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New dev blog: Beauty hides in the shadows

First post
Author
CCP Guard
C C P
C C P Alliance
#1 - 2011-11-01 15:49:09 UTC  |  Edited by: CCP Guard
I remember spending quite some time twisting and cavorting around in my ship following the Trinity expansion just to enjoy the shadows appearing and dissipating again on the ship's hull.

CCP Peirz has been working on making shadows even more beautiful for the Winter Expansion and in his new dev blog he tells us about the work, and shows us examples.

CCP Guard | EVE Community Developer | @CCP_Guard

Katabrok First
Apukaray Security
#2 - 2011-11-01 15:51:59 UTC  |  Edited by: Katabrok First
That's it, shadows looking better! Now they're going to become beautiful... I always tought they were too jaggy, now they're going to become really good...

First yay!!!
Ugly Boy Woman
#3 - 2011-11-01 15:52:01 UTC  |  Edited by: Ugly Boy Woman
Damn it, second Sad

Anyway, if this doesn't mean too much extra CPU / GPU then this is great news.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#4 - 2011-11-01 15:59:01 UTC
Is it live on Sisi?
and how does it work with older ships.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Hiram Alexander
State Reprisal
#5 - 2011-11-01 15:59:56 UTC
Really nice... Excellent work.

The pictures I'd really like to have seen though, are ones showing how the shadows look when projected against a station or stargate...
Pseudo Ucksth
Camellia Void Cartographics
#6 - 2011-11-01 16:04:26 UTC
Honestly I had shadows turned off before, simply because of how bad they looked. Looks like I'll be turning them back on.
The Crimson Invaider
Deep Core Mining Inc.
Caldari State
#7 - 2011-11-01 16:06:03 UTC
Nice work boys, I really like the direction this is going in. I also want more video's and junk, something weekly so we can see you guys aren't just playing WoT all day :P
TheButcherPete
KarmaFleet
Goonswarm Federation
#8 - 2011-11-01 16:06:38 UTC
No huge graphics load increase? WOOT.
Me gusta.

[b]THE KING OF EVE RADIO

If EVE is real, does that mean all of us are RMTrs?[/b]

Xercodo
Cruor Angelicus
#9 - 2011-11-01 16:07:36 UTC
Normally I have them turned off cause they tend to slow things down a lot in this and pretty much any other game. These changes won;t help that but at least they look better for when i feel like frying my system for a decent screenshot XD

I look forward to having a decent system XD

The Drake is a Lie

Bienator II
madmen of the skies
#10 - 2011-11-01 16:12:42 UTC
great work.

do you have a screenshot of an small object casting a shadow over a large object? (ship vs gate/station)

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Skippermonkey
Deep Core Mining Inc.
Caldari State
#11 - 2011-11-01 16:12:56 UTC
so i basically didnt read the dev blog at all and just looked at the pictures

.....

i hope they arent going to charge much for that new skin in the NeX store

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Jack bubu
Caldari Provisions
Caldari State
#12 - 2011-11-01 16:14:02 UTC
Salpun wrote:
Is it live on Sisi?
and how does it work with older ships.

I just checked and this is on Sisi right now it seems, it looks really really good.
Jim Luc
Deep Core Mining Inc.
Caldari State
#13 - 2011-11-01 16:14:34 UTC
Sounds great, but the most important improvement for shadows wasn't even mentioned:

Shadows on Large Objects like Stations, Asteroids, Gates, etc. Does this mean we get rid of the ugly dark blocks? Someone please tell me if this doesn't fix that, this is something that's being worked on and why you can't fix it???
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#14 - 2011-11-01 16:21:27 UTC
MOAR NINJAS!

No Worries

Dziu
Doomheim
#15 - 2011-11-01 16:23:34 UTC
But still does anybody play even with high settings anyway? :)) Shocked
Jack bubu
Caldari Provisions
Caldari State
#16 - 2011-11-01 16:24:00 UTC
Jim Luc wrote:
Sounds great, but the most important improvement for shadows wasn't even mentioned:

Shadows on Large Objects like Stations, Asteroids, Gates, etc. Does this mean we get rid of the ugly dark blocks? Someone please tell me if this doesn't fix that, this is something that's being worked on and why you can't fix it???

Checked it on sisi and those blocks are gone
http://s7.directupload.net/images/111101/w6xwzvss.jpg

On the right side you can see the shadow of my muninn on the gate.
ITTigerClawIK
Galactic Rangers
#17 - 2011-11-01 16:28:30 UTC
Dziu wrote:
But still does anybody play even with high settings anyway? :)) Shocked


always playing with everything turned on and maxed, unless its lfeet fight then i just turn effects missiles nad drones off.
Jenn Makanen
Doomheim
#18 - 2011-11-01 16:30:05 UTC
Umm.

Garh!!!eleventyone!! this will make my ten year old computer explode when I run seventeen clients on it! Grah!! Blink


On a more serious note, Nice! Big smile more tech-pron is always good.
Jim Luc
Deep Core Mining Inc.
Caldari State
#19 - 2011-11-01 16:30:46 UTC
Jack bubu wrote:
Jim Luc wrote:
Sounds great, but the most important improvement for shadows wasn't even mentioned:

Shadows on Large Objects like Stations, Asteroids, Gates, etc. Does this mean we get rid of the ugly dark blocks? Someone please tell me if this doesn't fix that, this is something that's being worked on and why you can't fix it???

Checked it on sisi and those blocks are gone
http://s7.directupload.net/images/111101/w6xwzvss.jpg

On the right side you can see the shadow of my muninn on the gate.


This is great!!! If I could do barrel rolls I would (HINT HINT CCP) Big smile
Jason Edwards
Internet Tough Guy
#20 - 2011-11-01 16:32:42 UTC
I think your graphics card is rendering ships white.

Oh I get it... CCP is trying to stay with the times like BF3, Rage, and Skyrim and their bad colours.
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