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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
ExAstra
Echoes of Silence
#2061 - 2013-04-21 19:35:29 UTC
Sergeant Acht Scultz wrote:
ExAstra wrote:
Jonas Sukarala wrote:

-cap issues with using mwd on battleships .. along with lasers and blasters/ active tank
-CCP doesn't seem to get how high the mass on battleships are and how that affects the role of attack.
-mega really ought to be shield fit and leave the navy version as the armour ship plates and blasters don't go together.
-Tempest is too bland a ship with no real emphasis and poor slot layout.

No.
It.
Doesn't.

If they won't take away the LAR bonus to the Hyperion they're not giving you a 6/7/6 Megathron for shield tanking. Get over it.




You haven't noticed the first version proposed for Megathron? -it was nothing but a poor copy of the Baltec1 lol shield fleet Megathron and no, no one asks for a 6/7/6 Megathron or maybe just to mock a bit dev's vision/understanding of Gallente philosophy or gameplay.
If something this new version of Mega and all battleships in general from my point of view have a very poor dps and should get a huge dps kick for at least 100% of what they have -well maybe not arty, those are already fotom enough with their wrecking shot at 20K alpha.

If you haven't figured out yet Gallente pilots ask for ages to be able to use their ships with the intended armor modules without IRL masochist requirement, then you'll never get it.
If we fit our ships with shield modules maybe there's a reason for it but you seem unable to realize which one.

In other words, "Because armor is broken and Amarr get better range and don't care as much about speed you should make Gallente ships shield tanked because I like it better"?

All I'm hearing is whining and a desire to completely alter a design to conform to flavor-of-the-month rather than fix the problems the ships actually have.

And 5 mid slots does not a shield tanked battleship make.

Save the drones!

Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#2062 - 2013-04-21 19:42:03 UTC
Entity wrote:
How will this affect the Megathron Federate Issue? Bear


8 high = 8 turrets

6 mid slots

8 lows

150 m3 drone bay 125 bdwt

Gallente Hybrid bonus: 7.5% ROF and tracking per Gallente Battleship level
Gallente Drone bonus: can deploy a supplemental light scout/logistic drone per level of advanced Gallente battleship skill
Serpentis bonus: 20% range and strength of stasis webfiers and warp jamming systems

Don't thank me CCP, just send me a couple 10 copy BPC's to show your respect for my knowledge of Gallente philosophy and how they should operate. Cool

removed inappropriate ASCII art signature - CCP Eterne

Broxus Maximas
Perkone
Caldari State
#2063 - 2013-04-21 21:39:21 UTC
3 things I want from this patch or CCP Rise to change from the proposed rules

1) Hyperion- Please change the armor repair bonus. No one likes or wants it change it to something useful maybe a speed bonus or web range bonus.

2) Mega- Give it back its full drone bay. Since it lost its high this will help give it some versatility. (personally I prefer 5 mids and all 5 drones)

3) Domi, WTF huge nerf. Who is actually wanting a DRONE sniper ship that you can't move with. Terrible. Please also change the graphics for this ship maybe 1% like it and others refuse to fly it because its so silly looking.

That is all...........
Broxus Maximas
Perkone
Caldari State
#2064 - 2013-04-21 21:40:20 UTC
Sergeant Acht Scultz wrote:
Entity wrote:
How will this affect the Megathron Federate Issue? Bear


8 high = 8 turrets

6 mid slots

8 lows

150 m3 drone bay 125 bdwt

Gallente Hybrid bonus: 7.5% ROF and tracking per Gallente Battleship level
Gallente Drone bonus: can deploy a supplemental light scout/logistic drone per level of advanced Gallente battleship skill
Serpentis bonus: 20% range and strength of stasis webfiers and warp jamming systems

Don't thank me CCP, just send me a couple 10 copy BPC's to show your respect for my knowledge of Gallente philosophy and how they should operate. Cool




That would be the perfect ship..
Jonas Sukarala
Deep Core Mining Inc.
Caldari State
#2065 - 2013-04-21 21:54:27 UTC
smoking gun81 wrote:
Jonas Sukarala wrote:

Well lets put this another, how is the mega is an attack battleship when the Hype is faster after you've fitted plates?
If you plated both ships the Hyperion would have more buffer so its better as a plated combat ship... so whats the point in a plated mega?....
At least a shield mega offers you something different ... lots of speed a tanky Talos if you will..



Not true ( as I've just got home and tested on duality ) let me share some of my preliminary findings regarding the new gallente line up.

The criteria:

1600 T2 plates x 2
3 x Trimarks
1 x T2 100 MN MWD
Overloaded MWD

The Results:

Dominix = 1132 M/s
Hyperion = 1195 M/s
Megathron = 1281 M/s

Don't get me wrong it could be a bit faster to catch others, But even with a similar fit ( nothing that reduces speed or agility ) the mega would still out run the hyperion 1539 M/s vs 1435 M/s.

On another note I find the mega ( only one I've been playing with fittings for so far ) is lacking in CPU a bit despite the + 20 but then again I've always found it quite low on CPU even before the new proposal.Cry

CCP could we get a better bump in CPU for the mega say to something like 630 ( quite an increase I know ) but we have mods like the reactive armor hardener, micro jump drive and target spectrum breaker ( two of which are modules restricted to BS hulls ) that all use more than the +20 CPU you have given the mega.

Note: I'm missing acceleration control 5 so figures are not the max they should be ( thanks duality mirror ).


shakes head..... i can read speed/mass stats in an OP ... i was referring to Hype being optimally fit i.e. armour reps/rep rigs as no speed penalty and mega then plated/trimarked.
As you're not going to plate a Hyperion as you wouldn't plate a mega if you could shield tank it properly with 5 or 6 mids.

'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?  ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high

Gabriel Karade
Coreli Corporation
Pandemic Legion
#2066 - 2013-04-21 22:18:01 UTC  |  Edited by: Gabriel Karade
Seriously, stop talking about shield tanking the Megathron - no way, never, not a snowball in hells chance.

The new layouts work nicely, you can infact make a nice fleet boat of the Hyperion (by virtue of it's base HPs) by doing just as you would with the Maelstrom - ignore the self rep bonus completely, in this case, plate it.

War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293

Naomi Anthar
#2067 - 2013-04-21 22:22:39 UTC  |  Edited by: Naomi Anthar
Are you insane with this hyperion ? Mid + Low = 12 ... have you lost your mind completly ? I call it will be seriously overpowered. Mark my words. Especially that you nerfed Rokh and Abaddon at same time.

For drone boat its ok but for turret T_T.
smoking gun81
Doomheim
#2068 - 2013-04-21 23:22:31 UTC  |  Edited by: smoking gun81
Jonas Sukarala wrote:

shakes head..... i can read speed/mass stats in an OP ... i was referring to Hype being optimally fit i.e. armour reps/rep rigs as no speed penalty and mega then plated/trimarked.
As you're not going to plate a Hyperion as you wouldn't plate a mega if you could shield tank it properly with 5 or 6 mids.


Listen ( or to be more precise read ) I'm really sorry you are never going to get your mythical 7 8 4 mega, but the hype and domi both offer you 5 mids go buy one of them and shield tank them ( or like I have told you or another that has a semi for shield tanking a mega go get a rokh ).
I'm so glad you can read ( congratulations to whatever country's education system you have to thank for that ) but i'm guna bash your education system for reasoning skills ( more armor than shields and more lows than mids = armor ) get over it or provide a better argument than speed.

Personally I think you're better off terminating your character or trying your luck at getting an SP reimbursement.

ExAstra wrote:
And 5 mid slots does not a shield tanked battleship make.

so true but after prop mod, point and injector its more like 2 right CoolCool
All they want to do is stick dual XL ASB's on there and call it good but not to threat they would still die on the reload BlinkBlink

Broxus Maximas wrote:

3) Domi, WTF huge nerf. Who is actually wanting a DRONE sniper ship that you can't move with. Terrible. Please also change the graphics for this ship maybe 1% like it and others refuse to fly it because its so silly looking.


getting a locator to find you ( and others that are making this claim ) so I can bait you into engaging and drop a blap dread on you just so I can giggle at the fact you don't want to move for fear of loosing what 10 mill odd in drones totally ridiculous, and just if you think high sec will save you arty will have a nice field day with the perfectly still target you present to it.LolLolLol
Temai
The Scope
#2069 - 2013-04-22 00:35:59 UTC
so far i dont like what i see....

looks like im gona have to say bye bye to my Hyperion... i relly like that ship to...
  • Lost in Space looking for a Home dreaming of building outpost's acrross EVE -
Crazy KSK
Tsunami Cartel
#2070 - 2013-04-22 00:47:49 UTC
so testing things out on duality brought me to the conclusion that the domi has no place anymore since sentries are just as rarely used as the hospital fit
the neut role has been stolen by the geddon entirely (I hate this ship so much)
without the damage bonus it can't do crazy gank fits anymore
the geddon is just as good solo if not better since it has more highs

Cry

Quote CCP Fozzie: ... The days of balance and forget are over.

Catherine Laartii
Doomheim
#2071 - 2013-04-22 03:14:34 UTC  |  Edited by: Catherine Laartii
CCP Rise wrote:

Hyperion:


Gallente Battleship Skill Bonuses:
+10% Large Hybrid Turret damage
+7.5% Armor Repair amount


Dominix:


Gallente Battleship Skill Bonuses:
+10% Drone Damage and Drone hitpoints
+10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)


This is shameful, inconsistant, and easily fixable, which further compounds my bewilderment in CCP'S choice of bonuses. Here's how to fix these lopsided gallente bonuses to make it as streamlined as the new Megathron (which is going to be astonishingly awesome)

1. Switch the Armor Repair bonus from the Hyperion to the Dominix. This will turn the Domi into a battleship-sized, potato-shaped Myrmidon, whose bonuses fit in perfectly with its 7 low slots. This also solves the problem with appropriating bonuses to its variants.

2. Meanwhile, the Hyperion will have the absent repair bonus replaced with a firing rate bonus. This balances the Hyperion's issue of choosing between maximizing its dps and tank. The concept of an "attack" battleship is flawed in the sense that battleships by themselves can never be mobile attack vessels in any sense. The solution to that, obviously is to increase damage projection and availability. This is evidenced in the Megathron's new heavy role. Why not make the Hyperion more of an "Attack" battleship than the Megathron and Dominix, since it tends to work well shield tanked anyway? The megathron will be usable for armor fleets in any situation, while the harder-hitting hyperion can be used either for sniping or heavy damage dealing while moderately shield or armor tanked.

3. Since tiercide will be adjusting the manufacturing costs of each of these ships accordingly, true "balancing" will come about when ALL the ships are useful in their particular niches they fill well. With their current bonuses and manufacturing being adjusted as they stand now, the hyperion will drop BELOW the dominix in price because of demand, and the Megathron will rise above where the hyperion is, if the bar is set around or between the current hyperion and megathron manufacturing costs.

4. Consistency: This thread does not have it. The amarrian ship line is now a shining example of consistency for training lines. The ship line for the gallente should be as follows:
Vexor>Myrmidon>Dominix = tanky, multipurpose drone boats usable for PVE or PVP
Thorax>Brutix>Megathron = high dps, pvp-centric blasterboats with limited fitting flexibility but massive combat potential
Thorax>Talos>Hyperion = Priemier damage dealers; strictly offensively-oriented vessels with unparalleled damage, good fitting flexibility, excellent pvp flexibility.

The end result would look like this:

Hyperion:


Gallente Battleship Skill Bonuses:
+5% Large Hybrid Turret damage
+5% Large Hybrid Turret Firing Rate

(keeps 8/5/6 slot loadout, slightly more HP adjusted to shields)



Dominix:


Gallente Battleship Skill Bonuses:
+10% Drone Damage and Drone hitpoints
+7.5% Armor Repair amount

(Potato Myrm will be immensely effective. Power creep does not apply as severely to this as others because it will be on-par tank wise with the abby and maelstrom. Caldari hybrid boats can be fixed by increasing rail range, which will smooth out difficulties with hybrid crossover. I will be talking about that in the Caldari ships thread, because what has NOT been done to the poor, poor rokh is awful. No damage still.)

Anyway, just an idea. Critiques welcome, because I honestly want to find another idea that's better than this AND whatever CCP wants for the domi and hyperion.
Jerick Ludhowe
Internet Tuff Guys
#2072 - 2013-04-22 03:49:23 UTC
Temai wrote:
so far i dont like what i see....

looks like im gona have to say bye bye to my Hyperion... i relly like that ship to...


? This post makes no sense unless it's a troll....

Hyperion is better in pretty much every imaginable way than it was before... dual rep tank with ions and dual heavy cap injectors now fits... Dps overall is higher due to extra low and and the extra 25m3 of bandwidth... If anything the Hyperion is a bit too strong atm.


Barrogh Habalu
Imperial Shipment
Amarr Empire
#2073 - 2013-04-22 05:03:59 UTC
I think I have some thoughts on the matter, but the idea probably won't fly...

I wonder if new Domi bonus can be used to make a fit with omnidirectional tracking links that would allow it to consistently hit frigs with medium drones?

If the answer is "yes" at least theoretically, then it's probably worth considering to add speed bonus for drones, which should be more significant for larger drones. At very least it can make traditional light drones to be useful against some specific fits. The reason I'm thinking about such things is because new Domi is so drone-centric, that it shouldn't be exclusively about sentries.

That said, mobile drones still could use better AI/controls so that they could shoot from non-standard ranges (when they have their range inreased), slow down to prevent out-tracking themselves etc.

On a side note, this thread represents greatly all the issues that tend to arise when attempts to fix applications before basics are made.
Shpenat
Ironman Inc.
Transgress
#2074 - 2013-04-22 07:08:45 UTC
Catherine Laartii wrote:
CCP Rise wrote:

Hyperion:


Gallente Battleship Skill Bonuses:
+10% Large Hybrid Turret damage
+7.5% Armor Repair amount


Dominix:


Gallente Battleship Skill Bonuses:
+10% Drone Damage and Drone hitpoints
+10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)


This is shameful, inconsistant, and easily fixable, which further compounds my bewilderment in CCP'S choice of bonuses. Here's how to fix these lopsided gallente bonuses to make it as streamlined as the new Megathron (which is going to be astonishingly awesome)

1. Switch the Armor Repair bonus from the Hyperion to the Dominix. This will turn the Domi into a battleship-sized, potato-shaped Myrmidon, whose bonuses fit in perfectly with its 7 low slots. This also solves the problem with appropriating bonuses to its variants.

2. Meanwhile, the Hyperion will have the absent repair bonus replaced with a firing rate bonus. This balances the Hyperion's issue of choosing between maximizing its dps and tank. The concept of an "attack" battleship is flawed in the sense that battleships by themselves can never be mobile attack vessels in any sense. The solution to that, obviously is to increase damage projection and availability. This is evidenced in the Megathron's new heavy role. Why not make the Hyperion more of an "Attack" battleship than the Megathron and Dominix, since it tends to work well shield tanked anyway? The megathron will be usable for armor fleets in any situation, while the harder-hitting hyperion can be used either for sniping or heavy damage dealing while moderately shield or armor tanked.

3. Since tiercide will be adjusting the manufacturing costs of each of these ships accordingly, true "balancing" will come about when ALL the ships are useful in their particular niches they fill well. With their current bonuses and manufacturing being adjusted as they stand now, the hyperion will drop BELOW the dominix in price because of demand, and the Megathron will rise above where the hyperion is, if the bar is set around or between the current hyperion and megathron manufacturing costs.

4. Consistency: This thread does not have it. The amarrian ship line is now a shining example of consistency for training lines. The ship line for the gallente should be as follows:
Vexor>Myrmidon>Dominix = tanky, multipurpose drone boats usable for PVE or PVP
Thorax>Brutix>Megathron = high dps, pvp-centric blasterboats with limited fitting flexibility but massive combat potential
Thorax>Talos>Hyperion = Priemier damage dealers; strictly offensively-oriented vessels with unparalleled damage, good fitting flexibility, excellent pvp flexibility.

The end result would look like this:

Hyperion:


Gallente Battleship Skill Bonuses:
+5% Large Hybrid Turret damage
+5% Large Hybrid Turret Firing Rate

(keeps 8/5/6 slot loadout, slightly more HP adjusted to shields)



Dominix:


Gallente Battleship Skill Bonuses:
+10% Drone Damage and Drone hitpoints
+7.5% Armor Repair amount

(Potato Myrm will be immensely effective. Power creep does not apply as severely to this as others because it will be on-par tank wise with the abby and maelstrom. Caldari hybrid boats can be fixed by increasing rail range, which will smooth out difficulties with hybrid crossover. I will be talking about that in the Caldari ships thread, because what has NOT been done to the poor, poor rokh is awful. No damage still.)

Anyway, just an idea. Critiques welcome, because I honestly want to find another idea that's better than this AND whatever CCP wants for the domi and hyperion.


Did you really consider those bonuses for hyperion? Or is it just you want some insanely overpowered ship?

Hyperion with those bonuses and 8turrets has 13.3 effective turrets. For comparison vindicator has 11 effective turrets. SO you will be looking at T1 battleship doing over 2500 DPS. I call that seriously overpowered.
Pablo Nerdfighter
Center for Advanced Studies
Gallente Federation
#2075 - 2013-04-22 07:16:55 UTC
CCP Rise wrote:


We believe this is a very exciting direction for the Dominix, and hope you will too!

I also want to mention here that while the drone system overall needs looking at, we here on the balance team have some short term ideas for helping the usability of sentry drones – no timeframe on them as of yet, but its something we have in mind.



Translation: We are gonna punch you in the face, real hard; and we find this exciting. We hope you will too.

PS: You will probably pass out and may not get up or walk again for about a year or so, six months if you're lucky. But rest assured, eventually you will be up and running again. Well maybe. <3
Yami Badasaz
The Black Widow Company.
#2076 - 2013-04-22 07:42:54 UTC
Gabriel Karade wrote:
Seriously, stop talking about shield tanking the Megathron - no way, never, not a snowball in hells chance.

The new layouts work nicely, you can infact make a nice fleet boat of the Hyperion (by virtue of it's base HPs) by doing just as you would with the Maelstrom - ignore the self rep bonus completely, in this case, plate it.


This.


Just because a ship has a bonus doesn't mean you HAVE TO use it.


Also i hate how everyone and their mother has this annoying desire to shield tank every ship in the game. Really stop that.
Camper101
State War Academy
Caldari State
#2077 - 2013-04-22 08:08:28 UTC
Shpenat wrote:
Catherine Laartii wrote:
CCP Rise wrote:

Hyperion:


Gallente Battleship Skill Bonuses:
+10% Large Hybrid Turret damage
+7.5% Armor Repair amount


Dominix:


Gallente Battleship Skill Bonuses:
+10% Drone Damage and Drone hitpoints
+10% Drone optimal range and Drone tracking speed (replaces large hybrid turret damage)


This is shameful, inconsistant, and easily fixable, which further compounds my bewilderment in CCP'S choice of bonuses. Here's how to fix these lopsided gallente bonuses to make it as streamlined as the new Megathron (which is going to be astonishingly awesome)

1. Switch the Armor Repair bonus from the Hyperion to the Dominix. This will turn the Domi into a battleship-sized, potato-shaped Myrmidon, whose bonuses fit in perfectly with its 7 low slots. This also solves the problem with appropriating bonuses to its variants.

2. Meanwhile, the Hyperion will have the absent repair bonus replaced with a firing rate bonus. This balances the Hyperion's issue of choosing between maximizing its dps and tank. The concept of an "attack" battleship is flawed in the sense that battleships by themselves can never be mobile attack vessels in any sense. The solution to that, obviously is to increase damage projection and availability. This is evidenced in the Megathron's new heavy role. Why not make the Hyperion more of an "Attack" battleship than the Megathron and Dominix, since it tends to work well shield tanked anyway? The megathron will be usable for armor fleets in any situation, while the harder-hitting hyperion can be used either for sniping or heavy damage dealing while moderately shield or armor tanked.

3. Since tiercide will be adjusting the manufacturing costs of each of these ships accordingly, true "balancing" will come about when ALL the ships are useful in their particular niches they fill well. With their current bonuses and manufacturing being adjusted as they stand now, the hyperion will drop BELOW the dominix in price because of demand, and the Megathron will rise above where the hyperion is, if the bar is set around or between the current hyperion and megathron manufacturing costs.

4. Consistency: This thread does not have it. The amarrian ship line is now a shining example of consistency for training lines. The ship line for the gallente should be as follows:
Vexor>Myrmidon>Dominix = tanky, multipurpose drone boats usable for PVE or PVP
Thorax>Brutix>Megathron = high dps, pvp-centric blasterboats with limited fitting flexibility but massive combat potential
Thorax>Talos>Hyperion = Priemier damage dealers; strictly offensively-oriented vessels with unparalleled damage, good fitting flexibility, excellent pvp flexibility.

The end result would look like this:

Hyperion:


Gallente Battleship Skill Bonuses:
+5% Large Hybrid Turret damage
+5% Large Hybrid Turret Firing Rate

(keeps 8/5/6 slot loadout, slightly more HP adjusted to shields)



Dominix:


Gallente Battleship Skill Bonuses:
+10% Drone Damage and Drone hitpoints
+7.5% Armor Repair amount

(Potato Myrm will be immensely effective. Power creep does not apply as severely to this as others because it will be on-par tank wise with the abby and maelstrom. Caldari hybrid boats can be fixed by increasing rail range, which will smooth out difficulties with hybrid crossover. I will be talking about that in the Caldari ships thread, because what has NOT been done to the poor, poor rokh is awful. No damage still.)

Anyway, just an idea. Critiques welcome, because I honestly want to find another idea that's better than this AND whatever CCP wants for the domi and hyperion.


Did you really consider those bonuses for hyperion? Or is it just you want some insanely overpowered ship?

Hyperion with those bonuses and 8turrets has 13.3 effective turrets. For comparison vindicator has 11 effective turrets. SO you will be looking at T1 battleship doing over 2500 DPS. I call that seriously overpowered.


I would welcome the new Battleship overlord! *bows down*


NO seriously, that would be even more broken than the current concept :D

2013.03.01 13:30:58 notify For participating in the General Discussion Forum Section your trustworthiness has been adjusted by -2.5000.

My name is Hans. The "L" stands for danger.

Roime
Mea Culpa.
Shadow Cartel
#2078 - 2013-04-22 08:18:24 UTC
So, these threads appear to be abandoned by CCP?

.

Naomi Knight
Ministry of War
Amarr Empire
#2079 - 2013-04-22 08:31:11 UTC
Roime wrote:
So, these threads appear to be abandoned by CCP?


yes
Hoinus
Duty Free Exchange
#2080 - 2013-04-22 09:12:43 UTC
I suggest everyone with their bright ideas create 10 different threads detailing their plans.