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Fix MWD + Cloak nonsense. We want pvp.

Author
Ersahi Kir
Brutor Tribe
Minmatar Republic
#81 - 2013-04-15 18:55:04 UTC
PvP carebear complaining that blowing up industrials outside of high sec is too hard.
Rune Scorpio
Federal Navy Academy
Gallente Federation
#82 - 2013-04-16 02:00:20 UTC
Alxea wrote:
This is not a problem with a mwd cloak trick with ships that can't warp off. Only blockade runners are the types of transports that can almost insta warp while cloaked and don't need to use a mwd in lowsec to get away. Their align time is too fast for you to lock them unless you have 3000 scan res and they don't have a row of warp core stabs in their lows. Even if you could point a deep space transport you need a faction scrambler with 3 points to stop them from warping because they have build in dual warp core stabs. Most people actually fit 2 more on them. You need a insta lock hic to solo a deep space transport most of the time in lowsec or bump it real hard or it will just warp away. There is a way people catch sb's in 0.0 and other cloaky ships by aligning and mwding to them just as they put a bubble up and even with the mwd cloak trick a sb can't get away unless they turn away again or the interdictor will just bump into the sb even if they cloaked 5km away and ended up 20km away at the edge of the bubble. The real problem is there is a delay with the game and it says target is inv.... even if you lock them up. If they can warp before 2 secs then you can't lock them. The game thinks they are already in warp when you first see them decloak to align. If their ship can align and warp within 2 secs then they can't be touched.


This is not null. Thanks for posting.
Rune Scorpio
Federal Navy Academy
Gallente Federation
#83 - 2013-04-16 02:01:53 UTC
Teckos Pech wrote:
Rune Scorpio wrote:


Like what a module that has a 50% chance of teleporting you to highsec? And yes if I am solo camping a gate waiting for someone I know is coming to me, if they do a mwd cloak trick it is 99.99% going to be an escape. The only way they don't get away is if they fail and double click their cloak, or they end up decloaking VERY close to me. Chances are they do not
Once again stop assuming industrials. An industrial will not and should not hold up against a 1v1 pvp ship. Thisexploit is far more commonly seen on battlecruisers and PVE hacs. It also just happens to work on every ship in eve that isn't a capital.
Are you just arguing for the sake of argument?


Oh FFS, do you need me to hold it for you when you take a leak too?

You want to nerf MWD + cloak trick. Come up with an alternate that allows for a reasonable chance of evading a gate camp. Asking me to do it for you is the lazy approach.

The mwd + cloak is very effective against a solo camper...sorry. BTW a badger mrk II with 4 multi-spectral jammers would have a slightly better than 50-50 chance of getting away (no cloak or mwd) or at least jamming you for a cycle.

As for assuming industrials, go back to the first page. That is where you whined about the industrials you liked killing and whose loot you liked scooping. Pardon the f*** out of me for reading you posts.

Really, you are failing over and over. If you are going to remove a broken mechanic given it is a counter for another broken mechanic you need to fix both.


I'm sorry. How dare I try and make it possible to stop the you from carebearing all day in quiet lowsec systems with impunity.
Forgot why these forums are a waste of time.
Rune Scorpio
Federal Navy Academy
Gallente Federation
#84 - 2013-04-16 02:04:08 UTC
Qulticaret Pic wrote:
I wonder Rune, how long will you maintain a whine thread that only you are for? The mwd cloak trick is not a sure escape, if a camper has a high enough sensor strength they can easily insta lock anyone transiting the gate, I've lost a transport ship to a solo camper before so it is posible, there is always a moment between when you start to move and you get your cloak up. This is Eve, get a better ship, get some implants, inject a booster, get a booster alt, or... ya know... get some friends... it is a MMO after all


TBH so far all I have seen is a pile of carebears crying that this would remove their only safety net. You know actually having a strategy that goes beyond a cheap trick like this is too hard for strategy gamers to grasp apparently.
DataRunner Attor
Doomheim
#85 - 2013-04-16 02:17:05 UTC
Rune Scorpio wrote:
Qulticaret Pic wrote:
I wonder Rune, how long will you maintain a whine thread that only you are for? The mwd cloak trick is not a sure escape, if a camper has a high enough sensor strength they can easily insta lock anyone transiting the gate, I've lost a transport ship to a solo camper before so it is posible, there is always a moment between when you start to move and you get your cloak up. This is Eve, get a better ship, get some implants, inject a booster, get a booster alt, or... ya know... get some friends... it is a MMO after all


TBH so far all I have seen is a pile of carebears crying that this would remove their only safety net. You know actually having a strategy that goes beyond a cheap trick like this is too hard for strategy gamers to grasp apparently.


and all we've seen from you, is a gankbear crying cause he doesn't know how to counter. But I guess that's okay to.

“Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.”

Zappity
New Eden Tank Testing Services
#86 - 2013-04-16 04:39:01 UTC
This is not about PvP. It is about gate camp revenue.

1. Want PvP in lowsec? Plenty of FW plexes around.

2. If your idea was implemented you would get great ganking numbers for about a day and then bugger all ever again. Lowsec traffic would just stop.

Zappity's Adventures for a taste of lowsec and nullsec.

Anabella Rella
Gradient
Electus Matari
#87 - 2013-04-16 05:51:11 UTC
Posting in yet another "give me easy kills of unarmed ships" thread!

You gatecampers are upset because you killed everything that moved which, subsequently, caused people to either not venture into low sec or, figured out ways to get past your camps? You're upset because other players (gasp) got smart and adapted?

Oh, the horror!

When the world is running down, you make the best of what's still around.

Teckos Pech
Hogyoku
Goonswarm Federation
#88 - 2013-04-16 06:08:44 UTC
Rune Scorpio wrote:
Teckos Pech wrote:
Rune Scorpio wrote:


Like what a module that has a 50% chance of teleporting you to highsec? And yes if I am solo camping a gate waiting for someone I know is coming to me, if they do a mwd cloak trick it is 99.99% going to be an escape. The only way they don't get away is if they fail and double click their cloak, or they end up decloaking VERY close to me. Chances are they do not
Once again stop assuming industrials. An industrial will not and should not hold up against a 1v1 pvp ship. Thisexploit is far more commonly seen on battlecruisers and PVE hacs. It also just happens to work on every ship in eve that isn't a capital.
Are you just arguing for the sake of argument?


Oh FFS, do you need me to hold it for you when you take a leak too?

You want to nerf MWD + cloak trick. Come up with an alternate that allows for a reasonable chance of evading a gate camp. Asking me to do it for you is the lazy approach.

The mwd + cloak is very effective against a solo camper...sorry. BTW a badger mrk II with 4 multi-spectral jammers would have a slightly better than 50-50 chance of getting away (no cloak or mwd) or at least jamming you for a cycle.

As for assuming industrials, go back to the first page. That is where you whined about the industrials you liked killing and whose loot you liked scooping. Pardon the f*** out of me for reading you posts.

Really, you are failing over and over. If you are going to remove a broken mechanic given it is a counter for another broken mechanic you need to fix both.


I'm sorry. How dare I try and make it possible to stop the you from carebearing all day in quiet lowsec systems with impunity.
Forgot why these forums are a waste of time.


I don't carebear in low sec.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Alvatore DiMarco
Capricious Endeavours Ltd
#89 - 2013-04-16 06:10:02 UTC
Good lord, and they say PVErs cry a lot.
Tchulen
Trumpets and Bookmarks
#90 - 2013-04-16 06:33:45 UTC
Rune Scorpio wrote:
TBH so far all I have seen is a unanimous disagreement with my whining demands to make gatecamping easy for even the most dumbass of gatecampers. You know actually fighting combat ships is too hard for whiney gamers like me to grasp apparently.


Fixed that for you.
Dave Stark
#91 - 2013-04-16 07:14:52 UTC
Rune Scorpio wrote:
Drake Doe wrote:
You're asking for fish in a barrel, not pvp.


PVP = Player vs Player
Killing indy ships is still PVP. If people can't learn how to survive and be cautious with their indy ships then that is their fault.
And yes, even though it is off topic a bit. I find popping indies and PVE ships fun and rewarding. I get the loot, they go home in a pod or less.


uh, they did learn to be cautious with their indy ships, and now you're moaning about it like a small child.
Absolon Echerie
Roving Guns Inc.
Pandemic Legion
#92 - 2013-04-16 11:31:04 UTC  |  Edited by: Absolon Echerie
Rune Scorpio wrote:
Qulticaret Pic wrote:
I wonder Rune, how long will you maintain a whine thread that only you are for? The mwd cloak trick is not a sure escape, if a camper has a high enough sensor strength they can easily insta lock anyone transiting the gate, I've lost a transport ship to a solo camper before so it is posible, there is always a moment between when you start to move and you get your cloak up. This is Eve, get a better ship, get some implants, inject a booster, get a booster alt, or... ya know... get some friends... it is a MMO after all


TBH so far all I have seen is a pile of carebears crying that this would remove their only safety net. You know actually having a strategy that goes beyond a cheap trick like this is too hard for strategy gamers to grasp apparently.


why would that safety net be in place you ask? well it is called BALANCE..

i suggest you quit playing EVE and go play an old game named DUCK HUNT. there you can just shoot at things that are not hard to hit and they won't even use smart ways to not get shot.

if you want to PVP, go find someone else who wants that as well and get a challenge... i am sure you will find it more rewarding then just camping a gate, shooting at people in ships with no chance of survival besides running.

Of course if you can't find the skill to counter people running, go on the forums and whine like a rage-kid should... oh wait, you are.

everything has a counter, so removing this counter to gate camping would remove balance

you want cloak+MWD removed? sure, make gate guns insta-pop the mean low-skilled gate campers. that should balance it out
Job Valador
Professional Amateurs
#93 - 2013-04-16 12:16:51 UTC
Dave Stark wrote:
Rune Scorpio wrote:
Drake Doe wrote:
You're asking for fish in a barrel, not pvp.


PVP = Player vs Player
Killing indy ships is still PVP. If people can't learn how to survive and be cautious with their indy ships then that is their fault.
And yes, even though it is off topic a bit. I find popping indies and PVE ships fun and rewarding. I get the loot, they go home in a pod or less.


uh, they did learn to be cautious with their indy ships, and now you're moaning about it like a small child.




Dave Stark, bringing the truth to yet again another forum post.

"The stone exhibited a profound lack of movement."

Rebecha Pucontis
Doomheim
#94 - 2013-04-16 14:08:57 UTC
Rune Scorpio wrote:
All I see anymore is every damn ship running around doing the mwd cloak exploit to wander around lowsec with no chance of being caught. Makes this game insanely boring when I try and catch people at gates and they just warp off with no chance of me locking them. Logged in for the first time today in a while and saw a occator coming my way unscouted. Grabbed a sebo phobos and went and waited for him. No chance to lock at all, just warped off. Been dealing with ishtars and haulers over the last few months that did this and made hunting them tedious and pointless.

How about a nice simple fix. If there are modules active, cloaks don't activate. Or activating modules disable cloaks. Either or it solves the exploit. This is likely not so bad in null since you can deploy a bubble, but in lowsec theres no way of catching them without a large camp. Even then its luck. If they appear outside of 8k from someone they aren't getting caught since all you can use on a gate in low is cruisers and up.

If you are foolish enough to wander around unscouted, or get caught in a trap by a patient pvper they should have to rely on standard escape strategies not use a 2 module combination that makes ships behave like covert ops ships.

When the talk from CCP says they want to create more opportunities for pvp, MWD cloak tricks still existing blatantly contradicts that stance.


There are plenty of ways to counter the cloak MWD trick. Your just obviously not good or smart enough to work them out so want CCP to had hold you all the way so you can think you are an uber PvPer.

As another poster rightly said, what you really want is fish in a barrel.
Meditril
Hoplite Brigade
Ushra'Khan
#95 - 2013-04-16 14:15:07 UTC
Simply NO.
Low-sec lives from the fact that if you are properly fitted and on your toes you can escape from most gate camps. This forces people to fight in smaller groups and take risks if they want a fight and not just blob everything.
Miriiah
Republic Military School
Minmatar Republic
#96 - 2013-04-16 14:19:13 UTC
Solo kills done by you : rounded down it's equal to 0.

All you do is blob and now you want gatecamp faagetry to stop any non-cov ops ship in the game.

Gate camping is pvp? yes, if you're a notalent assclown that's the best you can do I guess.

I suggest you actually L2PVP and stop making absolutely horrid suggestions.

Worst suggestion EVER.
Kagura Nikon
Native Freshfood
Minmatar Republic
#97 - 2013-04-16 14:35:49 UTC
That is not what fundamentally need to be fixed. CCP must add reasons for people go into places where PVP can happen.. outside gates.


Its all boils down to the s tupid local chat using as perfect intel tool

"If brute force does not solve your problem....  then you are  surely not using enough!"

Vassdrag
Tyrfing Industries
#98 - 2013-04-16 14:43:42 UTC  |  Edited by: Vassdrag
I think this is a splendid idea! Also, I would like to suggest that warp drives are disabled for 30 seconds after jumping, and removal of the option to warp to within 0km to gates.

Also, gates should emit a 15km radius field that disables all cloaking and propulsion modules.
Teckos Pech
Hogyoku
Goonswarm Federation
#99 - 2013-04-16 19:16:07 UTC
Rune Scorpio wrote:
Qulticaret Pic wrote:
I wonder Rune, how long will you maintain a whine thread that only you are for? The mwd cloak trick is not a sure escape, if a camper has a high enough sensor strength they can easily insta lock anyone transiting the gate, I've lost a transport ship to a solo camper before so it is posible, there is always a moment between when you start to move and you get your cloak up. This is Eve, get a better ship, get some implants, inject a booster, get a booster alt, or... ya know... get some friends... it is a MMO after all


TBH so far all I have seen is a pile of carebears crying that this would remove their only safety net. You know actually having a strategy that goes beyond a cheap trick like this is too hard for strategy gamers to grasp apparently.


This not a carebear character. I have carebear characters to make isk so I can buy ships to PvP in, but practically everyone does that.

And I don't need the mwd + cloak trick. I use a scout when carebearing it up (which I try to do as little as possible and still make enough isk).

So stop presuming how the rest of us play the game. It just makes you look like a fool.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#100 - 2013-04-16 19:21:50 UTC
Vassdrag wrote:
I think this is a splendid idea! Also, I would like to suggest that warp drives are disabled for 30 seconds after jumping, and removal of the option to warp to within 0km to gates.

Also, gates should emit a 15km radius field that disables all cloaking and propulsion modules.


Removing the warp to zero is a really bad idea. That was how it was done before, but then players figured out how t make insta jump book marks. And players would have them for many systems they frequented. Soon players had thousands of book marks (you'd need a new insta in some cases for different entry points in a system). And that caused issues in game. So the warp to zero option so that the bookmarks became irrelevant and players could delete them.

Well that is what I was reading somewhere or other a few days ago.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online