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Interested in FW war

Author
Georgia Aguilar
Brutor Tribe
Minmatar Republic
#1 - 2013-04-11 05:28:46 UTC
I am interested in FW war. Would consider either Minmatar (hey, that's my peeps), or Caldari (well, I do like the underdog sometimes). Very good frig/cruiser/BC skills (most races to 4 or 5; sm. and med weapon systems all to 5, good leadership and warfare link skills).

My interest is getting into some fun fights and earn some LPs on the side to pay for this little adventure. Anyone be able to point me into the right direction?

G.
Fredfredbug4
The Scope
Gallente Federation
#2 - 2013-04-11 05:32:52 UTC
Well, the faction you chose to go with in FW doesn't really matter all that much apart from Roleplay and training reasons.

I personally don't do faction warfare, but like what a lot of things come down to in EVE, you're experience will be a lot better in a good corp.

Simply look for FW corporations in this section of the forums, or create your own thread, explain yourself a bit and FW corps will contact you if they are interested.

https://forums.eveonline.com/default.aspx?g=topics&f=265

There you go, enjoy!

Watch_ Fred Fred Frederation_ and stop [u]cryptozoologist[/u]! Fight against the brutal genocide of fictional creatures across New Eden! Is that a metaphor? Probably not, but the fru-fru- people will sure love it!

IbanezLaney
The Church of Awesome
#3 - 2013-04-11 06:38:21 UTC
Georgia Aguilar wrote:
I am interested in FW war. Would consider either Minmatar (hey, that's my peeps), or Caldari (well, I do like the underdog sometimes). Very good frig/cruiser/BC skills (most races to 4 or 5; sm. and med weapon systems all to 5, good leadership and warfare link skills).

My interest is getting into some fun fights and earn some LPs on the side to pay for this little adventure. Anyone be able to point me into the right direction?

G.



I forgive you for suggesting the Minmatar are people.

According to Gallente propaganda - We are one of the main Caldari Alliances.


Send in an application to any of our Alliances corps if you want.
Anva Dante
Bunch of Noobs Logistics
#4 - 2013-04-11 10:02:50 UTC
Seems Mini's are at T4 and Caldari are at T1... you may as well go Mini (T1 is utter rubbish).
Super Chair
Project Cerberus
Templis CALSF
#5 - 2013-04-11 10:04:59 UTC
You might as well join the caldari since you won't get fights as minmatar unless to move to caldari space to fight the caldari Big smile (Also note we caldari are honorable internet spaceship pilots and never blob Big smile)
Colt Blackhawk
Doomheim
#6 - 2013-04-11 11:01:08 UTC  |  Edited by: Colt Blackhawk
Quote:
You might as well join the caldari since you won't get fights as minmatar unless to move to caldari space to fight the caldari (Also note we caldari are honorable internet spaceship pilots and never blob )


?



Well. I was in amarr mili for 9 months and went to calmil now.
You will get more fights in amarr/minnie. But it is also more big scale warfare. More blobbing, more ogb, more big fleets.
Both have staging systems where the sh... is boiling.
Amarr minnie have Kamela/Kourm, Cal/Gal have Nenn/En.
Nenn/En is something like Kam/Kourm but on small scale. On the other side you will get the better fights in Cal/Gal.
So: Amarr/Minnie more fights and somehow more brutal (plus forget 1vs1) but Cal/Gal better quality of fights.
Especially because the gals don´t run away like the minnies when they see "oh it might be a fair fight".
There seems also to be much more hate between the minnies and the amarr while cals and gals sometimes even welp sth to get simply a good fight. Unthinkable for minmatar mili members.
When I left the amarrians were even sometimes able to outblob the minnies. Crazy.
If you prefer big fleet stuff go amarr/minnie. But if you prefer that your piloting skill counts instead of being in big fleets and pressing F1 then go cal/gal.
http://www.youtube.com/watch?v=AGHi_raDnCE typical for amarr/minnie wz. I know that voice... Mnemic was fc I bet.

Edit: **** I am with my hauling alt in Kam. Feels like home :(

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Meditril
Hoplite Brigade
Ushra'Khan
#7 - 2013-04-11 13:22:18 UTC
Simple answer to your question: Join T.R.I.A.D.
We do small scale fun-PVP and we do FW the easy way. No pressure, no commandmend. Do what you want and join our fleet operations if and whenever you like.
Muad 'dib
State War Academy
Caldari State
#8 - 2013-04-11 14:31:01 UTC  |  Edited by: Muad 'dib
Tri-hard Triad are okay but they do tend to form OTT gangs often.

nice bunch though for sure.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Ginger Barbarella
#9 - 2013-04-11 17:12:30 UTC
Go Amarr for a while; make a Minnie hi sec system like Hek or Uttindar your home system. run offensive plexes in empty Minnie space, make LP. When you get bored of the fail Amarr fleets (if you choose to fly with them), come on over to Minmatar and have some fun. Pirate

The other two factions are just loud-mouthed blobby bores... Amarr for quick and easy LP, Minnie for fun.

"Blow it all on Quafe and strippers." --- Sorlac

Colt Blackhawk
Doomheim
#10 - 2013-04-11 17:22:54 UTC  |  Edited by: Colt Blackhawk
Quote:
Go Amarr for a while; make a Minnie hi sec system like Hek or Uttindar your home system. run offensive plexes in empty Minnie space, make LP. When you get bored of the fail Amarr fleets (if you choose to fly with them), come on over to Minmatar and have some fun.

The other two factions are just loud-mouthed blobby bores... Amarr for quick and easy LP, Minnie for fun.


Have seldom read so much c..p at once^^
1.) Farming for amarr is almost never very profitable.
2.) You can´t make a minnie system a home system if you are amarr because you can´t dock there.
3.) Amarr fleets are awesome. Fleet with Mnemic and you will have after 2h sth around 20km with 3b killed in total.
4.) You surely don´t have fun in minnie militia if you don´t join the "I have a 2b pod and 3 ogb alts"-club.
5.) The gal/cal fw zone will give you far better fights than the amarr/min fw zone. Simply because min mili is the only one mili not wanting pew but simply defending crazy amounts of isk. They are completely risk averse and will run from every fight where they aren´t 95% sure that they pwn their enemy without losses (never will forget when 10 minnies in frigs and dessies ran from Azbugas gila although there were maybe 2 amarrs in sys^^).
In comparison to the gals the minnies are the forest gump of eve.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Apelacja
Sad Najwyzszy
#11 - 2013-04-11 22:49:08 UTC  |  Edited by: Apelacja
each militia says the same about enemy militia ;). Create 3 alts and put one alt in each militia, so u will see the sheet.

If it`s about action i can`t resist feeling that gallente/caldari space is more pvp oriented.

About pods...i see more often amarr 2b pods then farmatars ;).

Just my 2 cents
chatgris
Quantum Cats Syndicate
Of Essence
#12 - 2013-04-11 23:16:48 UTC
Colt Blackhawk wrote:
Quote:
Go Amarr for a while; make a Minnie hi sec system like Hek or Uttindar your home system. run offensive plexes in empty Minnie space, make LP. When you get bored of the fail Amarr fleets (if you choose to fly with them), come on over to Minmatar and have some fun.

The other two factions are just loud-mouthed blobby bores... Amarr for quick and easy LP, Minnie for fun.


Have seldom read so much c..p at once^^

2.) You can´t make a minnie system a home system if you are amarr because you can´t dock there.


You can in high sec.
Colt Blackhawk
Doomheim
#13 - 2013-04-12 09:48:01 UTC
chatgris wrote:
Colt Blackhawk wrote:
Quote:
Go Amarr for a while; make a Minnie hi sec system like Hek or Uttindar your home system. run offensive plexes in empty Minnie space, make LP. When you get bored of the fail Amarr fleets (if you choose to fly with them), come on over to Minmatar and have some fun.

The other two factions are just loud-mouthed blobby bores... Amarr for quick and easy LP, Minnie for fun.


Have seldom read so much c..p at once^^

2.) You can´t make a minnie system a home system if you are amarr because you can´t dock there.


You can in high sec.


Sorry.
Almost forgot what highsec is/was.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

Bad Messenger
Rehabilitation Clinic
#14 - 2013-04-12 12:14:59 UTC
Caldari has never been underdog so better to join Amarr for that reason.
Alexandra Vyvourant
State War Academy
Caldari State
#15 - 2013-04-13 03:46:34 UTC  |  Edited by: Alexandra Vyvourant
don't be foolish, join minmatar like most people.

you'll average t3-t4 lp payouts most of the year. the lp store is significantly better. the explorations sites are significatnly easier. even the missions are easier.

in amarr everything is harder. you might get more fights because there are so few of them... but that just means you'll need more cash.

and cash favors the minnies almost always, by a lot.
Cearain
Plus 10 NV
#16 - 2013-04-13 21:09:39 UTC  |  Edited by: Cearain
Colt Blackhawk wrote:
Quote:
You might as well join the caldari since you won't get fights as minmatar unless to move to caldari space to fight the caldari (Also note we caldari are honorable internet spaceship pilots and never blob )


?



Well. I was in amarr mili for 9 months and went to calmil now.
You will get more fights in amarr/minnie. But it is also more big scale warfare. More blobbing, more ogb, more big fleets.
Both have staging systems where the sh... is boiling.
Amarr minnie have Kamela/Kourm, Cal/Gal have Nenn/En.
Nenn/En is something like Kam/Kourm but on small scale. On the other side you will get the better fights in Cal/Gal.
So: Amarr/Minnie more fights and somehow more brutal (plus forget 1vs1) but Cal/Gal better quality of fights.
Especially because the gals don´t run away like the minnies when they see "oh it might be a fair fight".
There seems also to be much more hate between the minnies and the amarr while cals and gals sometimes even welp sth to get simply a good fight. Unthinkable for minmatar mili members.
When I left the amarrians were even sometimes able to outblob the minnies. Crazy.
If you prefer big fleet stuff go amarr/minnie. But if you prefer that your piloting skill counts instead of being in big fleets and pressing F1 then go cal/gal.
http://www.youtube.com/watch?v=AGHi_raDnCE typical for amarr/minnie wz. I know that voice... Mnemic was fc I bet.

Edit: **** I am with my hauling alt in Kam. Feels like home :(



I have to say I don't know what you mean. I have been getting a decent number of solo fights from minmatar and amarr. (@100 solo kills per month.) Triad likes their loki boosted kiting frigates and gate camps up in eszur, but that is what they have always done. Beyond that there are lots of good fights for solo pvpers. Maybe not 1v1 but 1 dessie versus 2 t1 frigates are ok too.

Really the zones are about the same. Gallente gate camp more than any other militia I have seen, but beyond that they are all about the same. Expect blobs and boosters if you are in the main systems.

If you want to look at actual data, amarr pretty much always has the most kills per pilot. If your looking for good fights in fw plexes I recomend staying out of the fw all together so you are not blue to 35% of the people in plexes. Keep an alt in fw if you need to make lp on the side.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Ginger Barbarella
#17 - 2013-04-16 15:34:46 UTC
Colt Blackhawk wrote:
Quote:
Go Amarr for a while; make a Minnie hi sec system like Hek or Uttindar your home system. run offensive plexes in empty Minnie space, make LP. When you get bored of the fail Amarr fleets (if you choose to fly with them), come on over to Minmatar and have some fun.

The other two factions are just loud-mouthed blobby bores... Amarr for quick and easy LP, Minnie for fun.


Have seldom read so much c..p at once^^
1.) Farming for amarr is almost never very profitable.
2.) You can´t make a minnie system a home system if you are amarr because you can´t dock there.
3.) Amarr fleets are awesome. Fleet with Mnemic and you will have after 2h sth around 20km with 3b killed in total.
4.) You surely don´t have fun in minnie militia if you don´t join the "I have a 2b pod and 3 ogb alts"-club.
5.) The gal/cal fw zone will give you far better fights than the amarr/min fw zone. Simply because min mili is the only one mili not wanting pew but simply defending crazy amounts of isk. They are completely risk averse and will run from every fight where they aren´t 95% sure that they pwn their enemy without losses (never will forget when 10 minnies in frigs and dessies ran from Azbugas gila although there were maybe 2 amarrs in sys^^).
In comparison to the gals the minnies are the forest gump of eve.



Where to start... :)

1. People come to FW for fight, and not to optimize their isk take. If they want that, then they need to do L4's and L5's. FW missions and plexing is NOT the fastest way to make isk.
2. Did I say ONE WORD about home in Minnie-held low sec?? lrn2read... Hek and Uttindar, as I specifically noted, are high sec. My Amarr FW toon has a home in Minnie HIGH SEC, which I specifically mentioned in my post.
3. All of the Amarr fleets I've been part of have been boring roams with the occassional plex thrown in for 1/10th the LP payout. Amarr, just like every other faction, has the whole childish "spai!" thing happening, and I don't come to EveO to play with children that haven't done their schoolwork before sitting down at mommy's 'puter.
4. Minnie FW has been and continues to be my FW home for YEARS. I have a lot of fun in it, as I've posted a lot in the past. You clearly don't have a friggin' clue what you're talking about.
5. If your only agrument is to scream about the Minnie failings while conveniently forgetting that Amarr did the same damn thing, you basically invalidate your entire post.

I've been in all four militias. Amarr is easy because of all the empty Minnie systems (don't give a crap why), and Minmatar is fun because of the people and the fights (and I don't mean the station campers in Rens and Hek). I chalk up a LOT more LP in Amarr militia to convert to cash, but I have the most fun in the Minnie. Gallente was always a joke to me, and my time in Caldari was boring as hell. I still have a bunch of ships sitting out near Enaluri that I'll probably never even retrieve.

Your mileage may vary. And I really don't care.

"Blow it all on Quafe and strippers." --- Sorlac

Colt Blackhawk
Doomheim
#18 - 2013-04-18 05:12:31 UTC  |  Edited by: Colt Blackhawk
Quote:
Caldari has never been underdog so better to join Amarr for that reason.


Well, actually they are uber underdog and prolly the weakest militia out there. Even the gals make jokes that they shouldn´t have taken Enaluri because they have no fights now.
Gal fleets visited us sometimes or even fleeted with minnies when I was in amarr militia and we always wondered why they were so bad. Well truth is they weren´t bad enough for calmil :(
By the way gals: Some more Thorax+Exqueror fleets on Kourm gate in Kam please :D . We had a lot of fun the last time you fleeted with the minnies.

[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.

YoYoMommy
Dreddit
Test Alliance Please Ignore
#19 - 2013-04-18 22:59:45 UTC
The Caldari Militia has recently lost a major system and is currently getting ready for their next offence from what i hear so maybe join there if you want to see more offencive action than defencive. Before that happened, the Cal Mil had taken over 50% of the systems back after Gal took them all a few months back. Currently, the warzone has become more balanced as far as how many systems each owns. I would say generally though that everything in FW oscillates from one month to the next. So instead of shoosing which is doing better/worse than another so just join whatever one you want. Although i believe Gal has more people in it than Cal so it might better for new people to join there to get everything balanced out.
Dan Carter Murray
#20 - 2013-04-24 16:24:15 UTC
Georgia Aguilar wrote:
I am interested in FW war. Would consider either Minmatar (hey, that's my peeps), or Caldari (well, I do like the underdog sometimes). Very good frig/cruiser/BC skills (most races to 4 or 5; sm. and med weapon systems all to 5, good leadership and warfare link skills).

My interest is getting into some fun fights and earn some LPs on the side to pay for this little adventure. Anyone be able to point me into the right direction?

G.


join minmatar if you want to blob and call it pvp
join gallente if you want to be winning
join caldari if you want to fly with superchair aka one of the best fc in FW
join amarr if you have balls

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

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