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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
GallowsCalibrator
Imperial Academy
Amarr Empire
#1121 - 2013-04-10 10:43:05 UTC
culo duro wrote:
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


still think that Active bonus on the Hyperion gotta go, i just can't see it being viable for anything more than teeeeny tiny gangs.


Eh, the active bonus on the Maelstrom doesn't hurt it any for fleet work.
Omnathious Deninard
University of Caille
Gallente Federation
#1122 - 2013-04-10 10:44:04 UTC
GallowsCalibrator wrote:
Omnathious Deninard wrote:
GallowsCalibrator wrote:
Omnathious Deninard wrote:

Why is 1k extra power grid needed when you take a gun off to put a DLA on?


I'd love to see this fit in your head where you're going with long range guns and long range sentries at once without sacrifice
(anyway, with just the sentries and three DDA's you're still pushing 700 ish DPS at 45k from napkin calculations with Gardes IIS, 550 ish at over 100km with Warden IIs).


Curator II 1 DLA
Bouncer II 2 DLAs
Warden II 3 DLAs

That is quite a bit of sacrifice, being as to do this you have to use long range Railgun charges, which penalize tracking and do considerably less damage.


Not sounding particularly bad to hit 550 @ 100 for 3 highs and drones (Although admittedly, Bouncers seem to be more of a sweet spot.) You've still got 3 - 4 utility highs

Which brings me back to my original point, what did it need 1k extra power grid for?

If you don't follow the rules, neither will I.

baltec1
Bat Country
Pandemic Horde
#1123 - 2013-04-10 10:46:15 UTC
Omnathious Deninard wrote:

Which brings me back to my original point, what did it need 1k extra power grid for?


Options.
Dez Affinity
Caldari Provisions
Caldari State
#1124 - 2013-04-10 10:46:41 UTC
Omnathious Deninard wrote:
GallowsCalibrator wrote:
Omnathious Deninard wrote:
GallowsCalibrator wrote:
Omnathious Deninard wrote:

Why is 1k extra power grid needed when you take a gun off to put a DLA on?


I'd love to see this fit in your head where you're going with long range guns and long range sentries at once without sacrifice
(anyway, with just the sentries and three DDA's you're still pushing 700 ish DPS at 45k from napkin calculations with Gardes IIS, 550 ish at over 100km with Warden IIs).


Curator II 1 DLA
Bouncer II 2 DLAs
Warden II 3 DLAs

That is quite a bit of sacrifice, being as to do this you have to use long range Railgun charges, which penalize tracking and do considerably less damage.


Not sounding particularly bad to hit 550 @ 100 for 3 highs and drones (Although admittedly, Bouncers seem to be more of a sweet spot.) You've still got 3 - 4 utility highs

Which brings me back to my original point, what did it need 1k extra power grid for?


It needed the grid BEFORE these changes so it could fit a proper tank and 425s. or like a heavy capacitor booster.

It doesn't need the grid as much now because no one would ever fit rails on the sentry drone fleet ship.

Having said that it now means people can use neutrons and a proper tank. So yeah.
Roime
Mea Culpa.
Shadow Cartel
#1125 - 2013-04-10 10:47:23 UTC
Dez Affinity wrote:


um wtf


Just trying to play to it's new strengths, it doesn't really buffer tank that well anymore. You need 7 lows and all rigs to get to 133K, leaving you with lackluster 1158 peak dps and 1364m/s max speed.

.

Akirei Scytale
Okami Syndicate
#1126 - 2013-04-10 10:47:39 UTC
CCP Rise wrote:
Just updated the Megathron CPU slightly, it had picked up a large increase for the last iteration that I forgot to remove from the new stats.


That does hurt. The mega has trouble fitting 7 lows with current Cpu. Guess its going to need cpu rigs for rails + hardeners.
Moretic
Casual Slackers
#1127 - 2013-04-10 10:48:13 UTC  |  Edited by: Moretic
Omnathious Deninard wrote:
GallowsCalibrator wrote:
Omnathious Deninard wrote:
GallowsCalibrator wrote:
Omnathious Deninard wrote:

Why is 1k extra power grid needed when you take a gun off to put a DLA on?


I'd love to see this fit in your head where you're going with long range guns and long range sentries at once without sacrifice
(anyway, with just the sentries and three DDA's you're still pushing 700 ish DPS at 45k from napkin calculations with Gardes IIS, 550 ish at over 100km with Warden IIs).


Curator II 1 DLA
Bouncer II 2 DLAs
Warden II 3 DLAs

That is quite a bit of sacrifice, being as to do this you have to use long range Railgun charges, which penalize tracking and do considerably less damage.


Not sounding particularly bad to hit 550 @ 100 for 3 highs and drones (Although admittedly, Bouncers seem to be more of a sweet spot.) You've still got 3 - 4 utility highs

Which brings me back to my original point, what did it need 1k extra power grid for?


As always, we all have our play styles... I am happy about the pwg update... I'd actuall prefer if it was given 200 pwg more
Schmata Bastanold
In Boobiez We Trust
#1128 - 2013-04-10 10:49:07 UTC
Heh, I am so happy I decided to come out my mother's basement and cross-train into weapon systems other than projectiles :)

Now the only problem will be to grind iskies for all those new toys that are coming this summer but maybe I will follow what one guy on GD wrote and start scamming people instead committing more genocide against those poor red crosses :)

Invalid signature format

Rukhsana Uxor
Federal Navy Academy
Gallente Federation
#1129 - 2013-04-10 10:49:12 UTC
GallowsCalibrator wrote:

Eh, the active bonus on the Maelstrom doesn't hurt it any for fleet work.

Becuase of arty weapon with insane alpha and range :)
Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#1130 - 2013-04-10 10:51:20 UTC
How much Mega d have dps with 7 neutrons 1 mag and 100 drone bw? Anyone able to calculate?

Taking in consideration this new rof bonus.

BALEX, bringing piracy on a whole new level.

culo duro
Center for Advanced Studies
Gallente Federation
#1131 - 2013-04-10 10:51:50 UTC
GallowsCalibrator wrote:
culo duro wrote:
CCP Rise wrote:
New versions of Hyperion and Megathron posted in the OP - let me know what you guys think.


still think that Active bonus on the Hyperion gotta go, i just can't see it being viable for anything more than teeeeny tiny gangs.


Eh, the active bonus on the Maelstrom doesn't hurt it any for fleet work.


Unlike the Maelstrom the Hyperion needs to sacrifice dps for more tank.
The maelstrom have also got the huge advantage of being able to dual XL Anci reppers on it, and the 1400mm artys... The Maelstroms got a purpose in fleets, because it can fill out different roles. The Hyperion is just a brawler, with short range blasters, i can't see how it could use the armor rep bonus unless you go solo

I've starting blogging http://www.epvpc.blogspot.com 

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#1132 - 2013-04-10 10:52:45 UTC
These 10% damage bonuses sound to me like you think you can't make it good with a normal 5%.

I'm not really seeing the 'attack' thing here. They align like half a second faster than current BS and go 50m/s faster with mwd. Do I really want to lose a tonne of hp for that?
culo duro
Center for Advanced Studies
Gallente Federation
#1133 - 2013-04-10 10:54:16 UTC
TrouserDeagle wrote:
These 10% damage bonuses sound to me like you think you can't make it good with a normal 5%.

I'm not really seeing the 'attack' thing here. They align like half a second faster than current BS and go 50m/s faster with mwd. Do I really want to lose a tonne of hp for that?


It's because it makes up for 1 less turret slot.

I've starting blogging http://www.epvpc.blogspot.com 

IrJosy
Club 1621
#1134 - 2013-04-10 10:57:06 UTC
I'm content.
Roime
Mea Culpa.
Shadow Cartel
#1135 - 2013-04-10 10:57:55 UTC
Zloco Crendraven wrote:
How much Mega d have dps with 7 neutrons 1 mag and 100 drone bw? Anyone able to calculate?

Taking in consideration this new rof bonus.


It has only 75mbit/s now, EFT max with one magstab is 1209 dps (2xOgreII 2xHH II 1xHobII, Void, O/H)

937 w/CNAM + 5x HH II cold

621 w/Null

.

Nihilim Darth
Ne-corp
#1136 - 2013-04-10 10:58:19 UTC
culo duro wrote:

It's because it makes up for 1 less turret slot.

2 less turret slot
Dez Affinity
Caldari Provisions
Caldari State
#1137 - 2013-04-10 10:59:58 UTC  |  Edited by: Dez Affinity
Zloco Crendraven wrote:
How much Mega d have dps with 7 neutrons 1 mag and 100 drone bw? Anyone able to calculate?

Taking in consideration this new rof bonus.


Current mega with 7 neutrons 1 mag and 5 ogres is about 1050 dps

New mega with 7 neutrons 1 mag and 4 ogres is about 1030 dps

both with 2 mag stabs its about 5 dps different in favour of current mega

but it actually has 75 m3 drone now

so its 1050 current vs 990

and

1190 vs 1140
Omnathious Deninard
University of Caille
Gallente Federation
#1138 - 2013-04-10 11:00:30 UTC
Dez Affinity wrote:


It needed the grid BEFORE these changes so it could fit a proper tank and 425s. or like a heavy capacitor booster.

It doesn't need the grid as much now because no one would ever fit rails on the sentry drone fleet ship.

Having said that it now means people can use neutrons and a proper tank. So yeah.

Before hand would have been great, depending on what you consider a proper tank, it still lacks powergrid for a neutron fit.

If you don't follow the rules, neither will I.

Kagura Nikon
Native Freshfood
Minmatar Republic
#1139 - 2013-04-10 11:01:27 UTC
TrouserDeagle wrote:
These 10% damage bonuses sound to me like you think you can't make it good with a normal 5%.

I'm not really seeing the 'attack' thing here. They align like half a second faster than current BS and go 50m/s faster with mwd. Do I really want to lose a tonne of hp for that?



But its still too fast comapred to tempest.. MINMATAR attack ship . THink both shoudl get extra speed up to 130ms

"If brute force does not solve your problem....  then you are  surely not using enough!"

culo duro
Center for Advanced Studies
Gallente Federation
#1140 - 2013-04-10 11:02:09 UTC
Nihilim Darth wrote:
culo duro wrote:

It's because it makes up for 1 less turret slot.

2 less turret slot


Well long live the new mega... i mean hyperion.

I've starting blogging http://www.epvpc.blogspot.com