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Crime & Punishment

 
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Mercenary Corp Sevices

Author
Hammar Wolf
Money First
#21 - 2013-04-07 15:00:42 UTC  |  Edited by: Hammar Wolf
I'm not cool enough of a merc to deride others yet.

Everyone needs a start and some contracts to make a name. Just don't take my business Ugh and put on your flak vest when coming to this forum. It looks like they gave you guys an early start on criticism in your 'for hire' thread.

P.S. gave your thread a 2nd page so most people will end up skipping the criticism on the first one....

F1 Platoon leader

Monnty
Brutor Tribe
Minmatar Republic
#22 - 2013-04-07 20:13:20 UTC
Zeus Maximo wrote:
FeralShadow wrote:
It all comes from trying to train newer players. There are a couple losses that were due to "station game oversight" but other than that, the ones losing ships have not been playing for long. While some people recruit "Only Leet PVPers", we firmly believe that in addition to recruiting said leet pvpers, we need to train new players to be effective pvpers as well. After all, those new players grow up fast these days, and suddenly they're flying battlecruisers and battleships with the best of them.

We remember what it was like being new and trying to get into the pvp scene, and don't want to exclude people simply because they're new, as long as they are willing and able to learn. How many mercenary organizations are out there with 1 to 10 people, camping stations, getting green killboards? That's easy to do, but how effective are they truly, when your enemies are out flying around other regions of space?

Don't get me wrong, killboards are important, but they aren't everything.



I support you all for getting into the mercenary scene and training new players. Recruitment is the lifeblood of a corporation so it is very important. Just make sure you all teach them the right way to do things.... "Can't teach an old dog new tricks"

On your killboard comment; I dont neccesarily agree with you. The way I explain it to my corp and new recruits is that your killboard is your resume' in eve. If you have thousands of kills and a few losses then you are definitely proactive. However the important part is to look into depth on the types of kills someone gets. Frigs, destroyers, and cruisers are easy finds in eve. However if someone is regularly killing Jump Freighters and faction battleships then you know they are WORKING for their kills. Obviously a lot of deaths shows a lack of care about yourself and how you fly. You don't win wars by dying.


So ya, good luck on getting merc contracts and start to care more about your killboard :) I promise you a good killboard can make people think twice about you!


Really...Shocked

Damn so smashing my head over and over again against cruisers, battle cruisers in a frigate to learn more about PvP-ing, will tarnish my reputation as a potential merc in the future.

Balls....
culo duro
Center for Advanced Studies
Gallente Federation
#23 - 2013-04-09 19:27:00 UTC
Monnty wrote:
Zeus Maximo wrote:
FeralShadow wrote:
It all comes from trying to train newer players. There are a couple losses that were due to "station game oversight" but other than that, the ones losing ships have not been playing for long. While some people recruit "Only Leet PVPers", we firmly believe that in addition to recruiting said leet pvpers, we need to train new players to be effective pvpers as well. After all, those new players grow up fast these days, and suddenly they're flying battlecruisers and battleships with the best of them.

We remember what it was like being new and trying to get into the pvp scene, and don't want to exclude people simply because they're new, as long as they are willing and able to learn. How many mercenary organizations are out there with 1 to 10 people, camping stations, getting green killboards? That's easy to do, but how effective are they truly, when your enemies are out flying around other regions of space?

Don't get me wrong, killboards are important, but they aren't everything.



I support you all for getting into the mercenary scene and training new players. Recruitment is the lifeblood of a corporation so it is very important. Just make sure you all teach them the right way to do things.... "Can't teach an old dog new tricks"

On your killboard comment; I dont neccesarily agree with you. The way I explain it to my corp and new recruits is that your killboard is your resume' in eve. If you have thousands of kills and a few losses then you are definitely proactive. However the important part is to look into depth on the types of kills someone gets. Frigs, destroyers, and cruisers are easy finds in eve. However if someone is regularly killing Jump Freighters and faction battleships then you know they are WORKING for their kills. Obviously a lot of deaths shows a lack of care about yourself and how you fly. You don't win wars by dying.


So ya, good luck on getting merc contracts and start to care more about your killboard :) I promise you a good killboard can make people think twice about you!


Really...Shocked

Damn so smashing my head over and over again against cruisers, battle cruisers in a frigate to learn more about PvP-ing, will tarnish my reputation as a potential merc in the future.

Balls....

KB = Everything.

I've starting blogging http://www.epvpc.blogspot.com 

Zeus Maximo
Mentally Assured Destruction
#24 - 2013-04-09 21:20:59 UTC  |  Edited by: Zeus Maximo
Monnty wrote:


Damn so smashing my head over and over again against cruisers, battle cruisers in a frigate to learn more about PvP-ing, will tarnish my reputation as a potential merc in the future.

Balls....


Its better to be safe than sorry.

Also,

Bump for some good guys and a good blogger!

"It is not possible either to trick or escape the mind of Zeus."

U-MAD Membership Recruitment

PoH Corporation Recruitment

Andrea Griffin
#25 - 2013-04-10 15:42:47 UTC
culo duro wrote:
KB = Everything.
I disagree to a point. A high efficiency looks good, yes, but ultimately mercenaries are hired to hurt other people. My core interest is how much of my target's resources have been destroyed relative to my investment.

I don't care if the mercenaries lose ten times as many ships as my target. I only care that my target is hurt. The important number is isk destroyed. Isk lost, well, as a client, that's not my concern. Just get the job done.

Also, bump for the mercs. I wish them well.
StoneCold
Decadence.
RAZOR Alliance
#26 - 2013-04-10 18:34:58 UTC
Andrea Griffin wrote:
culo duro wrote:
KB = Everything.
I disagree to a point. A high efficiency looks good, yes, but ultimately mercenaries are hired to hurt other people. My core interest is how much of my target's resources have been destroyed relative to my investment.

I don't care if the mercenaries lose ten times as many ships as my target. I only care that my target is hurt. The important number is isk destroyed. Isk lost, well, as a client, that's not my concern. Just get the job done.

Also, bump for the mercs. I wish them well.


What Miss Griffin said.
Zeus Maximo
Mentally Assured Destruction
#27 - 2013-04-10 19:33:18 UTC
I have thought about going that route before but the quote "You do not win a war by dying for your country. You win a war by making sure that some poor bastard dies for his” comes to mind.

The person that hires a merc to do the dirty work probably doesnt care what has to be sacrificed in order to complete a contract. I think that is where a double standard comes in. If you see a merc losing more than he kills then you are going to question his effectiveness. I guess its a grey area and there has to be a medium.

Nonetheless Black Storm Cartel shouldnt have a problem getting contracts. They are doing fine!

"It is not possible either to trick or escape the mind of Zeus."

U-MAD Membership Recruitment

PoH Corporation Recruitment

Andrea Griffin
#28 - 2013-04-10 19:49:26 UTC
Zeus Maximo wrote:
I have thought about going that route before but the quote "You do not win a war by dying for your country. You win a war by making sure that some poor bastard dies for his” comes to mind.
The difference is that in the real world, once your soldiers die, they stay quite dead. In Eve, you just ship up again and undock.
Andriel Star
Collapsed Out
Pandemic Legion
#29 - 2013-04-11 01:52:18 UTC
Sowna Kyasid wrote:
Bump for a good Merc corp. Fast, serious and cheap. I recomend it.


Thank you for the vouch! Big smile
culo duro
Center for Advanced Studies
Gallente Federation
#30 - 2013-04-11 07:02:44 UTC
Andrea Griffin wrote:
culo duro wrote:
KB = Everything.
I disagree to a point. A high efficiency looks good, yes, but ultimately mercenaries are hired to hurt other people. My core interest is how much of my target's resources have been destroyed relative to my investment.

I don't care if the mercenaries lose ten times as many ships as my target. I only care that my target is hurt. The important number is isk destroyed. Isk lost, well, as a client, that's not my concern. Just get the job done.

Also, bump for the mercs. I wish them well.


But you're saying is yourself, you want them to destroy more isk than they lose... which is Efficiency, which is the KB. ;)

I've starting blogging http://www.epvpc.blogspot.com 

Isabela Valentine
Caldari Provisions
Caldari State
#31 - 2013-04-12 23:11:31 UTC
Good luck on your future contracts gents.
Andriel Star
Collapsed Out
Pandemic Legion
#32 - 2013-04-17 22:59:20 UTC
Isabela Valentine wrote:
Good luck on your future contracts gents.


Thanks for the support! Things have been great so far.
FeralShadow
Tribal Liberation Force
Minmatar Republic
#33 - 2013-04-18 00:36:59 UTC  |  Edited by: FeralShadow
Oh god Zeus reads my blog. *biomasses character due to embarrassment*

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Cpt Sun
#34 - 2013-04-19 05:24:03 UTC
A++++++to infinity, great service

This guys was recommended by some good friends from 0.0

I recommend them to, as they did the job 100%

EvE SkillWatch Windows Sidebar Gadget

http://linuxboxlive.blogspot.com/

Andriel Star
Collapsed Out
Pandemic Legion
#35 - 2013-04-19 06:20:23 UTC
Cpt Sun wrote:
A++++++to infinity, great service

This guys was recommended by some good friends from 0.0

I recommend them to, as they did the job 100%


Thank you! Glad you liked our services.
Andrea Griffin
#36 - 2013-04-19 13:54:18 UTC
culo duro wrote:
But you're saying is yourself, you want them to destroy more isk than they lose... which is Efficiency, which is the KB. ;)
That isn't what I said at all. I said that isk destroyed matters. As a client, isk lost doesn't matter to me.

Also, bump for some mercs. Have some hearts: ♥♥♥
FeralShadow
Tribal Liberation Force
Minmatar Republic
#37 - 2013-04-19 15:18:59 UTC
This is where it's a grey area. We don't like losing ships (I mean really, who does?) but if we are paid well enough for our services, then even if we were to whelp an entire fleet to get the contract completed that's just what we'll do. The client paid us good money, and the client stipulated the terms of the agreement. It's our job to complete that agreement to the best of our abilities, losses or no losses.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Castiael rabbit
Caldari Provisions
Caldari State
#38 - 2013-04-21 00:25:04 UTC
I like very much!
Ark Balaeron
Brutor Tribe
Minmatar Republic
#39 - 2013-04-22 14:30:57 UTC
Fee charged : isk destroyed or objective completed is the ratio that matters.

If a merc is willing to lose money to make sure they complete your contract then that`s a bloody useful merc that you should consider hiring again.

KB can indicate player skill and efficiency sure! Not quite as relevant as a merc that get`s the job done for the price you pay him.
Arkenai Wyrnspire
Incorruptibles
#40 - 2013-04-22 22:09:34 UTC
You people seem seriously cool.
Especially as the merc thing seems to be working out for you, I had thought that it wasn't really viable for sustaining yourself.

Someone.

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