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[Odyssey] Tech 1 Battleships - Gallente

First post
Author
baltec1
Bat Country
Pandemic Horde
#1061 - 2013-04-10 09:44:40 UTC
Bouh Revetoile wrote:
Akirei Scytale wrote:
How is a ship with 8 lows (capable of fitting a solid tank) comparable to a ship with 5 mids and 6 lows (incapable of fitting any form of respectable tank without completely sacrificing a rack)?
You see, this is an amarr bias, or how to give a lot more value to low slot than to mid slots.


Its an amour tanking ship, it goes without saying that the low slots are more important than the mids.
Akirei Scytale
Okami Syndicate
#1062 - 2013-04-10 09:45:47 UTC
Zloco Crendraven wrote:
Akirei Scytale wrote:
Zloco Crendraven wrote:


Exaclty, the previous change to the Mega was damn great. It could be a very versatile boat. Meh now it is same as Hyperion.
Pls roll back the mega changes.

Btw Hyperion is amazing now. Maybe a slight nerf to the Geddon would make the new changes to the domi perfect also.


How is a ship with 8 lows (capable of fitting a solid tank) comparable to a ship with 5 mids and 6 lows (incapable of fitting any form of respectable tank without completely sacrificing a rack)?


2 plates 2 eanm and a dc? Is not a solid tank?


Not compared to other BS. 120k buffer is the norm. Rokhs can hit 130k without sacrifices.
Gilbaron
The Scope
Gallente Federation
#1063 - 2013-04-10 09:45:55 UTC
buying hyperions now, that looks great, the old role, but seriously pimped
Bouh Revetoile
In Wreck we thrust
#1064 - 2013-04-10 09:46:28 UTC
Zloco Crendraven wrote:
Akirei Scytale wrote:
Zloco Crendraven wrote:


Exaclty, the previous change to the Mega was damn great. It could be a very versatile boat. Meh now it is same as Hyperion.
Pls roll back the mega changes.

Btw Hyperion is amazing now. Maybe a slight nerf to the Geddon would make the new changes to the domi perfect also.


How is a ship with 8 lows (capable of fitting a solid tank) comparable to a ship with 5 mids and 6 lows (incapable of fitting any form of respectable tank without completely sacrificing a rack)?


2 plates 2 eanm and a dc? Is not a solid tank?
If there is no room for 2 damage mod and 5 tanking mod, your ship does not exists for these people.
kyrieee
The Scope
Gallente Federation
#1065 - 2013-04-10 09:46:37 UTC
I think 75mbit bandwidth on the Mega is slightly too little, it could do with 100mbit. The point of giving it a RoF bonus was presumably to increase the gank factor a bit, but losing two heavy drones probably takes it right back down. I would have to do the math later, but that's just my reaction to it. Yeah you can fit an extra magstab now but if you just do slightly more damage with an extra dmgmod fitted while losing a high you haven't really gained anything.
baltec1
Bat Country
Pandemic Horde
#1066 - 2013-04-10 09:46:40 UTC
Zloco Crendraven wrote:


2 plates 2 eanm and a dc? Is not a solid tank?


It now has more options such as more speed, agility, resistance to jamming, more firepower, more tank ect ect.

Its a great change.
Martin0
Brave Empire Inc.
Brave United
#1067 - 2013-04-10 09:47:25 UTC
Megathron with 2 plates , dcu, 2 resistance plating and 3 magnetic field stab with a rof bonus... how much dps will it have?
Lunaleil Fournier
Viziam
Amarr Empire
#1068 - 2013-04-10 09:47:26 UTC  |  Edited by: Lunaleil Fournier
Zloco Crendraven wrote:

Exaclty, the previous change to the Mega was damn great. It could be a very versatile boat. Meh now it is same as Hyperion.
Pls roll back the mega changes.

Btw Hyperion is amazing now. Maybe a slight nerf to the Geddon would make the new changes to the domi perfect also.


8 lows is what an armor tanking battleship should have. Especially one focused on hybrid damage. Trying to give an armor tanker the ability to fit a bad shield tank like the previous version was trying to accomplish isn't the way the mega should be looked at.

4 mids is perfect - MWD + MJD + Cap booster + pilot choice. The tracking bonus eliminates the need for a tracking computer. The 7/4/8 slot layout is perfect for this ship, and you can fly the Hyperion or Domi for a more versatile mid slot allocation.
Alticus C Bear
University of Caille
Gallente Federation
#1069 - 2013-04-10 09:47:50 UTC
Pretty much perfect. Very good troll with the previous stats.

Domi even got more gridBig smile
GallowsCalibrator
Imperial Academy
Amarr Empire
#1070 - 2013-04-10 09:48:02 UTC
baltec1 wrote:
Zloco Crendraven wrote:


2 plates 2 eanm and a dc? Is not a solid tank?


It now has more options such as more speed, agility, resistance to jamming, more firepower, more tank ect ect.

Its a great change.


Yeah, all the Gallente ships have a pretty nice, distinct feel about them now.

(I want to EFT-warrior a max-speed, max-gank blaster mega for comedy)
GallowsCalibrator
Imperial Academy
Amarr Empire
#1071 - 2013-04-10 09:49:53 UTC
kyrieee wrote:
I think 75mbit bandwidth on the Mega is slightly too little, it could do with 100mbit. The point of giving it a RoF bonus was presumably to increase the gank factor a bit, but losing two heavy drones probably takes it right back down. I would have to do the math later, but that's just my reaction to it. Yeah you can fit an extra magstab now but if you just do slightly more damage with an extra dmgmod fitted while losing a high you haven't really gained anything.


I'd consider the Mega's drones as more utility now at this point; this thing has purity of purpose. Rush in, blow the crap out of people, get out.
SMT008
Deep Core Mining Inc.
Caldari State
#1072 - 2013-04-10 09:52:01 UTC
BobFromMarketing wrote:
"Man I sure wish my Hyperion could use more drones in exchange less turret slots and keep the worthless active rep bonus" - No one ever.


Drones apply their DPS even if your target orbits at 500m.

Which helps with the damage application.

Less turret slots along with a bigger bonus means less cap needs, less CPU/PWG needs.

7H for 6 turrets means you get to fit a smartbomb on it without sacrificing DPS (Think : No more ECM drones on me !). Either that or a neut.

With the changes proposed in the OP, the Hyperion is a solid Active-tanking armor Battleship. Of course, Active tanking is still active tanking and will be defeated by blobs yada yada. But at least it can do what it is supposed to do efficiently, which is very good.

Quote:
Its an amour tanking ship, it goes without saying that the low slots are more important than the mids.


The Machariel is an armour tanking ship, if you follow this path.

The Megathron becomes an Attack Battleship. Ie, a "fast" battleship that can still take a pounding.

It doesn't need 8 lowslots. That would bring him to ridiculous levels of tanking that are completely unneeded for an attack battleship.

However, 5 medslots would bring enough flexibility to either fit more tackle, fit a MJD (There goes the skirmish part) or fit an ECCM/TrackingCompter/Sensorbooster.

7 - 5 - 7 > 8 - 4 - 8
Bouh Revetoile
In Wreck we thrust
#1073 - 2013-04-10 09:52:23 UTC
baltec1 wrote:
Its an amour tanking ship, it goes without saying that the low slots are more important than the mids.
Armour is not everything in life. Sometimes, ECCM save your life more than a 1600mm plate. Sometimes, a web allow you to kill your target instead of being killed by it. Sometimes, a cap booster allow you to fire your guns instead of sitting defenseless. Sometimes, a MJD allow you to escape instead of dying to the blob. Sometimes, EWAR ruin the day of your ennemy in a lot more reliable way than pure firepower.

And soon, TC will be better than TE...
Rukhsana Uxor
Federal Navy Academy
Gallente Federation
#1074 - 2013-04-10 09:52:34 UTC
Pretty nice work CCP! New Mega and Hyper looks good. Amor rep bonus still useless in fleet fight. Will you think about to give armor rep bonus one more function - increase armor rep recived?
Omnathious Deninard
University of Caille
Gallente Federation
#1075 - 2013-04-10 09:52:56 UTC
Alticus C Bear wrote:

Domi even got more gridBig smile

Didn't notice that part, but it could still use a control range bonus and some more drone bay.

If you don't follow the rules, neither will I.

baltec1
Bat Country
Pandemic Horde
#1076 - 2013-04-10 09:53:27 UTC
GallowsCalibrator wrote:
kyrieee wrote:
I think 75mbit bandwidth on the Mega is slightly too little, it could do with 100mbit. The point of giving it a RoF bonus was presumably to increase the gank factor a bit, but losing two heavy drones probably takes it right back down. I would have to do the math later, but that's just my reaction to it. Yeah you can fit an extra magstab now but if you just do slightly more damage with an extra dmgmod fitted while losing a high you haven't really gained anything.


I'd consider the Mega's drones as more utility now at this point; this thing has purity of purpose. Rush in, blow the crap out of people, get out.


Its very rare that I will bring 5 heavies to a fight anyway. I find it much more useful to have a range of light, med, ECM and armour rep drones with me.
BobFromMarketing
Imperial Academy
Amarr Empire
#1077 - 2013-04-10 09:53:32 UTC  |  Edited by: BobFromMarketing
Zloco Crendraven wrote:
Akirei Scytale wrote:
Zloco Crendraven wrote:


Exaclty, the previous change to the Mega was damn great. It could be a very versatile boat. Meh now it is same as Hyperion.
Pls roll back the mega changes.

Btw Hyperion is amazing now. Maybe a slight nerf to the Geddon would make the new changes to the domi perfect also.


How is a ship with 8 lows (capable of fitting a solid tank) comparable to a ship with 5 mids and 6 lows (incapable of fitting any form of respectable tank without completely sacrificing a rack)?


2 plates 2 eanm and a dc? Is not a solid tank?

Sure it is if you want to do 100 dps.

Bouh Revetoile wrote:

This.


Color me shocked that a guy who doesn't seem to have used a battleship since last June agrees with that drivel.
Bouh Revetoile
In Wreck we thrust
#1078 - 2013-04-10 09:55:05 UTC
SMT008 wrote:
BobFromMarketing wrote:
"Man I sure wish my Hyperion could use more drones in exchange less turret slots and keep the worthless active rep bonus" - No one ever.


Drones apply their DPS even if your target orbits at 500m.

Which helps with the damage application.

Less turret slots along with a bigger bonus means less cap needs, less CPU/PWG needs.

7H for 6 turrets means you get to fit a smartbomb on it without sacrificing DPS (Think : No more ECM drones on me !). Either that or a neut.

With the changes proposed in the OP, the Hyperion is a solid Active-tanking armor Battleship. Of course, Active tanking is still active tanking and will be defeated by blobs yada yada. But at least it can do what it is supposed to do efficiently, which is very good.

Quote:
Its an amour tanking ship, it goes without saying that the low slots are more important than the mids.


The Machariel is an armour tanking ship, if you follow this path.

The Megathron becomes an Attack Battleship. Ie, a "fast" battleship that can still take a pounding.

It doesn't need 8 lowslots. That would bring him to ridiculous levels of tanking that are completely unneeded for an attack battleship.

However, 5 medslots would bring enough flexibility to either fit more tackle, fit a MJD (There goes the skirmish part) or fit an ECCM/TrackingCompter/Sensorbooster.

7 - 5 - 7 > 8 - 4 - 8

This.
Moretic
Casual Slackers
#1079 - 2013-04-10 09:55:44 UTC
Omnathious Deninard wrote:
Alticus C Bear wrote:

Domi even got more gridBig smile

Didn't notice that part, but it could still use a control range bonus and some more drone bay.


3km per skill lvl and 50 more drone bay? feels about right for me :D
Akirei Scytale
Okami Syndicate
#1080 - 2013-04-10 09:56:11 UTC
Rukhsana Uxor wrote:
Pretty nice work CCP! New Mega and Hyper looks good. Amor rep bonus still useless in fleet fight. Will you think about to give armor rep bonus one more function - increase armor rep recived?


That doesn't benefit buffer without logi (small gangs) though.

IMO the rep bonuses would be better replaced with % increases to the effectiveness of plate / extender and rep modules - so they either increase rep amount or base HP based on tank.