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Armor T3 vs Shield T3

Author
Methaias
Venture League
#21 - 2013-04-25 19:08:11 UTC
Environmental effects.... Cant believe this wasnt the first response you got! Ugh

Pulsar = shield win/armor fail
Wolf Rayet= armor win/shield fail

Link to the datas: http://wiki.eveonline.com/en/wiki/Wormhole_environment_effects

The type of WH that is your home has a pretty substantial effect on your fleet compositions.

This is also pretty valuable info for invasion PVP roams/fleets too. It can break a good fleet to be in the wrong hole...Shocked

Fly safe, happy hunting, and may your deathsplosion be brilliant and all encompassing.

Lloyd Roses
Artificial Memories
#22 - 2013-05-02 07:54:16 UTC
Garresh wrote:


[...] Loki [...] awesome PvE ship[...]


Dafuq? An enyo can easily run lvl4 missions, but that doesn't make it awesome at all either.
Glasgow Dunlop
The Dark Space Initiative
Scary Wormhole People
#23 - 2013-05-02 11:51:54 UTC
Well Amour uses lows and Shields are med, so the tackle mod as limited shield based, and also AT's used the shield as a starter before the main meal of armour is eaten :D , and if a shield tanked ship gets to armour, you in a pod.

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Josilin du Guesclin
Aliastra
Gallente Federation
#24 - 2013-05-02 12:26:43 UTC
Hathrul wrote:
you usually fight on wormholes, so the range dont matter too much

also, armor has a lot more high EHP high dps ships then shield, guardians have a better tank that the shield logi, and armor ships can use midslots for utility more easily

OTOH the Basi has better remote repping than the Guardian. Thus a Basi chain is harder to kill if you have no ECM/Neuts, but easier if you do.

Armour has the advantage that it's much easier to fit tackle onto a PVE ship in case of unexpected PVP without compromising tank or gank much.
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