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What to buff on the Eagle

Author
Hakaimono
Native Freshfood
Minmatar Republic
#1 - 2013-04-12 15:25:27 UTC
Never flown one so I'm not sure what is wrong with it.
I see it being something of a mini-Rokh. High resists, range bonus, etc. One thing I see it needs is increased velocity. It could shine for a blaster brawler or a rail kiter (once rails are fixed ofc).
What else would you like to see so hybrid Caldari pilots have something fun to fly?
Liam Inkuras
Furnace
Thermodynamics
#2 - 2013-04-12 15:56:21 UTC
I say turn it into a nice hefty blaster brawler. A direct upgrade from the Moa and perhaps a stepping stone to the Vulture.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Drake Doe
88Th Tax Haven
#3 - 2013-04-12 16:06:53 UTC  |  Edited by: Drake Doe
Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#4 - 2013-04-12 16:51:30 UTC
eaaaaaaagle

-Dr John Damned Dorian
Alexa Coates
Center for Advanced Studies
Gallente Federation
#5 - 2013-04-12 19:26:59 UTC
Drake Doe wrote:
Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking.

What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them.

That's a Templar, an Amarr fighter used by carriers.

Bill Serkoff2
Tachyon Technology
#6 - 2013-04-12 19:50:06 UTC
What to buff?
Literally everything.

"The Cyclone and the Drake are two ships which will basically never be good for shield tanking, primarily because they have almost no lowslots in addition to shield tanking bonuses. " -Iam Widdershins

Dato Koppla
Spaghetti Militia
#7 - 2013-04-12 21:31:19 UTC
Yeah, pretty much everything, the Eagle is one of the worst HACs out there, few Eagles have ever seen the outside of a station.
Naomi Knight
Ministry of War
Amarr Empire
#8 - 2013-04-12 21:54:23 UTC
It needs its resist bonus fixed to 4 % from 5% / lvl ala Fozzie.
Hakaimono
Native Freshfood
Minmatar Republic
#9 - 2013-04-12 22:03:48 UTC
Naomi Knight wrote:
It needs its resist bonus fixed to 4 % from 5% / lvl ala Fozzie.

That seems to be the trend with resist bonuses for the balance. Hopefully that's as far as it goes nerf-wise.
Zarnak Wulf
Task Force 641
Empyrean Edict
#10 - 2013-04-13 00:04:19 UTC
I have an Eagle I use for FW plexes. The plexes offer a unique environment in that you can't warp to objects or friends when you're on the gate outside or anywhere in the plex once you enter. It's very niche in what I use it for - chasing off kiters or sniping ewar from extreme range. I also use quality damage implants to really make it shine.

The problem in a nutshell is the damage is anemic. With five 250mm rails and three magstabs - you get 357 DPS non-overheated. Now that does go out to 56km - but that isn't enough in my eyes to justify the price of the HAC. You could use it as a blaster boat - but Caldari cruisers are kind of slow and have weak capacitors to be trying to chase down prey with. The Moa has almost as much EHP after it's boost anyways. If I want to risk a ship in the blaster configuration - the Moa is cheap and fun to do it with.

Any fix to the Eagle should keep it niche in a fashion. I would keep the bonuses as is. Take the sixth utility high and convert it into another turret slot. A sixth 250mm rail would give the Eagle 428 DPS out to 56km. Once you had damage implants and overheat you'd have a powerful sniper. Increase the fittings and capacitor for the sixth gun. Add a sixth mid to capitalize on the tank. Done.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#11 - 2013-04-13 00:19:37 UTC
I think the eagle should have a max velocity bonus along with a tracking bonus and extend it's capacitor a little.

Then it can become a fast orbiting rail platform, kind of like a vaga but with double the range.
Drake Doe
88Th Tax Haven
#12 - 2013-04-13 01:27:06 UTC
Alexa Coates wrote:
Drake Doe wrote:
Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking.

What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them.

It would still have it's current damage bonus, any higher and it would step on the Deimos's toes.

Caldari cruiser skill bonus: 25% bonus to optimal of medium hybrids and 5% bonus to shield resistance

Heavy assault ship skill bonus: 5% bonus to hybrid turret rof and damage.

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Alexa Coates
Center for Advanced Studies
Gallente Federation
#13 - 2013-04-13 01:30:32 UTC
Drake Doe wrote:
Alexa Coates wrote:
Drake Doe wrote:
Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking.

What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them.

It would still have it's current damage bonus, any higher and it would step on the Deimos's toes.

Caldari cruiser skill bonus: 25% bonus to optimal of medium hybrids and 5% bonus to shield resistance

Heavy assault ship skill bonus: 5% bonus to hybrid turret rof and damage.

yeah well the diemost blows too. And I doubt it's stepping on the diemost's toes when it has a totally different role- a sniper.

That's a Templar, an Amarr fighter used by carriers.

Drake Doe
88Th Tax Haven
#14 - 2013-04-13 02:56:51 UTC
Alexa Coates wrote:
Drake Doe wrote:
Alexa Coates wrote:
Drake Doe wrote:
Change the two range bonuses into one multiplied by 2.5 it's current number and change the other bonus to something more worthwhile like rof or tracking.

What? No damage bonus? that's why the eagle blows as is. You can hit to infinity with rails but you'd do more damage rolling down the windows and spitting at them.

It would still have it's current damage bonus, any higher and it would step on the Deimos's toes.

Caldari cruiser skill bonus: 25% bonus to optimal of medium hybrids and 5% bonus to shield resistance

Heavy assault ship skill bonus: 5% bonus to hybrid turret rof and damage.

yeah well the diemost blows too. And I doubt it's stepping on the diemost's toes when it has a totally different role- a sniper.

If it's damage bonus is too high you'll end up with people using eagles as perfered blaster boats because of the longer range

"The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."---Vermaak Doe-- "Ohh squabbles ohh I love my dust trolls like watching an episode of Maury with less " Is he my Dad " but more of " My Neighbor took a dump on my lawn " good episode! pops more corn" ---Evernub--

Rufus Britton
State War Academy
Caldari State
#15 - 2013-04-15 07:12:51 UTC
There are several things I'd do to improve the eagle:

1. Boost base tracking of medium hybrid turrets
2. Boost base damage of t2 medium hybrid ammo
3. Convert the missile high slot into a turret

If that still doesn't make the ship competitive I'd add a medium slot with additional PG +CPU or at the very least add a lowslot.
Steve Spooner
Caldari Provisions
Caldari State
#16 - 2013-04-15 07:26:57 UTC
Question being why would someone fly a Eagle over a Cerberus.
Gypsio III
State War Academy
Caldari State
#17 - 2013-04-15 07:30:13 UTC
Steve Spooner wrote:
Question being why would someone fly a Eagle over a Cerberus.


Instant damage, different tracking mechanics.
Super Chair
Project Cerberus
Templis CALSF
#18 - 2013-04-16 20:34:43 UTC
Medium rails are just garbage. So it's not going to be used as a sniper over a cerb or caracal.

I use my eagle as a brawler since the range bonus is insanely good so it's a blaster boat that has both damage and range (you can load null and hit out to 11km, so it's very nice). It's natural kinetic and thermal resists make it an excellent choice to bring against fleet comps that have all thoraxes and all vexors with hammerheads/ogres as their drone choices (*cough* gallente militia *cough*). The eagle could benefit from a speed boost and a capacitor buff.
Noisrevbus
#19 - 2013-04-16 21:27:21 UTC  |  Edited by: Noisrevbus
Like some other people here have already mentioned...

What it needed in the past was a better speed to maintain an "LR high-tracking" role within an SHAC gang.

Then Minmatar got tracking bonused MR ammo.

Then CCP decided to take a hot steamy dump over everything Tech II Smile.

Now it needs... well, it needs alot but i doubt anyone could precise exactly what anymore. Something that let it do something better than BC3 and Cruisers (and other BC along with future Navy Cruisers) to warrant it's 10x pricetag.
Naomi Knight
Ministry of War
Amarr Empire
#20 - 2013-04-17 07:40:58 UTC
What it needs is acceptable dmg at longer ranges.
Part of the problem is eagle itself, other part is med rails sux , and other part is the bad ammo scaling

Currently all skills lvl5
eagle with 2 mag stab 5x t2 250mm rail guns dps:
cn antimatter: 317 good
cn uranium: 264 getting meh but still acceptable
cn iridium/spike:184 way too low
for the lulz cn iron:132 omg

looses too much dps as their optimal increases, imho this dmg drop should be lowered , and other thing should be cosidered to offset the optimal bonus , probably tracking , not many other things an ammo could modify :(
this is the problem for the other long range guns aswell, the longer ranged ammos are nearly never used,especially in close range guns, except t2 long range ammo
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