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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#1141 - 2013-04-10 11:02:46 UTC  |  Edited by: Askulf Joringer
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


Looking good kil2, 6 gun, 7 high 10% dmg per level Brutix Style Bonus was not expected but is pretty much spot on with many of the proposals us vets have been throwing at you. Thanks for listening, 7-5-7 Hyperion with 125m3 bandwidth is going to be rather beast. Like you stated, I also agree that this iteration may be "too strong". I'd suggest dropping the bay from 175m3, down to 150m3 or even 125m3. In combination with the Utility high I think that 50m3 of back up drone space may be a bit over the top. Either way, It's a far more sensible proposal than the original. Good work bro, and sorry for all the "rable rable rable".


As for the Mega? 7-4-8 with a ROF and 75m3 is ok however I think a 8-4-7 layout with rof and 100m3 would be better. The 8th low slot combined with a rof bonus is going to be excessive imo. 3x 1600mm with 2x eanm, and a dcu, with 2x mag stabs will be the norm. 1300 dps with 120k+ ehp should be easily attainable, might be a bit too much umph for an "attack BS" Either way I like it a bit more than the original proposal, so good work.

Now about that geddon.... Turret dmg, drone dmg, and a 6-4-8 with 6 turret layout please.
Ouya Sfahei
The Scope
Gallente Federation
#1142 - 2013-04-10 11:02:48 UTC
Ahh, the new Hyperion looks much better now.

I'll trade a little DPS (and less cap usage) to keep that med slot anytime and let's not forget the extra low slot.

Revamped Hyperion looks promising for the Odyssey expansion.
Eternal Corrosion
The Truskers
#1143 - 2013-04-10 11:04:58 UTC
i approve these changes, well done for listening Kil2

Big smile

I will always love LowSec

Wivabel
Federal Defense Union
Gallente Federation
#1144 - 2013-04-10 11:09:31 UTC
I am happy now. These changes are great. The only thing that I would argue at this point is switching the roles of the mega and the hyperion since active armor fits the attack role better but I can happily live with these changes.

The Hype may become the scariest small gang BS in eve. It also looks to have the slots to be possible in fleets after the TE nerf those extra mids for possible TCs will be strong. I will have to run some numbers to be sure but it looks promising.


WivBig smile

I am not sure if I am going to log in anymore.......

Pinky Denmark
The Cursed Navy
#1145 - 2013-04-10 11:10:27 UTC
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


The Hyperion looks nice, but in my opinion that 5th medslot, 7th lowslot and suddenly spare utility slot way outweighs the damage loss and the Hyperion does NOT need 5 heavy drones. 75-100mbit should be more than plenty.

I really liked your first iteration much better and I honestly doesn't see why having only 4 medslots on an armor tanker is so horrible? Yes, I get it, the ship need 2 cap boosters, a MWD and targets preferrably webbed and scrambled - But isn't battleships supposed to have support ships? Anyway as long the Hyperion gets the 7th lowslot and doesn't get to outperform the other races I like the change. Just be carefull not taking the Gallente whines too seriously or you will end up with 2-3 obsolete races and Gallente won't be one of them...

The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns.

You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama.

That Megathron is an abomination for game balance!!
AspiB'elt
Les chevaliers de l'ordre
Goonswarm Federation
#1146 - 2013-04-10 11:10:40 UTC
8 low slot on the megathron ...

pls remove one put one high + 1 turret.

Remove the rate of fire bonus.
Add some range bonus (really a good range bonus). 10% optimal and falloff
MainDrain
The Scope
Gallente Federation
#1147 - 2013-04-10 11:12:17 UTC
Ugh
culo duro wrote:
GallowsCalibrator wrote:
culo duro wrote:
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


still think that Active bonus on the Hyperion gotta go, i just can't see it being viable for anything more than teeeeny tiny gangs.


Eh, the active bonus on the Maelstrom doesn't hurt it any for fleet work.


Unlike the Maelstrom the Hyperion needs to sacrifice dps for more tank.
The maelstrom have also got the huge advantage of being able to dual XL Anci reppers on it, and the 1400mm artys... The Maelstroms got a purpose in fleets, because it can fill out different roles. The Hyperion is just a brawler, with short range blasters, i can't see how it could use the armor rep bonus unless you go solo


Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions
MisterNick
The Sagan Clan
#1148 - 2013-04-10 11:12:45 UTC
New Hyperion should finally be as good as it looks Smile

Mega, i'm not so sure about the utility high never being used, I for one always stuck a nice heavy neut in there. It'll live though, and still do its job well enough.

+1 overall

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."

Dez Affinity
Caldari Provisions
Caldari State
#1149 - 2013-04-10 11:14:11 UTC
MainDrain wrote:

Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions


There will always be great ships to PvE in. You can't balance with PvE in mind.
Akirei Scytale
Okami Syndicate
#1150 - 2013-04-10 11:14:15 UTC
Pinky Denmark wrote:
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


The Hyperion looks nice, but in my opinion that 5th medslot, 7th lowslot and suddenly spare utility slot way outweighs the damage loss and the Hyperion does NOT need 5 heavy drones. 75-100mbit should be more than plenty.

I really liked your first iteration much better and I honestly doesn't see why having only 4 medslots on an armor tanker is so horrible? Yes, I get it, the ship need 2 cap boosters, a MWD and targets preferrably webbed and scrambled - But isn't battleships supposed to have support ships? Anyway as long the Hyperion gets the 7th lowslot and doesn't get to outperform the other races I like the change. Just be carefull not taking the Gallente whines too seriously or you will end up with 2-3 obsolete races and Gallente won't be one of them...

The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns.

You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama.

That Megathron is an abomination for game balance!!


Look at its base armor before commenting that it will be the best armor buffer. It has the option of a solid tank or extreme gank now.
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#1151 - 2013-04-10 11:16:01 UTC
Meh Straight

CEO of Lanate Industries

Citizen of Solitude

Askulf Joringer
Sebiestor Tribe
Minmatar Republic
#1152 - 2013-04-10 11:19:08 UTC
MainDrain wrote:

Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions


There are far far far better ships to run missions in than a hype. PVE should never be the focus of balance, PVP should always be. While many loathe the active rep bonus, It's actually quite useful... While not as potent as a 4% per level resistance bonus, it still has a rather significant impact on survivability, especially in the small scale arena where the Hyperion is clearly designed to rock.
Roime
Mea Culpa.
Shadow Cartel
#1153 - 2013-04-10 11:19:13 UTC
Pinky Denmark wrote:


The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns.

You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama.

That Megathron is an abomination for game balance!!


No, it's not. While I agree that 8 lows is very un-Gallente, please note that only Raven, Scorpion and Tempest have less armor HP than the new Mega.

The number of lows alone are not enough to make it a heavy armor tanker like Geddon and especially nothing close to the Abaddon.

.

Kagura Nikon
Native Freshfood
Minmatar Republic
#1154 - 2013-04-10 11:19:54 UTC
Pinky Denmark wrote:
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


The Hyperion looks nice, but in my opinion that 5th medslot, 7th lowslot and suddenly spare utility slot way outweighs the damage loss and the Hyperion does NOT need 5 heavy drones. 75-100mbit should be more than plenty.

I really liked your first iteration much better and I honestly doesn't see why having only 4 medslots on an armor tanker is so horrible? Yes, I get it, the ship need 2 cap boosters, a MWD and targets preferrably webbed and scrambled - But isn't battleships supposed to have support ships? Anyway as long the Hyperion gets the 7th lowslot and doesn't get to outperform the other races I like the change. Just be carefull not taking the Gallente whines too seriously or you will end up with 2-3 obsolete races and Gallente won't be one of them...

The Megathron - 8 lowslots? You lost me right here... I already lost faith in you from seing the suggested attack battlecruiser changes but if this thing goes live you are not only breaking the Amarr ship trait of having the best armor tankers with the most lowslots but you are also breaking the game in favor of Gallente. The Megathron is already slaughtering people left and right in it's current form. Please make the Megathron back to 8/4/7 with 7 guns or 7/5/7 also with 7 guns.

You do realize that whenever you give a ship less turrets and tweak the damage bonus to compensate you have suddenly created enough slots to severely obsolete the battleships from other races, right? I am very concerned with the Gallente balance against the other 3 races. I liked your first itereation much, much better and this looks like panic control to avoid drama.

That Megathron is an abomination for game balance!!


In fact I think Opposite. ALL battleships shoudl ahve their damage bonus increased ALL of them so that they can free 1 high slot to somewhere else. That would be great to makeing battleships used in smaller scale warfare again.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Tonto Auri
Vhero' Multipurpose Corp
#1155 - 2013-04-10 11:20:42 UTC
CCP Rise wrote:
After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated.

Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

Tonto Auri
Vhero' Multipurpose Corp
#1156 - 2013-04-10 11:22:53 UTC
CCP Rise wrote:
As far as the dominix and its old unpredictability, I expect that to be completely preserved. It won't be capable of the highest damage numbers of any battleship now, but it can still fit blasters across the top and run mag stabs along with drone damage amps and heavy drones.

And tank with honor?... Ahha-ahha. I got it.

Two most common elements in the universe are hydrogen and stupidity. -- Harlan Ellison

culo duro
Center for Advanced Studies
Gallente Federation
#1157 - 2013-04-10 11:23:00 UTC
MainDrain wrote:
Ugh
culo duro wrote:
GallowsCalibrator wrote:
culo duro wrote:
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


still think that Active bonus on the Hyperion gotta go, i just can't see it being viable for anything more than teeeeny tiny gangs.


Eh, the active bonus on the Maelstrom doesn't hurt it any for fleet work.


Unlike the Maelstrom the Hyperion needs to sacrifice dps for more tank.
The maelstrom have also got the huge advantage of being able to dual XL Anci reppers on it, and the 1400mm artys... The Maelstroms got a purpose in fleets, because it can fill out different roles. The Hyperion is just a brawler, with short range blasters, i can't see how it could use the armor rep bonus unless you go solo


Or you run missions in your hyper like I do. The armor rep bonus helps there. Dont just think of the PVP implications of all the ships, there are a lot of people who will only ever use these ships to run level 4 missions


CCP have said it, Eve is primary about PVP, besides they're plenty of alternatives for PvE, and it won't destroy the hyperion if it removed.

I've starting blogging http://www.epvpc.blogspot.comĀ 

MisterNick
The Sagan Clan
#1158 - 2013-04-10 11:23:31 UTC
Tonto Auri wrote:
CCP Rise wrote:
After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated.

Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18.


Apparently that's a droneboat thing. See Myrm and Vexor

"Human beings make life so interesting. Do you know that in a universe so full of wonders, they have managed to invent boredom."

Omnathious Deninard
University of Caille
Gallente Federation
#1159 - 2013-04-10 11:23:46 UTC
Tonto Auri wrote:
CCP Rise wrote:
After the first wave of feedback, we are already talking about ways to make this line look a little stronger. We tend to agree that there's room for some more strength, especially in the case of the Hyperion. We'll keep you updated.

Aren't Dominix missing a slot? All other ships have 19, while Dominix only have 18.

Chalk that up to someone's idea of "utility drones"

If you don't follow the rules, neither will I.

Pattern Clarc
Citeregis
#1160 - 2013-04-10 11:24:56 UTC
The Megathron's never looked as distinctive as it does now. No longer competeting against the Talos or even Hyperion, it becomes the principle Gun Ship with the best slot layout for an armour sniper, with the agility and sensors to match.

Although plated armour and speed don't synergise well and I would have prefered the hyperion being the attack ship, this stops the megathron completely butting heads with BeamLand(tm).

Would never have expected the Art Dept to allow the hyperion lose turrets but I guess that's the best way to keep the most people happy.

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction