP are currently seperate. Currently a larger plex gives more lp but the same vp.

You can add lp to a hub to increase your level of control of a system. But not vp.

But I think its clear from your post that you want people to get some vp for kills in a system. (I'm not trying to be pedantic, just tryign to make usre I understand what you are proposing) I think that would be ok unless it were so focused on kills that:

1)People would hold onto sov by denying the enemy kills in a system such as by only plexing in stabbed ships.

2) The plex pvp becomes replaced with gate camping since its much easier to get kills by gate camping.



You are right. it IS VP that pushes the system. and like you said its a standard amount. .7% each site. I was using the LP as a comparison value since that is easier to do the math for. Unless you want to change the LP given by pvp into VP given by kills. which you would then have to change the amount % won by each kill... see what i mean?

1. by denying kills or avoiding fights then you would lose the system by the enemy being there and taking the system. The pvp would only increase the speed of the direction the system is going, capture or defense. by the pilots actually fighting over it. Making it more beneficial for the faction to go kill that 10 man fleet in system then to avoid them for 3 hours and then plex the system once they log off.

2. Gate camping might start. but if the gate campers die then their values are pushed towards the warzone. this would actually decrease gate camps because if someone finds a gate camp of 10 bs... inb4 hotdrop and annilation of that gate camp. Free BS LP towards system push. This actually increases PVP and combat instead of the lets fly around and plex in systems that the enemy is not in.
Rommell Drako
Ministry of War
Amarr Empire
#42 - 2013-04-28 17:56:58 UTC
Bad Messenger wrote:
FW is working fine, CCP set goal they want to achieve and stats show that they managed to do good changes.

The fact that most players had different goal what changes should do does not matter, FW is fine, get over it.

maybe if we wait couple years stats will go down after hype and CCP has to do something, other option is that players start to play FW like CCP planned, i do not see reason why that should happen, but hey who am i to see future always.


FW is an isk faucet for risk averse cloak fit atrons. If working as intended then thats fine. But it is not a Faction Warfare anymore. Low sec Missioning and beacon orbiting maybe...

If this is what CCP wants then thats fine. Just change the name.

If CCP will say on this thread that it is working as intended... that afk plexers is what they want... then I would not be surpirsed when amarr stops running a single plex, only pvps, and publicly announces that every single amarr pilot has a minni mission running alt...
Rommell Drako
Ministry of War
Amarr Empire
#43 - 2013-04-28 18:03:46 UTC
Silence iKillYouu wrote:
ccp have been working on FW alot.
stop crying go camp highsec stations if its to hard for u to get kills.


Huola Station has spoken...

EVEN LNA should be able to agree that the kills you get in a system should work towards the warzone... wouldnt that better your pvp and actually make staying in 1 system worthwhile instead of blatant cowardice... ind4 never able to warp to any range but 100..
Plato Forko
123 Fake Street
#44 - 2013-04-28 18:13:35 UTC
automatic timer rollback is such a dumb idea. how exactly does it help reduce PvE in FW to introduce a mechanic that has the same effect as actual players defending a plex? Straight it's no wonder CCP can't figure out what to do when people are constantly spamming with weird ideas.

you know what i'm gonna say now: nerf wild LP bonuses for plexing, buff LP for blapping enemies. if everything else stays exactly the same at the very least the farming problem will be addressed. not just LP farming either, but killmail farming as well since everyone will want as few people as necessary on each killmail to individually gain the most LP from it. i'll shut up if someone can point out a downside to that
X Gallentius
Black Eagle1
#45 - 2013-04-28 18:18:03 UTC  |  Edited by: X Gallentius
Cosmo Raata wrote:

Wulf is right in the sense that TZ is a problem, but that can't be fixed!

Adding to contested levels based on kills won't solve this issue, unless the rewards for doing so are boosted to levels that are exploitable. Edit: Not saying it's a bad idea, just that it won't help you "win" FW.

The system favors a those who can put together a group of players to provide full TZ coverage. If you can do that, then the systems you target will not be won by others who run plexes during your off time (farmers or others interested in occupancy over fights). Now you know how to contest systems in the occupancy war - at least in a area near where you are going to base out of. Have at it.
Cearain
Plus 10 NV
#46 - 2013-04-28 18:19:55 UTC  |  Edited by: Cearain
X Gallentius wrote:
After looking at both Fweddit and Moar Tears killboards, it's kind of lolworthy that any request is being made at all. Most of their kills are in Egglehende - a system which is not in FW space. You wonder if they would get any fights in FW if they actually, say, patrolled the FW area instead of camping the high sec gates in Eggh (and then called camping high sec gates "the right kind of pvp").

+1 to In Exile. who live in Eggh, but appear to actually go looking for fights in FW.

And +1 to Amarrian Retribution who actually have the balls to live in FW space. Right now Sahtogas is getting massive numbers of fights because these guys have chosen to defend it, (and some Minmatar have chosen to attack it). This is how FW Occupancy warfare is supposed to work.



Unlike your corp where you require people to orbit a plex everyday lots of people view eve as a game. They joined a war against a huge number of other players so that they can pvp. Not so they can have alts dplex a home system in atrons and run from anyone who comes to fight.

Given the broken mechanics of fw living in a low sec non fw system like egg makes sense if you are pvper. If Minmatar/gallente had more pvpers they would move in to egg too. But they want to stay safe where the enemy can't even dock ships.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Rommell Drako
Ministry of War
Amarr Empire
#47 - 2013-04-28 18:35:26 UTC
X Gallentius wrote:
Cosmo Raata wrote:

Wulf is right in the sense that TZ is a problem, but that can't be fixed!

Adding to contested levels based on kills won't solve this issue, unless the rewards for doing so are boosted to levels that are exploitable. Edit: Not saying it's a bad idea, just that it won't help you "win" FW.

The system favors a those who can put together a group of players to provide full TZ coverage. If you can do that, then the systems you target will not be won by others who run plexes during your off time (farmers or others interested in occupancy over fights). Now you know how to contest systems in the occupancy war - at least in a area near where you are going to base out of. Have at it.


I actually laughed at your forum warrioring... You dont understand the mechanics at all.

If we wanted to stay up into all the tzs then we would win pretty easily. the problem is we actually have jobs and RL.

So unfortunatly each TZ puts in around 5-8 hours if they want to actually dedicate to the cause. this means that any side with more TZ plexers, IE more EU and RUS vs the US then they win. no matter what. off of simple math and time.

Now do they actually have more numbers? or do they just farm better during those hours?

My point is that you dont actually have to fight to win FW. just plex with the other side is asleep in systems that they are not in. Done. Game over. Sounds good.
X Gallentius
Black Eagle1
#48 - 2013-04-28 18:49:38 UTC
Rommell Drako wrote:
My point is that you dont actually have to fight to win FW. just plex with the other side is asleep in systems that they are not in. Done. Game over. Sounds good.
You know how to solve that right? Recruit more off-TZ players to your cause. If there are none to be found, then I guess you're SOL.

There really is no other solution to the TZ coverage issue.
Garr Earthbender
Imperial Shipment
Amarr Empire
#49 - 2013-04-28 19:02:14 UTC
My god, this whole post is full of troll/misunderstanding.

Cearain wrote:



Unlike your corp where you require people to orbit a plex everyday lots of people view eve as a game. They joined a war against a huge number of other players so that they can pvp. Not so they can have alts dplex a home system in atrons and run from anyone who comes to fight.


We're not required to plex, we do so cause it brings FIGHTS. We also have 'operational priorities' where we're encouraged to fight for a system or 2. It just so happens that we find fights. Lots of em actually. D plex alts are a part of FW whether you like it or not, and of COURSE they're gonna run. Why should a 0 tank 0 dps ship stay around?

Quote:
Given the broken mechanics of fw living in a low sec non fw system like egg makes sense if you are pvper. If Minmatar/gallente had more pvpers they would move in to egg too. But they want to stay safe where the enemy can't even dock ships.


If I am defending a system I want an advantage. Having a station in that system that the enemy cannot dock in is an advantage. Hell, it's worse out in 0.0 where NOBODY can dock in the station except for the owning corp and renters. If the other side wants to be able to reship in enemy territory, that's what POSs are for.

-Scissors is overpowered, rock is fine. -Paper

Juan Rayo
Justified Chaos
#50 - 2013-04-28 19:12:07 UTC  |  Edited by: Juan Rayo
Cearain I wish you´d stop shitting on threads with your attacks on people who disagree with you because

1- Your notification idea is stupid.
2. We ACTUALLY PLAY in FW.

Now, you like numbers right? even if they don´t agree with you? go check Gallente Militia killboard and tell us again how JUSTK is "required to orbit buttons" all day and how we don´t pvp.

I should just stop feeding the troll really.

As for the issues discussed in this thread:

1. We used to have problems with 3 or 4 people coming into our system in a different timezone and plexing it up. Instead of crying to CCP about it we got a. Friends in diff timezones and b. recruited players in different timezones. Problem over.

2. This thread if nothing else proves that the stupid "notification" idea is not needed/would not work. If amarr can´t find "rabbits" plexing the FOUR systems they hold atm, no amount of notification spamm is gonna change that.

3. Kills affecting system contested status would be a ***** to program (I think) and would have no counterpart in all of Eve. There are other, simpler fixes proposed that a lot of people seem to agree upon: timer rollback. Hell even LP corp tax. Altho if you think FW is being farmed now imagine if we had corp LP tax...

Edit: missed something that XG mentioned and I´d like to repeat: look at the Amarr in Sahtogas. They are fighting for their system, getting lots of action and (one would think) fun. Imagine if more Amarr alliances/corps dared moved to lowsec and help each other out. FW pvp AND sov right there.
Cearain
Plus 10 NV
#51 - 2013-04-28 19:33:43 UTC
Garr Earthbender wrote:
My god, this whole post is full of troll/misunderstanding.

Cearain wrote:



Unlike your corp where you require people to orbit a plex everyday lots of people view eve as a game. They joined a war against a huge number of other players so that they can pvp. Not so they can have alts dplex a home system in atrons and run from anyone who comes to fight.


We're not required to plex, we do so cause it brings FIGHTS. We also have 'operational priorities' where we're encouraged to fight for a system or 2. It just so happens that we find fights. Lots of em actually.


It must have been some other gallente corp that had the required plexing.


Garr Earthbender wrote:

D plex alts are a part of FW whether you like it or not, and of COURSE they're gonna run. Why should a 0 tank 0 dps ship stay around?.


Indeed this is were we disagree. I don't think the war should be won by people who have 0 tank and 0 dps and just run from every wartarget.

Obviously I don't like it that rabbits win the war. That is why I have been advocating a pvp based sov war mechanic. I understand that you and other in jk are very happy with fw sov being rabbit based. At least we identified the root of the disagreement.


Garr Earthbender wrote:

Quote:
Given the broken mechanics of fw living in a low sec non fw system like egg makes sense if you are pvper. If Minmatar/gallente had more pvpers they would move in to egg too. But they want to stay safe where the enemy can't even dock ships.


If I am defending a system I want an advantage. Having a station in that system that the enemy cannot dock in is an advantage. Hell, it's worse out in 0.0 where NOBODY can dock in the station except for the owning corp and renters. If the other side wants to be able to reship in enemy territory, that's what POSs are for.


If you want pvp go to where both sides can have ships. If you want to win a silly carebear race where you have alts fly ships with no tank or dps so you can win, then carry on.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Milton Middleson
Rifterlings
#52 - 2013-04-28 19:41:20 UTC
Rommell Drako wrote:


While yes wars are typically won by taking positions, resources, locations, etc. But removing the number of people from the location typically is how you win a fight. See kill enough of the others so they do not have enough to continue to kill you. This is what 00 is all about. WELCOME TO ALPHA FLEET NOOB! kill enough of them and their guns cant kill you. and once there is no one but you left well guess what you just won.

Have you ever played risk? how do you take over a location? by killing all the enemys guys on it? or orbiting it while the other player is asleep? Capture the flag has a higher risk and reward system then the current FW mechanics. If you are trying to take someones flag and a enemy shows up, you cant just leave and wait 4 hours and then go to capture the flag while the other player sleeps.


Your comparisons are silly. First of all, Risk is an entirely different game with an entirely different set of mechanics, so comparison is absurd. Second, Risk has an incredibly simplistic combat simulation that comes down to luck and attrition. I can't take territory in risk by outmaneuvering my opponent. CTF is slightly better, I suppose, but here's the thing: you totally can leave and come back and try later, and people do. It's just the limited temporal scope that prevents people from waiting until you're asleep. If we were playing a week-long game of CTF with no breaks, sneaking in while everyone was asleep to nick the flag would be a pretty solid strategy.

And your proposal isn't like either of those. It's demanding a direct reward for killing the enemy. The tactical reward for killing the enemy is that they aren't around to oppose you while you take your objective. If you're not capitalizing on killing the enemy, or you're just not getting kills doing something relevant, that's your failure.

I don't know if you've really grasped this yet, but the problem you're attacking is insoluble so long as EVE players don't all play in the same timezone. And believe it or not, it extends to other things besides FW.
Cearain
Plus 10 NV
#53 - 2013-04-28 20:03:41 UTC
Juan Rayo wrote:
Cearain I wish you´d stop shitting on threads with your attacks on people who disagree with you because

1- Your notification idea is stupid.
2. We ACTUALLY PLAY in FW.

Now, you like numbers right? even if they don´t agree with you? go check Gallente Militia killboard and tell us again how JUSTK is "required to orbit buttons" all day and how we don´t pvp..



I have already seen it. Now you go look at the top five vp gainers for the day and tell me what their killboard looks like. They are the ones who are having the largest impact on fw sov. Or is it you who refuses to look at the data?

Notifications are a horrible idea if you want to win the war with rabbits that constantly run from pvp. I see yoru militia is doing quite well under the current hide and seek plexing mechanics so i am not surprised you don't like the idea. (its not even my idea anyway)


Juan Rayo wrote:

I should just stop feeding the troll really.

As for the issues discussed in this thread:

1. We used to have problems with 3 or 4 people coming into our system in a different timezone and plexing it up. Instead of crying to CCP about it we got a. Friends in diff timezones and b. recruited players in different timezones. Problem over.

2. This thread if nothing else proves that the stupid "notification" idea is not needed/would not work. If amarr can´t find "rabbits" plexing the FOUR systems they hold atm, no amount of notification spamm is gonna change that..



The warzone is actually 70 systems. Not 4. You again demonstrate how afraid you are that the enemy will know where all your rabbits are plexing and so they might actually have to fight a war instead of carebear it.

Juan Rayo wrote:

3. Kills affecting system contested status would be a ***** to program (I think) and would have no counterpart in all of Eve. There are other, simpler fixes proposed that a lot of people seem to agree upon: timer rollback. Hell even LP corp tax. Altho if you think FW is being farmed now imagine if we had corp LP tax...

Edit: missed something that XG mentioned and I´d like to repeat: look at the Amarr in Sahtogas. They are fighting for their system, getting lots of action and (one would think) fun. Imagine if more Amarr alliances/corps dared moved to lowsec and help each other out. FW pvp AND sov right there.


Sahtogas is heating up recently but it traditionally isn't even one of the top pvp systems on that front. Usuually its just lots of boring dplexing. You and your corp may be fine with that, (and cry bloody murder anytime someone suggests changes that would make the war pvp) but others want to actually fight a war.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Juan Rayo
Justified Chaos
#54 - 2013-04-28 20:33:15 UTC
Cearain wrote:
but others want to actually fight a war.


When you say "others" you understand you are talking about US right? the ones actually fighting and actually IN fw?
Cearain
Plus 10 NV
#55 - 2013-04-28 21:13:16 UTC
Juan Rayo wrote:
Cearain wrote:
but others want to actually fight a war.


When you say "others" you understand you are talking about US right? the ones actually fighting and actually IN fw?



No not you. You are the ones who want to make sure your rabbits can hide and avoid all pvp as they win sov. You are the ones who continually argue that rabbit plexing is fine, and always cry out when anyone suggests changes that would end it.



Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Tsobai Hashimoto
State War Academy
Caldari State
#56 - 2013-04-28 21:43:47 UTC
Rommell Drako wrote:
Bad Messenger wrote:
FW is working fine, CCP set goal they want to achieve and stats show that they managed to do good changes.

The fact that most players had different goal what changes should do does not matter, FW is fine, get over it.

maybe if we wait couple years stats will go down after hype and CCP has to do something, other option is that players start to play FW like CCP planned, i do not see reason why that should happen, but hey who am i to see future always.


FW is an isk faucet for risk averse cloak fit atrons. If working as intended then thats fine. But it is not a Faction Warfare anymore. Low sec Missioning and beacon orbiting maybe...

If this is what CCP wants then thats fine. Just change the name.

If CCP will say on this thread that it is working as intended... that afk plexers is what they want... then I would not be surpirsed when amarr stops running a single plex, only pvps, and publicly announces that every single amarr pilot has a minni mission running alt...




that is exactly what im thinking about doing

how much would two pilots cost me at the bazzar that can fly sb?

wouldnt even need extra accounts
to pay for plex. transfer one to my main one on my alt and bam....run minnie missions once or twice a week. make a bill a week and get **** killed

**** thats a great idea lol


chatgris
Quantum Cats Syndicate
Of Essence
#57 - 2013-04-28 21:46:46 UTC
Cearain wrote:
Juan Rayo wrote:
Cearain wrote:
but others want to actually fight a war.


When you say "others" you understand you are talking about US right? the ones actually fighting and actually IN fw?



No not you. You are the ones who want to make sure your rabbits can hide and avoid all pvp as they win sov. You are the ones who continually argue that rabbit plexing is fine, and always cry out when anyone suggests changes that would end it.





We made a channel for you to tell you where our stabbed deplexing alts were, and I don't think you ever even joined. I was broadcasting over and over "Merlin in _____ plex in Notoras" with my alt.
ALUCARD 1208
Digital Ghosts
Nourv Gate Security Commission
#58 - 2013-04-28 22:42:29 UTC  |  Edited by: ALUCARD 1208
Rommell Drako wrote:


If we wanted to stay up into all the tzs then we would win pretty easily. the problem is we actually have jobs and RL.

So unfortunatly each TZ puts in around 5-8 hours if they want to actually dedicate to the cause. this means that any side with more TZ plexers, IE more EU and RUS vs the US then they win. no matter what. off of simple math and time.




I had to laugh at this.

Right ofc if you want to win u have to have coverage of TZs Big smileBig smile or should we ask ccp chatgris just to spawn plexes wenever your online so u can work till your hearts content and noone have a chance to undo the plexing youve done?IdeaIdea

or we could ask ccp for a pause button so the whole of eve stops wen u guys arnt logged on .............


THERE IS NOTHING CCP CAN DO OR IMPLEMENT THAT WILL MAKE U STRONGER IN CERTAIN TIMEZONES
Klazktrknuitzksalikamono
Imperial Shipment
Amarr Empire
#59 - 2013-04-28 23:03:13 UTC  |  Edited by: Klazktrknuitzksalikamono
HI HELLO THIS IS PINKY AMARR FW FLAGSHIP

http://i.imgur.com/AN1qQoY.jpg

YEA DATS WHAT WE TALKIN' ABOUT
Mr Dynamic
Isk Ready
#60 - 2013-04-28 23:11:38 UTC  |  Edited by: Mr Dynamic
Klazktrknuitzksalikamono wrote:
HI HELLO THIS IS PINKY AMARR FW FLAGSHIP

http://i.imgur.com/AN1qQoY.jpg

YEA DATS WHAT WE TALKIN' ABOUT


SMUG SMUG SMUG SMUG

NOMAD PLS
NOMAD PLS
NOMAD PLS
NOMAD PLS
NOMAD PLS
NOMAD PLS
NOMAD PLS
NOMAD PLS
NOMAD PLS
NOMAD PLS

every other bid in this thread is an alt of mine, pick the cheapest one and I'll pay that much.