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Industrial profit making?

Author
Niyon Miromme
#1 - 2013-04-15 08:27:19 UTC
Hello,

Recently getting into Indy work and looking on how to make profits. Hitting a wall everytime. Watching/ reading alot of guides to it.
Is it possible to make a profit making anyhing but putting it in the right locations like missiles for caldari, ammo in gallente etc.

Because finding what to make atm is really difficult for me to undersand.

Thanks for any advice.

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Alphaphi
KASK Heavy logistics
#2 - 2013-04-15 08:52:56 UTC
Mining will always result in a income.
but the profit is generally in expendable items, i personally produce ammo and i earn aprox 5-15mil more per batch on the ammo than i would selling the raw materials.
make things people lose and/or use en masse.

you need near perfect mining/refining and/or great production skills in order to make a decent profit off it though.
Niyon Miromme
#3 - 2013-04-15 09:04:58 UTC
Thank you for the reply.

I currently have good mining skills i'm going to be currently out mining every night for about 4hours with a retreiver. Problem is i did it last night 4 full cargo and i mabye only made 20-25mil at most at 27500m3 each. Refining i can get corp mates to do it currently and they have perfect standings.

I'll currently work on my indy skills but i have refinery and pos i believe to refine. It's just i need to find what i can make. Like if i buy all mins, have bpc and make stuff and sell what can i sell.

I just cant see the profit margin for anything. Don't understand why.

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Skorpynekomimi
#4 - 2013-04-15 09:28:33 UTC
The profit margins on most things are tiny. This is made up for by VOLUME. You make a few ISK per unit of ammo? Good thing you're selling hundreds of thousands at once.

Go ask a mission hub for fitting advice, make that.

Economic PVP

Niyon Miromme
#5 - 2013-04-15 09:41:35 UTC
Thanks for advice.

Is location a big priority. For example i believe i'm in Caldari space high sec. As this race uses missles often make those and sell them would make a higher chance of profit than say in any other high sec race location?

I'm just trying to make a understanding of how much isk i can make, for mining its simple to calculate as well as PI but for this kind of work i'm struggling to calculate figure, it may come in time. I'm mining every oppurtunity i can so a few hours every day, + i have a few BPC for ships from frigate - BC. I have very low isk so trying to find a route where i can make isk even if i can make 100k a day just starting off. Slowly progress. Well skills will take over 1-2months.

Just curious starting from this point in 2months time can i be earning enough to Plex?

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Elena Thiesant
The Scope
Gallente Federation
#6 - 2013-04-15 09:59:44 UTC
If you're selling in Jita the profit margins will be thin as anything. Highest mineral prices for the low-end minerals (out of the major trade hubs), lowest prices for items. There are other trade hubs in the galaxy.

Be careful with ships, as a result of the rebalancing many are selling below mineral prices (because mineral requirements were increased and people made large stockpiles before) and probably will be for months to come. Also they're low margin, high cost, low demand items (relative to other stuff)

You do have Production Efficiency at least at 4, 5 being a very high priority?
Niyon Miromme
#7 - 2013-04-15 10:04:17 UTC
Elena Thiesant wrote:


You do have Production Efficiency at least at 4, 5 being a very high priority?


Not atm. Currently finding all skills etc. been off for 2 years and resubbed 2 days ago. I will most likely get those skills tonight. Currently just getting science to 5 i have all major mining and basic skills to 5 but need to get into more nitty gritty stuff.

Well i'll just try do some research into missiles and once i find out what they all sell for and what profit i can make. I'll post them to see if i'm on the correct lines of working out stuff.

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Niyon Miromme
#8 - 2013-04-15 10:16:57 UTC
I just did a calculation and well seems right but no profit because of my skills. If anyone could look at this and tell me if i'm correct or not it would be greatly appreciated.

So buying mins and selling Nova Cruise Missiles. http://games.chruker.dk/eve_online/item.php?type_id=806

As i dont have skills i have to do highest min count.

Iso 5 * 147=735
Mex 95 * 47.44=4506
trit 1693*5.69=9633
zyd 1 * 962 = 962

So total is 15836 isk to make 100 missiles

1 nova selles for 155 and it makes 100 so 155*100=15500

15500(selling)-15836(buying)=-336
So i'm making a loss this is not even includin cost to put on market tax etc, not even buying the BPC so is this just a really bad item or am i missing something?

Thanks

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Elena Thiesant
The Scope
Gallente Federation
#9 - 2013-04-15 10:18:09 UTC
If you don't have production efficiency at least at 4, stop manufacturing until you do. The profits at 4 are razor thin and hard to find (most items will turn a loss, not a profit). Lower than that, you're just wasting time.

You need that skill at 5 as soon as possible, you're competing with other manufacturers who do have that trained to 5, wasted material = wasted money.
Alphaphi
KASK Heavy logistics
#10 - 2013-04-15 10:20:17 UTC
Niyon Miromme wrote:
I just did a calculation and well seems right but no profit because of my skills. If anyone could look at this and tell me if i'm correct or not it would be greatly appreciated.

So buying mins and selling Nova Cruise Missiles. http://games.chruker.dk/eve_online/item.php?type_id=806

As i dont have skills i have to do highest min count.

Iso 5 * 147=735
Mex 95 * 47.44=4506
trit 1693*5.69=9633
zyd 1 * 962 = 962

So total is 15836 isk to make 100 missiles

1 nova selles for 155 and it makes 100 so 155*100=15500

15500(selling)-15836(buying)=-336
So i'm making a loss this is not even includin cost to put on market tax etc, not even buying the BPC so is this just a really bad item or am i missing something?

Thanks


you want to buy a researched BPO/BPC to reduce waste, as well have all of your production skills at IV or V
Elena Thiesant
The Scope
Gallente Federation
#11 - 2013-04-15 10:25:57 UTC  |  Edited by: Elena Thiesant
Niyon Miromme wrote:
Is this just a really bad item or am i missing something?


You're missing something. Production Efficiency 5.

At PE 5 with a ME 20 BPO, that is

Tritanium - 1,308
Mexallon - 73
Isogen - 4
Zydrine - 1

At my local trade hub's prices (sell price), that comes to:
1308 Trit at 5.37 ISK/unti = 7023.96
73 Mex at 42.00 ISK/unit = 3066.00
4 Iso at 143.3 ISK/unit = 573.20
1 Zydrine at 946.00 ISK/unit - 946.00

for a total of 11609.16 ISK per 100 missiles. Those 100 missiles sell for 19489.00, for a total profit of 7879.84 per run (ignoring usage and taxes).

These are all my local trade hub's prices.
Niyon Miromme
#12 - 2013-04-15 10:44:59 UTC
Elena Thiesant wrote:
Niyon Miromme wrote:
Is this just a really bad item or am i missing something?


You're missing something. Production Efficiency 5.

At PE 5 with a ME 20 BPO, that is

Tritanium - 1,308
Mexallon - 73
Isogen - 4
Zydrine - 1

At my local trade hub's prices (sell price), that comes to:
1308 Trit at 5.37 ISK/unti = 7023.96
73 Mex at 42.00 ISK/unit = 3066.00
4 Iso at 143.3 ISK/unit = 573.20
1 Zydrine at 946.00 ISK/unit - 946.00

for a total of 11609.16 ISK per 100 missiles. Those 100 missiles sell for 19489.00, for a total profit of 7879.84 per run (ignoring usage and taxes).

These are all my local trade hub's prices.


Ahh that's looking alot better. so 70k profite for 10 runs. Not much but would be a good start.
Well i'll just mine for the next month then , once have mabye 200-300mill stored can mabye go into this.

So if you dont mind saying what would be the main skills i need to atleast 3-4 before even starting indy work.

Also PE and ME, i keep reading these terms what do they mean?

Many thanks to replies i do appreciate this.

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Elena Thiesant
The Scope
Gallente Federation
#13 - 2013-04-15 10:49:06 UTC  |  Edited by: Elena Thiesant
Tau's guide to industry skills
https://forums.eveonline.com/default.aspx?g=posts&m=1145497#post1145497

ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing
PE - time efficiency (productivity efficiency). The property of the blueprint that affects the wasted time when manufacturing (also sometimes used to mean the skill production efficiency)

btw, did you bother to check whether the Nova cruise missile even sells in your area? Making it's one thing, but if you can't sell the item....
Niyon Miromme
#14 - 2013-04-15 11:00:32 UTC
Elena Thiesant wrote:
Tau's guide to industry skills
https://forums.eveonline.com/default.aspx?g=posts&m=1145497#post1145497

ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing
PE - time efficiency (productivity efficiency). The property of the blueprint that affects the wasted time when manufacturing (also sometimes used to mean the skill production efficiency)

btw, did you bother to check whether the Nova cruise missile even sells in your area? Making it's one thing, but if you can't sell the item....


Ahh that's a nifty wee guide there.

Wasn't checking to see if it sells, was just checking to see if my calculations were on the same line.
Tonight will look where im sitting and what missiles sell atm. Do some figures hopefully can come to some form of conclusion that i can make a profit with skills.

So i need to get ME up as fast as i can then.

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Elena Thiesant
The Scope
Gallente Federation
#15 - 2013-04-15 11:05:38 UTC
Niyon Miromme wrote:
So i need to get ME up as fast as i can then.


ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month.
Niyon Miromme
#16 - 2013-04-15 11:10:47 UTC
Elena Thiesant wrote:
Niyon Miromme wrote:
So i need to get ME up as fast as i can then.


ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month.


Ahh right and the ME is different for each blueprint, it isn't a character thing?

Btw did some calculations for mining. Solo Retreiever high sec i'm only making 5-6mill an hour is this the right amount i'm supposed to be making. I was expecting 10-20mil hour. I do understand its solo.

Thanks

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Elena Thiesant
The Scope
Gallente Federation
#17 - 2013-04-15 11:12:01 UTC
Niyon Miromme wrote:
Ahh right and the ME is different for each blueprint, it isn't a character thing?


As I said earlier...

Quote:
ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing

Niyon Miromme
#18 - 2013-04-15 11:22:58 UTC
Elena Thiesant wrote:
Niyon Miromme wrote:
Ahh right and the ME is different for each blueprint, it isn't a character thing?


As I said earlier...

Quote:
ME - material efficiency. The property of the blueprint that affects the wasted materials when manufacturing




Thank you for all the help Elena.

Now need to go figure out stuff.

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

Skorpynekomimi
#19 - 2013-04-15 11:27:28 UTC
Niyon Miromme wrote:
Elena Thiesant wrote:
Niyon Miromme wrote:
So i need to get ME up as fast as i can then.


ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month.


Ahh right and the ME is different for each blueprint, it isn't a character thing?

Btw did some calculations for mining. Solo Retreiever high sec i'm only making 5-6mill an hour is this the right amount i'm supposed to be making. I was expecting 10-20mil hour. I do understand its solo.

Thanks


Mine the right ore, refine, sell minerals on sell orders. Simples.

Economic PVP

Niyon Miromme
#20 - 2013-04-15 12:09:36 UTC
Skorpynekomimi wrote:
Niyon Miromme wrote:
Elena Thiesant wrote:
Niyon Miromme wrote:
So i need to get ME up as fast as i can then.


ME you improve by researching the blueprint or buying one that is already researched. If you don't have a POS, I suggest the latter, the research queues in highsec are often close on a month.


Ahh right and the ME is different for each blueprint, it isn't a character thing?

Btw did some calculations for mining. Solo Retreiever high sec i'm only making 5-6mill an hour is this the right amount i'm supposed to be making. I was expecting 10-20mil hour. I do understand its solo.

Thanks


Mine the right ore, refine, sell minerals on sell orders. Simples.


But if i'm in high sec and finish work at 5pm by 6pm all i have chose is veldspar pyrox and some other crappy. stuff.

So how much should i be maken in high sec with solo retreiver because i can't see how i can make much more money, even mining scordite.

[u]Don't hate me for beeing scottish, hate yourself for not beeing scottish[/u]

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