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Daredevil questions...

Author
Xerophthalmia
Absolute Order
Absolute Honor
#1 - 2013-04-08 11:22:52 UTC
I've been away for over a year now and being back again I would like to hear some thoughts on the DD. I've read that it has been buffed while the Dramiel has been nerfed (lower speed and harder to fit?). What did they change about the DD?

And also. What are your thoughts on fitting a DD? I've seen both blaster and railgun fits. What are the pros and cons? Has the railgun DD become more popular after the buff? My questions aims at solo pvp i 0.0.

Here are two fits that I found. Just to give examples:

[Daredevil, Daredevil - Dunkenstein]
Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Centii C-Type Small Armor Repairer

Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
Limited 1MN Microwarpdrive I

Light Neutron Blaster II
Light Neutron Blaster II
Empty

Small Hybrid Ambit Extension I
Small Hybrid Ambit Extension I
Small Hybrid Ambit Extension II

Read more: http://eve.battleclinic.com/loadout/64457-Daredevil-Dunkenstein.html#ixzz2PrEdk3lz


[Daredevil, Daredevil: King Of The Hill]
Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Centii C-Type Small Armor Repairer

Limited 1MN Microwarpdrive I
Republic Fleet Warp Disruptor
Federation Navy Stasis Webifier

150mm Railgun II
150mm Railgun II
Empty

Small Processor Overclocking Unit I
Small Ionic Field Projector I
Small Hybrid Locus Coordinator II


Read more: http://eve.battleclinic.com/loadout/61349-Daredevil-King-Of-The-Hill.html#ixzz2PrkxEw6M
Hannott Thanos
Squadron 15
#2 - 2013-04-08 12:12:22 UTC
[Daredevil, shield no scram]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Internal Force Field Array I
Overdrive Injector System II

Limited 1MN Microwarpdrive I
Fleeting Propulsion Inhibitor I
Medium F-S9 Regolith Shield Induction

Light Neutron Blaster II, Void S
Light Neutron Blaster II, Void S
[empty high slot]

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Ancillary Current Router I




This works wonders if you only hunt small targets. Frig fights are usually so quick that warping away is no option.

300 dps with null
430 dps with void.
Overheated ofc.

4367 / 6280 m/s

6000 EHP

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Tsobai Hashimoto
State War Academy
Caldari State
#3 - 2013-04-08 19:32:45 UTC
I love the DD and really love the "Pointless DD"

It works wonders for FW plexs as small ships melt so fast warping out is always to late. Most dont even notice they are not pointed.

[Daredevil, Daredevil: POINT-less pvp Cheap]

Internal Force Field Array I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I

Fleeting Propulsion Inhibitor I
Medium F-S9 Regolith Shield Induction
1MN Afterburner II

Light Neutron Blaster II, Void S
[Empty High slot]
Light Neutron Blaster II, Void S

Small Core Defense Field Extender I
Small Hybrid Collision Accelerator I
Small Anti-EM Screen Reinforcer II

With a set of +3% implants for dmg and tracking

9,700 EHP
422 DPS void. 485 OH
1721 M/S
100mill isk total fit, so not bad really


Not sure how limiting an AB would in null sec hunts, but in FW with plexs dropping people a few km away its not an issue

http://eve-kill.net/?a=kill_detail&kll_id=15343616


sabre906
The Scope
Gallente Federation
#4 - 2013-04-09 00:41:47 UTC
Pointless DD working has more to do with noobs or ppl who just don't care for losing a frig, and stay until the last moment hoping to get a DD kill. It's not that frig fights are so fast they can't get away, it's that they let themselves be popped. It doesn't happen often outside of FW parts of lowsec.
Xerophthalmia
Absolute Order
Absolute Honor
#5 - 2013-04-09 07:27:22 UTC
Thanks for the replies. I like that you don't need faction modules to make this little monster work.

As for the railgun DD. I've heard good things about it too. Mainly that you can kite almost anybody outside scam range, but it takes longer to take down enemies. But is it beginning to become more poplular?
Alien Youth
The forsaken swarm
#6 - 2013-04-10 13:37:22 UTC
My general thoughts on the DD are that when flying it I get a big head and then promptly lose the ship in a realy bad way. Cool
Danny John-Peter
Blue Canary
Watch This
#7 - 2013-04-11 08:40:06 UTC
Xerophthalmia wrote:
Thanks for the replies. I like that you don't need faction modules to make this little monster work.

As for the railgun DD. I've heard good things about it too. Mainly that you can kite almost anybody outside scam range, but it takes longer to take down enemies. But is it beginning to become more poplular?


Rail Harpy does the job better and cheaper tbh.
Hanssollo
The Tuskers
The Tuskers Co.
#8 - 2013-04-11 11:42:25 UTC
Danny John-Peter wrote:
Xerophthalmia wrote:
Thanks for the replies. I like that you don't need faction modules to make this little monster work.

As for the railgun DD. I've heard good things about it too. Mainly that you can kite almost anybody outside scam range, but it takes longer to take down enemies. But is it beginning to become more poplular?


Rail Harpy does the job better and cheaper tbh.


No
Danny John-Peter
Blue Canary
Watch This
#9 - 2013-04-11 11:56:39 UTC
Hanssollo wrote:
Danny John-Peter wrote:
Xerophthalmia wrote:
Thanks for the replies. I like that you don't need faction modules to make this little monster work.

As for the railgun DD. I've heard good things about it too. Mainly that you can kite almost anybody outside scam range, but it takes longer to take down enemies. But is it beginning to become more poplular?


Rail Harpy does the job better and cheaper tbh.


No


In what way is the DD better?
Hannott Thanos
Squadron 15
#10 - 2013-04-11 12:49:15 UTC
sabre906 wrote:
Pointless DD working has more to do with noobs or ppl who just don't care for losing a frig, and stay until the last moment hoping to get a DD kill. It's not that frig fights are so fast they can't get away, it's that they let themselves be popped. It doesn't happen often outside of FW parts of lowsec.

It has more to do with frigfights lasting 10-20 seconds with the DPS that the shield DD can bring, and people in destroyers are really confident they can kill it, and when it's too late, it's too late. No need for a scram to shut down mwd with 90% effective web

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Steel Roamer
Southern Baptist Space Warrior Collective.
#11 - 2013-04-11 18:56:42 UTC
Danny John-Peter wrote:
Hanssollo wrote:
Danny John-Peter wrote:
Xerophthalmia wrote:
Thanks for the replies. I like that you don't need faction modules to make this little monster work.

As for the railgun DD. I've heard good things about it too. Mainly that you can kite almost anybody outside scam range, but it takes longer to take down enemies. But is it beginning to become more poplular?


Rail Harpy does the job better and cheaper tbh.


No


In what way is the DD better?


Oh, I don't know.

Something about 90% webs... and better base speed.... and more damage....

Yeah, no advantage.
Xerophthalmia
Absolute Order
Absolute Honor
#12 - 2013-04-12 12:36:45 UTC
Okay, so the rail DD has some advantages over the rail Harpy. Back to topic. The blaster DD is cheaper to fit than the rail DD because you would have to fit faction web to kite outside scram range, right? Other than that I suppose it's harder to pilot a rail DD, because you have to be aware of distance all the time. Any other things I have to take into account?
Verlyn
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#13 - 2013-04-27 14:29:08 UTC
Steel Roamer wrote:
Danny John-Peter wrote:
Hanssollo wrote:
Danny John-Peter wrote:
Xerophthalmia wrote:
Thanks for the replies. I like that you don't need faction modules to make this little monster work.

As for the railgun DD. I've heard good things about it too. Mainly that you can kite almost anybody outside scam range, but it takes longer to take down enemies. But is it beginning to become more poplular?


Rail Harpy does the job better and cheaper tbh.


No


In what way is the DD better?


Oh, I don't know.

Something about 90% webs... and better base speed.... and more damage....

Yeah, no advantage.


100+ mil frig

working as intended. Gso
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#14 - 2013-04-27 16:03:37 UTC
Rail daredevil is about as close to no risk pvp you can get in a frigate

BYDI recruitment closed-ish

God's Apples
Wilderness
IIIIIIIIIIIIIIIIIIIIIIIII
#15 - 2013-04-28 04:13:09 UTC
Garviel Tarrant wrote:
Rail daredevil is about as close to no risk pvp you can get in a frigate


Err... unless you have links and know exactly what you're doing it's far from it. No risk frig PvP would be HG snaked + linked dual damp/TD condor with a 40km point and missile range whilst going 8km/s.

If you're not creative and use the orbit/keep at range button with a rail devil a coercer or arty thrasher will ruin your day. You really need links because otherwise you won't get that 27km 90% web to kill all the things.

"Hydra Reloaded are just jealous / butthurt on me / us because we can get tons of PVP action in empire while they aren't good enough to get that." - NightmareX

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#16 - 2013-04-28 10:17:07 UTC
God's Apples wrote:
Garviel Tarrant wrote:
Rail daredevil is about as close to no risk pvp you can get in a frigate


Err... unless you have links and know exactly what you're doing it's far from it. No risk frig PvP would be HG snaked + linked dual damp/TD condor with a 40km point and missile range whilst going 8km/s.

If you're not creative and use the orbit/keep at range button with a rail devil a coercer or arty thrasher will ruin your day. You really need links because otherwise you won't get that 27km 90% web to kill all the things.



I am assuming that everyone using one has links because i've never met one that doesn't <.<

BYDI recruitment closed-ish

Seraph Castillon
Death Metal Frogs
Ribbit.
#17 - 2013-04-28 10:30:22 UTC
If you ask me the rail Daredevil has very little advantage over a Condor when figting out of scram range. Unless perhaps the ability to recover when you do get scrammed. Even a rail Comet has very similar stats.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#18 - 2013-04-28 11:25:41 UTC
Seraph Castillon wrote:
If you ask me the rail Daredevil has very little advantage over a Condor when figting out of scram range. Unless perhaps the ability to recover when you do get scrammed. Even a rail Comet has very similar stats.


A linky condor CAN be caught

A DD? Not unless you really **** up.

BYDI recruitment closed-ish