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You know how some people like to claim most PVP happens in hisec?

Author
penifSMASH
ElitistOps
Snuffed Out
#81 - 2013-04-26 06:42:53 UTC
March rabbit wrote:
Jenn aSide wrote:
I get my null sec pvp isk from incursions....in high sec.

if nullseccers win and high-sec will get nerfed PVE then you will lose too....

bad situation What?

just curious:
- is it big part of nullseccers who support his PvP in 0.0 by ISK from high-sec?
- are they all stupid supporting nerfs for high-sec PvE (thus nerfing their own PvP ability)?


Null-sec PvE is more profitable than high-sec PvE if you are willing to put in lots of effort or dedicate multiple accounts. The problem is you don't have a million accounts or tons of SP then the base minimum of PvE in null-sec is similarly profitable to running incursions or missions in high-sec while assuming lots more effort and risk. I don't think anyone seriously advocates nerfing high-sec but instead asks for an increase in the rewards of null-sec PvE. This would have the added benefit of bringing more people into null.
baltec1
Bat Country
Pandemic Horde
#82 - 2013-04-26 07:01:07 UTC
March rabbit wrote:
Jenn aSide wrote:
I get my null sec pvp isk from incursions....in high sec.

if nullseccers win and high-sec will get nerfed PVE then you will lose too....

bad situation What?

just curious:
- is it big part of nullseccers who support his PvP in 0.0 by ISK from high-sec?
- are they all stupid supporting nerfs for high-sec PvE (thus nerfing their own PvP ability)?


CCP cant offer even more isk for 0.0 pve activities so that leaves nerfing high as the only viable option. Unlike many highsecers, we are willing to see past our own greed to see through balance needs.
Dave Stark
#83 - 2013-04-26 07:03:54 UTC
baltec1 wrote:
CCP cant offer even more isk for 0.0 pve activities so that leaves nerfing high as the only viable option. Unlike many highsecers, we are willing to see past our own greed to see through balance needs.


not to mention, the last thing eve needs are more/bigger isk faucets.
Roime
Mea Culpa.
Shadow Cartel
#84 - 2013-04-26 07:05:22 UTC
I think RvB accounted for 80% or 90% of all hisec PVP.



.

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#85 - 2013-04-26 07:05:41 UTC
March rabbit wrote:
Jenn aSide wrote:
I get my null sec pvp isk from incursions....in high sec.

if nullseccers win and high-sec will get nerfed PVE then you will lose too....

bad situation What?

just curious:
- is it big part of nullseccers who support his PvP in 0.0 by ISK from high-sec?
- are they all stupid supporting nerfs for high-sec PvE (thus nerfing their own PvP ability)?


Most serious isk makers in nullsec do it with highsec alts, either farming Incursions or FW, or doing high level industry or trading in the big highsec hubs. The rats in nullsec can be pretty decent isk for basic line members. You can keep yourself in PvP subcaps by doing anomalies, or even belt ratting in good space. Trying to rat up enough in nullsec for a carrier or dread is a serious grind. At battleship rats with a bounty of about 1.5mil each, you would need to kill over a thousand BS rats to buy a carrier hull.


They aren't stupid about wanting to nerf highsec PvE because most of us realize that this is basically unbalanced situation that needs to be fixed, even if it means hurting some of our personal cash cows. It also means that ccp can ignore nullsec problems by just sugar coating other areas of the game. You end up with nullsec being funded by nullsec players logging out and logging in their Incursion or wormhole alts, or their T2 production team 5 jumps from Jita. Then people complain that nullsec is virtually empty but all the good and easy isk is made logging in almost anywhere else.
Roime
Mea Culpa.
Shadow Cartel
#86 - 2013-04-26 07:06:56 UTC
Andski wrote:
it also shows how little PvP wormholes have in comparison to the rest of eve, despite the average PvP ship in wormholes costing significantly more than ships used for PvP elsewhere

heh


There's less people living in wormholes than members in CFC

.

Mayhaw Morgan
State War Academy
Caldari State
#87 - 2013-04-26 09:56:28 UTC
penifSMASH wrote:
asks for an increase in the rewards of null-sec PvE


But, but . . . THE GRAPH! The graph clearly shows that null sec has more disposable income than any other region . . . by far.
Lady Ayeipsia
BlueWaffe
#88 - 2013-04-26 13:04:35 UTC  |  Edited by: Lady Ayeipsia
Roime wrote:
I think RvB accounted for 80% or 90% of all hisec PVP.


Depends on metrics used. For example, are 3 great hi-sec frigate free-for-alls all happened in the span of the graph posted. In the first event, about 10k ships were blown up, 12k in the 2nd, and 28k in the 3rd. That amounts to 50000 hulls destroyed. However, at .5 mil per hull, that only amounts to 14 billion in hull costs.

Now for one individual, 14 bil is a large pile if isk, but it's about 5 freighter hulls or 10 carrier hulls. Even assuming one million isk per ship, it would only be 50 bil in losses, and since they were all t1 fit ships, no rigs, 1 million each is high. So right there, RvB may have the most kills in high sec, but the actual isk lost is very low.

And even when using more expensive fits, you have:
T2 fitted T1 frig costs about 10 mil. (low here I think)
T2 fitted T1 dessie about 20 mil. (high estimate here)
T2 fitted T1 cruiser about 35 mil. (about right here)

If it is a 15 vs 15, frig fit, with 5 people surviving, it's a 200 mil isk fight and that us about the cost of 1 battleship t2 fit. Yes, we may have several such fights a day, and the number of hulls destroyed are high, we really don't amount to much isk lost, nor would we show a large spike on the graph because of how cheap the smalker ships are.

So yes, RvB may contribute a high number of hulls lost in hi sec PvP, isk wise, one day of good flights barely equals the isk lossed in a freighter gank or pimp maurauder kill.
Jenn aSide
Worthless Carebears
The Initiative.
#89 - 2013-04-26 15:48:39 UTC
Mayhaw Morgan wrote:
Jenn aSide wrote:


No, its not my choice, I'd rather PVE in null, but (as has been demonstrated time and again), it's just easier to do it in high sec uninterupted. Hell, my Machariel can make 105 to 120 mil per hour in null anoms, but I have to take lots of percautions, watch local and intel etc.

Or I can fly the exact same mach in a high sec incursion fleet, the FC does the "driving", a fleet of logi reps me if I get shot, I don't have to wath local or intel, and NO ONE can take sov from the Amarr Empire (where many high sec incursions happen because it's so big). And make the exact same 105-120+ mil an hour NOT counting Concord LP......

So my "choice" is be where I want to be and deal with all different kinds of danger or be totally safe and make the EXACT same amount of isk.

Some "choice".


Well, you could also more safely PVP in high sec, but you choose to do that in null. Whatever your reason, that might have something to do with why more ISK is being spent on ship hulls that die in null than in any other place in game.


"Pvp more safely"? Do you actually think about what you post or are you just used to arguing for the sake of argument? Because that's nonsense.

You cannot get the same kinds of pvp in high sec as you get in null (yea, try to catch a guy as he jumps through his high sec jump bridge lol, or catch a high sec ratter ratting with his carrier). You CAN make the same kind of PVE isk in high as you can in null in near perfect safety, if not incursions then by farming 4/10s in a Tengu with a probe launcher and deep sapce probes.
Jenn aSide
Worthless Carebears
The Initiative.
#90 - 2013-04-26 16:07:26 UTC
Shepard Wong Ogeko wrote:
March rabbit wrote:
Jenn aSide wrote:
I get my null sec pvp isk from incursions....in high sec.

if nullseccers win and high-sec will get nerfed PVE then you will lose too....

bad situation What?

just curious:
- is it big part of nullseccers who support his PvP in 0.0 by ISK from high-sec?
- are they all stupid supporting nerfs for high-sec PvE (thus nerfing their own PvP ability)?


Most serious isk makers in nullsec do it with highsec alts, either farming Incursions or FW, or doing high level industry or trading in the big highsec hubs. The rats in nullsec can be pretty decent isk for basic line members. You can keep yourself in PvP subcaps by doing anomalies, or even belt ratting in good space. Trying to rat up enough in nullsec for a carrier or dread is a serious grind. At battleship rats with a bounty of about 1.5mil each, you would need to kill over a thousand BS rats to buy a carrier hull.


They aren't stupid about wanting to nerf highsec PvE because most of us realize that this is basically unbalanced situation that needs to be fixed, even if it means hurting some of our personal cash cows. It also means that ccp can ignore nullsec problems by just sugar coating other areas of the game. You end up with nullsec being funded by nullsec players logging out and logging in their Incursion or wormhole alts, or their T2 production team 5 jumps from Jita. Then people complain that nullsec is virtually empty but all the good and easy isk is made logging in almost anywhere else.



Posting in your standard "null sec posters using actual fact and highseccers just wishing" thread.
Georgina Parmala
Science and Trade Institute
Caldari State
#91 - 2013-04-26 16:43:36 UTC
Andski wrote:
it also shows how little PvP wormholes have in comparison to the rest of eve, despite the average PvP ship in wormholes costing significantly more than ships used for PvP elsewhere

heh

Not really.

The only high price hulls getting blown up are the odd Archon/Moros/Bhaal/Orca. Keep in mind that graph is Hull price. The hull price of a 1 Bil isk T3 is 200 mil. Command ships are not far off that mark, Guardians just over half. So when you welp 20 bil in T3's, 5 Guards + a Moros, that's a whole 7 bil for the graph. Or about 35 Maelstroms.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

March rabbit
Aliastra
Gallente Federation
#92 - 2013-04-26 17:21:22 UTC
baltec1 wrote:
March rabbit wrote:
Jenn aSide wrote:
I get my null sec pvp isk from incursions....in high sec.

if nullseccers win and high-sec will get nerfed PVE then you will lose too....

bad situation What?

just curious:
- is it big part of nullseccers who support his PvP in 0.0 by ISK from high-sec?
- are they all stupid supporting nerfs for high-sec PvE (thus nerfing their own PvP ability)?


CCP cant offer even more isk for 0.0 pve activities so that leaves nerfing high as the only viable option. Unlike many highsecers, we are willing to see past our own greed to see through balance needs.

and what do you see "past your own greed"? Less PvP and safer 0.0? Good picture

The Mittani: "the inappropriate drunked joke"

Mayhaw Morgan
State War Academy
Caldari State
#93 - 2013-04-26 22:44:28 UTC
Jenn aSide wrote:
"Pvp more safely"? . . . that's nonsense.

If the idea of "safer pvp" is nonsense to you, then what that tells me is that your approach to PVPing is reckless. If there are a lot of people like you, who go to null sec to PVP recklessly, then that goes a long way towards explaining why so many ships die in null versus in other places. The fact that you choose to use null as your own personal PVP wonderland and choose to use high sec as your own personal ATM machine also goes a long way toward explaining why so many ships die in null versus in other places. PVE ships are used for PVE, while PVP ships are used for PVP. One results in more ISK in your wallet. The other tends to result in a pretty pixel explosion and a blip on the graph. So, basically, you go to high sec to make ISK and you go to null sec to increase the number of ship deaths there. Think about how the graph would look if you reversed your behavior.

It's like saying "More people, per capita, get laid in Vegas than any other city in America.". Well, if a larger percentage of people go to Vegas to get laid than anywhere else, then, guess what?! Likewise, if a larger percentage of players go to null sec to explode ships and to get their ship exploded, then, guess what?!

If more people went to null sec with the explicit intention of NOT exploding, then there wouldn't be as many ship losses. I also wonder how many of those hulls are capsules, which are easy to catch if they are bubbled, and much harder to catch without bubbles . . . and how many of those capsules were just taking a ride on the pod express? How many of those ships are suicide-cynos? And let me ask this: aren't CONCORD kills PVP kills? Are those on the graph for high sec?
Loan--Wolf
Ace's And 8's
#94 - 2013-04-27 03:37:45 UTC
i would realy like to see a graph (hint hint ccp) number of people in wh systems as compared to null sec as in how many null sec systems there are = wh systems and the number in % of clones living there over like a one month time span and while we are asking for something i don't think we will ever see why not just throw in total number of ships destroyed in them over a 6 month time frame
Nexus Day
Lustrevik Trade and Travel Bureau
#95 - 2013-04-27 04:35:14 UTC
James Amril-Kesh wrote:
Captain Tardbar wrote:
Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be.

What makes you think nullsec is producing these goods? You do realize that the vast majority of modules, ammunition, and ships are imported from highsec, right?

In addition, what makes you think there are more ships lost to pvp in highsec than in null?

So the smaller independent warring nations import weapons and supplies from the larger warring nations?

Art imitates life?

And does that make the Goons North Korea?
James Amril-Kesh
Viziam
Amarr Empire
#96 - 2013-04-27 04:37:24 UTC
Nexus Day wrote:
James Amril-Kesh wrote:
Captain Tardbar wrote:
Seeing that Nullsec can produce such goods, maybe its not as bad off as people make it out to be.

What makes you think nullsec is producing these goods? You do realize that the vast majority of modules, ammunition, and ships are imported from highsec, right?

In addition, what makes you think there are more ships lost to pvp in highsec than in null?

So the smaller independent warring nations import weapons and supplies from the larger warring nations?

Art imitates life?

And does that make the Goons North Korea?

Game balance doesn't give a **** about whether it makes any parallels with real life.
If I'm poor in real life, can I just go and print myself some money? No.
And countless other things...

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#97 - 2013-04-27 04:43:02 UTC
Mayhaw Morgan wrote:
Jenn aSide wrote:
"Pvp more safely"? . . . that's nonsense.

If the idea of "safer pvp" is nonsense to you, then what that tells me is that your approach to PVPing is reckless. If there are a lot of people like you, who go to null sec to PVP recklessly, then that goes a long way towards explaining why so many ships die in null versus in other places. The fact that you choose to use null as your own personal PVP wonderland and choose to use high sec as your own personal ATM machine also goes a long way toward explaining why so many ships die in null versus in other places. PVE ships are used for PVE, while PVP ships are used for PVP. One results in more ISK in your wallet. The other tends to result in a pretty pixel explosion and a blip on the graph. So, basically, you go to high sec to make ISK and you go to null sec to increase the number of ship deaths there. Think about how the graph would look if you reversed your behavior.

It's like saying "More people, per capita, get laid in Vegas than any other city in America.". Well, if a larger percentage of people go to Vegas to get laid than anywhere else, then, guess what?! Likewise, if a larger percentage of players go to null sec to explode ships and to get their ship exploded, then, guess what?!

If more people went to null sec with the explicit intention of NOT exploding, then there wouldn't be as many ship losses. I also wonder how many of those hulls are capsules, which are easy to catch if they are bubbled, and much harder to catch without bubbles . . . and how many of those capsules were just taking a ride on the pod express? How many of those ships are suicide-cynos? And let me ask this: aren't CONCORD kills PVP kills? Are those on the graph for high sec?


"Lots of ships die, that means that everybody is PVPing recklessly."

What in the actual ****? No, it means a lot more ships are PVPing.

If everybody is doing "safer PVP" then that means everybody would be getting a lot less kills, not just dying less. Like... how do I even begin to explain just how tremendously dumb that post was?

Enjoying the rain today? ;)

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#98 - 2013-04-27 04:49:50 UTC
James Amril-Kesh wrote:
Game balance doesn't give a **** about whether it makes any parallels with real life.
If I'm poor in real life, can I just go and print myself some money? No.
And countless other things...


I don't know... That whole Juche ideology seems to apply. You know, the whole self sufficiency. I suppose it work for places like North Korea where they want everything produced locally.

So is that what null sec wants? Isolationism. It kind of smacks against the interaction of the playerbase that is so often spoke of by everyone including the higher ups in CCP.

Inter-sec trade brings about player interaction. It forces you to deal with people outside your "comfort zone". I suppose if CCP doesn't want that, then its all cool. Juche seems to work for North Korea, so it should work for you.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server

James Amril-Kesh
Viziam
Amarr Empire
#99 - 2013-04-27 05:06:11 UTC
Stop with the strawmen already. Nobody said they wanted pure self-sufficiency.

Enjoying the rain today? ;)

Captain Tardbar
Deep Core Mining Inc.
Caldari State
#100 - 2013-04-27 05:19:17 UTC  |  Edited by: Captain Tardbar
James Amril-Kesh wrote:
Stop with the strawmen already. Nobody said they wanted pure self-sufficiency.


I'm sorry your right. The numbers I saw quoted was 99% self-sufficiency. My bad. That's 1% off from pure self-sufficient.

Looking to talk on VOIP with other EVE players? Are you new and need help with EVE (welfare) or looking for advice? Looking for adversarial debate with angry people?

Captain Tardbar's Voice Discord Server