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EVE New Citizens Q&A

 
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Combat styles

Author
Boe Harknes
The FreeThought Society
#1 - 2013-04-21 20:42:54 UTC
So I am looking for a combat style to train for in eve. I was wondering what seem to be the most common styles. I normally play rogue type classes in MMOs. Now I know eve is nothing like other MMOs but I still believe burst damage is king for PVP. Right now I am training in gallante frigates and destroyers with armor tanking and drones in there as well.
Praxis Ginimic
The Scope
Gallente Federation
#2 - 2013-04-21 21:10:51 UTC
The major meta in frig class pvp right now is fast, shield tanked, kitey fits. Don't be disheartened though. The meta changes constantly and a rail incursus or mwd atron will do the trick in the mean time.

Check battle clinic for fits that you like
Adjust them for flavor with eft and play with the relevant skills until everything fits
Then import the ship into EveMon to create a skill plan.

Good luck.
Ovv Topik
Sebiestor Tribe
Minmatar Republic
#3 - 2013-04-21 21:26:15 UTC  |  Edited by: Ovv Topik
Stealth Bombers are the first tier in the EvE 'Rogue' class career path.

Very accessible to low SP players. Don't overlook all the Missile support skills.

And look up 'Bombers Bar' and hang out in their channel for fitting and general advise.

They're not a corp, and anyone is welcome to fleet up. - And check out some of their youtube vids to see bomb 'Burst Damage' in all it's glory.

Edit: And for those of us who haven't done the MMO rounds, would you care to elaborate on you're burst damage experience? How do you see it relating to Eve?

"Nicknack, I'm in a shoe in space, on my computer, in my house, with a cup of coffee, in't that something." - Fly Safe PopPaddi. o7

ShahFluffers
Ice Fire Warriors
#4 - 2013-04-21 21:40:40 UTC  |  Edited by: ShahFluffers
Boe Harknes wrote:
So I am looking for a combat style to train for in eve. I was wondering what seem to be the most common styles. I normally play rogue type classes in MMOs. Now I know eve is nothing like other MMOs but I still believe burst damage is king for PVP. Right now I am training in gallante frigates and destroyers with armor tanking and drones in there as well.

There are no classes in EVE that fit precisely into the classic "rogue" archetype.

The closest you can get is the Stealth Bomber which can warp around cloaked, sling high damage missiles at single targets and, in conjunction with other Stealth Bombers, can lob "dumb bombs" to nuke hostile fleets.

However, Stealth Bombers pay price for what they do... a theme that all "specialty ships" (see: "Tech 2") share.
SBs are slow for frigates... their preferred weapon system (Torpedoes) is ineffective against smaller ships... they have the tank of a wet paper bag (a theme that follows all cloaking capable ships)... and their secondary weapon, Bombs, cannot be used in high or low security space.


With regards to preferring burst damage... Gallente ships have plenty to offer in that field. Stick to the blasterboat ship line (Incursus/Atron -> Catalyst -> Thorax -> Brutix/Talos -> Hyperion/Meathron) and get your skills up in the areas appropriate for these ships.
Be aware that these ships, while able to potentially dish the most damage in the game, usually having to commit to a fight and get within "point blank range" to apply damage to its fullest. This means you will have limit options to disengage if things go south.
Andres Talas
Brave Newbies Inc.
Brave Collective
#5 - 2013-04-21 21:51:14 UTC
Boe Harknes wrote:
So I am looking for a combat style to train for in eve. I was wondering what seem to be the most common styles. I normally play rogue type classes in MMOs. Now I know eve is nothing like other MMOs but I still believe burst damage is king for PVP. Right now I am training in gallante frigates and destroyers with armor tanking and drones in there as well.


The basic common combat styles, with examples of each that you might see mentioned around the place, are ...

- close range brawler (AHACs)

- range-controlling kiting (Cynable)

- snipe and warpout (Tornado/Naga)

- pet classes (Slowcat/Boot carrier)

- neuting (Curse, Welpcanes)

- Ewar (Celestis, Blackbird).

As far as being a rogue, have a look at a ship like the Arazu, and think about the combination of being able to prevent a ship from warping from, say, 108km *and* be able to make a portal for a Black Ops Battleship to port torpedo bombers through. Remember, this is a team game, and while there are targets that lone ships can take down, there arent very many of them.

Boe Harknes
The FreeThought Society
#6 - 2013-04-21 22:57:58 UTC
Ovv Topik wrote:
Stealth Bombers are the first tier in the EvE 'Rogue' class career path.

Very accessible to low SP players. Don't overlook all the Missile support skills.

And look up 'Bombers Bar' and hang out in their channel for fitting and general advise.

They're not a corp, and anyone is welcome to fleet up. - And check out some of their youtube vids to see bomb 'Burst Damage' in all it's glory.

Edit: And for those of us who haven't done the MMO rounds, would you care to elaborate on you're burst damage experience? How do you see it relating to Eve?


I say burst is king because of two things. The first is you crush some one with massive damage you force fight or flight response but usualy you instanly start them running defensive stuff which gives you a chance for either a second burst or runn away if things go wrong. the second thing is burst is great for finishing people. i love work in teams and coming in to finish the job. call it being a glory whore lol.
Boe Harknes
The FreeThought Society
#7 - 2013-04-21 23:02:19 UTC
Andres Talas wrote:
Boe Harknes wrote:
So I am looking for a combat style to train for in eve. I was wondering what seem to be the most common styles. I normally play rogue type classes in MMOs. Now I know eve is nothing like other MMOs but I still believe burst damage is king for PVP. Right now I am training in gallante frigates and destroyers with armor tanking and drones in there as well.


The basic common combat styles, with examples of each that you might see mentioned around the place, are ...

- close range brawler (AHACs)

- range-controlling kiting (Cynable)

- snipe and warpout (Tornado/Naga)

- pet classes (Slowcat/Boot carrier)

- neuting (Curse, Welpcanes)

- Ewar (Celestis, Blackbird).

As far as being a rogue, have a look at a ship like the Arazu, and think about the combination of being able to prevent a ship from warping from, say, 108km *and* be able to make a portal for a Black Ops Battleship to port torpedo bombers through. Remember, this is a team game, and while there are targets that lone ships can take down, there arent very many of them.



I like the idea of a close in brawler and sniper. Ilike to work with at least 2 combat styles. i would figure a sniper would be great for your weaker frigates while the brawler style is better for the tanks.
Kharamete
Royal Assent
#8 - 2013-04-21 23:20:56 UTC  |  Edited by: Kharamete
Keep in mind that solo PVP is difficult in Eve. In most scenarios you will be going up against gangs, and you will be in a gang.

I suppose you could say that these gangs have classes similar to what you find in other MMO:S, ie: healer, tank, dps, etc. Except in Eve they're called logi, amarr, winmatar and so on. :)

In addition you have four types of ewar, depending on the race: screwing up targeting (gallente), shutting down targeting (caldari), screwing up gun-weapons (amarr) and making targets appear bigger and making them thus easier to hit (minmatar) .

CCP FoxFour: "... the what button... oh god I didn't even know that existed. BRB."

My little youtube videos can be found here

Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#9 - 2013-04-21 23:24:01 UTC
I do the eve version of drunken boxing Big smile

I get drunk, then I multibox! Cool

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Zanzbar
The Scope
Gallente Federation
#10 - 2013-04-22 14:45:08 UTC  |  Edited by: Zanzbar
Surfin's PlunderBunny wrote:
I do the eve version of drunken boxing Big smile

I get drunk, then I multibox! Cool


a few select lossmails have led to me prohibiting myself from undocking while drunk.What?

also to the op keep in mind range does not always equal safety, in fact for smaller ships it can often mean the oposite. large guns used by larger ship classes may hit much harder but they also have much lower tracking speeds. Orbiting a larger vessel up close can lead to you being "under their guns" i which case you orbit them in such a short amount of time their guns cant keep up with you, if you orbit them at a distance however it takes a lot longer to compleate a full orbit and the guns can track you better, one well placed volley from a battleship will rip most frigates in two.

stay small fast and close and you will likely only have to fend off their drones, and with some carefull piloting and a bit of luck you might just kill somthing much larger than yourself.
Kahega Amielden
Rifterlings
#11 - 2013-04-22 14:50:41 UTC  |  Edited by: Kahega Amielden
Quote:
So I am looking for a combat style to train for in eve. I was wondering what seem to be the most common styles. I normally play rogue type classes in MMOs. Now I know eve is nothing like other MMOs but I still believe burst damage is king for PVP. Right now I am training in gallante frigates and destroyers with armor tanking and drones in there as well.


"Burst damage" isn't really a concept that applies all that well in EVE. The closest analogue is "alpha". Since the first shot is "free" (doesn't need to wait for any cycle time), a weapon with low ROF and high damage will do more effective DPS than another weapon with high ROF and low damage. The primary weapon system where "alpha" damage is high enough to be useful is artillery, a minmatar weapon.

Blasters still do a ton of damage. The Gallente blasterboat style of play is "get in his face, melt it off and hope you don't die in the process". The main problem with blasters is absolute **** range - whereas all other weapon systems have a fair amount of projection to longer ranges, blasters almost always require you to be in their face.

Quote:
I say burst is king because of two things. The first is you crush some one with massive damage you force fight or flight response but usualy you instanly start them running defensive stuff which gives you a chance for either a second burst or runn away if things go wrong. the second thing is burst is great for finishing people. i love work in teams and coming in to finish the job. call it being a glory ***** lol.


It seems like you're trying to apply concepts from other MMOs to EVE. Stop that. It doesn't work. For example: High-damage ships are not very good at escaping. When you get in someone's face with a blasterboat your only method of escape is to murder the hell out of the other guy. Secondly, there isn't really any "burst" to speak of - if you only come in at the end of the fight, then someone with a significantly lower-damage weapon will still end up having outdamaged you significantly.
Shane Saken
Caldari Provisions
Caldari State
#12 - 2013-04-22 16:17:13 UTC
[Kahega Amielden]
Quote:
It seems like you're trying to apply concepts from other MMO's to EVE. Stop that. It doesn't work.


He is absolutely right, i did the same thing years ago when i tried EVE, did not work so good. Only picked it back up now because i am no longer playing any other MMO so thus cannot compare directly. And as others have said from what i have heard and researched, when you get into heavier pvp areas your more than likely gonna be finding gangs, most people have friends around in null sec that are not far away. Biggest thing is just research what you like. I have always been a fan of being a heavy hittin SOB that is to far for you to hit. Thus why i went Caldari and flying missile boats at the moment
J'Poll
School of Applied Knowledge
Caldari State
#13 - 2013-04-22 16:23:07 UTC
Boe Harknes wrote:
Ovv Topik wrote:
Stealth Bombers are the first tier in the EvE 'Rogue' class career path.

Very accessible to low SP players. Don't overlook all the Missile support skills.

And look up 'Bombers Bar' and hang out in their channel for fitting and general advise.

They're not a corp, and anyone is welcome to fleet up. - And check out some of their youtube vids to see bomb 'Burst Damage' in all it's glory.

Edit: And for those of us who haven't done the MMO rounds, would you care to elaborate on you're burst damage experience? How do you see it relating to Eve?


I say burst is king because of two things. The first is you crush some one with massive damage you force fight or flight response but usualy you instanly start them running defensive stuff which gives you a chance for either a second burst or runn away if things go wrong. the second thing is burst is great for finishing people. i love work in teams and coming in to finish the job. call it being a glory ***** lol.


A. EVE isnt like other MMOs.

B. If your goal is to be a Killmail whore. Then dont expect to be in a group.for a long period of time. People want you to risk as much as they do, whoring on kills will likely get you negative responses from the group you play with

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Boe Harknes
The FreeThought Society
#14 - 2013-04-22 17:02:48 UTC
I want to thank everyone for all the feed back on this. I want to go for two styles of fighting. Mostly becuase there are situation where close in brawling isnt going to work. I think of situations fighting off multiple apponents firing missiles. So i want to do some research on how to fit my ships for both close in and extreme range. I figure i would start with close range fighting since i am gallante and they seem to be geared to use those weapons best. Now what would be my long range options as gallante or should i train caldari for missiles?
Marc Callan
Center for Advanced Studies
Gallente Federation
#15 - 2013-04-22 21:01:25 UTC
Multi-purpose ships aren't common in EVE; the rule of thumb is that a ship that's built around two different combat styles is going to be lousy at both of them. The only real exceptions are drone boats that mount credible secondary weapon systems, such as the Vexor, Prophecy, or Dominix. A Dominix, for example, will be able to choose on the fly between long-range sentry drones and point-blank heavy drones, and (for the time being) has bonuses to hybrids that allow you to choose railguns or blasters (the rule still is that if you're mounting a turret or missile system, make all your mounted weapons of the same type so you can maximize your alpha damage).

Drone boats can also use capacitor neutralizing or other electronic warfare as their alternate weapon system; the Dominix is often used as a neut boat, and Amarr drone boats often get bonuses to e-war.

As a Gallente, if you're looking for versatility, then the drone boats are probably your best option: the Tristan, the Vexor, the Myrmidon, the Dominix.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt