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Low Sec Missioning and being scanned down

Author
seth Hendar
I love you miners
#21 - 2013-04-17 16:04:51 UTC
C0mbat W0mbat wrote:
DScan is what? 15 AU?
So if the mission runner is defensively DScanning, you would have to place your probes farther away than that
So your probes would need to run at at least 16AU radius

Would be nice to have some chart showing at what probe scan range you can scan down which ships, according to the Sensor strength/signature radius value.
I still fly previously unscan tengu in low sec and when I see sisters on scan, i just set dscan range down to 1 AU and taunt them in local... and stay in the mission.
Noone ever bother to scan down to that level afterwards :)
If probes would show within one AU, THEN i would get worried

As i am also running in BS and BC, having above mentioned chart would be intersting.

But other than that, without ppl scanning for me, low sec would be like highsec - boring...

from experience, i would say that one can scan a cruiser sized in one hit 100% of the time with 5 probes (provided he pinpointed him well with range and stuff..) at 2au
with 4 au, it is around 20%

so the time the probes will be on the tgt dscan will be very quick, around 10-12s MAX, and i will be most often warping to the tgt at 9s (and this will often be a very fast warp if i'm cloacky, often 2-5 AU MAX)
Mia Restolo
Royal Amarr Institute
Amarr Empire
#22 - 2013-04-17 16:55:59 UTC
The old "unscannable" Tengus running missions are still almost unscannable to 99% of random people trying to scan them down. To a specialist they can be found but there aren't that many fully skilled and implanted scanners around. You can't scan down any objects in the mission and the Tengu won't be using drones. Using D-scan and a fast ship to locate the site is impractical.

Of course faction war missions show up as a giant "Fight me here!" beacon in space, but I don't think these are what you had in mind.

The place to catch a Tengu like that is on gates to and from their mission system. Set up a camp and hope they don't have a scout or a back way home.
Traska Gannel
Pyke Syndicate
Solyaris Chtonium
#23 - 2013-04-18 15:08:32 UTC
Tsukino Stareine wrote:
Hulk Miner wrote:
Tsukino Stareine wrote:
they can just scan a wreck in your general vicinity, no need to get a lock on your actual ship.

If you want to mission in low sec I have only one piece of advice: don't do it in a border system, find one deep in low sec with little traffic.


I was not aware that they could scan down wrecks now. When did that change?


Excuse me, wasn't being clear enough:

You can d-scan to gain general direction and distance and then set probes outside of d-scan range to pinpoint the exact location. All of this unknown to anyone else except for the fact you are in local


D-scan range is 13AU ... you will never get a warpable scan on a ship using probes set at 16AU radius to be outside of d-scan range. You can get a very good idea of where the target is using d-scan then deploy the probes ONCE at a very small radius in the hope of getting a warpable hit in one go ... but the probes will still be visible on d-scan and with a T3 fitted to minimize its scan signature you may need to get to minimum scan range on the combat probes to get a warpable hit.
seth Hendar
I love you miners
#24 - 2013-04-19 13:30:33 UTC
Traska Gannel wrote:
Tsukino Stareine wrote:
Hulk Miner wrote:
Tsukino Stareine wrote:
they can just scan a wreck in your general vicinity, no need to get a lock on your actual ship.

If you want to mission in low sec I have only one piece of advice: don't do it in a border system, find one deep in low sec with little traffic.


I was not aware that they could scan down wrecks now. When did that change?


Excuse me, wasn't being clear enough:

You can d-scan to gain general direction and distance and then set probes outside of d-scan range to pinpoint the exact location. All of this unknown to anyone else except for the fact you are in local


D-scan range is 13AU ... you will never get a warpable scan on a ship using probes set at 16AU radius to be outside of d-scan range. You can get a very good idea of where the target is using d-scan then deploy the probes ONCE at a very small radius in the hope of getting a warpable hit in one go ... but the probes will still be visible on d-scan and with a T3 fitted to minimize its scan signature you may need to get to minimum scan range on the combat probes to get a warpable hit.

dscan range is 14.7 AU fyi Blink

the unscannable tengu is a myth, it can be scanned easy, even pods are able to be scanned so...

the hardest T3 i had scanned down (i.e the lowest sig) was an armor loki, those are pretty hard to get even at 2AU, 1AU is a minimum for thoses, but again, a trained scanner will be pretty fast to catch it.

on the other hand, it could be hard to catch ship that have way bigger sig, but who pay attention on their dscan, it was easier to catch said loki than a drake who was paying attention

my advice:

whatever you are in, check dscan the moment a non blue enter local, and gtfo the moment you see probes on dscan, don't even wait!
bufnitza calatoare
#25 - 2013-04-20 05:56:01 UTC
Eternity Imortal wrote:
I'm just lol at the unscannable approch.

why bother scan your ship down?

instead prober can scan the site down.

1. locate the planet you run sites in. (usually within 2au of planet)
2. launch combat probe
3. scan, even if you are not 100% , your site will be 100% by just switch scan type (combat probe can also scan down site, up to 0.06% signal strength). ASFAIK, all valuable sites are 0.06 and up category except couple 0.03 radar sites.

BTW, any decent prober can scan down a 0.06 site with even unbonused ship. (plus some cheap implant and rig)



tell you what... if you can scan down me in a mission with core system probes I will give you 10b isk. **** it.. 14b isk..

I say that happily as you cant scan down mission spots AT ALL.. short of combat probes and looking for the ship/drones too
DSpite Culhach
#26 - 2013-04-21 10:27:16 UTC
bufnitza calatoare wrote:
Eternity Imortal wrote:
I'm just lol at the unscannable approch.

why bother scan your ship down?

instead prober can scan the site down.

1. locate the planet you run sites in. (usually within 2au of planet)
2. launch combat probe
3. scan, even if you are not 100% , your site will be 100% by just switch scan type (combat probe can also scan down site, up to 0.06% signal strength). ASFAIK, all valuable sites are 0.06 and up category except couple 0.03 radar sites.

BTW, any decent prober can scan down a 0.06 site with even unbonused ship. (plus some cheap implant and rig)



tell you what... if you can scan down me in a mission with core system probes I will give you 10b isk. **** it.. 14b isk..

I say that happily as you cant scan down mission spots AT ALL.. short of combat probes and looking for the ship/drones too


Id like to ask, what sig is the ship down to for this effect?

I apparently have no idea what I'm doing.

bufnitza calatoare
#27 - 2013-04-21 10:42:39 UTC
DSpite Culhach wrote:
bufnitza calatoare wrote:
Eternity Imortal wrote:
I'm just lol at the unscannable approch.

why bother scan your ship down?

instead prober can scan the site down.

1. locate the planet you run sites in. (usually within 2au of planet)
2. launch combat probe
3. scan, even if you are not 100% , your site will be 100% by just switch scan type (combat probe can also scan down site, up to 0.06% signal strength). ASFAIK, all valuable sites are 0.06 and up category except couple 0.03 radar sites.

BTW, any decent prober can scan down a 0.06 site with even unbonused ship. (plus some cheap implant and rig)



tell you what... if you can scan down me in a mission with core system probes I will give you 10b isk. **** it.. 14b isk..

I say that happily as you cant scan down mission spots AT ALL.. short of combat probes and looking for the ship/drones too


Id like to ask, what sig is the ship down to for this effect?



the idiot is confusing plex's with mission sites.

complex's can be scanned down usually with combat probes and core probes, ships and drones need combat probes to get a hit.
Signal11th
#28 - 2013-04-24 09:03:15 UTC
Derath Ellecon wrote:
Eternity Imortal wrote:
I'm just lol at the unscannable approch.

why bother scan your ship down?

instead prober can scan the site down.

1. locate the planet you run sites in. (usually within 2au of planet)
2. launch combat probe
3. scan, even if you are not 100% , your site will be 100% by just switch scan type (combat probe can also scan down site, up to 0.06% signal strength). ASFAIK, all valuable sites are 0.06 and up category except couple 0.03 radar sites.

BTW, any decent prober can scan down a 0.06 site with even unbonused ship. (plus some cheap implant and rig)


Except the topic is low sec missions. Let me know how much success you have scanning down someone's mission dead space pocket.



B itch Slap.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

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