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T1 (and JF) Freighter balance

Author
Stardrifter1979
Native Freshfood
Minmatar Republic
#61 - 2013-04-26 07:58:44 UTC
Something you all seem to fail at bringing up for the topic is, freighters can not be used properly or effectively. I find when I use a freighter that going with the 1bil isk mark. Is you seldom can actually fill your freighter up.
Many times I surpass the 1bil mark with 50 - 100k m3. Anymore than that and you are a very likely target of suicide gangs. This by itself hinders the freighter from do its job. I think a simple solution to this is to allow a freighter to have a single low slot to put a damage control on. This low slot would not allow for a cargo expander to be put in. Effectively not allowing cap ships or whatever people are worried about being put in the cargohold. This would require for an active pilot to turn on the damage control if aggressed. So if the pilot was afk when attacked the pilot would not get the extra resists. This would also allow for freighter pilots to carry more. Effectively utilizing the freighters usefulness. It would still allow for ganking at current levels if pilot is afk. This to me seems the most logical step for freighters, without over tanking or buffing them to much

As for jump freighters they need a definite look at considering price vs ease of ganking. But that Is something I haven't thought about yet so no ideas to run with yet.
Dave Stark
#62 - 2013-04-26 10:05:18 UTC
Stardrifter1979 wrote:
Something you all seem to fail at bringing up for the topic is, freighters can not be used properly or effectively. I find when I use a freighter that going with the 1bil isk mark. Is you seldom can actually fill your freighter up.
Many times I surpass the 1bil mark with 50 - 100k m3.


considering all the other industrials haul less than like ~40k m3, i'd say 50-100km3 is an efficient, effective, and proper use of a freighter.
Stardrifter1979
Native Freshfood
Minmatar Republic
#63 - 2013-04-26 12:08:07 UTC
LMAO sorry but using an 1/8 or 1/9 of a freighters cargo is not using it properly. That's like saying, you have 8 high slots but you can only use 1 or 2 guns because if you use more your ship will probably explode. I don't know about you but when I PvP I surely want a ship I can fit properly before I take it out for use. I understand why gankers don't want this change, I really do. (freighters are easy kills) But with change that I propose only affects gankers if the pilot is actually flying the ship. Which in many threads is why gankers like taking them out so much. They want people actively playing not passively. This idea works for both sides.
Humera Hekard
Hekard Industries Inc.
#64 - 2013-04-26 12:20:20 UTC
Ap01110n wrote:
Danika Princip wrote:



And the feature or idea that you are suggesting is...?



Buff the freigthers to have more HP or add a built in dmg control or a single lowslot.


Agreed. With the evolution of Tags4Sec and the potential onslaught of freighter gankers one would consider the possibility of buffing freighters with a single low slot for a DC or other appropriate low slot module.

It is about balance and making the game more interesting for people (not necessarily easier).
Luke Hammarskjold
The Scope
Gallente Federation
#65 - 2013-04-26 13:48:58 UTC
Easy fix:
Option A:
1. Add high, low and mid slots (with some restrictions)
2. Reduce cargo so you will still be able to have the same amount of cargo as before, if you put cargo expanders in all low slots and cargo optimization rigs.
3. Buff shield according to race (ie caladri big shield, ammar and gallente big armor and matari something in between)
4. Reduce Hull HP.

Option B:

1. Reduce price of Freighters (a lot)


I'm more for option one. But I kind of agree with the poster of the topic that its far too easy to take down a freighter, even though many here states that it's very hard (kid me not) and a lot of skill is required to do it (who are you kidding?). My opinion at least.
Dave Stark
#66 - 2013-04-26 14:02:13 UTC  |  Edited by: Dave Stark
Stardrifter1979 wrote:
LMAO sorry but using an 1/8 or 1/9 of a freighters cargo is not using it properly. That's like saying, you have 8 high slots but you can only use 1 or 2 guns because if you use more your ship will probably explode. I don't know about you but when I PvP I surely want a ship I can fit properly before I take it out for use. I understand why gankers don't want this change, I really do. (freighters are easy kills) But with change that I propose only affects gankers if the pilot is actually flying the ship. Which in many threads is why gankers like taking them out so much. They want people actively playing not passively. This idea works for both sides.


i'm sorry (actually, i'm not, i'm just trying to be polite), but when it's a greater m3 than other ships provide; yes it is.

no, that's like saying you have 8 high slots, but you're only going to put guns in 4 because you want 4 neuts. it's perfectly fine, you don't need to fill your cargo, just like you don't have to max your ship's theoretical dps.
although what does fitting have to do with this, aside from nothing?

but your suggestion doesn't solve the problem. by your logic 100km3 is the max you can carry due to the isk value, even if a damage control doubles your ehp that's 200km3 you can carry. well you've still got over half your cargo space left.
so by your own admission, your idea is terrible and bad. vOv.

also gankers target people who fail at basic risk assessment, actively playing has very little to do with it.
Teckos Pech
Hogyoku
Goonswarm Federation
#67 - 2013-04-26 14:14:17 UTC  |  Edited by: Teckos Pech
Stardrifter1979 wrote:
LMAO sorry but using an 1/8 or 1/9 of a freighters cargo is not using it properly.


Says who? If you have to move something 100k that is pretty much the only ship that can do it. So that seems like things are working as intended.

Quote:
Agreed. With the evolution of Tags4Sec and the potential onslaught of freighter gankers one would consider the possibility of buffing freighters with a single low slot for a DC or other appropriate low slot module.


No, too simple, you'd have to first nerf the space of a freighter so with a cargo expander capitals cannot be brought into high sec.

Quote:
It is about balance and making the game more interesting for people (not necessarily easier).


This most likely wont stop ganking. Did nerfing ganking stop ganking? Of course not. The gankers just adapted. They stopped ganking freighters with say 600 million in cargo and now look for guys with more than say 2 billion...and guess what they find plenty of them. What happened? I don't have access to the data, but I bet many a freighter pilot also adapted.

1. They eliminated insurance payouts for ganking in high sec.
2. Gankers stopped going for t he lower value freighters.
3. Freighter pilots responded by putting more stuff in their freighters leading too
4. Higher value cargos for the gankers to go after.

Or to put it somewhat differently. Right now, there is a cutoff point for ganking freighters in terms of cargo value. Lets say for the sake of argument it is 1 billion isk. Go over that you are at risk, stay at that value or lower and you aren't. You get your low slot, you put on a DCU. All you have done is shift the cut off point to say, two billion isk. And you also have to be doing the following: when you fly that damn monster boring ship you have to sit there at the computer every single second practically for 20+ jumps so that you can turn on the DCU. Because if you forget in a 0.7 and you have that higher value cargo then gankers bringing more ships is feasible and ganking you in 0.7 is also feasible at that point. And of course people go over the current limit (these are the dead freighters you see on eve-kill.net) already. So people will go over the new limit.

Will all of you be back here whining then? A second low slot, so you can fit a reinforced bulkhead II? Then a third so that you can fit 2 of them? Or maybe you special snowflakes will want to get a special low slot so you can fit 2 DCUs. Do you guys understand the concept of an arms race? This is a classic situation, one side plays the defender strategy and the other the attacker.

A couple of additional points:

1. If you keep your cargo value under 1 billion your chances of getting ganked are low.
2. Your chances of getting ganked with no cargo are extremely low.

The buffing of freighters should be very far down on the list of things CCP should be working on.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#68 - 2013-04-26 14:19:39 UTC
Luke Hammarskjold wrote:


1. Reduce price of Freighters (a lot)


Look everyone, President Nixon is playing Eve.

Oh wait, he's dead. Never mind. Still stupid idea fixing prices. Roll

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Naomi Knight
Ministry of War
Amarr Empire
#69 - 2013-04-26 14:28:36 UTC  |  Edited by: Naomi Knight
http://eve-kill.net/?a=kill_detail&kll_id=17485335 hmm typical gank
lets see

freighter max ehp 180k without gangbonuses/implats
catalyst + t2 fit 13m isk can do 8k dmg easily
number of catalysts needed 180k/8k = 23 lets make it 25 to surely make a kill
25 catalysts + fit costs = 325m
chance of drop items 50%
to make even a freighter gank the freighter has to carry
325m/50%= 650m isk worth (if we remove luck)

so basically if you flying a freighter and carry more than 650m isk in your cargo you are DOING IT WRONG , also you should UNINSTALL as you are total noob as you cant see you are making yourself a target worthy of picking

after you understand this lets read the kill mail's comment:
"Tribal Ganker derp • 9 hours ago −
Said as if we do it for the loot :p "
so until now we assumed they are doing it for the loot, but they are not ,
so if you dock out in a freighter you are DOING IT WRONG , also you should UNINSTALL as you are a MORON!!!!
this is according to these pirate wannabe griefers

if you still think current high sec freighter ganking is okay and fine,
- you are doing it yourself,
- you are ignorant
- or you are a ******
Dave Stark
#70 - 2013-04-26 14:32:50 UTC  |  Edited by: Dave Stark
Naomi Knight wrote:
if you still think current high sec freighter ganking is okay and fine,
- you are doing it yourself,
- you are ignorant
- or you are a ******
could you stop picking rare, extreme cases and presenting them as an "average" that's like me picking a 400lb guy and saying "this guy is of average weight".

did you even look at the cargo? 425mm railguns, last i checked, were used for compression.
that was a tactical gank to deny null sec rivals production materials.
Theia Matova
Dominance Theory
#71 - 2013-04-26 15:00:56 UTC
Feligast wrote:
So, what you're saying is, the fact that it takes a minimum of 15-16 people (in a 0.5 system, far more in higher security) , in specifically fit tier 3 battlecruisers, coordinating their attacks precisely to avoid the crippling effect of CONCORD, to kill 1 guy (who may or may not be actually playing the game at that moment) in a freighter/jump freighter is unfair....

to the 1 guy.

Might wanna think a bit on that.


15-16 BC is big bullshit. I have seen kills been done with 8 attack battlecruisers. Yes 8, thats half what you are suggesting. And yes in 0.5s -_- I guess goons just don't know what they are doing..
Naomi Knight
Ministry of War
Amarr Empire
#72 - 2013-04-26 15:20:05 UTC
Dave Stark wrote:
Naomi Knight wrote:
if you still think current high sec freighter ganking is okay and fine,
- you are doing it yourself,
- you are ignorant
- or you are a ******
could you stop picking rare, extreme cases and presenting them as an "average" that's like me picking a 400lb guy and saying "this guy is of average weight".

did you even look at the cargo? 425mm railguns, last i checked, were used for compression.
that was a tactical gank to deny null sec rivals production materials.

same group some hours earlier or just check their freighter kills
http://eve-kill.net/?a=kill_detail&kll_id=17484644
yeah i can totally see how this is a deny null sec rivals building materials :D

you are full of bs , even you know that mr - you are doing it yourself type
Dave Stark
#73 - 2013-04-26 15:51:45 UTC
Naomi Knight wrote:
Dave Stark wrote:
Naomi Knight wrote:
if you still think current high sec freighter ganking is okay and fine,
- you are doing it yourself,
- you are ignorant
- or you are a ******
could you stop picking rare, extreme cases and presenting them as an "average" that's like me picking a 400lb guy and saying "this guy is of average weight".

did you even look at the cargo? 425mm railguns, last i checked, were used for compression.
that was a tactical gank to deny null sec rivals production materials.

same group some hours earlier or just check their freighter kills
http://eve-kill.net/?a=kill_detail&kll_id=17484644
yeah i can totally see how this is a deny null sec rivals building materials :D

you are full of bs , even you know that mr - you are doing it yourself type


that was obviously for profit, look at the loot.

are you just linking random killmails or do you actually have something to contribute to the discussion about freighters?
Naomi Knight
Ministry of War
Amarr Empire
#74 - 2013-04-26 16:42:27 UTC
Dave Stark wrote:
Naomi Knight wrote:
Dave Stark wrote:
Naomi Knight wrote:
if you still think current high sec freighter ganking is okay and fine,
- you are doing it yourself,
- you are ignorant
- or you are a ******
could you stop picking rare, extreme cases and presenting them as an "average" that's like me picking a 400lb guy and saying "this guy is of average weight".

did you even look at the cargo? 425mm railguns, last i checked, were used for compression.
that was a tactical gank to deny null sec rivals production materials.

same group some hours earlier or just check their freighter kills
http://eve-kill.net/?a=kill_detail&kll_id=17484644
yeah i can totally see how this is a deny null sec rivals building materials :D

you are full of bs , even you know that mr - you are doing it yourself type


that was obviously for profit, look at the loot.

are you just linking random killmails or do you actually have something to contribute to the discussion about freighters?

Actually i posted proof not like you just blabla about how current freighter ganking is fine without 0 evidence or anything.
Dave Stark
#75 - 2013-04-26 16:45:04 UTC
Naomi Knight wrote:
Dave Stark wrote:
Naomi Knight wrote:
Dave Stark wrote:
Naomi Knight wrote:
if you still think current high sec freighter ganking is okay and fine,
- you are doing it yourself,
- you are ignorant
- or you are a ******
could you stop picking rare, extreme cases and presenting them as an "average" that's like me picking a 400lb guy and saying "this guy is of average weight".

did you even look at the cargo? 425mm railguns, last i checked, were used for compression.
that was a tactical gank to deny null sec rivals production materials.

same group some hours earlier or just check their freighter kills
http://eve-kill.net/?a=kill_detail&kll_id=17484644
yeah i can totally see how this is a deny null sec rivals building materials :D

you are full of bs , even you know that mr - you are doing it yourself type


that was obviously for profit, look at the loot.

are you just linking random killmails or do you actually have something to contribute to the discussion about freighters?

Actually i posted proof not like you just blabla about how current freighter ganking is fine without 0 evidence or anything.


you didn't post any proof. what are you even trying to prove with random killmails anyway?

current freighter ganking is fine, evidence; ccp haven't removed it.
Teckos Pech
Hogyoku
Goonswarm Federation
#76 - 2013-04-26 17:01:51 UTC  |  Edited by: Teckos Pech
Naomi Knight wrote:
http://eve-kill.net/?a=kill_detail&kll_id=17485335 hmm typical gank
lets see

freighter max ehp 180k without gangbonuses/implats
catalyst + t2 fit 13m isk can do 8k dmg easily
number of catalysts needed 180k/8k = 23 lets make it 25 to surely make a kill
25 catalysts + fit costs = 325m


First, you'll need more than 25. Even your "typical kill mail" has 29. Have you ever tried to gank a freighter with catalysts before? I doubt you have. I have, for Burn Jita. And some scrubs in your fleet always start shooting too early (you can see it on the kill mail you linked, several of the pilots are shown to be in pods, 1 might have shot early to agress the freighter). Plus every shot wont be perfect. So lets up it to 35. That would be more reasonable. So the cost is could be 410 million. Or 500 million.

Roughly the costs of ganking people is going to cost 300 million to 1 billion depending on the number of pilots involved. So lets take an average: half of 1.3 billion is 650 million. Now we have to double that based on loot drop probabilities and we are back to 1.3 billion.

If you carry less than 1.3 billion isk you should, in general be fine.

Back to your kill mail....ooops, dumbf*ck was carrying 1.5 billion. So, the ganking crew were expecting about 750 million or so to drop. How much did drop: Nothing.

Quote:
chance of drop items 50%
to make even a freighter gank the freighter has to carry
325m/50%= 650m isk worth (if we remove luck)

so basically if you flying a freighter and carry more than 650m isk in your cargo you are DOING IT WRONG , also you should UNINSTALL as you are total noob as you cant see you are making yourself a target worthy of picking


No dumba$$, by removing "luck" or the probability of each loot item dropping you are basically saying that loot dropping is certain when it isn't. You need to double your 650 million to get back to 1.3 billion.

Drop it down to 1 billion and you are quite unlikely to be ganked. Want to be super paranoid, drop it to 900 million.

And there are still cargo loads that will fill up that ship with those limits. Try a cargo hold full of tritanium. You'll waaaaaaay below that cargo value.

Quote:
after you understand this lets read the kill mail's comment:
"Tribal Ganker derp • 9 hours ago −
Said as if we do it for the loot :p "
so until now we assumed they are doing it for the loot, but they are not ,
so if you dock out in a freighter you are DOING IT WRONG , also you should UNINSTALL as you are a MORON!!!!
this is according to these pirate wannabe griefers


Right...but they still picked an target where the expected pay out is still more than enough to cover ship costs and provide somewhat of a profit (say about 8.5 million per pilot).

Same with this kill:

http://eve-kill.net/?a=kill_detail&kll_id=17484961

This one is cutting it very close, expected pay out would probably cover ship losses...

http://eve-kill.net/?a=kill_detail&kll_id=17484644

These definitely showed an expected profit:

http://eve-kill.net/?a=kill_detail&kll_id=17474478
http://eve-kill.net/?a=kill_detail&kll_id=17473470

The idea that ganking empty freighters is common is baloney.

See here as to why your are simply wrong:

https://forums.eveonline.com/default.aspx?g=posts&m=2838491#post2838491

Chances of getting ganked with low value cargo, Burn Jita aside, is about 0.5% or 1 out of about every 200 empty/low value cargo carrying freighters.

If you are that afraid to undock your freighter with that low a risk, you are playing the wrong game.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#77 - 2013-04-26 17:07:21 UTC  |  Edited by: Teckos Pech
Naomi Knight wrote:

Actually i posted proof not like you just blabla about how current freighter ganking is fine without 0 evidence or anything.



Follow my link in my previous post and you'll see that I and Gizznitt Malikite provide ample evidence and analysis that suggests you are the one who is wrong.

Oh, and a single killmail is not proof. It is a single data point, a datum. Try looking at more data and you'll see you are posting nonsense.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Bugsy VanHalen
Society of lost Souls
#78 - 2013-04-26 17:10:12 UTC
Dave Stark wrote:
Stardrifter1979 wrote:
Something you all seem to fail at bringing up for the topic is, freighters can not be used properly or effectively. I find when I use a freighter that going with the 1bil isk mark. Is you seldom can actually fill your freighter up.
Many times I surpass the 1bil mark with 50 - 100k m3.


considering all the other industrials haul less than like ~40k m3, i'd say 50-100km3 is an efficient, effective, and proper use of a freighter.

nope,
thats an ORCA.
Teckos Pech
Hogyoku
Goonswarm Federation
#79 - 2013-04-26 17:10:43 UTC
Dave Stark wrote:
Naomi Knight wrote:
if you still think current high sec freighter ganking is okay and fine,
- you are doing it yourself,
- you are ignorant
- or you are a ******
could you stop picking rare, extreme cases and presenting them as an "average" that's like me picking a 400lb guy and saying "this guy is of average weight".

did you even look at the cargo? 425mm railguns, last i checked, were used for compression.
that was a tactical gank to deny null sec rivals production materials.


And if they dropped, then double rewards, denying a rival resources and loot you can either use yourself, or sell for isk.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Dave Stark
#80 - 2013-04-26 17:16:14 UTC
Bugsy VanHalen wrote:
Dave Stark wrote:
Stardrifter1979 wrote:
Something you all seem to fail at bringing up for the topic is, freighters can not be used properly or effectively. I find when I use a freighter that going with the 1bil isk mark. Is you seldom can actually fill your freighter up.
Many times I surpass the 1bil mark with 50 - 100k m3.


considering all the other industrials haul less than like ~40k m3, i'd say 50-100km3 is an efficient, effective, and proper use of a freighter.

nope,
thats an ORCA.


only if you cargo expand the orca.