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First post
Author
Chribba
Otherworld Enterprises
Otherworld Empire
#81 - 2013-04-09 14:46:09 UTC
Steve Ronuken wrote:
Will everyone be wearing shoes?

More seriously:

Do we have an ETA for CREST? Or even just the OAUTH2 portion of it?

+1

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Visit my in-game channel 'Holy Veldspar'

Twitter @ChribbaVeldspar

Ilanya Kilrix
Ministry of War
Amarr Empire
#82 - 2013-04-09 14:48:28 UTC
As seen in other questions, interacting within the ships and stations with a character or group of characters?
Like Starwars old MMO, customizing the interrior of your ships?
Like Star Trek, have ship blueprints and diagrams of current ship designes to exsplain some of the aspects of ships? Ex, Mining barge "Retreiver" there are some spinning gears, some pistions, and some stuff going back and forth on the bottem for no reason other then to make it more... interesting?
Customize the entire ship maybe way in the future kinda like chrome-hounds?
The ability to carry other pilots on your ship while in space?

Sorry if I re-hash other questions and my incorrect grammer.
DJ RezRadgrif
Aliastra
Gallente Federation
#83 - 2013-04-09 14:49:50 UTC  |  Edited by: DJ RezRadgrif
I know this is a bit old-school...But now that we have Dust Mercenaries in systems and in stations able to walk about, when will capsuleers be able to meet said Dust Mercs and perform shady business transactions? (IE Walking in Stations) When can we expect other capsuleers to interfere/intervene in said shady business transactions?

(Soundwave I love the beard.)
Vaellend
Deep Core Mining Inc.
Caldari State
#84 - 2013-04-09 14:50:17 UTC
I have a Question about Sov Mechanics.

Why does anyone gets the full results from the system Scanner?

The Owner of the System, Constellation or Region afford a lot of work and isk to take the system and then hold and upgrade it. He even pays the bill for all whats related to the sov. Why then every little hostile can scan for anomalys.

Its like:

A klingon Warbird comes to SOL sector and fires up his system scanner and he`ll gets all the results from the ihub what the United Federation of Planets owns... that kinda... well
GeeShizzle MacCloud
#85 - 2013-04-09 14:53:56 UTC
Q: is it possible to tie 2 mission agents (highsec/lowsec/nullsec) together so that both can give a separate mission that leads to the same deadspace area?
Wolfgang Eisenstern
In My Sight
#86 - 2013-04-09 14:56:31 UTC
Will CCP implement 'crash'-physics to the game?

As in velocity, mass and impact vector between ships = appropriate damage to ships involved in ramming actions (or 'bumping'). (Of course not to be used within 100 km of a station undock, but otherwise it would bring much to the game. (Like navigation-skill of 'ramming', structure reinforcing modules/rams and of coures an end to small superfast frigs bumping players of gates and mining areas).

As you see - it is a way to take care of players bumping miners, without banning it, but making a Trasher going 4000m/s into a Retriever be a bit more realistic and fun for the onlooker when it producers a wreck and a meat-popsickle floating in nearby space. Big smile
Marianna Zydroson
Perkone
Caldari State
#87 - 2013-04-09 14:57:50 UTC
In the interest of making EVE more attractive to newcomers and retaining them, and the safety and protection of the Seventy Percent of residents of HighSec, I suggest the following…

1. High Sec actually becoming “High Security” and excluding Negative Security Status individuals to LowSec or NullSec to work their way back by rebuilding there security status by the prescribed ways of CCP has made available by use of Concord and Custom Security and the individual redirected in the same manner when Jita is overcrowed. This would still allow Crimes to be still commited by HighSec Security individuals only with the appropriate Security status penaltes. Gate Passage of any negative Security status individual will not be allowed and Individuals Pods or Ships will be detained at the Gate. In the Event Negative Security Status Individuals are in Station, Then the individual will be migrated to the nearest Low Sec system Station.

2. Concord to be empowered to summarily execute criminals guilty of the capital crime of podding In HighSec Regions, by executing them by elimination of their pods by weapons fire. In addition to the current practice of destroying the offending ships. Gates and Stations will deny passage of the gates or docking in stations of current criminals and suspects of Low Security Status individuals. All Funds or Transferred funds within a suitable standardized time would be use to compensate victims of cost and replacement costs of Clones, Implants, Ships and ship modules.


3. “The Scope” News Service to be expanded drastically in the Captains Quarters by reporting Local, Regional and Galactic news! Including Current Events and Trends from High, Low, and Null Sec regions (Crimes and Punishment, Murders, Smuggling, etc ), Economics (Manufacturing and Production, Price Reports, Supply and Demand, etc), Traffic Conditions and Advisories, Miscellaneous announcements from CCP and Analysis of current events. This would create an informational news source to acquaint Newcomers and citizens alike.
Onyx Nyx
The Veldspar Protectorate
#88 - 2013-04-09 14:59:14 UTC
With the proposed changes to T1 battleships (most notable, the Raven and Typhoon), is there a long re-iterative list of changes to missiles coming as well?

I kill kittens, and puppies and bunnies. I maim toddlers and teens and then more.

  • Richard (http://www.lfgcomic.com/)
Captain Kirgan
Deep Core Mining Inc.
Caldari State
#89 - 2013-04-09 15:02:15 UTC

What about a button or command that repeat last invention/manufacturing or save the last choice, I want to invent fury missiles not javelin missiles what is the default. It is not a "huge" problem but it will save billions of mouse clicks.....

More gates/connections to null sec...

James cliford
Helix Initiative
Pretenders
#90 - 2013-04-09 15:04:02 UTC
will we ever get Jove ships? will we get to see earth?
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#91 - 2013-04-09 15:06:16 UTC
I've been gone for a while, so I'm just now noticing a few things.

1. Awesomesauce with the new Attack Battlecruisers. I haven't had a chance to PvP in my shiny new Talos, yet... but it seems promising. Personally, I'd have called them "Pocket Battleships", because that's kinda what they are (yes, that's a real ship type), but either way, I like it. P.S.... can we get T2 versions of those, someday? Maybe?

2. The Jukebox is gone? WTFOMGBBQ?! How am I supposed to listen to In Flames and Nightwish, while I'm playing, now?! Please bring it back!

3. The new design for the Nemesis is amazing. Good job, for certain. Now, how about making ALL the T2 ships look significantly different from their T1 counterparts?

4. I know I got rejected for this idea, in the past... but how about adding a system whereby players who took a hiatus from the game can "buy out" the skillpoints they missed out on? Like, trading a PLEX for 30 days of skilltraining (available only to players who were inactive more than a month, and limited to maybe equal to 1/3 of the time they were inactive). I know it sounds dumb, but plenty of us who couldn't help it we were gone (in my case, military service) would jump all over it. That means CCP gets more money.

Feel free to reject me, rudely. I would probably stop playing if CCP didn't abuse me, anymore. It's half the reason I even play.
But if any of these ideas sound awesome to anyone, I'd appreciate it to make up for the occasion uncalledfor abuse.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Oracle of Machina
The Scope
Gallente Federation
#92 - 2013-04-09 15:12:03 UTC
Are we going to see more usability of POS's from an Alliance standpoint? Considering the fact that POS's do have alliance settings, it seems silly that you cannot have your alliance do anything with them at all.
tofucake prime
The Hatchery
RAZOR Alliance
#93 - 2013-04-09 15:12:39 UTC
Marianna Zydroson wrote:
In the interest of making EVE more attractive to newcomers and retaining them, and the safety and protection of the Seventy Percent of residents of HighSec, I suggest the following…

1. High Sec actually becoming “High Security” and excluding Negative Security Status individuals to LowSec or NullSec to work their way back by rebuilding there security status by the prescribed ways of CCP has made available by use of Concord and Custom Security and the individual redirected in the same manner when Jita is overcrowed. This would still allow Crimes to be still commited by HighSec Security individuals only with the appropriate Security status penaltes. Gate Passage of any negative Security status individual will not be allowed and Individuals Pods or Ships will be detained at the Gate. In the Event Negative Security Status Individuals are in Station, Then the individual will be migrated to the nearest Low Sec system Station.

2. Concord to be empowered to summarily execute criminals guilty of the capital crime of podding In HighSec Regions, by executing them by elimination of their pods by weapons fire. In addition to the current practice of destroying the offending ships. Gates and Stations will deny passage of the gates or docking in stations of current criminals and suspects of Low Security Status individuals. All Funds or Transferred funds within a suitable standardized time would be use to compensate victims of cost and replacement costs of Clones, Implants, Ships and ship modules.


3. “The Scope” News Service to be expanded drastically in the Captains Quarters by reporting Local, Regional and Galactic news! Including Current Events and Trends from High, Low, and Null Sec regions (Crimes and Punishment, Murders, Smuggling, etc ), Economics (Manufacturing and Production, Price Reports, Supply and Demand, etc), Traffic Conditions and Advisories, Miscellaneous announcements from CCP and Analysis of current events. This would create an informational news source to acquaint Newcomers and citizens alike.

All of your ideas are bad and you should feel bad.
Salm0neus
Dead's Prostitutes
The Initiative.
#94 - 2013-04-09 15:16:51 UTC  |  Edited by: Salm0neus
First Question: When will there be something to counter act cloakies camping systems in null space?

Second Question: Multiperson ships... ie Titan, one person controls navigation, one controls weaponds, etc. Bonuses to more people in ships controlling more things. ie 10% bonus to weapons (depending on skills) to that person, etc.
Jarod Garamonde
Federal Navy Academy
Gallente Federation
#95 - 2013-04-09 15:17:50 UTC
Salm0neus wrote:
When will there be something to counter act cloakies camping systems in null space?


Carebear :p

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Marianna Zydroson
Perkone
Caldari State
#96 - 2013-04-09 15:26:30 UTC
tofucake prime wrote:
Marianna Zydroson wrote:
In the interest of making EVE more attractive to newcomers and retaining them, and the safety and protection of the Seventy Percent of residents of HighSec, I suggest the following…

1. High Sec actually becoming “High Security” and excluding Negative Security Status individuals to LowSec or NullSec to work their way back by rebuilding there security status by the prescribed ways of CCP has made available by use of Concord and Custom Security and the individual redirected in the same manner when Jita is overcrowed. This would still allow Crimes to be still commited by HighSec Security individuals only with the appropriate Security status penaltes. Gate Passage of any negative Security status individual will not be allowed and Individuals Pods or Ships will be detained at the Gate. In the Event Negative Security Status Individuals are in Station, Then the individual will be migrated to the nearest Low Sec system Station.

2. Concord to be empowered to summarily execute criminals guilty of the capital crime of podding In HighSec Regions, by executing them by elimination of their pods by weapons fire. In addition to the current practice of destroying the offending ships. Gates and Stations will deny passage of the gates or docking in stations of current criminals and suspects of Low Security Status individuals. All Funds or Transferred funds within a suitable standardized time would be use to compensate victims of cost and replacement costs of Clones, Implants, Ships and ship modules.


3. “The Scope” News Service to be expanded drastically in the Captains Quarters by reporting Local, Regional and Galactic news! Including Current Events and Trends from High, Low, and Null Sec regions (Crimes and Punishment, Murders, Smuggling, etc ), Economics (Manufacturing and Production, Price Reports, Supply and Demand, etc), Traffic Conditions and Advisories, Miscellaneous announcements from CCP and Analysis of current events. This would create an informational news source to acquaint Newcomers and citizens alike.

All of your ideas are bad and you should feel bad.



This is why Forums are difficult because of those who lack vision and imagination.

Imagine the excitement of running from Concord. Getting trapped and caught then Making the evening Scope News! You get bragging rights!

This adds to the "Realism" of the Cyber Reality we share! There should be consequences for actions!

Ganking isn’t really Suicide Ganking if you are not actually going to be “suicided by Concord” now is it!?
Mr MaltaProject
inFluX.
Good Sax
#97 - 2013-04-09 15:36:09 UTC
Dear CCP,

I was around in 2008 or whenever that fanfest happened where you showed the live demo of all of us walking around in the station environment. I remember being so amazed by everything. You had minmatar strippers, chess, and whatever that board game was that looked like a complicated monopoly.

When/why was all of this scrapped? This looked like genuine golden material to be in the game. I wanted to play poker with corp/alliance mates ever since I saw this.

Can you give any insight on when this will come back? It's getting really lonely in our condominiums. How long does it it take to scrub the air for capsuleers?
Dr Topolex
School of Applied Knowledge
Caldari State
#98 - 2013-04-09 15:38:47 UTC
Linda Noud wrote:
I just wanted to know if Dust 514 allways will be PS3 only or if you actually are gonna make the smart move and get Microsoft on board with the idea to release it on Xbox 360 as well


This is the biggest question I have at the moment.
Budrick3
Moira.
#99 - 2013-04-09 15:41:16 UTC
What was the logic in removing the Hyperion's 5th Mid slot?

I understand that the proposed change is under review, and maybe tweaked, but this has to be the most non thought out change in Eve Online.

This is a blaster boat... meaning close range....

Close range requires to close distance and tackle. Those require 3 modules, MWD, Web, Scram.

Now since this is an active rep ship, that means it is going to need a heavy cap booster. So you propose that one Cap booster is going to supply energy for 8 guns, active tank with hardeners, and a mwd to close distance?
Dave Cohen
Concord Capital Partners
#100 - 2013-04-09 15:42:40 UTC
Hey devs,

Will there be any increase of PI activity (more items to produce, more kinds of basic materials to extract from planets)? Also, besides DUST 514, wil there be any way to attack planets, defend them like POS, etc.?

Many thanks and bon courage from France! :-p
Dave