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You know how some people like to claim most PVP happens in hisec?

Author
Andski
Science and Trade Institute
Caldari State
#101 - 2013-04-27 05:34:25 UTC
Mayhaw Morgan wrote:
But, but . . . THE GRAPH! The graph clearly shows that null sec has more disposable income than any other region . . . by far.


Nullsec players have alts in hisec, hope this helps.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#102 - 2013-04-27 05:39:35 UTC
Andski wrote:
Nullsec players have alts in hisec, hope this helps.


So I suppose that just means that Null sec players are technically High sec players too.

Ergo, most Null sec players are dirty High sec carebears on their alts?

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Mayhaw Morgan
State War Academy
Caldari State
#103 - 2013-04-27 06:06:27 UTC
James Amril-Kesh wrote:
"Lots of ships die, that means that everybody is PVPing recklessly."

What in the actual ****? No, it means a lot more ships are PVPing.


No, it means a lot more ships are DYING. I would readily concede that more ships are purposed for PVP in null sec than in high sec, low sec, and wormhole space. Just show me a graph that actually says that. The real question is WHY? Is it that null is a great place to PVP? Is it that high sec is a terrible place for PVP? Or, is it that players are almost systematically told to PVP in null and told NOT to PVP in high sec? Could it be that most players are just too lazy (or dumb) to learn about aggression mechanics in high and low sec? Could it be that most casual players just want to log in for a few hours, F1-F8 some stuff, make some ISK, change some skills, and log out without having to think too hard . . . just like in any other MMO? And, if most null players really are just like most other MMOers, do you really want EVE Online to cater to that demographic?

James Amril-Kesh wrote:
If everybody is {not trying to +1 the graph at the expense of their ship} then that means everybody would be {+1'ing the graph a lot less}, not {just +1'ing the graph} less.

*Edited for Clarity

You're getting it. You're just not accepting it.

Andski wrote:
Nullsec players have alts in hisec, hope this helps.

i.e. Null bears are getting enough ISK. It sounds to me like the game is working as intended!
Roime
Mea Culpa.
Shadow Cartel
#104 - 2013-04-27 07:41:56 UTC
Mayhaw Morgan wrote:

No, it means a lot more ships are DYING. I would readily concede that more ships are purposed for PVP in null sec than in high sec, low sec, and wormhole space. Just show me a graph that actually says that. The real question is WHY? Is it that null is a great place to PVP? Is it that high sec is a terrible place for PVP? Or, is it that players are almost systematically told to PVP in null and told NOT to PVP in high sec? Could it be that most players are just too lazy (or dumb) to learn about aggression mechanics in high and low sec? Could it be that most casual players just want to log in for a few hours, F1-F8 some stuff, make some ISK, change some skills, and log out without having to think too hard . . . just like in any other MMO? And, if most null players really are just like most other MMOers, do you really want EVE Online to cater to that demographic?


The reason is CONCORD (google it up), which prevents normal PVP in high security space.

.

Andski
Science and Trade Institute
Caldari State
#105 - 2013-04-27 08:06:22 UTC
Mayhaw Morgan wrote:
i.e. Null bears are getting enough ISK. It sounds to me like the game is working as intended!


Look, I realize you're upset that you couldn't cut it in nullsec and you want to punish those who are better players than you, but that isn't sound reasoning. Also, anyone who says "nullbears" unironically has no valid opinions of any sort.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Josilin du Guesclin
Aliastra
Gallente Federation
#106 - 2013-04-27 08:55:07 UTC
James Amril-Kesh wrote:

Captain Tardbar wrote:
Even if were true, why so mad that you have to import stuff? Why not use a high-sec alt to make all your goods?

If you don't understand why this is a problem with game balance then I can't help you.
Aside from it probably being healthier if it was another player rather than a highsec alt doing the manufacturing, having Nullsec buy stuff in from Highsec makes for a healthy trade - moon goo, etc. out of Null, ships and ammo in. The more self-sufficient Null becomes, the stronger the large alliances will become, and the poorer Highsec becomes. Also it means less hauler/freighter traffic through low- and high-sec, and thus less opportunities for ganking of such.

Modest boosts to Nullsec industry seem fine to me, but too much will not be healthy for the game as a whole.
Mayhaw Morgan
State War Academy
Caldari State
#107 - 2013-04-27 11:46:35 UTC  |  Edited by: Mayhaw Morgan
Andski wrote:
Nullsec players have alts in hisec, hope this helps.

Roime wrote:
The reason is CONCORD (google it up), which prevents normal PVP in high security space.

*Emphasis added

If CONCORD prevents PVP, then why do null sec players have to use alts in high sec? Why were all those freighters dying in Jita last weekend? Why are there still ships lost in high sec to PVP according to The Graph? And, most importantly . . . what is "normal" PVP?

(BTW, thanks for the quote, Andski. It's helping quite a bit.)
Benny Ohu
Royal Amarr Institute
Amarr Empire
#108 - 2013-04-27 12:13:11 UTC
Mayhaw Morgan wrote:
(BTW, thanks for the quote, Andski. It's helping quite a bit.)

please explain what you think andski meant by that quote and also why you think burn jita was normal pvp
Georgina Parmala
Science and Trade Institute
Caldari State
#109 - 2013-04-27 19:46:47 UTC
Mayhaw Morgan wrote:
Roime wrote:
The reason is CONCORD (google it up), which prevents normal PVP in high security space.

*Emphasis added

If CONCORD prevents PVP, then why do null sec players have to use alts in high sec?

Why use an alt instead of their main? Because it takes 10 seconds to switch characters. It takes significantly more than 10 seconds to travel 20+ jumps through hostile territory. Time is money.

Why have them in the first place? To make easy money. Like everyone else.

Mayhaw Morgan wrote:
Why were all those freighters dying in Jita last weekend?

Money. And since we are playing a game where tears are a desirable commodity, Money^2.

Mayhaw Morgan wrote:
Why are there still ships lost in high sec to PVP according to The Graph?

Due to non-normal PvP.

Mayhaw Morgan wrote:
And, most importantly . . . what is "normal" PVP?

Lets look at the question the other way around. What is not normal PvP.

Immediate, guaranteed and deadly police intervention is not "normal" PvP. It's a lot of dicking around, because the aggressor "always looses".
Shooting a criminal is also a gimmick, since they can't engage unless engaged without the above.
Bribing the cops to look the other way with pocket change to let you commit otherwise criminal offenses - after giving your targets 24 hours notice - is not "normal" PvP.
Duels are not "normal" PvP.
Shooting suspects might be at the surface. But more often than not it's the suspect using gimmicks to engage gullible people in non-normal PvP.


So the only "normal" PvP available in High Sec is Free Market PvP.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Skeln Thargensen
Doomheim
#110 - 2013-04-27 19:50:33 UTC  |  Edited by: Skeln Thargensen
Captain Tardbar wrote:
Andski wrote:
Nullsec players have alts in hisec, hope this helps.


So I suppose that just means that Null sec players are technically High sec players too.

Ergo, most Null sec players are dirty High sec carebears on their alts?


yes, all the hate you see is simply a manifestation of self-loathing. they need to come to terms with their inner bear and let go of this 'game imbalance' delusion.

forums.  serious business.

Dave Stark
#111 - 2013-04-27 19:52:39 UTC
Skeln Thargensen wrote:
Captain Tardbar wrote:
Andski wrote:
Nullsec players have alts in hisec, hope this helps.


So I suppose that just means that Null sec players are technically High sec players too.

Ergo, most Null sec players are dirty High sec carebears on their alts?


yes, all the hate you see is simply a manifestation of self-loathing. they need to come to terms with their inner bear and let go of this 'game imbalance' delusion.


or the fact that they're frustrated that they feel the game forces them to have high sec alts to do what they should be doing in null sec, but don't do in null sec because it's done better/easier in high sec?
Skeln Thargensen
Doomheim
#112 - 2013-04-27 20:18:24 UTC
Dave Stark wrote:
or the fact that they're frustrated that they feel the game forces them to have high sec alts to do what they should be doing in null sec, but don't do in null sec because it's done better/easier in high sec?


if the endgame is bad touching them they should report the incident to a GM or an ISD they can trust. otherwise they should just tell the endgame they're not that kind of capsuleer and join a nice, wholesome PvP corp.

forums.  serious business.

Murk Paradox
Ministry of War
Amarr Empire
#113 - 2013-04-27 20:46:02 UTC
Georgina Parmala wrote:
Captain Tardbar wrote:

Even if were true, why so mad that you have to import stuff? Why not use a high-sec alt to make all your goods? If that isn't feasible, surely the CSM owned mostly by the Null sec alliances would have raised this issue by now? Why hasn't CCP addressed the lack of manufacturing in POS setups then?

Then again as I support WH manufacturing I see no problem in increasing POS manufacturing output in general.

Because players who identify themselves as a Null Player dread the fact they have to create a High Sec alt to do industry and then haul the stuff in. Why shouldn't they be able to play where they want to live?

If the increased manufacturing capacity was added to the POS, why would Null residents put this POS where it can be easily attacked, instead of throwing it up in a high sec alt corp under CONCORD's protection?

Why is CONCORD protecting the NULL industrial backbone from attack not only at no charge, but with benefits?

Edit: If you read the threadnaught in question as you claim, how come any of this is news to you?



Because the whole point is to NOT use an alt to do industry. The point is to NOT do the industry in nullsec.

The point is to have someone else be a part of your activities.

Otherwise might as well ask for sectors of space be split into servers.

That's why "balance" doesn't work. Paper, Rock, Scissors.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Mayhaw Morgan
State War Academy
Caldari State
#114 - 2013-04-27 21:19:36 UTC
Mayhaw Morgan wrote:
If CONCORD prevents PVP, then why do null sec players have to use alts in high sec? Why were all those freighters dying in Jita last weekend? Why are there still ships lost in high sec to PVP according to The Graph? And, most importantly . . . what is "normal" PVP?


Let me offer you MY "narrative", Georgina Parmala.

Null sec players like Andski (and pirates) use alts in high sec TO AVOID PVP. If they try to enter high sec in their PVE bling-mobile or in a freighter full of null sec goods wearing a GoonSwarm or TEST or RAZOR or whatever-nullsec-alliance ticker (or with -5 CONCORD standing), they will get ganked. They will get ganked by war dec'ers. They will get ganked by suicide gankers. They will get ganked by the alts of alliances they are at war with in null. They will get ganked for ISK. They will get ganked for lols. They will get ganked for tears. Otherwise, why WOULDN'T they use their high skillpoint uber-elite PVP mains? They can't. It's not safe for them.

Burn Jita is a prime example of how ridiculous it is to say that PVP doesn't happen in high sec. If a freighter is not safe from non-consensual PVP in 1.0 space, then what are people talking about when they say that "CONCORD prevents PVP.". CONCORD doesn't prevent PVP any more than lack of skillpoints prevents PVP or lack of ISK prevents PVP. CONCORD is a feature of the game, just like warp disruptor bubbles, just like gate/station aggression lockout timers, just like super capitals. If you're going to complain about one, be consistent and complain about EVERYTHING that hinders direct, indiscriminant hostilities. CONCORD may save a lot of ships, but you know what saves more ships? Space stations that allow you to dock your ship and store it completely out of harms way.

"Normal PVP" is a great example of the socialization and subliminal messaging that goes on in this game. If you can't do "normal PVP" in high sec, then maybe you should go to where you CAN do "normal PVP". Right? Georgina, you and null bears are no more qualified to tell the rest of us what PVP is "normal" than we are qualified to tell you what is "normal" mining or "acceptable" trading or "good" ship fitting. Your way of doing PVP is no more "normal" or "acceptable" or "fair" or "skillful" than a high or low sec or wormhole player's way of doing it.
Andski
Science and Trade Institute
Caldari State
#115 - 2013-04-28 02:50:44 UTC
Don't blame us for using the exact same mechanics available to you.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#116 - 2013-04-28 03:01:33 UTC  |  Edited by: Captain Tardbar
Andski wrote:
Don't blame us for using the exact same mechanics available to you.


You're a flithy high-sec carebear and you enjoy it! You wallow in that hi-sec isk like scrooge mc-duck on cokahina and gold!

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

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James Amril-Kesh
Viziam
Amarr Empire
#117 - 2013-04-28 03:15:45 UTC
Josilin du Guesclin wrote:
Modest boosts to Nullsec industry seem fine to me, but too much will not be healthy for the game as a whole.

Then I suppose we agree.
All we're saying is that nullsec has the right to build a superior industrial capability should they so choose.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#118 - 2013-04-28 03:17:47 UTC  |  Edited by: James Amril-Kesh
Mayhaw Morgan wrote:
CONCORD doesn't prevent PVP

"Some X happens despite Y.
Therefore Y never prevents X."
I'm pretty sure this is a fallacy, I'm just not entirely sure what the name for it is.

Captain Tardbar wrote:
Andski wrote:
Don't blame us for using the exact same mechanics available to you.


You're a flithy high-sec carebear and you enjoy it! You wallow in that hi-sec isk like scrooge mc-duck on cokahina and gold!

So in other words, nerf highsec to teach Goons a lesson, amirite?

Enjoying the rain today? ;)

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#119 - 2013-04-28 03:21:47 UTC
James Amril-Kesh wrote:
Mayhaw Morgan wrote:
CONCORD doesn't prevent PVP

"Some X happens despite Y.
Therefore Y never prevents X."
I'm pretty sure this is a fallacy, I'm just not entirely sure what the name for it is.

Captain Tardbar wrote:
Andski wrote:
Don't blame us for using the exact same mechanics available to you.


You're a flithy high-sec carebear and you enjoy it! You wallow in that hi-sec isk like scrooge mc-duck on cokahina and gold!

So in other words, nerf highsec to teach Goons a lesson, amirite?


Its like when dad catches you smoking cigarettes when you are a kid. The only true punishment is to buy a whole carton and make you smoke it all. The only way to punish the goons is to make them go to high sec and play miners and mission runners for weeks on end.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

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Georgina Parmala
Science and Trade Institute
Caldari State
#120 - 2013-04-28 19:03:03 UTC
Mayhaw Morgan wrote:

Let me offer you MY "narrative", Georgina Parmala.

Null sec players like Andski (and pirates) use alts in high sec TO AVOID PVP. If they try to enter high sec in their PVE bling-mobile or in a freighter full of null sec goods wearing a GoonSwarm or TEST or RAZOR or whatever-nullsec-alliance ticker (or with -5 CONCORD standing), they will get ganked. They will get ganked by war dec'ers. They will get ganked by suicide gankers. They will get ganked by the alts of alliances they are at war with in null. They will get ganked for ISK. They will get ganked for lols. They will get ganked for tears. Otherwise, why WOULDN'T they use their high skillpoint uber-elite PVP mains? They can't. It's not safe for them.

You make some sweeping generalizations that are not necessarily true and in some cases contradict themselves. First off, as I recall, Marmite has killed several "goon" freighters rather recently in their war. Null blocks already do blow up each other's freighters, be they in or out of corp. Most are simply targeted because it is a profitable gank thanks to a greedy pilot.

Then we get to the high sec alts. You claim sec status is the problem they are circumventing. Yet so many of their alts are gank alts with the same -10 sec standing. The superior skills of the main are simply not needed or worth the travel time.

You say they would get ganked coming to high sec. Why would you train production efficiency and mass production on a combat character, no matter where you live? It makes far more sense to simply make a new one(s) for that, who will sit in the station with the production slots rather than traveling back and forth. Why move that alt to null, when you have better capacity in high and would have to bring in larger m3 of materials from high than bringing in the finished product?

Who doesn't use an out of corp hauler alt? I learned that while still in an NPC corp as a noob, and made one the day the first corp I joined was Wardeced for the first time. It's merely a fact of life in EvE and nothing to do with "bears". It's no more "manly" to say "I fly my freighter on my main under wardec with online war targets" than "I autopilot through Rancer".

Mayhaw Morgan wrote:
Burn Jita is a prime example of how ridiculous it is to say that PVP doesn't happen in high sec.

Who said PvP doesn't happen in High Sec? PvP happens EVERYWHERE in EvE, all the time. Even the AFK Ice miners are engaging in PvP, trying to look like a less vulnerable gank target than the barge next to him. I merely agreed that what I would consider as "Normal" PvP does not happen in High Sec.

Mayhaw Morgan wrote:
If a freighter is not safe from non-consensual PVP in 1.0 space, then what are people talking about when they say that "CONCORD prevents PVP.". CONCORD doesn't prevent PVP any more than lack of skillpoints prevents PVP or lack of ISK prevents PVP. CONCORD is a feature of the game, just like warp disruptor bubbles, just like gate/station aggression lockout timers, just like super capitals. If you're going to complain about one, be consistent and complain about EVERYTHING that hinders direct, indiscriminant hostilities. CONCORD may save a lot of ships, but you know what saves more ships? Space stations that allow you to dock your ship and store it completely out of harms way.

"Normal PVP" is a great example of the socialization and subliminal messaging that goes on in this game. If you can't do "normal PVP" in high sec, then maybe you should go to where you CAN do "normal PVP". Right? Georgina, you and null bears are no more qualified to tell the rest of us what PVP is "normal" than we are qualified to tell you what is "normal" mining or "acceptable" trading or "good" ship fitting. Your way of doing PVP is no more "normal" or "acceptable" or "fair" or "skillful" than a high or low sec or wormhole player's way of doing it.

I never said "Normal" PvP meant consensual. I never said it's direct indiscriminate hostilities for that matter. I also never claimed to be qualified to tell you what you should think is normal or acceptable. Nowhere did I mention fairness or skill. Nowhere did I tell you where you can or should PvP. Nor did I say I PvP in null, in fact I do it in all three of the alternatives you listed insteadLol. I find it amusing how deeply you tie my views into the Nullbear Big Lie.

I think we'll agree most people would consider this game split into four or five distinct areas with their own rule set. High Sec, Low Sec, NPC Null, Sov Null, W-Space.

I claim high sec PvP is not "normal", because the restrictions mentioned in my post are only present in that one specific area of space. Nowhere else do I have to fit out a special minimalist ship to destroy an unarmed vessel, because "the unarmed ship is guaranteed to kill me". I'm considering an NPC response, as opposed to player response as consequence of my actions. As a counter example, stations and docking games are prevalent throughout the game. Even in W-space and systems with no stations, you have POS shields that are used in very similar fashion. So it becomes "normal" in my mind, simply because it's present somewhat consistently throughout the entire game.

High Sec PvP is not "Normal" PvP, because in almost all cases it relies on gimmick mechanics, unique to that one area, in order to engage.

I hope that provides some better context for you.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38