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The wreath makes me /facepalm so hard

Author
Ersahi Kir
Brutor Tribe
Minmatar Republic
#1 - 2013-04-01 21:11:45 UTC  |  Edited by: Ersahi Kir
I think my favorite thing in this game is the wreath. It's not too bad looking for an industrial, it's pretty nimble and can get around pretty quickly, but the main issue I have with it is one of the recommended certificates.

Active shield tank

So yeah, active tanks on industrials are bad because they get alpha-ed, but this one stood out on me. The reason why is that the wreath has 79 starting shield, or 98 with all level 5 skills. Even in an ideal world where people wouldn't alpha you down, every single volley you're taking is going to alpha through the shield, and a medium shield booster II will give you 90% of your shield back in one cycle.

And like most tech I industrials the wreath also has obnoxious CPU. When compared to the slot layout there's no possible way to max out the CPU without also blowing out the powergrid.

Also:
What are they going to do with the industrial tiericide?

Pretank the ships, or at least give enough fitting that you can fit a semblance of a tank on the ship with good skills?
Zenos Ebeth
Brutor Tribe
Minmatar Republic
#2 - 2013-04-01 22:49:33 UTC
tbh i think it's a same case as the micro cap boosters , no one says anything because no one ever uses them ( i honestly can't remember last time i saw a wreath.)

Bad posts are not welcome on these forums.  -CCP Falcon

Ersahi Kir
Brutor Tribe
Minmatar Republic
#3 - 2013-04-01 23:35:58 UTC
The only thing I can think of is if you need a throw away ship to move something from a hub. Whenever we want to set up a warp disruptor **** cage around a wormhole pos I would grab a wreath and put in a few mobile warp disruptors, but other than that I can't think of the last time I've used one.

Maybe tiericide will help, but I think it will only help set up roles that the tech II transport ships will capitalize on. The only useful tech I will be "the big one."
Greyhound Slarkson
Doomheim
#4 - 2013-04-02 10:05:04 UTC
I think they will go in the direction that the mining barges went.
One industrial for big tank but very little cargohold.
One industrial with small tank, medium cargohold but good warpspeed and aligntime.
One industrial with small tank, big cargo hold and medium speed and aligntime.

and then of course the t2 versions, which will likely keep their individual specialties.
One cloaky
One with inbuild warp core stabs. (maybe this one might get additional bubble immunity to actually be useful in 0.0 and w-space as an alternative to the cloaky one)
Skorpynekomimi
#5 - 2013-04-02 10:19:08 UTC
I used to use the hell out of them, but now I have a Mammoth fit for max cargo, an Orca, and a blockade runner, I really don't see the need to.
I don't really remember where I LEFT the things, either.

Economic PVP

Lili Lu
#6 - 2013-04-02 18:30:21 UTC  |  Edited by: Lili Lu
Two things:

The certificates are a feature I have never looked at or activated on any of my characters. If you can't be arsed to look up all the skill and skill descriptions and make your own decisions about what you need to fly a ship, and then what you need to fly it well, then you probably have no business playing this game. Eve went along fine before these things were introduced and does fine without even bothering with them.

It is partially for the reason you cite that I never bothered with these things. Of course one does not need or even have to have it recommended to use active shield tanking on an industrial. Slap a little buffer on it to survive the weak hi sec rat agro and then warp out. For a pvp gank the active tank is useless and for any heavier pve agro have a logi or some other ships to kill the rat.

Besides the ignorance of the dev that created that recommendation, it may have been an attempt to set you up for the wonderful active shield tanking bonus on the Prowler. You know those other ships where an active shield tank is also very useful. So useful that they gave it a bonus for active shield tanking.

So unless this same stupid racial tanking mentality has finally become a thing of the past, prepare yourself for rebalanced industrials with an even better bonus, active armor tanking. You see some of the blockade runners already have this. It has figuratively already saved over 9000 Prorators and Viators from certain death. It's a good thing the devs viewed the game and the ships in the game through the racial backstory screen. We wouldn't want them balancing the ships around a role. I mean what would the game be like if we didn't see active armor tanking Gallente BCs everywhere in combat? What if they only were good for station docking games or mythical one on one duels with honorable opponents who tell all their buddies to stay out of it?

I know I want to undock in an amarr or gallente industrial that will have few mid slots but lots of lows and a bonus to active armor tanking. That industrial should also probably have a small base cargo capacity to be fair to shield tanking races because those lows will be fitted with expanders and then the one armor repper that will keep it safe. Who would ever view this entire ship class as lows and rigs for cargo capacity and mids for prop and shield tank or defensive ewar? No, the backstory is what determines the function and fittings of ships. Smile
Aryu Sirius
Nova Prospect Enterprises
#7 - 2013-04-12 20:12:26 UTC
I don't think that in the history of Eve Forums this much attention has been given to fitting an industrial ship since Battle Badgers. I also don't think that the people who write the certificates communicate with the anyone inside the CCP company, I would be surprised if it's outsourced to India.
Barrogh Habalu
Imperial Shipment
Amarr Empire
#8 - 2013-04-12 20:18:37 UTC  |  Edited by: Barrogh Habalu
If you think it's bad, look at Transport ship bonuses, and at DST class as a whole.

CCP, however, promised to rebalance and tiericide industrials. Eventually...
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#9 - 2013-04-12 20:25:18 UTC
There's a hull tanking certificate, that should give you an idea about how seriously ccp want you to take the certificate
Marsan
#10 - 2013-04-13 02:50:48 UTC
You laugh at hull tanking until you survive a fight with 10-20% hull. Also a number of non combat ship hull tank pretty well....

Former forum cheerleader CCP, now just a grumpy small portion of the community.

Velicitia
XS Tech
#11 - 2013-04-13 13:36:19 UTC
Tsukino Stareine wrote:
There's a hull tanking certificate, that should give you an idea about how seriously ccp want you to take the certificate



Hull tanking has saved my ass a few times P

That said, it's a really bad idea.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Skurja Volpar
Rattini Tribe
Minmatar Fleet Alliance
#12 - 2013-04-13 18:08:58 UTC  |  Edited by: Skurja Volpar
Greyhound Slarkson wrote:
I think they will go in the direction that the mining barges went.
One industrial for big tank but very little cargohold.
One industrial with small tank, medium cargohold but good warpspeed and aligntime.
One industrial with small tank, big cargo hold and medium speed and aligntime.



Well this will work fine for minmatar, but your going to need 2 more roles for gallente. I reckon they should make 1 Iteron that gets progressively longer with each level of industrial skill. Those hauler chicks will go crazy for the freakishly long MkV.

And the Wreath is fine for it's job, which is, solely, moving a rifter and some junk away from the tutorial missions and being swiftly reprocessed.

edit I actualy hope indies don't get tiercided, having some pointless industrials kicking around adds a bit of depth to eve in a strange kind of way.
Ersahi Kir
Brutor Tribe
Minmatar Republic
#13 - 2013-04-13 18:12:53 UTC
Skurja Volpar wrote:
Greyhound Slarkson wrote:
I think they will go in the direction that the mining barges went.
One industrial for big tank but very little cargohold.
One industrial with small tank, medium cargohold but good warpspeed and aligntime.
One industrial with small tank, big cargo hold and medium speed and aligntime.



Well this will work fine for minmatar, but your going to need 2 more roles for gallente. I reckon they should make 1 Iteron that gets progressively longer with each level of industrial skill. Those hauler chicks will go crazy for the freakishly long MkV.

And the Wreath is fine for it's job, which is, solely, moving a rifter and some junk away from the tutorial missions and being swiftly reprocessed.


I thought they said that they're going to axe some of the iterons with tiericide. With all 5 versions becoming available to fly at industry 1 it kind of ruins the point of having 5 with increasing stats. It's hazy, but I also thought they were going to bring all races up to 3 tech I industrials.

I have no idea why I think that, so I could be waaay off.
Marcus Harikari
#14 - 2013-04-14 10:58:33 UTC
Greyhound Slarkson wrote:
I think they will go in the direction that the mining barges went.
One industrial for big tank but very little cargohold.
One industrial with small tank, medium cargohold but good warpspeed and aligntime.
One industrial with small tank, big cargo hold and medium speed and aligntime.

and then of course the t2 versions, which will likely keep their individual specialties.
One cloaky
One with inbuild warp core stabs. (maybe this one might get additional bubble immunity to actually be useful in 0.0 and w-space as an alternative to the cloaky one)

i spent a fair amount of time training for the best by far industrial - the iteron 5, and i would be quite upset if they nerfed it X
Nimrod vanHall
Van Mij Belastingvrij
#15 - 2013-04-15 20:51:02 UTC
Marcus Harikari wrote:
Greyhound Slarkson wrote:
I think they will go in the direction that the mining barges went.
One industrial for big tank but very little cargohold.
One industrial with small tank, medium cargohold but good warpspeed and aligntime.
One industrial with small tank, big cargo hold and medium speed and aligntime.

and then of course the t2 versions, which will likely keep their individual specialties.
One cloaky
One with inbuild warp core stabs. (maybe this one might get additional bubble immunity to actually be useful in 0.0 and w-space as an alternative to the cloaky one)

i spent a fair amount of time training for the best by far industrial - the iteron 5, and i would be quite upset if they nerfed it X


Prepare to get upset ♡