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Player Features and Ideas Discussion

 
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[Odyssey] Navy Battlecruisers

First post First post
Author
Zippoface
Minds of Murderers
OnlyHoles
#281 - 2013-04-12 06:52:08 UTC
One of the few things I like about navy ships is that they often have a larger drone bay, but these ones don't.

I'd like to see the Brutix and Harbinger with a +50% sized drone bay, & cane and drake with +100%. That way we can bring both ecm and dmg drones.

Also I would like to tip in on the pirate BC. Giiiiiiief!

\Zippo
Shpenat
Ironman Inc.
Transgress
#282 - 2013-04-12 10:43:20 UTC
Powers Sa wrote:
"In YC 115, after much heated discussion, CONCORD issued a decree stating the Hurricane-Class Battlecruiser was far too effective to stay under its current technological label, and demanded the Minmatar Republic to either cease production or sort it as a more technologically advanced craft. The Tribal Council grudgingly complied by releasing a simplified version of the Hurricane, then quickly exploited a loophole in the legislation and began using the original overpowered hull as part of its active fleet force. And that is how, after a new paint coat and renaming fees that the Hurricane Fleet Issue came to be."

Listen, I get bans for calling devs lazy ****-heels, but coooooome ooooooooooooooooonnnn. You're baiting me here.

You guys are literally trolling us. Take our old ships away via nerf, bring them back at 3-4x the price and go v0v.

CCP I'll keep paying you money, but pls stop. stop. pls.

They better have sweet paint jobs. I'm serious.

Ytterbium pls.


Did you actually check the full stats. It is quite different from the old cane. Old cane did not have battleship class tank.
Solhild
Doomheim
#283 - 2013-04-12 10:51:24 UTC
A lot of people commenting on high LP cost of these.

It may be that LP for navy BS's will rise to be in line with this which would make sense from an isk risk/reward sense - time to start bulk buying navy BS's Roll
Seishi Maru
doMAL S.A.
#284 - 2013-04-12 11:07:24 UTC
Solhild wrote:
A lot of people commenting on high LP cost of these.

It may be that LP for navy BS's will rise to be in line with this which would make sense from an isk risk/reward sense - time to start bulk buying navy BS's Roll




LP stores need a complete revamp. oN all things
Tub Chil
Deep Core Mining Inc.
Caldari State
#285 - 2013-04-12 11:41:23 UTC
it's very sad that navy drake does less damage than T1 drake
And fitting it is very hard.

Buhhdust Princess
Mind Games.
Suddenly Spaceships.
#286 - 2013-04-12 11:49:46 UTC
Autonomous Monster wrote:
Buhhdust Princess wrote:
Serpentis Myrmidon


Seems unlikely to me. Serp boats are all blasterboats.


The model already exists, as does the Blood Raider Prophecy. They just haven't put them in to game yet

Tbh, I'm imagining a Myrmidon, with a Web velocity factor bonus and 7.5% RoF for Drones and Blasters, with 6 Blaster slots and a little more PG. And ofc, an awesome paint job.
Jonas Sukarala
Deep Core Mining Inc.
Caldari State
#287 - 2013-04-12 11:56:46 UTC
Zippoface wrote:
One of the few things I like about navy ships is that they often have a larger drone bay, but these ones don't.
\Zippo


True but they do have an absurd battleship tank... go figure

'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?  ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high

Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#288 - 2013-04-12 12:10:31 UTC
Tub Chil wrote:
it's very sad that navy drake does less damage than T1 drake
And fitting it is very hard.



The only thing it does less dps with is kinetic dmg, with all other dmg types it will do more. As for the fitting issue, Fit 1 LSE instead of 2 and you should be just fine.
Johnson Oramara
Science and Trade Institute
Caldari State
#289 - 2013-04-12 12:35:18 UTC
I can't help but feel that the t1 ships were intentionally crippled just to get room for these and get us wasting even more isk.

What is the point of limiting the t1 drake to ONLY deal kinetic damage (before it was reduced but still viable) and then introduce faction version of it with weaker tank and dps but Attention i get to actually select my damage type that should be one of the base strenghts of the weapon system, and i'm degraded to only bully frigs and cruisers while the other bc's can fight as equals.
Arya Greywolf
Deep Core Mining Inc.
Caldari State
#290 - 2013-04-12 14:21:25 UTC
2 very important things that I don't get -- please look at and change.

1) Cap issues with the Harby now that it has tracking (which is AWESOME) but you did not give it anymore Cap or cap recharge (unless I missed something)

2) Slot additions for Navy Brutix and Navy Harby. Why does the Brutix get the 7th low and the Harby get a 5th mid? Please explain? I think MANY people here have properly pointed out that it makes more sense to give the Brutix the extra mid and the Harby a 7th low.

I don't get why Gallente all of the sudden are getting the favorable low slot layout.
Nagarythe Tinurandir
Einheit X-6
#291 - 2013-04-12 14:37:34 UTC
Arya Greywolf wrote:


2) Slot additions for Navy Brutix and Navy Harby. Why does the Brutix get the 7th low and the Harby get a 5th mid? Please explain? I think MANY people here have properly pointed out that it makes more sense to give the Brutix the extra mid and the Harby a 7th low.

I don't get why Gallente all of the sudden are getting the favorable low slot layout.


don't you think a mid slots helps a harbinger without cap-bonus more? you can fit a cap booster and still have full tackle'n'prop plus one utility med slot (eccm or tracking computer for optimal or even more tracking) or you could even shield tank it and use all those low slots for dmg'n'stuff.
Buhhdust Princess
Mind Games.
Suddenly Spaceships.
#292 - 2013-04-12 15:45:30 UTC
Nagarythe Tinurandir wrote:
Arya Greywolf wrote:


2) Slot additions for Navy Brutix and Navy Harby. Why does the Brutix get the 7th low and the Harby get a 5th mid? Please explain? I think MANY people here have properly pointed out that it makes more sense to give the Brutix the extra mid and the Harby a 7th low.

I don't get why Gallente all of the sudden are getting the favorable low slot layout.


don't you think a mid slots helps a harbinger without cap-bonus more? you can fit a cap booster and still have full tackle'n'prop plus one utility med slot (eccm or tracking computer for optimal or even more tracking) or you could even shield tank it and use all those low slots for dmg'n'stuff.


The idea of a navy BC is supposed to be a BC that has been adapted to the use of the said navy/fleet. All of them have had that, but clearly the Amarrians want all their ships to be terrible. Having that many lows on a navy harbinger seems a little underwhelming, even lore wise.
Cougar Virpio
Caldari Provisions
Caldari State
#293 - 2013-04-12 16:07:23 UTC
Oh yay Navy Drake

*lookingatthestats*

WTF?

Less dps and less tank for 3+ times the price? Its to be expected that Navy Variants are less costeffective, but normaly they are at least much better.
Veshta Yoshida
PIE Inc.
Khimi Harar
#294 - 2013-04-12 16:10:06 UTC  |  Edited by: Veshta Yoshida
Buhhdust Princess wrote:
The idea of a navy BC is supposed to be a BC that has been adapted to the use of the said navy/fleet. All of them have had that, but clearly the Amarrians want all their ships to be terrible. Having that many lows on a navy harbinger seems a little underwhelming, even lore wise.

Lore died when they dismantled the backstory dept. .. they are technically free to do whatever they want and can justify it easily enough by expunging any infringing documents. Now if only we could get word on what will happen with lasers in future or have the ships that loses the cap bonus get appropriate cap. Smile

With five mids you open up for viable 'lol-nano' fits or what I think will happen, insanely dangerous eWar porcupines .. tracking combined with enough mids-slots to prevent the enemy from even getting into the fight negates any need for a 'proper' tank.

Now if only we can get them to give the new Geddon that 5th mid as well, Amarr will once again rule the skies (albeit by abusing properties/effects not of their own Smile)
X Gallentius
Black Eagle1
#295 - 2013-04-12 16:40:57 UTC
Arya Greywolf wrote:


2) Slot additions for Navy Brutix and Navy Harby. Why does the Brutix get the 7th low and the Harby get a 5th mid? Please explain? I think MANY people here have properly pointed out that it makes more sense to give the Brutix the extra mid and the Harby a 7th low.

I think they did it because Gallente pilots already know that an extra midslot is better than an extra low for these ships. Be happy you have an extra midslot for more solo-ish activities.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#296 - 2013-04-12 17:26:51 UTC  |  Edited by: Garviel Tarrant
I don't mind the cane/harb/brutix as they all perform their roll significantly better than the vanilla one can

the drake however.. Well its about as powerful as the old podla drake... and barely better than the current one.. for 200 mill.



Now i'm not exactly known for championing Caldari here but its trying to be an oversized Caracal but.. Well its slow as ****, has terrible dps (Yes i know it can use rage to get a bit more because of the bonus but meh) and compared to the other navy bcs at least, a mediocre tank.


EDIT: also the harby gets the extra mid instead of the brutix because it needs it more.

BYDI recruitment closed-ish

Mortalitas Domnus
Imperial Shipment
Amarr Empire
#297 - 2013-04-12 18:19:08 UTC
Well... This pisses me off. They removed a high slot from the cane without giving it any extra bonuses, ruining everyone's day, so that they could give it back for the faction version. Maybe if it actually had some distinct advantages other than the high slot, it would be worth the cost, but this thing is just.... well to honest just f***ing terrible.
Tub Chil
Deep Core Mining Inc.
Caldari State
#298 - 2013-04-12 18:23:51 UTC  |  Edited by: Tub Chil
Askulf Joringer wrote:
Tub Chil wrote:
it's very sad that navy drake does less damage than T1 drake
And fitting it is very hard.



The only thing it does less dps with is kinetic dmg, with all other dmg types it will do more. As for the fitting issue, Fit 1 LSE instead of 2 and you should be just fine.

specific fits and modules are not important here

after fitting full rack of missiles navy drake has left: (all V skills)
CPU-357 CPU
PG -344

while drake:
cpu-377.5
PG-433

150mil+ faction ship is harder to fit than it's T1 variant.

damage selection is a good thing, but pvp ships omni tank anyway, so damage selection is not always an advantage against raw DPS
Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#299 - 2013-04-12 18:24:42 UTC
X Gallentius wrote:
Arya Greywolf wrote:


2) Slot additions for Navy Brutix and Navy Harby. Why does the Brutix get the 7th low and the Harby get a 5th mid? Please explain? I think MANY people here have properly pointed out that it makes more sense to give the Brutix the extra mid and the Harby a 7th low.

I think they did it because Gallente pilots already know that an extra midslot is better than an extra low for these ships. Be happy you have an extra midslot for more solo-ish activities.


To be fair, a 7-5-6 slot layout on the brutix would probably be a bit over the top. Holy quad mids, + a second web. Combine that with the tracking bonus and the inevitable 80k+ ehp it will have and you have ship that can out brawl most any bc, dictate range within 12-13km, and completely pwn just about any frig. The ship would essentially be a Giant dual web armor rax with far more dps, ehp, and cap. Only downside is that it would be a bit more sluggish.

While I relish in the idea of the 7-5-6 navy brutix, it simply would be a bit over the top.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#300 - 2013-04-13 01:45:57 UTC
while i do agree that gallente shouldnt have more lows than amarr, the 5th mid is THE standard these days, litterly until jamming all together is reworked and EC-300's are no longer OP as ****. that 5th mid will ALWAYS be a ECCM. and the other 4 will be full tackle prop and injector.

Do not take this mid away, if i was an amarr engineer trying to make my fleet better than the minmatar, i would add this 5th mid, the harbinger already tanks a load, giving it the extra 30 seconds of GUN dps, will do better than being jammed by every single EC-300 out there.

Amarr Militia Representative - A jar of nitro