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Which Lvl 4 mission ship next?

Author
Chainsaw Plankton
FaDoyToy
#41 - 2013-04-10 02:30:33 UTC
different boats do best on different missions. sure if you are going to pick one to do them all mach seems like the way to go. personally I am fond of rails/tachyons as there are some missions where you want to shoot stuff further away. The Assault vs Guristas I'd much rather just blitz it, and that means the vindi or kronos comes out (used to use the nightmare). hmm maybe a mjd mach would be awesome for that now? nightmare is just lovely in a bunch of missions.

if you are coming from a navy domi vindy/kronos have really similar skill requirements, and be similar to fly.

@ChainsawPlankto on twitter

Zornia Estemaire
The Scope
Gallente Federation
#42 - 2013-04-10 02:52:49 UTC
Quote:
if you are coming from a navy domi vindy/kronos have really similar skill requirements, and be similar to fly.


That is the point exactly. I don't want something like I have been using. I want something that would require more participation from the pilot. Thus, I have purchased a Mach and need to fit it. So far the only thing I have fitted it with is 800mm Scout Repeating Artillery 1's(which will be changed to tech II when I have it trained in 16 days). I have also decided to go with TC's instead of TE's because of the change. My final decision is to go with armor or shield? I would like to know which defense to go with. Any fittings either way would be much appreciated. I don't trust what I see on battleclinic. Thx so far with everyone's input!
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#43 - 2013-04-10 03:08:32 UTC
machs are usually active shield tanked to maximise speed and sig tank capabilities.
hmskrecik
TransMine Group
Gluten Free Cartel
#44 - 2013-04-11 00:41:58 UTC
Zornia Estemaire wrote:
I have purchased a Mach and need to fit it. So far the only thing I have fitted it with is 800mm Scout Repeating Artillery 1's(which will be changed to tech II when I have it trained in 16 days). I have also decided to go with TC's instead of TE's because of the change. My final decision is to go with armor or shield? I would like to know which defense to go with. Any fittings either way would be much appreciated. I don't trust what I see on battleclinic. Thx so far with everyone's input!

If you go Mach way for doing missions I'd suggest you rather fit it with Autocannons. You will be better that way, trust me.

Yes, I know there's upcoming nerf of TE's but with Mach's mobility I believe it shouldn't be devastating problem.
Hakaimono
Native Freshfood
Minmatar Republic
#45 - 2013-04-11 02:39:31 UTC
Mach is best with shield tank because its real tank comes from its crazy DPS and the falloff bonus with it. The 7 low-slots will be for gyros and TEs.
Thing about the Mach is that you fly it like a cruiser. I do quite well with a fit that can perma-run an AB with deadspace hardeners specific to rat type. Keep shooting and keep moving and you'll hardly touch your booster once you get the hang of it.
Hoinus
Duty Free Exchange
#46 - 2013-04-11 22:08:21 UTC
Going from a DNI to a Rattlesnake can mix things up well. Got Drone skills already and just train some missile skills and you're good.
Zornia Estemaire
The Scope
Gallente Federation
#47 - 2013-04-12 03:10:12 UTC
Quote:
Going from a DNI to a Rattlesnake can mix things up well. Got Drone skills already and just train some missile skills and you're good


Sorry but I have horrible missile skills. I have purchased and fitted a Mach. But going from a Navy Domi to this was quite a transition. I made a compromise for now by not making it a shield boat but I will go with cap boosters as opposed to being cap stable. This alone will be something I'm not accustomed with. Here is my fittings I have decided to go with(probably will get a lot of critique for this fit but it is a beginning}.

High: 7 Heavy "scout " repeating Artillery I 1 Drone link Aug II
Mid: 3 TC II's 1 Reb Fleet AB ! Dark Blood Heavy Cap
Low: 4 Rep Fleet Gyro's 1 Corpus B Lrg Armor Rep. 1 Kin Hard II 1 Therm Hard II
Rig: 2 Lrg Aux Nano Pumps, 1 Lrg Ambit Projectile. Ext.
Drones: 5 Hammer II's, 5 Hob II's

This gives me a DPS of 1070 and a tank of 415 against Serpentis.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#48 - 2013-04-12 20:25:47 UTC
My fit below, I have no problems in any mission.. I don't even bother to fit a mission specific tank... Cap stable with the ab running, pulse booster when needed.. Tractor beam helps to grab mission containers while you buzz about. Hardly even need to use drones.

[Machariel, Maelstrom t2]

800mm Repeating Artillery II_2, Republic Fleet Fusion L
800mm Repeating Artillery II_2, Republic Fleet Fusion L
800mm Repeating Artillery II_2, Republic Fleet Fusion L
800mm Repeating Artillery II_2, Republic Fleet Fusion L
800mm Repeating Artillery II_2, Republic Fleet Fusion L
800mm Repeating Artillery II_2, Republic Fleet Fusion L
800mm Repeating Artillery II_2, Republic Fleet Fusion L
Small Tractor Beam II_2

Pith C-Type X-Large Shield Booster_2
Adaptive Invulnerability Field II_2
Adaptive Invulnerability Field II_2
Republic Fleet 100MN Afterburner_2
EM Ward Field II_2

Republic Fleet Gyrostabilizer_2
Republic Fleet Gyrostabilizer_2
Republic Fleet Gyrostabilizer_2
Republic Fleet Gyrostabilizer_2
Tracking Enhancer II_2
Tracking Enhancer II_2
Tracking Enhancer II_2

Large Anti-Thermal Screen Reinforcer I_2
Large Capacitor Control Circuit I_2
Large Capacitor Control Circuit I_2

Warrior II, 5i
Hobgoblin II, 5i

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#49 - 2013-04-13 01:50:18 UTC
Zornia Estemaire wrote:
Quote:
Going from a DNI to a Rattlesnake can mix things up well. Got Drone skills already and just train some missile skills and you're good


Sorry but I have horrible missile skills. I have purchased and fitted a Mach. But going from a Navy Domi to this was quite a transition. I made a compromise for now by not making it a shield boat but I will go with cap boosters as opposed to being cap stable. This alone will be something I'm not accustomed with. Here is my fittings I have decided to go with(probably will get a lot of critique for this fit but it is a beginning}.

High: 7 Heavy "scout " repeating Artillery I 1 Drone link Aug II
Mid: 3 TC II's 1 Reb Fleet AB ! Dark Blood Heavy Cap
Low: 4 Rep Fleet Gyro's 1 Corpus B Lrg Armor Rep. 1 Kin Hard II 1 Therm Hard II
Rig: 2 Lrg Aux Nano Pumps, 1 Lrg Ambit Projectile. Ext.
Drones: 5 Hammer II's, 5 Hob II's

This gives me a DPS of 1070 and a tank of 415 against Serpentis.


wouldn't lump your drone dps in with that tbh, medium drones especially get switched to and popped pretty hard and its hard to save them if they're more than 20 out.

Carry lights only for dealing with frigs that get too close.

Armour mach is interesting, still keeping low sig but you're kind of killing your velocity with the armour rigs. Maybe replace those with damage?
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