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Question about Odyssey

Author
Solstice Project
Sebiestor Tribe
Minmatar Republic
#21 - 2013-04-27 12:19:04 UTC
*lol* content consumer ...
iskflakes
#22 - 2013-04-27 12:27:10 UTC
James Amril-Kesh wrote:
Because every feature of every expansion has to be applicable to everyone who plays a game where you have hundreds of "career" options and many different ways to go about each of them.


It would be nice if at least one feature was targeted at each major playstyle, then the remaining 90% of the features can be targeted at highsec and new players, as they have been for the last 3 years.

-

elitatwo
Zansha Expansion
#23 - 2013-04-27 12:35:35 UTC
OP is forgetting that WE are the content.

And we are getting tons of new stuff, more usable stuff and nullsec whiners get more unarmed targets to shoot at and more usable moon poo to fight over.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#24 - 2013-04-27 13:50:18 UTC  |  Edited by: Jame Jarl Retief
Rengerel en Distel wrote:
Perhaps if they changed to a pay for expansion model, you'd get more "content".


Quite a few people, myself included, have asked for this exact same thing. However, CCP will not do it for one very obvious reason - it's a sandbox, and you can't separate those with the expansion pack from those without fairly easy. You can do it, but it involves a lot of extra work. And seeing as they don't want to force people to buy an expansion (which can force some people to quit for lack of available funds), this is not an easy thing to do. Though I'm totally for it.

And I kinda agree - this expansion really contains nothing that interests me even remotely. It has some eye candy, which I don't care about much. It has some quality of life improvements, but most of it is still clunky and unneeded.

Consider this new probe stuff. How does it improve the game? Ask yourself - is it fun to use probes? Is it challenging? Interesting? Educational? For me, the answer is no to all of the above. It is what I call "busy work". Work for the sake of giving someone something to do, without any benefit. Same with directional scanner that we currently have to ping manually. Is it challenging to click the scan button every few seconds? Is it interesting? Fun? Educational? Again, no. So why have it?! Like driving a nail through the tip of your tongue, at some point you have to stop and ask "why am I doing this?" but CCP never did.

So "quality of life" improvements to probes and scanning, two mechanics that serve no positive purpose, serves very little purpose and is logically absurd. If they wanted to improve quality of life, they would change/remove/improve all of those mechanics, not make them slightly less tedious to use.

elitatwo wrote:
OP is forgetting that WE are the content.

And we are getting tons of new stuff, more usable stuff and nullsec whiners get more unarmed targets to shoot at and more usable moon poo to fight over.


If the game was F2P, or B2P, I would wholeheartedly agree with you. However, it is not. It is a B2P and P2P game. As such, customers expect a certain amount of new content with each update. Not "new ships" which are just reskinned (and not particularly imaginatively at that, who needs camo in space?) old ships with tweaked stats. Not "new effects" like a slightly different warp jump effect or the new gate activation. War on loading bars? Hide loading bar and play an animation? Wow, that's a major key point in the presentation? Really? Because the loading bar is still there, you just can't see it, and it's a placebo effect at its finest.

Bottom line, for a P2P game to be justified, developers have to provide content. Actual content. ON TOP of allowing players to create their own, since it's a sandbox game. But they can't just hand it over to players and provide none themselves. This is why the game is struggling with the subs (let's face it, in this day and age, 500k is a joke, when MMOs like WoW have 20x that), when it could easily be drawing in more people by removing silly mechanics (like manual D-scan) and adding actual content instead of trying to pass off reskinned ships and pretty new animations as something worthy of "expansion" title just because it's "free".
Krixtal Icefluxor
INLAND EMPIRE Galactic
#25 - 2013-04-27 13:57:47 UTC
Gnoshia wrote:
Krixtal Icefluxor wrote:
The last time content was added, it didn't go over too well.

Careful what you ask for Lol


I thought Tyrannis was pretty darn good (though I'd like to see PI be a little more relevant.) I agree Incarna sucked but Incarna didn't really serve any purpose other than satisfy peoples urges to play space-barbie-dress-up-time.



...Yeah, nothing wrong with that. The issue was it just wasn't a finished feature at all, and All The Little Things were still plaguing the game.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#26 - 2013-04-27 14:00:06 UTC
elitatwo wrote:
OP is forgetting that WE are the content.

And we are getting tons of new stuff, more usable stuff and nullsec whiners get more unarmed targets to shoot at and more usable moon poo to fight over.



Yeah. Even the new jump sequence is different enough for me to consider as new content.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Solstice Project
Sebiestor Tribe
Minmatar Republic
#27 - 2013-04-27 14:13:26 UTC  |  Edited by: Solstice Project
Jame Jarl Retief wrote:
blabla
You know ...

You write so much ... and still you're wrong.

Feel free to call me out if the expansion isn't the huge success it will be. ^_^

Anyhow ... you may leave anytime.
Content consumers aren't particularly needed anyway ...
... except for exploding.

I can only repeat myself:

*lol* content consumers ...

... go back to your silly kids games.
Eddie Meth
Caldari Provisions
Caldari State
#28 - 2013-04-27 14:18:26 UTC  |  Edited by: Eddie Meth
All that complaining... I've never seen any expansion that satisied all players. This one is actually much better than inferno. Tiercide slowly comes to end, exploration finally might get funny, and don't require changing of ships every time I scan down site + it encorauge getting partners for scanning instead of treating solo scanning as only acceptable way of getting money.
And that nullsec industry, how I love them for finally fixing that (at least trying). Every nullsec industialist knows what nightmare it is to set up proper production lines without importing minerals from highsec (almost impossible), maybe it's not permanent solution, but it helps alot, and might give direction in further reballancing. T2 production - hard to say. r64 minerals might become new bottleneck, due to much more limited supply than technetium and neo, limited amount of moons also makes them more vurneable to cartels, I'm not expert though, I've never made calculations regarding that matter.

I don't know how long some you you who complain so much are playing EVE, but anyone who played this game for few years can tell you that most of EVE expansions were like that - enormous patch, rather than new content lkie pandas. I've heard something about new region though, Jove empire maybe? I would hold myself until all details will be revealed.

And by the way, eve is already quite complex and full of content, I didn't try many things yet, and I play for quite some time. If you're bored by mission running and mining, go, do some incursions in lowsec, or find a wormhole and raid it with friends, or i don't know, build capitals, or start some institution, invent stuff, do some exploration, participate in small gang, or big alliance fleets, build sucesfull coalition, maybe run some COSMOS sites, scam someone, or even better, try to rob big alliance, and get famous, or whatever you wish. EVE is sandbox, you have already lot of stuff to do, sometimes ballancing broken things is far more important than adding new themepark.

Oh, and visual upgrades are always good, step by step game looks better, and adding small stuff every expansion spares us some visual/graphic expansion. CCP isn't as whealthy as blizzard, nor it's as big, you can't really expect that they can pull off expansions at WoW level every half year, and you don't need to wait two years to get your game updated.
Karig'Ano Keikira
Tax Cheaters
#29 - 2013-04-27 17:04:33 UTC
I still hope for more exploration changes, for example: more sites, better sites, less boring and predictable WH sites...
Gnoshia
Caldari Provisions
Caldari State
#30 - 2013-04-27 19:53:17 UTC
James Amril-Kesh wrote:
Because every feature of every expansion has to be applicable to everyone who plays a game where you have hundreds of "career" options and many different ways to go about each of them.


33% of this "Expansion" is actual content.

Think about that for a moment.
Frank Maxwell
Doomheim
#31 - 2013-04-27 22:25:17 UTC
I'm pleased with the expanded content. Perhaps it's just because I'm new and haven't had time to gain an overinflated sense of entitlement; perhaps it's because I'll still find the game quite enjoyable, even if they decide to take some risks. Could be because I recognize that this is obviously an ongoing attempt to improve the game by a company that seems to care about the world they've created. Could be because I'm an engineer, and I don't see anything as an ends; simply a more refined iteration than the last but always open for improvement.

Maybe it's a combination of those things. Who knows. But barring anything else, I am at least grateful for the attempts by the developers. It shows a willingness to venture out of the comfort zone and take risks, and as a businessman, I can appreciate that. If I don't like something about the changes they decide to implement, I'll just do what the human race does best:

Adapt
Damion Rayne
Panoptic
#32 - 2013-04-27 22:27:03 UTC
Gnoshia wrote:
Krixtal Icefluxor wrote:
The last time content was added, it didn't go over too well.

Careful what you ask for Lol


I thought Tyrannis was pretty darn good (though I'd like to see PI be a little more relevant.) I agree Incarna sucked but Incarna didn't really serve any purpose other than satisfy peoples urges to play space-barbie-dress-up-time.


Space barbie dress up time? God you're ignorant.

ROA

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