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Player morality in EVE online. Why did you leave it at the door?

First post
Author
Cearain
Plus 10 NV
#341 - 2011-11-01 15:29:32 UTC
Ranger 1 wrote:
Cearain wrote:
Ranger 1 wrote:
Cearain wrote:
Ranger 1 wrote:
Now that we've covered the unlikely example of your "RL best friend back stabbing you in EVE", lets go on to a more common situation.


Why is this going to be unlikely? Is it unlikely that your real life best friend would bluff you in poker?




Do you think it's a common occurance?

It's perfectly acceptable for this to happen in EVE if that is the type of relationship you have with your best friend, but you have tried to base extensive trolling on this fairly uncommon example.

Back in your box.



Yes I bet best friends bluff eachother in poker all the time.

Oh, I guess, you want to know if its common for people backstab real life friends in eve allot.

Well thats different isn't it?

Why is it different?


It isn't any different, I never said it was. It's simply less common, primarily because it takes longer to set up. Big smile

Nice try though. I particularly like the way you avoided commenting on any of the actual points made in either post you referenced. Big smile



Ok you are entitled to your view that people don't back stab real life friends in eve more often simply because it takes longer to set up.

I will disagree. I think it doesn't happen that often because its not so clearly part of the game like bluffing is in poker.

As for your other points in you post they take the conversation a step backwards. Others in the thread are moving the conversation forward by going from general vague scenarios to very specific scenarios. Your 2 scenarios are quite vague as to what exactly people are doing. What specifically is it that you think would potentially be morally objectionable in either case?

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Xervish Krin
Intaki Fine Stationery Solutions
#342 - 2011-11-01 15:31:56 UTC
The 'immoral' parts of the game are part of it. When you play a game you agree to go along with the rules and so on that make it a game. Complaining about ganking and piracy is like complaining that someone took your knight in chess because it was your knight and you liked it and they're ruining your gaming experience by not letting you keep it. If you play a game you have to accept the way it works and that it can be used for and against you.
Michael Holmes Holmes
The Scope
Gallente Federation
#343 - 2011-11-01 15:55:39 UTC
I think we have a problem with communicating the points here.

Nobody is confusing EVE with real life.

What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.

This is not about destroying ships or stealing from a corp, this is about behavior we see less in game and more out of game and on the forums, you act like a bunch of bullies who can't be troubled with the idea that other people play this game to have fun.

Fun that does not involve you.

When you tell us that you really are a good person and yet you talk about collecting tears like a a bully who enjoys to hear the protests of his victims, yeah you have some issues you need to work out.
Ranger 1
Ranger Corp
Vae. Victis.
#344 - 2011-11-01 16:00:45 UTC
Cearain, I made my points quite clearly, and you appear to be the only one confused by them.

If you have never had a friendship that included being ruthlessly competitive with each other in a virtual setting, that's fine. You need to understand that many people do.

You seem to define your "best friend" in your examples as someone you really don't know very well personally, and whether the nature of the relationship includes that level of competitiveness. One might get the impression that your "best friends" in these examples are simply the people you have met in game... and you don't understand how they could possibly have been lying to you all this time. Big smile

It really doesn't matter, just understand that your definition of what friends are allowed to do and not to do is simply that... YOUR definition.

EVE has been a ruthless gaming environment since its creation. This is by design.

The only thing out of place is your trying to impose your personal view of how it should be played on everyone else... a view that is in direct opposition to those of the game designers and the bulk of the player base.

I"ve been humoring you so far, but you're beginning to repeat yourself and become more than a bit boring.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Karl Planck
Perkone
Caldari State
#345 - 2011-11-01 16:16:17 UTC
Michael Holmes Holmes wrote:
I think we have a problem with communicating the points here.

Nobody is confusing EVE with real life.

What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.

This is not about destroying ships or stealing from a corp, this is about behavior we see less in game and more out of game and on the forums, you act like a bunch of bullies who can't be troubled with the idea that other people play this game to have fun.

Fun that does not involve you.

When you tell us that you really are a good person and yet you talk about collecting tears like a a bully who enjoys to hear the protests of his victims, yeah you have some issues you need to work out.


No no no. This goes to Cerain's arguments as well. At this point what you are arguing is that asshats exist in EVE. DUH! The original point is that your in game actions PROVE that the person behind the PC is immoral.

While the fact that the person is immoral may or may not be true, their actions in game cannot be used to make any determination about their moral character IRL.

Cerain's arguments about the friends you keep goes along these same lines. This is a condition you are placing on the type of relationships you allow. Which is why if you friends stole from you it would be considered a violation of your social contract with your buds, while Ranger and I have no such agreement with out associates. However, these points are outside the scope of the actions in game (soley) having anything to do with what kind of person is behind the keyboard.

A lot of ppl begin to lose focus of this when voice coms are used, because you are talking to each other, shooting the sh*t about sports, women, etc. They forget that these things are still being done in the context of the game. A competitive, unforgiving game.

A simpler example of this would be like me convoing someone to ask them about the recent hybrid changes. While they are looking it up I am scanning them down and warping on top of them. My actions, though not directly game related, were to serve a purpose for an in game result. This, in principle, is the same as having a long standing relationship in a corp and have been chatting with them on vent for very long time.

As for your example Holmes, that is like saying many of the stories you read on C&P lead you to the conclusion that most of the ppl on their are asshats. This may be true, but you can't prove it. Are they posting to elicit a response from their victims to gain tactical advantage (no moral qualms)? Or are the sitting their beating it while ppl post threads about how sad they are that they lost everything they had? You CAN NOT tell the difference within the context of the game.

I has all the eve inactivity

Cailais
The Red Pill Taker Group
#346 - 2011-11-01 16:24:49 UTC
Michael Holmes Holmes wrote:


What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.



Ah, but isn't it sensible to conclude that the dude over their mining is in fact doing so so he can buy a bigger spaceship than me and then blow me up at a later date? In which case I'm just getting my shot in early.

Pre emptive action so to speak.

C.


Eebi
Perkone
Caldari State
#347 - 2011-11-01 16:37:46 UTC
It's not about what you are in real life, it's about what you want to be when logging into this game.

This is a game, where you can leave whatever mortality you have in real life at the door (pardon the pun).

It's your decision, you want to be a good boy much like real life, honorable and true to your word, that's fine, a lot of people are this way in EVE.

Just be smart enough to understand that some people choose not to be.
Others will wear a mask, pretend to be your friend, then screw you over if the price is right.


EVE Online has been this way for a long time, it's cruel for some, entertainment for others and it will likely never change.

All i can say is, there is no choice but to accept it, because sooner or later, you will be faced with it.
Justin Credulent
Luv You Long Time
#348 - 2011-11-01 16:49:39 UTC
Tallian Saotome wrote:
Tippia wrote:
Justin Credulent wrote:
The thing is, whether or not it's "part of the game" or "not against the rules"... the fact is your actions are still 100% your choice.

Players who try to hide behind lines like "nowhere in EVE is safe" or "the GMs allow it" or "it's just part of the game" are moral and intellectual cowards trying to pass off blame for their own actions (and guilt) onto an innocent third party.


Works both ways: anyone who hides behind “they're sociopaths", “I wasn't doing anything" or “it's illegal IRL" is a moral and intellectual coward trying to pass off blame for their own mistakes and poor choices (and accountability) onto a third party. They chose to play a full-PvP game, and then chose not to prepare for the eventuality of being engaged in PvP. That's their actions and 100% their choice - it just turned out to be a horribly bad choice and they're experiencing the consequences of that choice.

And the reason Ieave out “innocent" is because I do not live under the delusion that anyone in EVE is innocent, most certainly not the resource gatherers who make it all possible...

Dammit, Tippia, no more intelligent well reasoned posts. You don't need any more likes What?


Stupid post is stupid and misses the point: Holding others accountable for their actions does not abrogate responsibility for my own actions.

Do try to be smarter than you pretend to be, dear.

Null-Sec needs to HTFU and stop crying to CCP. If null-sec wants PvP, they need to stop being carebears and start fighting eachother - after years of bot-mining, they have the ships!

Ranger 1
Ranger Corp
Vae. Victis.
#349 - 2011-11-01 16:56:19 UTC  |  Edited by: Ranger 1
Yep, there has been a lot of derailing and circular arguments in this thread.

To put it more closely back in it's original context, I have often stated that one of the major components of EVE (if you drill down deeply enough) is to sort out exactly whom you can and cannot trust in game.

It's very challenging. Do you completely distrust this person, or if you do trust them just how FAR do you trust them?

Whether you have a personal relationship with that person in real life, or someone you have spoken to frequently on TS for months but never actually met, YOU have to decide what the trust level (if any) is.

Although it isn't obvious, it is one of the fundamental elements of the game.


One of the other basic premises of EVE is that in a universe where there is no place that offers an absolute promise of safety, how do you survive and succeed in whatever goal you have set for yourself.

If the EVE universe wasn't filled with a wide variety of very dangerous people (dangerous is ways ranging from brutally open to insidiously clever) you would not be presented with this challenge... and your playing experience would be greatly diminished.


The only "safety" I have ever endorsed is the small level of protection offered noobs in starter systems, as I feel they should at least have a chance to get oriented and learn the basic mechanics of the game before expecting them to swim with the sharks. I think that is fair to them and encourages player retention. But once you learn which keys do what and leave that modicum of safety behind, you are (and should be) on your own, and accept the consequences of the actions and decisions you make (or chose not to make as the case may be).

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Cearain
Plus 10 NV
#350 - 2011-11-01 17:13:28 UTC
Karl Planck wrote:

Cerain's arguments about the friends you keep goes along these same lines. This is a condition you are placing on the type of relationships you allow. Which is why if you friends stole from you it would be considered a violation of your social contract with your buds, while Ranger and I have no such agreement with out associates. However, these points are outside the scope of the actions in game (soley) having anything to do with what kind of person is behind the keyboard....



I think this makes sense.

What is "soley in game" for eve - which involves so much metagaming - is not always clear. Hence I think the lines are blurred. For me if a friend tells me "I will not rip you off in eve online" that is not "in game." That is a statement about the game not in the game. To me that is a "real life" statement.

I agree that reasonable minds may disagree on this. Nevertheless I have to say that if a friend told me that and then ripped me off I likely would not trust them as much after. How much trust would they lose? That would depend on the nature of the friendship and other context. But if the context to begin with was that I trusted them enough to begin with that I let them have access to my stuff then there would be some amount of trust lost.


Karl Planck wrote:


A lot of ppl begin to lose focus of this when voice coms are used, because you are talking to each other, shooting the sh*t about sports, women, etc. They forget that these things are still being done in the context of the game. A competitive, unforgiving game....



Maybe that context is irrelevant and its just guys talking about women and sports. But let me just agree with what you say for the sake of argument. Everything said on voice coms in the context of a competitive unforgiving game. Does that mean there are no moral implications for anything said on voice coms?

I guess my bottom line on this is if you are truly roleplaying a bad guy or a spy then your actions are not culpable. But if you are just lying to people for your real life personal gain then I think there is a real life moral issue.

This has to do with peoples subjective intentions so I can't prove anything. But I *suspect* allot of the lying is done for personal gain and not for role play reasons.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Malcanis
Vanishing Point.
The Initiative.
#351 - 2011-11-01 17:13:42 UTC
Well I'm home now, so I'm gonna log in and violence some boats and not get all :hurtbutte: if I lose one either.

Have fun getting bent out of shape about a video game; I'll be having fun playing it.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Callean Drevus
Perkone
Caldari State
#352 - 2011-11-01 17:28:15 UTC
You are all missing something. There can't be any question... EVE is Real!

That said, is someone is a goody two shoes in EVE, I think it is safe to assume they are in RL too. It doesn't work the other way around though.

Developer/Creator of EVE Marketeer

Karl Planck
Perkone
Caldari State
#353 - 2011-11-01 17:34:29 UTC
Cearain wrote:
stuffz


WHAT IS THIS!?!!?

People listening to both sides and parties on different sides of the fence learning from each other in reasonable dialouge!

NOT IN MY GD
:rabblerabble:

(good stuff though, this has been an interesting discussion)

I has all the eve inactivity

Herzog Wolfhammer
Sigma Special Tactics Group
#354 - 2011-11-01 18:00:10 UTC
Karl Planck wrote:
Cearain wrote:
stuffz


WHAT IS THIS!?!!?

People listening to both sides and parties on different sides of the fence learning from each other in reasonable dialouge!

NOT IN MY GD
:rabblerabble:

(good stuff though, this has been an interesting discussion)



Yeah this is a new low.

EvE must be dying.



Bring back DEEEEP Space!

Xien Anh
Xezan Federation
#355 - 2011-11-01 18:25:09 UTC  |  Edited by: Xien Anh
Michael Holmes Holmes wrote:
I think we have a problem with communicating the points here.

Nobody is confusing EVE with real life.

What some of us are saying is that when you go out of your way as a player to make someone else not want to play the game, that is pretty wrong on a moral level and makes you a pretty bad person in real life.

This is not about destroying ships or stealing from a corp, this is about behavior we see less in game and more out of game and on the forums, you act like a bunch of bullies who can't be troubled with the idea that other people play this game to have fun.

Fun that does not involve you.

When you tell us that you really are a good person and yet you talk about collecting tears like a a bully who enjoys to hear the protests of his victims, yeah you have some issues you need to work out.

Reh!?

Okay, I'm newbie of newbs here... But, Eve is a game which allows combat everywhere with only a layer of protection within the game mechanics. If someone doesn't want to play a COMBAT GAME, I wonder why they're in Eve. There are likely perfectly pleasing moon landing simulators that can fill your day with 3d outerspaceyness.

People play this game to have fun. Yes, spot on. Eve is bloody fun. But, what kind of things can be done for fun in Eve? PVE? PVP? Mining? Espionage? If you're going to be in an MMO, you're bound to accept every functional mechanic of the game. Otherwise, you simply won't enjoy it. You make you not want to play the game because the game isn't for you. It's for everyone who joined along with you.

Diversity is the spice of life. Eve has diversity. Lots of people enjoy the game for everything it has without whining about the ~one mechanic~ that annoys them.

And, fun that "does not involve you"? Yes, that's exactly why I log into a game with thousands of other people in the world... To get away and be alon.... LOLWUT!?

If I ever meet you in an asteroid belt, we'll both have to compromise something. I'm not playing your game and you're not playing mine. If I'm armed well enough to grenade you in losec; enjoy your pod trip home. If not, there are other things to do.


... I wonder if you ever played Mortal Combat with a friend in order to get the fighters to hug each other and watch the sunset.

Only a ginger can call a ginger a ginger!

Michael Holmes Holmes
The Scope
Gallente Federation
#356 - 2011-11-01 18:27:11 UTC
I don't know, it just seems counter productive to not only go after the player in the game but to also make them feel like they don't want to play the game.

As I have said before, this is not about losing internet spaceships (at least to me) but it is more about the attacks I see in the forums and in local.

What I am trying to say is that no matter how unreal the game is and no matter what you think the game expects from you in terms of morals and ethics, it is still a game being played by people and that should always be kept in the back of ones mind.

For example.

If I decide that I want to gank a miner, I would go and find a miner and gank him, I would even possibly offer a ransom or something but I would do it in game terms, I would make it seem like something that would exist in the game setting.

What I would not do is tell them that I love listening to them complain and that it makes me want to do it more, I would not go on the forums and act like I am some sort of anarchist messiah who "gets EVE", I would not go out of my way to make other players think I want them to not have fun anymore.

I will say it again, I do not care about illicit actions in EVE, I do care when players take it too far and go out of their way to hurt other players or just make them want to quit.

Xien Anh
Xezan Federation
#357 - 2011-11-01 18:30:05 UTC
What hurt? Butt?

Only a ginger can call a ginger a ginger!

Ranger 1
Ranger Corp
Vae. Victis.
#358 - 2011-11-01 18:34:01 UTC
Michael Holmes Holmes wrote:
I don't know, it just seems counter productive to not only go after the player in the game but to also make them feel like they don't want to play the game.

As I have said before, this is not about losing internet spaceships (at least to me) but it is more about the attacks I see in the forums and in local.

What I am trying to say is that no matter how unreal the game is and no matter what you think the game expects from you in terms of morals and ethics, it is still a game being played by people and that should always be kept in the back of ones mind.

For example.

If I decide that I want to gank a miner, I would go and find a miner and gank him, I would even possibly offer a ransom or something but I would do it in game terms, I would make it seem like something that would exist in the game setting.

What I would not do is tell them that I love listening to them complain and that it makes me want to do it more, I would not go on the forums and act like I am some sort of anarchist messiah who "gets EVE", I would not go out of my way to make other players think I want them to not have fun anymore.

I will say it again, I do not care about illicit actions in EVE, I do care when players take it too far and go out of their way to hurt other players or just make them want to quit.



I know what you are saying, but you can't force someone to have some class.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Karl Planck
Perkone
Caldari State
#359 - 2011-11-01 18:35:39 UTC
Michael Holmes Holmes wrote:
I don't know, it just seems counter productive to not only go after the player in the game but to also make them feel like they don't want to play the game.

As I have said before, this is not about losing internet spaceships (at least to me) but it is more about the attacks I see in the forums and in local.

What I am trying to say is that no matter how unreal the game is and no matter what you think the game expects from you in terms of morals and ethics, it is still a game being played by people and that should always be kept in the back of ones mind.

For example.

If I decide that I want to gank a miner, I would go and find a miner and gank him, I would even possibly offer a ransom or something but I would do it in game terms, I would make it seem like something that would exist in the game setting.

What I would not do is tell them that I love listening to them complain and that it makes me want to do it more, I would not go on the forums and act like I am some sort of anarchist messiah who "gets EVE", I would not go out of my way to make other players think I want them to not have fun anymore.

I will say it again, I do not care about illicit actions in EVE, I do care when players take it too far and go out of their way to hurt other players or just make them want to quit.



hello michael. Welcome to the thread. Please read it before continuing to post. Its actually quite good.

I has all the eve inactivity

Xien Anh
Xezan Federation
#360 - 2011-11-01 18:36:28 UTC
Ranger 1 wrote:
I know what you are saying, but you can't force someone to have some class.

Dunno. Have you ever seen Trading Places?

Only a ginger can call a ginger a ginger!