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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
chris elliot
Lazerhawks
L A Z E R H A W K S
#1441 - 2013-04-11 00:11:14 UTC
This new stuff, I like it. :)


On the issue with the dominix that a lot of people are having. What is it exactly? Rise has already said he is looking at something to help sentries out (return speed ect). If that happens wouldn't that make the dominix borderline broken? Sentry drones that can engage at t2 rail ranges and come back to you seems a bit clickfest-ish. But not as useless as I am understanding it to be.

The Hype 2.0 and Mega 2.0 changes I really like on the surface though. Hype gets to be ganky as bawls but does not have the resist bonus the Abbadon and Rohk have.
Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#1442 - 2013-04-11 00:14:11 UTC  |  Edited by: Fronkfurter McSheebleton
I like this. The mega now makes sense as a fleet ship, both the hype and mega can now reasonably fit railguns, the hype is even more effective at active-tanked brawling...the domi still needs drone speed added onto its bonus, though, and perhaps something to help with control range?

thhief ghabmoef

Ranamar
Nobody in Local
Deepwater Hooligans
#1443 - 2013-04-11 00:15:16 UTC
Here's a funny and terrible idea for people to shoot down:

Make the Hyperion's repair bonus work on remote repairers fitted to its own high slots. I know RR BS gangs went away for a reason (or a lot of reasons) but I think it's an entertaining and quirky idea to contemplate.

(This is a terrible idea which wouldn't actually solve anything that people are complaining about, IMO.)
androch
LitlCorp
#1444 - 2013-04-11 00:16:08 UTC
domi too ugly..appearance needs fixing
fukier
Gallente Federation
#1445 - 2013-04-11 00:17:36 UTC
Akirei Scytale wrote:
fukier wrote:
Akirei Scytale wrote:


It's not an "Amarrian fleet ship" when Caldari and Minmatar do it better than the Amarr.
.


hmm what if large beams were not ****?

would this still be true?


No, because the thing the Abaddon does better than the other two current fleet battleships is extreme damge + tracking in a smaller range envelope. Scorch more than makes up for the general shittiness of beams, it is the single best ammo in EVE.

Amarr has its niche, doing one thing better than any other race in fleets. Minmatar and Caldari are just more flexible when it comes to engagements.


as i said lazors are only good cuss pulse can use scortch...

so what if beams were not ****...

you are comparing two long range turrets to a short range turret that gets an ammo that makes it good at mid range...

mael gets a rate of fire bonus not a fall off... the rokh is good cuss it can use higher damage ammo at a good range... if beams were better then they too would be used.

i think if they just reduced the fittings on large beams and tachs would go a long way...

At the end of the game both the pawn and the Queen go in the same box.
Janice Endashi
School of Applied Knowledge
Caldari State
#1446 - 2013-04-11 00:22:26 UTC
chris elliot wrote:


On the issue with the dominix that a lot of people are having. What is it exactly? Rise has already said he is looking at something to help sentries out (return speed ect). If that happens wouldn't that make the dominix borderline broken?


Heh kids these days... I'm guessing you aren't aware that CCP trademarked the word Soon (tm) are yeah?
Marlona Sky
State War Academy
Caldari State
#1447 - 2013-04-11 01:09:05 UTC
Janice Endashi wrote:
chris elliot wrote:


On the issue with the dominix that a lot of people are having. What is it exactly? Rise has already said he is looking at something to help sentries out (return speed ect). If that happens wouldn't that make the dominix borderline broken?


Heh kids these days... I'm guessing you aren't aware that CCP trademarked the word Soon (tm) are yeah?

Give it a bonus that is useful now instead of soon.
ShahFluffers
Ice Fire Warriors
#1448 - 2013-04-11 01:14:15 UTC  |  Edited by: ShahFluffers
chris elliot wrote:
On the issue with the dominix that a lot of people are having. What is it exactly? Rise has already said he is looking at something to help sentries out (return speed ect). If that happens wouldn't that make the dominix borderline broken? Sentry drones that can engage at t2 rail ranges and come back to you seems a bit clickfest-ish. But not as useless as I am understanding it to be.

The problem I, and some others, have with the Dominix right now is that is basically a less flexible and tanky drone battleship when compared to the Armageddon.

The only solid advantage the Domi has over the 'Geddon is in sentry range and tracking... which CAN be used for sniper builds and tactics but realistically won't because snipers need to be mobile... which means that you will leave your sentry drones behind (which is a bad idea when you only have enough room for 1 or 2 "replacement" sets of sentries).

As far as CCP Rise bringing up the possibility of being able to recall sentry drones like normal ones... I would LIKE it to happen very much and would raise less fuss IF it came true... however it currently isn't reality. And you shouldn't balance ships based on "possible fixes" or "soon to be" improvements.
fukier
Gallente Federation
#1449 - 2013-04-11 01:14:15 UTC
Marlona Sky wrote:
Janice Endashi wrote:
chris elliot wrote:


On the issue with the dominix that a lot of people are having. What is it exactly? Rise has already said he is looking at something to help sentries out (return speed ect). If that happens wouldn't that make the dominix borderline broken?


Heh kids these days... I'm guessing you aren't aware that CCP trademarked the word Soon (tm) are yeah?

Give it a bonus that is useful now instead of soon.


i disagree...

one thing is to improve drones you have to re-write the entire code... this will take till winter at the earliest... now two races and a pirate faction have dedicated drone ships... sooner or later this code will be updated and then bonuses like rate of fire and tracking problems can be fixed...

in this case i can use the ship for pve and wait till the new code for it to be awesome for pvp.
At the end of the game both the pawn and the Queen go in the same box.
Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#1450 - 2013-04-11 01:22:39 UTC
all these crying gallentee, get ROF bonus on mega now it has 8 lows. really? more damage than the windicator comon.

man up ccp tell this whiners to stuff it.

Amarr Militia Representative - A jar of nitro

Omnathious Deninard
University of Caille
Gallente Federation
#1451 - 2013-04-11 01:23:27 UTC
chris elliot wrote:


On the issue with the dominix that a lot of people are having. What is it exactly? Rise has already said he is looking at something to help sentries out (return speed ect). If that happens wouldn't that make the dominix borderline broken?


Keep in mind fixing sentries will no make the Dominix better, it will make sentries better.

If you don't follow the rules, neither will I.

Tennessee Jack
Doomheim
#1452 - 2013-04-11 01:37:11 UTC  |  Edited by: Tennessee Jack
So from what i am getting. Mega needs CPU, but is good. Hyperion is "good"? And the dominix has no place or point cause the Armageddon now does it better, faster, longer.

And the real failure of the dominix is both the bonuses on the ship a d the failure of drones, specifically their interface and functionality.

So either they redo drones now (wont happen) or they figure out how to make the dominix man up to the neut Domi..Err neut Armageddon.

Basically they gotta give the domi something, some greater drone benefit over the Armageddon. So it either gains some new super drone bonus, or just gets to fly an extra drone.

Domi's a weaker version of the Armageddon.....

Course you do that and people will probably scream bloody murder over the domi extra drone.
Lenier Chenal
Offensive Upholder
#1453 - 2013-04-11 01:41:11 UTC
Tennessee Jack wrote:
So from what i am getting. Mega needs CPU, but is good. Hyperion is "good"? And the dominix has no place or point cause the Armageddon now does it better, faster, longer.

And the real failure of the dominix is both the bonuses on the ship a d the failure of drones, specifically their interface and functionality.

So either they redo drones now (wont happen) or they figure out how to make the dominix man up to the neut Domi..Err neut Armageddon.

Basically they gotta give the domi something, some greater drone benefit over the Armageddon. So it either gains some new super drone bonus, or just gets to fly an extra drone.

Domi's a weaker version of the Armageddon.....


You're a dumb dumb. Drones are amazing. Your loss.
Aron Binchiette
Federal Navy Academy
Gallente Federation
#1454 - 2013-04-11 01:42:47 UTC  |  Edited by: Aron Binchiette
I noticed that Caldari is the only race that had a battleship with EWAR and that got me thinking, how much more effective would a blaster fitted ship be if it were fitted with sensor dampeners, I think that if you gave the Hyperion it 8 guns back but instead of a damage bonus you gave it a bonus to sensor dampeners. This would allow the pilot to force his target to get close to get within the range of the Hyperion's Blasters if he wanted to engage. this would also allow for fits that do not require a prop mod and more cap can be focused into the tank.
Master Sergeant MacRobert
Red Sky Morning
The Amarr Militia.
#1455 - 2013-04-11 01:51:49 UTC
Amended Megathron does not look right. It should not and cannot have 8 lows.

It's a slow arsed blaster boat. Why does it not have a falloff bonus?


Slot layout would be better as something like 8-5-6 rather than proposed 7-4-8 and give it falloff and tracking bonus's.

Why not give it the ability to fit prop, scram, web, cap injector and utility med? Let someone try to shield tank it. You have Armor tanking Minmatar ships so why not a shield Gallente?


"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

McCreary075
Aliastra
Gallente Federation
#1456 - 2013-04-11 01:54:20 UTC
CCP Rise - Good work with these second changes.

I've worried about the traditional racial flavors in EvE not being represented. In the past, these haven't been followed exactly, and I don't think they need to be now, so don't think that is what I'm saying.

Gallente ships have traditionally had more flexibility than their Amarr counterparts due to their drone bays and extra mid slots. I'd like to see Gallente ships retain an edge in drones. For example, in the cruiser class if most cruisers can use 5 medium drones and fit just 5 medium drones, the gallente ship should have 75 drone bay to give the gallente pilot extra flexibility in drones. I'm not asking for 10 drones on each ship, just a bit more flexibility in drone deployment choices. In the mid-slot department, having the extra slot gives the gallente pilots a personal flavor for how they fly. Amarr are more fleet oriented, and Gallente ships should be competitive in fleets (see the current hyperion for an example of how not to be competitive), but they should still retain their flexibility.



The Hyperion desperately needed the low slot, and the change to 10% damage per level is not overpowered. The ship has 9 effective turrets instead of 10, and even if the extra low slot is used for a mag stab (which it probably would be), the DPS on the old hyperion wasn't all the awesome when fit for max tank, so I don't think you're breaking anything. The additional low slot will push the dps up a bit, but not to OP levels. The extra drones might be an issue, consider dropping it to 100 bandwidth with 150 bay. The utility high is very important for a small gang or solo role, which a ship with the current repair bonuses is going to spend most of its time. Good work.

The Megathron is the quintessential Gallente ship, and people are very protective of it. In addition, the Megathron's role in EvE, while diminished in recent times, is a close range weapon of destruction, and it does that very well, though with predictable fits. Keeping the role and expanding the range of possible fits is the key. A 7/5/7 layout gives mid-slot flexibility that the Gallente are known for. I'd like to see 6 guns (blasphemy, I know) with a 10% (maybe 7.5%) ROF bonus - giving back the utility high slot. The 8th low slot is very appealing, but I agree with others that it is 'not Gallente' and steps on the toes of the Amarr too much. The extra hitpoints will help survivability, and so will having an extra mid-slot for EWAR or extra tracking. On the drone front, I'm OK with keeping the 75 bandwidth (bumping it to 100 or 125 would solidify my decision to reduce the ROF bonus to 7.5%), but give the Megathron 125 drone bay no matter the bandwidth. I never used 5 heavies, I usually carried a set of 4 heavies and 5 lights, or two sets of medium and a set of lights. With the extra mid-slot, it also gives the Megathron a chance to fit an interesting shield tank, which again, gives the Megathron some flexibility.

Keep the Megathron the Gallente poster-child, but update it to be 'better' which is what you want the BS to be - better.
androch
LitlCorp
#1457 - 2013-04-11 01:58:22 UTC
fix the domis ugliness and all will be better
Akirei Scytale
Okami Syndicate
#1458 - 2013-04-11 02:48:38 UTC
Master Sergeant MacRobert wrote:
Amended Megathron does not look right. It should not and cannot have 8 lows.

It's a slow arsed blaster boat. Why does it not have a falloff bonus?


Slot layout would be better as something like 8-5-6 rather than proposed 7-4-8 and give it falloff and tracking bonus's.

Why not give it the ability to fit prop, scram, web, cap injector and utility med? Let someone try to shield tank it. You have Armor tanking Minmatar ships so why not a shield Gallente?




When will people like you realize that the reason gallente bses are hardly flown is they can't match the stats of other races, including minmatar? 8/5/6 makes that problem worse. 7/4/8 makes the mega competitive. Now it can fill roles other than "undock camper".
fukier
Gallente Federation
#1459 - 2013-04-11 03:08:45 UTC
Akirei Scytale wrote:
Master Sergeant MacRobert wrote:
Amended Megathron does not look right. It should not and cannot have 8 lows.

It's a slow arsed blaster boat. Why does it not have a falloff bonus?


Slot layout would be better as something like 8-5-6 rather than proposed 7-4-8 and give it falloff and tracking bonus's.

Why not give it the ability to fit prop, scram, web, cap injector and utility med? Let someone try to shield tank it. You have Armor tanking Minmatar ships so why not a shield Gallente?




When will people like you realize that the reason gallente bses are hardly flown is they can't match the stats of other races, including minmatar? 8/5/6 makes that problem worse. 7/4/8 makes the mega competitive. Now it can fill roles other than "undock camper".



so if your entire argument is brick mega why not make it a combat ship?
At the end of the game both the pawn and the Queen go in the same box.
Zu'ferna
Astral Horizons
#1460 - 2013-04-11 03:09:59 UTC
androch wrote:
domi too ugly..appearance needs fixing


No way! I love my space boot!