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EVE New Citizens Q&A

 
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Advice needed

Author
Jane Tolly
University of Caille
Gallente Federation
#1 - 2013-04-08 12:46:15 UTC  |  Edited by: Jane Tolly
Heya everyone,

I had a question regarding skill planning, and what I should pick. I have an alt account available with 80 days on it, and I would like to create two characters that will serve as (supportive) money makers. Eventually I will move them to my main account (main as in two months old; I am still fresh!). Granted I know what I am doing and it's worth it, I will increase the available playing time.

I've already started training for PI, and I want to do a few more other things. My question: what would you suggest, and for which skills should I be looking? And most importantly, why?

For example, I figured that I should use these alts at least for PI, trading and hauling activities. Even though I have never seen one, I was told that PI in wormholes is the most lucrative, and that improved cloaking devices are pretty useful in wormholes and in lowsec. I would have never thought about this myself, simply because my PI activities are limited to highsec space and I am lacking experience.

I was hoping I could receive more valuable tips like these. Not just about about PI, but trading, hauling, etc. Are there other professions I could (should) pickup that could lead to a few extra bucks here and there?

The main reason why I am asking this here on the forums, is because I want to avoid I am missing things. Every tip will be highly appreciated!
monkfish2345
School of Applied Knowledge
Caldari State
#2 - 2013-04-08 12:50:54 UTC
Mining is the other big profession which can make money fairly freely. and without the need for too much attention on it.

be careful with production and trading however. you will find that the marketplace is very competitive and it can be just as easy to lose money as it is to gain.

probably the easiest and most interesting way to make decent amounts of money is to do exploration this can be done in high sec and has a relatively low entry level, whilst still having the potential for large rewards.
the only issue with this is it is not a consistent form of income.
Merouk Baas
#3 - 2013-04-08 13:36:19 UTC
Cov-ops ships with cov-ops cloaking devices can warp around invisible, which is very much needed in wormhole space. Non-cov-ops ships have to decloak to warp, and arrive at the destination visible, which means if they warp to a POS the POS guns will instantly shoot the ship.

Wormhole space, otherwise, has a few big issues that require a group of people to deal with (rather than solo):

- It's 0.0 space, no Concord, no nothing, and there are A LOT of PVP groups who enjoy roaming around destroying whatever they can, including POS towers and PI customs offices, which means you need a large-ish group with access to advanced ships to defend your wormhole assets.

- The higher class C3-C5 wormhole systems that everyone praises so much as very profitable require a group of advanced ships to kill the Sleeper rats to actually make the profit.

- Entrances and exits to the wormhole space change every 16 hours and need to be probed out, and often collapsed to prevent enemies from coming through. This makes getting supplies into the space, and loot and product out, rather difficult.

For your alts, personally I would recommend:

- Trade alt with high trade skills (20-jump range, reduced fees), and able to fly a large Industrial (Iteron MK 5 is currently the largest), and Freighter.

- Industry / PI alt with high refining skills, mining skills, and industry/science skills allowing multiple manufacturing and research slots.
Jane Tolly
University of Caille
Gallente Federation
#4 - 2013-04-08 15:24:56 UTC  |  Edited by: Jane Tolly
monkfish2345 wrote:
Mining is the other big profession which can make money fairly freely. and without the need for too much attention on it.

be careful with production and trading however. you will find that the marketplace is very competitive and it can be just as easy to lose money as it is to gain.

probably the easiest and most interesting way to make decent amounts of money is to do exploration this can be done in high sec and has a relatively low entry level, whilst still having the potential for large rewards.
the only issue with this is it is not a consistent form of income.


I've already picked up some exploration skills on my main account. Compared to my main account, I doubt they'll prove to be useful on an alt, given the lack of combat-related skills.

I've been considering training mining. but I am not sure till how far I should train it and if it's actually worth doing it. If I'd be mining, it'd only be when I'm afk, thus it would be in high sec. And I don't know if mining in highsec is even worth doing without a good investment of skill points.

Merouk Baas wrote:
Cov-ops ships with cov-ops cloaking devices can warp around invisible, which is very much needed in wormhole space. Non-cov-ops ships have to decloak to warp, and arrive at the destination visible, which means if they warp to a POS the POS guns will instantly shoot the ship.

Wormhole space, otherwise, has a few big issues that require a group of people to deal with (rather than solo):

- It's 0.0 space, no Concord, no nothing, and there are A LOT of PVP groups who enjoy roaming around destroying whatever they can, including POS towers and PI customs offices, which means you need a large-ish group with access to advanced ships to defend your wormhole assets.

- The higher class C3-C5 wormhole systems that everyone praises so much as very profitable require a group of advanced ships to kill the Sleeper rats to actually make the profit.

- Entrances and exits to the wormhole space change every 16 hours and need to be probed out, and often collapsed to prevent enemies from coming through. This makes getting supplies into the space, and loot and product out, rather difficult.

For your alts, personally I would recommend:

- Trade alt with high trade skills (20-jump range, reduced fees), and able to fly a large Industrial (Iteron MK 5 is currently the largest), and Freighter.

- Industry / PI alt with high refining skills, mining skills, and industry/science skills allowing multiple manufacturing and research slots.


Perhaps I misunderstood things, but if I were to jump into a wormhole, threw a command center on a planet and cloaked up, I could easily manage my PI without getting caught, right?

Also, what would it be the easiest and safest way to get the goods from PI character A into PI character B's ship? For example, lets say I would train for a Viator on character B, and I want to pick up the PI goods that are residing in my alt's launchpad. Can I simply launch stuff into space with character A and pick it up with character B?

Edit: the trading sounds interesting, yeah. Manufacturing, from what I have seen so far, is a lot of research and calculating, spreadsheets and numbers ... totally not my thing. :P
Forest Archer
State War Academy
Caldari State
#5 - 2013-04-08 15:35:13 UTC
With pi in whs is not that easy unless you have a pos in there especially because to really move anything you need to scan you way out also you would need to keep another alt to scan you back in if someone closes th hole on you. Or what if someone moves in the could alway catch you or lock you out.

Always willing to help all you have to do is ask, though if you're in the other fleet I may not help the way you want. Just a heads up. Pub Channel: Lost Souls Trading Post

Fractal Muse
Sebiestor Tribe
Minmatar Republic
#6 - 2013-04-08 16:31:35 UTC
A couple of thoughts for an alt account:

First, trading and hauling. You can make a fair bit of ISK if you are interested in playing the market. There are a few ways of going about this but if it doesn't interest you conceptually don't bother :) Play for fun not for ISK. If ISK making -is- your enjoyment then by all means play for ISK.

Second, in regards to mining:

monkfish2345 wrote:
Mining is the other big profession which can make money fairly freely. and without the need for too much attention on it.


Don't do this please. In my opinion this is terrible advice.

Only train up mining if you -enjoy- mining. Do -not- train up mining with the thought that you can mine with no effort. AFK mining ruins the game in terms of enjoyment. Playing AFK defeats the purpose of playing and will disassociate you from the game. This, in turn, will lead to boredom since you aren't actually playing the game... and yeah, it's silly to pay for a game to not play a game unless that's part of your plan (for instance, I often don't play EVE but maintain my subscription for the continued access to forums and skill gains.)

For a second account that is designed to augment your ISK generating capabilities look at what you enjoy doing and then use your second account to support that activity. For instance, if you enjoy mission running, then having a second account that salvages / loots / sells could be really useful if you -enjoy- that stuff. OR you could create a support character to your primary character that would augment the DPS (perhaps your second account would do DPS and provide target painters) and increase your ISK generation that way.

In 0.0 I know a fella who uses two battlecruisers and a carrier (at the station - assigning his fighters to the battlecruisers) and he DESTROYS complexes. The use of the carrier account to augment his primary account was a great way to provide support services to his ISK generation without reducing his game enjoyment by pursuing an activity he didn't enjoy.

Basically, my advice is this: use your second account to enhance the enjoyment of what you do with your primary account. If you enjoy ganking people in Highsec you could use the secondary account to loot your kills. There are tons of options if you keep your thinking straight - use the second account to enhance your game enjoyment.
Lost Greybeard
Drunken Yordles
#7 - 2013-04-08 20:53:42 UTC
If you're planning to transfer those alts to your main account, PI and Trading are the two main things they're good for.

If you're keeping them in the second account, Mining and support/logistics can also be used to increase income.