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CCP Any changes to Mining for Winter 2012?

First post First post
Author
Avila Cracko
#221 - 2011-10-31 22:30:57 UTC  |  Edited by: Avila Cracko
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics (electronic noise) on scans too so that you must have brain to see its only static).

- static belts have only very small roids for new players... (strips dont have use if it).

- when you left scanned belt... its gone after 10 mins... you must scan again... so that owner of botts cant scan all belts in the morning and leave botts to mine all day and warp from one to another (and choose what ore to mine)... and one belt cant supply hulk with ore for too long... and 10 mins is ok time so that solo miner can dock unload and warp back to belt.

- make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet.

- Boost rats - escalate - botts have more problems with defending themself then real people, and it would be more involving.




^^ do it... its easy to implement and its a good start to fix mining a little... Attention

truth, the whole truth and nothing but the truth.

Dunkler Imperator
Imperial Academy
Amarr Empire
#222 - 2011-11-01 00:00:01 UTC
I tried mining once or twice of the 3+ years ive been playing. even had an orca + hulk.

BUT

i got bored of it so quickly i sold both characters a week later.


What i would like to see is a mining colony for LOW sec and NULL sec. it just would be too dame easy in highsec and too expensive to remove.

Needs
*low cost
* easy to blow up
* Passive mining
* ore only (no ice)
* mines much less than barges(t1)
* limit 1 per belt and 1 per account
* cannot be placed in grav site.


Keep it simple stupid. how i would make it in EVE (My dream Mine colony)

Looks
Use Already produced in game graphics ( Drone infested roid)
launches mining drones They pick random roids.

Details
when the drones come back they dump the ore into a holding bay in the mine colony ( similar to custom office),
Any one can take the ore from this hold. Same aggression mechanics for stealing ore from a jet can.

30-50 k EHP tier 1
50-100 k EHP teir 2

How big the mine colony is in a ship.( UN-packaged )
4000 m^3 for low tier
8000 m^3 for high tier


lasts until destroyed or unanchored.
Automatically starts unanchoring if The hold becomes full.

Hold size ( i don't really know how much ore this would be, Just a shot in the dark)
tier 1
10,000 m^3
tier 2
3000 m^3


Tiers

Should be low tier Colony and high tier colony

Low tier mines ore Places it into Hold.
Has 5 drones cost 3-4 m


High tier Mines and refines that ore places it into hold. Has 10 drones
5-14 m
Refiner has 70 % efficiency + user skills.
Refiner will not accept ores from the hold. Only refines what the drones bring back.


Skills

Low tier Requires
Anchoring 4
drones 5
mining drones 3
Mine colony 1

High tier ( uses refine skills of the person who anchored it.)
Anchoring 5
Drones 5
Mining drones 4
Mine colony 4



It would be nice to be able for individuals to place a mine colony and allow for passive low -end ore production.


I think it would be a nice Farm and fields for Null and low sec.
Something i can protect myself or with a friend or two.
is a great target for roaming gangs. Something they can Steal from and then destroy without much fuss or any freaking timers.


PVP for miners :)

Welcome 2 suggestions.

sYnc Vir
Wolfsbrigade
Ghost Legion.
#223 - 2011-11-01 08:34:16 UTC
Avila Cracko wrote:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics (electronic noise) on scans too so that you must have brain to see its only static).

- static belts have only very small roids for new players... (strips dont have use if it).

- when you left scanned belt... its gone after 10 mins... you must scan again... so that owner of botts cant scan all belts in the morning and leave botts to mine all day and warp from one to another (and choose what ore to mine)... and one belt cant supply hulk with ore for too long... and 10 mins is ok time so that solo miner can dock unload and warp back to belt.

- make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet.

- Boost rats - escalate - botts have more problems with defending themself then real people, and it would be more involving.




^^ do it... its easy to implement and its a good start to fix mining a little... Attention



Ur can't bots use the on board scanner? Which is what the belts would have to be found buy because asking all miners to now train up 4 new skills just to find a belt is pretty lame. While some miners would already have those skills to find grav sites, the idea of scannerable only just seems silly.

Moving them to rings around planets or one massive system long ring would be in tune with real world.

Also if you want to hinder bots, just remove active tanking from hulks. No hulk in high sec needs it at all, ever. It actually makes you an easier gank target. Plus your drones will kill any rat long before they eat away your buffer. Just dont go afk for that one time your drones don't auto aggro the rats.

Don't ask about Italics, just tilt your head.

Avila Cracko
#224 - 2011-11-01 11:38:39 UTC
sYnc Vir wrote:
Avila Cracko wrote:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics (electronic noise) on scans too so that you must have brain to see its only static).

- static belts have only very small roids for new players... (strips dont have use if it).

- when you left scanned belt... its gone after 10 mins... you must scan again... so that owner of botts cant scan all belts in the morning and leave botts to mine all day and warp from one to another (and choose what ore to mine)... and one belt cant supply hulk with ore for too long... and 10 mins is ok time so that solo miner can dock unload and warp back to belt.

- make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet.

- Boost rats - escalate - botts have more problems with defending themself then real people, and it would be more involving.




^^ do it... its easy to implement and its a good start to fix mining a little... Attention



Ur can't bots use the on board scanner? Which is what the belts would have to be found buy because asking all miners to now train up 4 new skills just to find a belt is pretty lame. While some miners would already have those skills to find grav sites, the idea of scannerable only just seems silly.

Moving them to rings around planets or one massive system long ring would be in tune with real world.

Also if you want to hinder bots, just remove active tanking from hulks. No hulk in high sec needs it at all, ever. It actually makes you an easier gank target. Plus your drones will kill any rat long before they eat away your buffer. Just dont go afk for that one time your drones don't auto aggro the rats.



scanning (with probes) is in tutorial missions and if you fly cruiser size ship (mining barges) you need to know how to scan... thats no nuclear physics... and 4 skills... WOW... if you choose mining path you are going for exumers... T2 cruiser size mining ship that costs 200 millions ISK and you need months to train for it... and you cant train 4 basic scanning skills and you cant learn basic scanning... well... then... you dont need to play EVE... so i dont see a reason to dumb it down to only board scanner...

and about second part of you post i agree...

truth, the whole truth and nothing but the truth.

sYnc Vir
Wolfsbrigade
Ghost Legion.
#225 - 2011-11-01 11:54:39 UTC
Avila Cracko wrote:
sYnc Vir wrote:
Avila Cracko wrote:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics (electronic noise) on scans too so that you must have brain to see its only static).

- static belts have only very small roids for new players... (strips dont have use if it).

- when you left scanned belt... its gone after 10 mins... you must scan again... so that owner of botts cant scan all belts in the morning and leave botts to mine all day and warp from one to another (and choose what ore to mine)... and one belt cant supply hulk with ore for too long... and 10 mins is ok time so that solo miner can dock unload and warp back to belt.

- make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet.

- Boost rats - escalate - botts have more problems with defending themself then real people, and it would be more involving.




^^ do it... its easy to implement and its a good start to fix mining a little... Attention



Ur can't bots use the on board scanner? Which is what the belts would have to be found buy because asking all miners to now train up 4 new skills just to find a belt is pretty lame. While some miners would already have those skills to find grav sites, the idea of scannerable only just seems silly.

Moving them to rings around planets or one massive system long ring would be in tune with real world.

Also if you want to hinder bots, just remove active tanking from hulks. No hulk in high sec needs it at all, ever. It actually makes you an easier gank target. Plus your drones will kill any rat long before they eat away your buffer. Just dont go afk for that one time your drones don't auto aggro the rats.



scanning (with probes) is in tutorial missions and if you fly cruiser size ship (mining barges) you need to know how to scan... thats no nuclear physics... and 4 skills... WOW... if you choose mining path you are going for exumers... T2 cruiser size mining ship that costs 200 millions ISK and you need months to train for it... and you cant train 4 basic scanning skills and you cant learn basic scanning... well... then... you dont need to play EVE... so i dont see a reason to dumb it down to only board scanner...

and about second part of you post i agree...




TY about the second part.

I personally have the skills its just more training for those newer players. On rethinking it, it would make high sec super safe from ganking if all mining sites were grav sites. See probes on short scan then a Tornado or thrasher gang? Warp speed Mr whatever his name was.

Of course people in high sec would have to actually have probes on their overview so people would still get ganked and those of us who see it can laugh.

Don't ask about Italics, just tilt your head.

Avila Cracko
#226 - 2011-11-01 14:19:52 UTC
sYnc Vir wrote:
Avila Cracko wrote:
sYnc Vir wrote:
Avila Cracko wrote:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics (electronic noise) on scans too so that you must have brain to see its only static).

- static belts have only very small roids for new players... (strips dont have use if it).

- when you left scanned belt... its gone after 10 mins... you must scan again... so that owner of botts cant scan all belts in the morning and leave botts to mine all day and warp from one to another (and choose what ore to mine)... and one belt cant supply hulk with ore for too long... and 10 mins is ok time so that solo miner can dock unload and warp back to belt.

- make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet.

- Boost rats - escalate - botts have more problems with defending themself then real people, and it would be more involving.




^^ do it... its easy to implement and its a good start to fix mining a little... Attention



Ur can't bots use the on board scanner? Which is what the belts would have to be found buy because asking all miners to now train up 4 new skills just to find a belt is pretty lame. While some miners would already have those skills to find grav sites, the idea of scannerable only just seems silly.

Moving them to rings around planets or one massive system long ring would be in tune with real world.

Also if you want to hinder bots, just remove active tanking from hulks. No hulk in high sec needs it at all, ever. It actually makes you an easier gank target. Plus your drones will kill any rat long before they eat away your buffer. Just dont go afk for that one time your drones don't auto aggro the rats.



scanning (with probes) is in tutorial missions and if you fly cruiser size ship (mining barges) you need to know how to scan... thats no nuclear physics... and 4 skills... WOW... if you choose mining path you are going for exumers... T2 cruiser size mining ship that costs 200 millions ISK and you need months to train for it... and you cant train 4 basic scanning skills and you cant learn basic scanning... well... then... you dont need to play EVE... so i dont see a reason to dumb it down to only board scanner...

and about second part of you post i agree...




TY about the second part.

I personally have the skills its just more training for those newer players. On rethinking it, it would make high sec super safe from ganking if all mining sites were grav sites. See probes on short scan then a Tornado or thrasher gang? Warp speed Mr whatever his name was.

Of course people in high sec would have to actually have probes on their overview so people would still get ganked and those of us who see it can laugh.


Hi-sec would not be any safer because 90% of miners afk mine... and gankers would need to find victim... so they would need to play game a little and probe down the victim and not only warp to belt and shoot... then another and shoot...
and this way miners and gankers would need to play game a little (probe things) to get what they want... and i think this is good thing.

and no-one can say that this is too much work for our "elite" gankers... or miners...

and miners that use (spam) board scanner now are safe now too... so it stays the same...

truth, the whole truth and nothing but the truth.

Scrapyard Bob
EVE University
Ivy League
#227 - 2011-11-01 15:59:44 UTC
Grav sites would need to be made a lot more plentiful and a lot larger (in m3 of ore in the site) across all sections of space to replace the removal of hi-sec ore belts. (And I'm personally in favor of grav site mining over static ore belts - but it would need adjustments.)

Ore belts in hi-sec range from 200k m3 (in a busy high-security system) up to 800k m3 (in a less-traveled 0.5 or 0.6) of ore. Most systems have 5-10 belts in them which is at least 1M m3 of ore in a hi-sec system and as much as 8M m3 of ore in a single system.

Grav sites are typically a fraction of that volume (which makes them not worth scanning down most of the time) and you can rarely find more then one or two in an entire constellation (which means you can't find enough to keep a mining fleet busy).
Avila Cracko
#228 - 2011-11-01 18:49:45 UTC
Scrapyard Bob wrote:
Grav sites would need to be made a lot more plentiful and a lot larger (in m3 of ore in the site) across all sections of space to replace the removal of hi-sec ore belts. (And I'm personally in favor of grav site mining over static ore belts - but it would need adjustments.)

Ore belts in hi-sec range from 200k m3 (in a busy high-security system) up to 800k m3 (in a less-traveled 0.5 or 0.6) of ore. Most systems have 5-10 belts in them which is at least 1M m3 of ore in a hi-sec system and as much as 8M m3 of ore in a single system.

Grav sites are typically a fraction of that volume (which makes them not worth scanning down most of the time) and you can rarely find more then one or two in an entire constellation (which means you can't find enough to keep a mining fleet busy).



of course that grav sites must be increased if used for common ore... or... they could make new sites for common ores...

so they can just add new tipe of sites on scan results where common ore will be... and that sites would be much bigger then grav sites with better ores...

truth, the whole truth and nothing but the truth.

Severian Carnifex
#229 - 2011-11-01 19:41:33 UTC
Avila Cracko wrote:
- make belts so that you must scan them... i dont think botts can do scanning very well... (maybe add some more statics (electronic noise) on scans too so that you must have brain to see its only static).

- static belts have only very small roids for new players... (strips dont have use if it).

- when you left scanned belt... its gone after 10 mins... you must scan again... so that owner of botts cant scan all belts in the morning and leave botts to mine all day and warp from one to another (and choose what ore to mine)... and one belt cant supply hulk with ore for too long... and 10 mins is ok time so that solo miner can dock unload and warp back to belt.

- make fleeting with other players and making real ops more rewarding then solo mining (orca boost better) - botts dont fleet.

- Boost rats - escalate - botts have more problems with defending themself then real people, and it would be more involving.




^^ do it... its easy to implement and its a good start to fix mining a little... Attention



Blink

support once again...

Smile
bornaa
GRiD.
#230 - 2011-11-01 21:12:23 UTC
one bump here
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Avila Cracko
#231 - 2011-11-01 22:30:12 UTC  |  Edited by: Avila Cracko
Can we please get some CCP Dev word here???

truth, the whole truth and nothing but the truth.

Apollo Gabriel
Kill'em all. Let Bob sort'em out.
Ushra'Khan
#232 - 2011-11-01 23:30:21 UTC
Avila Cracko wrote:
Can we please get some CCP Dev word here???



I doubt it, people mine a lot therefore mining isn't broken, amiright? sigh
Always ... Never ... Forget to check your references.   Peace out Zulu! Hope you land well!
Dbars Grinding
Dark Venture Corporation
Kitchen Sinkhole
#233 - 2011-11-01 23:37:54 UTC
WTB mining colony.

I have more space likes than you. 

Captain Megadeath
Sebiestor Tribe
Minmatar Republic
#234 - 2011-11-02 01:13:19 UTC
Dbars Grinding wrote:
WTB legalised BOT.


Fixed to what you and that numpty who thought of it acutally meant. Both of you need to DIAF (In game)
Dbars Grinding
Dark Venture Corporation
Kitchen Sinkhole
#235 - 2011-11-02 01:27:51 UTC
Captain Megadeath wrote:
Dbars Grinding wrote:
WTB legalised BOT.


Fixed to what you and that numpty who thought of it acutally meant. Both of you need to DIAF (In game)



Yea you are right. New content is bad and the game should stay the way it is.

I have more space likes than you. 

Captain Megadeath
Sebiestor Tribe
Minmatar Republic
#236 - 2011-11-02 02:30:10 UTC
Dbars Grinding wrote:
Captain Megadeath wrote:
Dbars Grinding wrote:
WTB legalised BOT.


Fixed to what you and that numpty who thought of it acutally meant. Both of you need to DIAF (In game)



Yea you are right. New content is bad and the game should stay the way it is. .



Well thought out new content is good, stoopid new content is bad.

Read the description gave for that "Mining colony" idea SLOWLY.

The whole thing screams Bot except its an anchorable structure that uses drones to mine instead of a hulk with stripminers.

But hey, I suppose You'd rather they legalise botting before yours gets caught... Roll
March rabbit
Aliastra
Gallente Federation
#237 - 2011-11-02 11:15:19 UTC
Hans Jagerblitzen wrote:
And in lowsec, properly using your D-scan reduces the risk of gankage entirely.

you have never heard about recon ships haven't you? Shocked

The Mittani: "the inappropriate drunked joke"

Avila Cracko
#238 - 2011-11-02 14:04:44 UTC
Captain Megadeath wrote:
Dbars Grinding wrote:
WTB legalised BOT.


Fixed to what you and that numpty who thought of it acutally meant. Both of you need to DIAF (In game)



well... in EVE botts are legal until you are caught... because no real punishment for first time offenders... and then just sell this char and buy new one and bot again...

but that will not be changed... we have CCP... so... lets change mining a little so that we have a little more fun and botters a little less...

truth, the whole truth and nothing but the truth.

sYnc Vir
Wolfsbrigade
Ghost Legion.
#239 - 2011-11-02 15:19:35 UTC
Avila Cracko wrote:
Captain Megadeath wrote:
Dbars Grinding wrote:
WTB legalised BOT.


Fixed to what you and that numpty who thought of it acutally meant. Both of you need to DIAF (In game)



well... in EVE botts are legal until you are caught... because no real punishment for first time offenders... and then just sell this char and buy new one and bot again...

but that will not be changed... we have CCP... so... lets change mining a little so that we have a little more fun and botters a little less...



Minings fun if you are in a fleet which is what minings is meant to be. CCP didn't expect 1 guy to have 6 accounts and not have anyone other than himself to talk to. Adding "mini games" would screw over duel, triple, quad and so on boxers. Not really in ccp's interest to sudden make every 6 account miner have to sell 4 of them because he only has time enough to play the mini game on one account.

Better way to hinder bots and people afk is to removing active tanking from hulks. Force people to be focused and actually kill the rats that spawn. Would be nice if CCP changed the Hulk altogether and made it an Armor tanker. This would force miners to choose between the three common fits. Tank, Yield and Cargo Space. Would also be nice if they removed the resist bonus, as its already a T2 ship and gave it a mining drone yield bonus.

Given this, I would like a 4 High 1 Mid 5 Low slot Hulk. The extra high would help bring mining up the pay scale nearer those people that mine with guns. Would require a powergird and cpu buff, but this is just a dream. CCP seems to like hulks killable buy a couple of thrashers. Not sure why it isn't like mining is the big isk maker. A small increase would hopefully come if/when they finally remove the drone drops. Mission runners will still be an issue but can't get everything.

Don't ask about Italics, just tilt your head.

Avila Cracko
#240 - 2011-11-02 16:20:29 UTC  |  Edited by: Avila Cracko
sYnc Vir wrote:
Avila Cracko wrote:
Captain Megadeath wrote:
Dbars Grinding wrote:
WTB legalised BOT.


Fixed to what you and that numpty who thought of it acutally meant. Both of you need to DIAF (In game)



well... in EVE botts are legal until you are caught... because no real punishment for first time offenders... and then just sell this char and buy new one and bot again...

but that will not be changed... we have CCP... so... lets change mining a little so that we have a little more fun and botters a little less...



Minings fun if you are in a fleet which is what minings is meant to be. CCP didn't expect 1 guy to have 6 accounts and not have anyone other than himself to talk to. Adding "mini games" would screw over duel, triple, quad and so on boxers. Not really in ccp's interest to sudden make every 6 account miner have to sell 4 of them because he only has time enough to play the mini game on one account.

Better way to hinder bots and people afk is to removing active tanking from hulks. Force people to be focused and actually kill the rats that spawn. Would be nice if CCP changed the Hulk altogether and made it an Armor tanker. This would force miners to choose between the three common fits. Tank, Yield and Cargo Space. Would also be nice if they removed the resist bonus, as its already a T2 ship and gave it a mining drone yield bonus.

Given this, I would like a 4 High 1 Mid 5 Low slot Hulk. The extra high would help bring mining up the pay scale nearer those people that mine with guns. Would require a powergird and cpu buff, but this is just a dream. CCP seems to like hulks killable buy a couple of thrashers. Not sure why it isn't like mining is the big isk maker. A small increase would hopefully come if/when they finally remove the drone drops. Mission runners will still be an issue but can't get everything.



all for changes on mining ships so that player need to more interact but no every second of it time.

and about drone drops and mission drops - mining must be the main source (like 90%) of all minerals in game.
that way there will be one more valid path in eve life and not like now where miners asks themselfs why the hell i wasted all that time and SP in this **** and now i can only make isk this way.

truth, the whole truth and nothing but the truth.