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EvE, How too retain a newbie from a newbie's perspective

First post
Author
Xen Solarus
Furious Destruction and Salvage
#41 - 2013-04-09 18:56:30 UTC
Haulie Berry wrote:
Quote:
This demonstrates that they care more about their own niche and opinion than they do the continued health and growth of EvE as a whole.


Or they simply understand that any attempt to make Eve a game "for everyone" would very quickly make it a game for no one.

Well thats an oxymoron if i've ever heard one!

Post with your main, like a BOSS!

And no, i don't live in highsec.  As if that would make your opinion any less wrong.  

Georgina Parmala
Science and Trade Institute
Caldari State
#42 - 2013-04-09 19:01:17 UTC
Skeln Thargensen wrote:
Beckie DeLey wrote:
If you wanna carebear, then go ahead. Suit yourself. But don't poison the newbies before they even have had the chance to experience both sides. Newbs are not going to learn anything by restraining them from day one.


well, they will learn to be independently wealthy which is vital for being a member of certain PvP corps and not everyone wants a second boss.

Why must everyone aspire to wealth?
Do people not realize there are people out there that love flying by the seat of their pants and find acquisition of wealth through mundane task too boring as an entertainment passtime?

Why are you a slave to your wallet if you have such strong feelings about having a "second boss" dictate what when and how you do in a game?

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Skeln Thargensen
Doomheim
#43 - 2013-04-09 19:03:35 UTC
Even if you're not going to low or null to PvP, learning how to get around is a must if you want to get into exploration or ratting or just because it's a thrill. you can learn how to setup undock insatwarp bookmarks, cloak and MWD tricks and how to escape bubbles (well... how not to panic and die in them anyhoo) in a very short period of time and have success. do it when you get bored of high sec (this happens)

forums.  serious business.

Gogela
Epic Ganking Time
CODE.
#44 - 2013-04-09 19:06:07 UTC
Job Valador wrote:
Being a newb id like to share my opinion on the matter. The reason I stayed in this wonderful albeit frightening game was support from other players, vets and other newbs alike. I was confused as hell the first week. In fact I still am on many things.

I too am still confused about many things. I'm not sure that's going to change for you. I don't know anyone who has a handle on everything.

Signatures should be used responsibly...

Skeln Thargensen
Doomheim
#45 - 2013-04-09 19:16:30 UTC
Georgina Parmala wrote:
Skeln Thargensen wrote:
Beckie DeLey wrote:
If you wanna carebear, then go ahead. Suit yourself. But don't poison the newbies before they even have had the chance to experience both sides. Newbs are not going to learn anything by restraining them from day one.


well, they will learn to be independently wealthy which is vital for being a member of certain PvP corps and not everyone wants a second boss.

Why must everyone aspire to wealth?
Do people not realize there are people out there that love flying by the seat of their pants and find acquisition of wealth through mundane task too boring as an entertainment passtime?

Why are you a slave to your wallet if you have such strong feelings about having a "second boss" dictate what when and how you do in a game?


I'm just saying I enjoy life as a freelancer, not that it's the 'correct' way. I just really hate the idea of being dependent on people for ships. There's corps out there for me, no doubt. I've read their forums, I know what they expect, and you need to pay your own way.

Also an RPG wiohout any grind is just something too radical for my elderly gamer mind to grasp.

forums.  serious business.

Markatta
Republic Military School
Minmatar Republic
#46 - 2013-04-09 19:20:56 UTC
Aracimia Wolfe wrote:
Markatta wrote:
I wonder, if new players started in low- or null-sec, would the post to which the OP refers have complained about newbie over-exposure to Goons...?


I doubt it. Whether or not you hate em is irrelevant to the fact that Goonswarm and the CFC as a whole look after their noobs. They looked after me when I first started and I haven't scammed anyone ever!

I don't hate 'em or love 'em. I'm not even sure they actually exist - as far as I know, they're just a story that mommy Rifters tell baby Rifters to scare them into behaving. Just pointing out in as obscure and tangential a way as possible that everyone has their favorite bogey-men.

Quote:
Hmm maybe they did it wrong.
Never too late to start!
Murk Paradox
Ministry of War
Amarr Empire
#47 - 2013-04-09 19:51:51 UTC
Alien Youth wrote:
OP please understand that we no longer play eve.. we only keep our accounts going to tell everyone else they are wrong for how they chose to play the game.



I don't want to agree with you because we shoot each other, but that was funny =P.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#48 - 2013-04-09 19:54:57 UTC
Georgina Parmala wrote:
Skeln Thargensen wrote:
Beckie DeLey wrote:
If you wanna carebear, then go ahead. Suit yourself. But don't poison the newbies before they even have had the chance to experience both sides. Newbs are not going to learn anything by restraining them from day one.


well, they will learn to be independently wealthy which is vital for being a member of certain PvP corps and not everyone wants a second boss.

Why must everyone aspire to wealth?
Do people not realize there are people out there that love flying by the seat of their pants and find acquisition of wealth through mundane task too boring as an entertainment passtime?

Why are you a slave to your wallet if you have such strong feelings about having a "second boss" dictate what when and how you do in a game?



I personally hold no value to isk because I spend too much of it and have the cash to buy plex.

I've found it's more fun to NOT have the wealth to respect the ship you fly in and learn how to take chances and when to restrain yourself. Focusing on isk is I think, bad.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Georgina Parmala
Science and Trade Institute
Caldari State
#49 - 2013-04-09 20:16:52 UTC
Skeln Thargensen wrote:

I'm just saying I enjoy life as a freelancer, not that it's the 'correct' way. I just really hate the idea of being dependent on people for ships. There's corps out there for me, no doubt. I've read their forums, I know what they expect, and you need to pay your own way.

Also an RPG wiohout any grind is just something too radical for my elderly gamer mind to grasp.

Highlighted the important part. Sounds 'correct' (for you) to me.

Too often people get stuck doing something they don't enjoy, because others told them it is required (when it's not) and burn out in the process. And that is the core reason players of all kinds quit - they don't enjoy what they are doing and leave for a pastime they do enjoy.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Murk Paradox
Ministry of War
Amarr Empire
#50 - 2013-04-09 21:07:05 UTC
Georgina Parmala wrote:
Skeln Thargensen wrote:

I'm just saying I enjoy life as a freelancer, not that it's the 'correct' way. I just really hate the idea of being dependent on people for ships. There's corps out there for me, no doubt. I've read their forums, I know what they expect, and you need to pay your own way.

Also an RPG wiohout any grind is just something too radical for my elderly gamer mind to grasp.

Highlighted the important part. Sounds 'correct' (for you) to me.

Too often people get stuck doing something they don't enjoy, because others told them it is required (when it's not) and burn out in the process. And that is the core reason players of all kinds quit - they don't enjoy what they are doing and leave for a pastime they do enjoy.



Yea this game really isn't that good to warrant doing that. If you do not enjoy it there is no point in playing it. Definitely niche.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Untanas Volmyr
Perkone
Caldari State
#51 - 2013-04-09 21:28:14 UTC
I first played this game after stopping by a friends house. He was floating in space working the market. I said 'cool looking game. How do you play it?' he replied. 'No idea. I just float here in space trading tobacco and alcohol. Once I get a few billion dollars im going to buy the biggest ship there is and just quit.' Well that business endaever did not turn out to well for him. He rage quit after losing all his isk. Trying to convince him to return at some point with tales of scamming pirates and space drugs. The tutorials made a big difference overcoming the learning curve.

Murphy's Technology Law - If your not thoroughly confused. Then you were not thoroughly informed.

Andrea Griffin
#52 - 2013-04-09 21:35:25 UTC  |  Edited by: Andrea Griffin
Job Valador wrote:
The best thing you vets can do is offer what guidance you can,either by advice or assets, making our first weeks as easy as you can. If the said player does not want help, always leave the offer on the table in case they reconsider, but never be forceful about it, either in game or in the forums.
This character is used to sell things on the market and never had much of a reason to join a player corporation, so I let myself stay in my starting NPC corporation.

After a few weeks in I started to help the new players in Eve. Mostly advice, but sometimes a little isk here and there, or a few frigates, a suggestion for a player corporation, or maybe help with a difficult L1 mission. It is a rewarding experience, and many players have told me that without some help from above they probably would have quit.

Eve is a difficult game to learn and it doesn't help that a lot of the playerbase are apathetic or trolls or both.
Alekksander Geinesa
Divine Mortals
#53 - 2013-04-09 21:39:00 UTC
Job Valador wrote:
Recently read a very volatile post that sadly was locked before I could get my 2 bits in. It was on the subject of what drives new players away from the game. From what I could read, most of these characters accounts being rather old, fell into two camps. The anti carebears believing that newbies are driven away by the insane boredom that can come from being recruited into a high sec corp that only mines and missions (both I agree can be boring but i do them and understand their necessity) and then there is the Other camp which I really don't have a name for because really they were just trying to oppose the OP any way they could. (even though there were voices of reason on both sides of the issue they were kinda got drowned out by everyone else)

Being a newb id like to share my opinion on the matter. The reason I stayed in this wonderful albeit frightening game was support from other players, vets and other newbs alike. I was confused as hell the first week. In fact I still am on many things. But with the friends I made with in the first week of the game I still move onward wanting too learn more and do more. And yet you still have too take into account that every person is different and react differently to things. One of my closer friends in EvE (Teki Awong) Started out in eve and played eve for a long time completely Independent without much interaction with other players and was fine with that and moved on to the player corp scene in his own time, and on the flip side of that coin is another friend (Dark Aries JR) who played eve for three days and told me that the scope of it was just not his style and quit.

I guess what I am trying too say here is do not be on the extreme side (either side -.-) of this issue it helps no one and certainly does not help EvE. There are many reasons why us newbs could leave, boredom being one of them, but you have to remember most of us that sub too this game are grown adults (even if we don't act like it sometimes xD) and can make our own decisions. The best thing you vets can do is offer what guidance you can,either by advice or assets, making our first weeks as easy as you can. If the said player does not want help, always leave the offer on the table in case they reconsider, but never be forceful about it, either in game or in the forums.


Side Note: I hope this post gets locked allot sooner than the last one if this one gets just as out of hand Straight



This is exactly what I tell my directors! Hit the nail on the head. I think is how it goes?
Skeln Thargensen
Doomheim
#54 - 2013-04-09 21:43:05 UTC
Andrea Griffin wrote:
This character is used to sell things on the market and never had much of a reason to join a player corporation, so I left myself stay in my starting NPC corporation.


The NPC schools are defintely an underused resource. you can often get more sense out of corp chat than rookie help because there will be vets using alts in them like you, or just guys who never bothered leaving 'cos they can do pretty much everything with friends they've made in the NPC corp that they could in a player corp.

forums.  serious business.

Alekksander Geinesa
Divine Mortals
#55 - 2013-04-09 21:44:40 UTC
Skeln Thargensen wrote:
Andrea Griffin wrote:
This character is used to sell things on the market and never had much of a reason to join a player corporation, so I left myself stay in my starting NPC corporation.


The NPC schools are defintely an underused resource. you can often get more sense out of corp chat than rookie help because there will be vets using alts in them like you, or just guys who never bothered leaving 'cos they can do pretty much everything with friends they've made in the NPC corp that they could in a player corp.



Vets in noob corps, are like those dudes who never moved out of their moms house.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#56 - 2013-04-09 22:23:06 UTC
Thread closed at OP's request.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

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