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Game leaver - constructive feedback

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Author
dark heartt
#21 - 2013-04-13 05:46:59 UTC
Sorry to see you go Grendel. You were really fun to fly with and I will always love you :,(
Josef Djugashvilis
#22 - 2013-04-13 06:13:44 UTC
A lot of pvp is done using frigates.

If you think it takes far too long to get decent skills to do this reasonably well, then you are right to quit Eve.

I never want anyone to quit Eve, but it is not for everyone.

This is not a signature.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#23 - 2013-04-13 06:43:41 UTC
Reiisha wrote:
Eternus8lux8lucis wrote:
I trained a character specially for FW and low sec work for over a year before I even touched him or did more than undock in a noob ship with him. Guess what? I still lose ships but I make a few kills here and there. I also still need more skills for different fleet fits and ships. Its never ending.

The key is to enjoy learning and youll lose ships more often than not. Tbh I think the hardcore PvP mode gamer is the hardest hit by the way Eve is early on. In some cases the optimal pathway to PvP isnt to dive right in, well solo at least, but to build a base of PvE and other game mechanics knowledge in the time it takes to train the necessary skills.

Now non-solo? Entirely different animal. Find a few friends and youll be killing things nicely. But to expect, off the bat, to experience great success solo without the requisite L5 skills and in depth knowledge of the game isnt imo realistic. Id suggest you find a few friends to fly with early on, 2 or 3, is all youll need to start getting in on the action. But thats tough to find people that will want you to fly with them and help you out.

But hey thats life and I guess youve made your decision already. Good luck.


Learning skills is just a part of it. If you want to get good you actually need to play.

Unlike other MMO's, having everything at level 5 on your character sheet doesn't automatically make you better.

If you never undock, never actually fight over 5 years, you'll lose every single time to a 1 month newbie who actually did play.

My point was that you can do this for quite some time and have L5 skills and still lose. That its not all about the skill points, and that at some point you need to get in there. Not sure why that didnt come out clearer to you.


With this character I knew exactly what I was getting into and so I built him exclusively for low sec and FW. I joined an 8 year old in game friend of mine so we could fly together again like when we first started out. But what I more wanted to show was that early on he will need friends to learn from and help him out in what hes doing rather than trying most things solo.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Daisai
Daisai Investments.
#24 - 2013-04-13 06:44:28 UTC
Ai Shun wrote:
Daisai wrote:
Because everyone can spend 10bil isk on buying a character after 1 month of playing without buying loads of plexes.


It's a good thing EVE is a game about making choices with real consequences. If, after 1 month, a person needs a character worth 10 billion ISK (That is roughly what - 16 or 18 months of subscription time?) then they should expect to pay a good price for that.

I looked at my Minmatar FW combat pilot. Sitting at just over 20 million skillpoints with +4 implants, positive wallet, etc. and skills spread like this:

Skill Breakdown
Combat: 99.09% (Price per mil: 248.86)

PvP: 86.08% (Price per mil: 232.53)
PvE: 13.01% (Price per mil: 140.77)

Caldari: 0.94% (Price per mil: 166.70)
Gallente: 11.76% (Price per mil: 175.75)
Amarr: 0.00% (Price per mil: 165.91)
Minmatar: 86.39% (Price per mil: 238.23)

Industry: 0.91% (Price per mil: 126.14)

Mining/Hauling: 0.91% (Price per mil: 126.14)
Research/Manufacturing: 0.00% (Price per mil: 84.09)
Trade: 0.00% (Price per mil: 84.09)
Planetary Interaction: 0.00% (Price per mil: 84.09)

Total value was estimated at 4.2 billion. Add another billion in flyable assets; mostly Hurricanes, Thrashers and Rifters with Tech II fittings. Which is really not that expensive and is a fairly capable pilot already who can fly up to Battleships reasonably competently (With Gallente + Minmatar Battleship to IV) Yes, there are more inflated prices but that seems reasonable, doesn't it?

My point? If you need a character with 40+ million skillpoints after 1 month you can afford and should be willing to pay the price for it. That's the trade-off in EVE online.


DelBoy Trades wrote:
Daisai wrote:
Doc Fury wrote:
The Character Bazaar offers the impatient an official shortcut.

Keep in mind, simply because you are suddenly able to access mature content, does not mean you will be ready for it.



Because everyone can spend 10bil isk on buying a character after 1 month of playing without buying loads of plexes.

So CCP should give you a high SP toon for free? I don't understand what everyone is whining about, you're knew to the game, you start by picking up dogshit and progress your way up, like everyone else did. If you don't have the patience for it....no one cares, pick a new game.



It seems that reading is difficult for some people and understanding what you are reading is the of course not something you can expect from these people.

To the first poster, the number of 10bil was a figure of speech the price you spend on a character also depends on what you plan to do.

To the 2nd poster, for you i suggest you learn to read.
Im not new to this game i am not whining and i did not say ccp should give free high sp characters for free.
All 3 things you just posted show you cant understand what you read, i could ofc try to explain again for in a more childish way of what i ment.
But then again, thats effort and not worth it.
DelBoy Trades
Trotter Independent Traders.
Stealth Alliance
#25 - 2013-04-13 07:07:29 UTC
Daisai wrote:
Absolute garbage

For someone who speak so condescendingly about illiteracy, your spelling is extremely poor, glass houses, hypocrisy, pot-kettle black etc etc.

In response to whatever nonsense that was you just wrote, you said
Quote:
"Because everyone can spend 10bil isk on buying a character after 1 month of playing without buying loads of plexes."
as if that were CCP or the game mechanics fault. Why should a new player feel so entitled to a high SP character without forking out a load of plexes? You say it as if it a newbies god given right to get a decent pilot without spending a dime. I think you should learn to read and structure coherent thoughts before you post any further.

Damn nature, you scary!

Ghazu
#26 - 2013-04-13 07:50:37 UTC
Drunken Bum wrote:
Spare some change?

/dance for me babay

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Radamant Nemess
Fusion Enterprises Ltd
#27 - 2013-04-13 08:57:15 UTC
Agree with OP - skills do take incredible time to complete to some usefulness. And directing new players to character bazaar is simply hypocrisy at least.

i can fail at any speed you like

DelBoy Trades
Trotter Independent Traders.
Stealth Alliance
#28 - 2013-04-13 09:01:44 UTC
Radamant Nemess wrote:
Agree with OP - skills do take incredible time to complete to some usefulness. And directing new players to character bazaar is simply hypocrisy at least.

Why should new players bypass what dozens and dozens of thousands of us have been through, training for years and years. If they don't have the patience or attention span for it, they are welcome to play another game. I see no need to clog the forums with these 'gimme gimme gimme' threads, you're not getting any free SP from CCP whilst any proper players are still interested in the game.

Damn nature, you scary!

Spondoo Lix
University of Caille
Gallente Federation
#29 - 2013-04-13 09:37:07 UTC
Even a low-skilled player can be incredibly useful when working in a group.

My main can't PvP to save her life, yet she can do basic scanning, and so is very handy at finding wormholes, sitting on the the hole spamming d-scan and keeping her eyes open while the rest of the crew run a couple of anoms and huff all the Ladar sites.

I made more isk last night in 4 hours doing that than I would in 3 or 4 nights of running low-level missions.

TL-DR: All characters can be useful from day 1, with a little organization between players.

Rukia Shiina
Nocturnal Romance
Cynosural Field Theory.
#30 - 2013-04-13 09:39:06 UTC
No Grinding Is why I play, I work 6 days a week I don't have the time for Grinding.
Brooks Puuntai
Solar Nexus.
#31 - 2013-04-13 09:57:16 UTC  |  Edited by: Brooks Puuntai
Spondoo Lix wrote:
Even a low-skilled player can be incredibly useful when working in a group.

My main can't PvP to save her life, yet she can do basic scanning, and so is very handy at finding wormholes, sitting on the the hole spamming d-scan and keeping her eyes open while the rest of the crew run a couple of anoms and huff all the Ladar sites.

I made more isk last night in 4 hours doing that than I would in 3 or 4 nights of running low-level missions.

TL-DR: All characters can be useful from day 1, with a little organization between players.



Telling a new player to sit on a gate/WH spamming a button, isn't really a good selling point for getting people into the game.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Spondoo Lix
University of Caille
Gallente Federation
#32 - 2013-04-13 10:01:28 UTC  |  Edited by: Spondoo Lix
Brooks Puuntai wrote:


Telling a new player to sit on a gate/WH spamming a button, isn't really a good selling point for getting people into the game.


Maybe - I see it rather as: I can be useful to my team, possibly save their lives, make lots of money, all without having to run mind-numbing level 1 and 2 missions until I have a couple of million SP.

Plus....I volunteered.....no telling me to do it involved :)
Brooks Puuntai
Solar Nexus.
#33 - 2013-04-13 10:16:29 UTC
Spondoo Lix wrote:


Maybe - I see it rather as: I can be useful to my team, possibly save their lives, make lots of money, all without having to run mind-numbing level 1 and 2 missions until I have a couple of million SP.

Plus....I volunteered.....no telling me to do it involved :)


Don't get me wrong, if you enjoy doing it then all power to you. However running l1-l2s and spamming a button sounds equally mind-numbing.

Really CCP needs to revert back to the starting professions and 900k-1m SP . Allowing new players to get into the game quicker, and not having to waste time with crap skills early on. The current system only favors alts.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Ai Shun
#34 - 2013-04-13 10:24:22 UTC
Daisai wrote:
To the first poster, the number of 10bil was a figure of speech the price you spend on a character also depends on what you plan to do.


And does that mean that there is no cost to bypassing training for yourself? No, not really. Not quite sure what the argumentative and rude tone is for mate; it's not necessary when we're having a civil discussion.
Mayhaw Morgan
State War Academy
Caldari State
#35 - 2013-04-13 12:21:56 UTC  |  Edited by: Mayhaw Morgan
What I think a lot of you posters are missing is that he's only been playing a month. He doesn't CARE about EVE the way some of you, with years invested into the game, do. The game has to offer him something. That's why he pays for it. If all he gets is his ass kicked, he has no reason to continue playing. To suggest that he pay for several months and just log in to update his skill queue is not something that will make any sense to a new player, not one that is interested in actually playing the game. Not everyone wants to sit and fantasize about killing others in a video game for 3 or 4 months while their character is cooking. You might as well be suggesting he go pay for phone service but not make any phone calls.

Those of you who would suggest that he has to go through the same stage of impotence that everyone else had to go through are missing the fact that the game isn't the same as it used to be. When many of you started, there weren't any 100 million skillpoint players. There weren't hordes of Tech II and Tech III ships. There wasn't the same level of refinement to the gameplay. Jumping in a Rifter and flying into low sec is just one style of play, and honestly, that just won't get it done, anymore, no matter how many fluke scenarios you reference where some Ibis killed an AFK Machariel.

We all know that new players have to make trade-offs, but really, what trade-offs do older players have to make? Isn't the whole leveling aspect of MMOs exactly the acquisition of advantage over other players? In other MMOs the price of leveling is effort, but in EVE, it is time, and as EVE goes on, that price for new players just gets higher and higher.
Polaris Sagan
Doomheim
#36 - 2013-04-13 12:22:46 UTC
It's a shame to see anyone leave EVE really. But if its not for you then unfortunately, youre not going to start liking it any time soon. I would have stuck around until Oddessy but its upto you...

One question... Can I have your stuff? Big smile
Vaju Enki
Secular Wisdom
#37 - 2013-04-13 12:35:28 UTC
If you want instant gratification, go stimulate your genitals. EvE is Hard, deal with it.

The Tears Must Flow

ISD Cyberdyne
ISD Community Communications Liaisons
ISD Alliance
#38 - 2013-04-13 13:15:36 UTC
Quote:
2. Be respectful toward others at all times.

The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.

5. Trolling is prohibited.

Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.


Please remember to adhere to the forum rules. Be polite. Thank you.

ISD Cyberdyne

Lieutenant Commander

Community Communication Liaisons (CCLs)

Interstellar Services Department

ISD Cyberdyne
ISD Community Communications Liaisons
ISD Alliance
#39 - 2013-04-13 13:17:59 UTC
Quote:
3. Ranting is prohibited.

A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.


Thread locked.

ISD Cyberdyne

Lieutenant Commander

Community Communication Liaisons (CCLs)

Interstellar Services Department

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