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[Odyssey] T1 Cruiser Polish Pass

First post
Author
Alice Katsuko
Perkone
Caldari State
#101 - 2013-04-04 06:26:09 UTC
Garviel Tarrant wrote:
Alice Katsuko wrote:
Snip


I'm guessing t1 is supposed to be less focused.

I do hope you're not suggesting t2 logistics are underpowered.. because you would be very wrong.


Not at all. They're right where they should be. T2 logistics are probably the most balanced class in the game, both against other ships and against one another. They have plenty of counters and a fleet commander has to make a meaningful tradeoff between repair power, damage output, and utility. ECM, remote sensor dampeners, energy neutralizers, alpha, and raw dps can all neutralize a logistics squad or at the least greatly diminish its effectiveness, especially when combined with one another (i.e. ECM and dampeners).

The second utility mid slot allows the Augoror to quadruple its sensor strength, to about 56 or so with perfect skills, better than even an ECCM-fit Basilisk (51 sensor strength). For comparison, a Guardian comes in at 44. The Osprey isn't quite as resilient to ECM, since it only reaches 39 sensor strength using dual sensor backup arrays.
YuuKnow
The Scope
#102 - 2013-04-05 23:01:30 UTC  |  Edited by: YuuKnow
How about *not* making the rep range of the logis cruisers so long or considering adding falloff/optimal to remote reppers (as they already are for many EWars.). Mobility and range control have a lot to do with making fights interesting and as they are now logi fights could be dynamic in that way.

yk
sten mattson
Red Sky Morning
Two Maidens One Chalice
#103 - 2013-04-06 17:29:05 UTC
is it normal that the stabber has 10 times less mass than every other cruiser?

Quote:
stabber:
[...]
Mobility (max velocity / agility / mass / align time): 290 / 0.5 / 1140000 / 5.3 s

omen:
[...]
Mobility (max velocity / agility / mass / align time): 235 / 0.51 / 11050000 (-600,000) / 5.3s (-0.3)

IMMA FIRING MA LAZAR!!!

Jon Joringer
Sebiestor Tribe
Minmatar Republic
#104 - 2013-04-06 19:36:05 UTC
sten mattson wrote:
is it normal that the stabber has 10 times less mass than every other cruiser?

Quote:
stabber:
[...]
Mobility (max velocity / agility / mass / align time): 290 / 0.5 / 1140000 / 5.3 s

omen:
[...]
Mobility (max velocity / agility / mass / align time): 235 / 0.51 / 11050000 (-600,000) / 5.3s (-0.3)

It's not as if it has the dps or staying power to kill anything. So, I guess it's fast at least.
Bouh Revetoile
In Wreck we thrust
#105 - 2013-04-06 23:49:11 UTC
sten mattson wrote:
is it normal that the stabber has 10 times less mass than every other cruiser?

Quote:
stabber:
[...]
Mobility (max velocity / agility / mass / align time): 290 / 0.5 / 1140000 / 5.3 s

omen:
[...]
Mobility (max velocity / agility / mass / align time): 235 / 0.51 / 11050000 (-600,000) / 5.3s (-0.3)

It's a typo. A zero is missing.

The Omen will be lighter than the stabber, though the stabber is still faster than most destroyers.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#106 - 2013-04-07 02:17:06 UTC
Bouh Revetoile wrote:
sten mattson wrote:
is it normal that the stabber has 10 times less mass than every other cruiser?

Quote:
stabber:
[...]
Mobility (max velocity / agility / mass / align time): 290 / 0.5 / 1140000 / 5.3 s

omen:
[...]
Mobility (max velocity / agility / mass / align time): 235 / 0.51 / 11050000 (-600,000) / 5.3s (-0.3)

It's a typo. A zero is missing.

The Omen will be lighter than the stabber, though the stabber is still faster than most destroyers.



Its faster than all destroyers.

BYDI recruitment closed-ish

Super spikinator
Hegemonous Conscripts
#107 - 2013-04-07 08:51:40 UTC
Garviel Tarrant wrote:
Bouh Revetoile wrote:
sten mattson wrote:
is it normal that the stabber has 10 times less mass than every other cruiser?

Quote:
stabber:
[...]
Mobility (max velocity / agility / mass / align time): 290 / 0.5 / 1140000 / 5.3 s

omen:
[...]
Mobility (max velocity / agility / mass / align time): 235 / 0.51 / 11050000 (-600,000) / 5.3s (-0.3)

It's a typo. A zero is missing.

The Omen will be lighter than the stabber, though the stabber is still faster than most destroyers.



Its faster than all destroyers.


gotta go fast!

Also, looking good Omen, all those days in the gym space dock really paying off!
CCP Fozzie
C C P
C C P Alliance
#108 - 2013-04-08 14:07:49 UTC
sten mattson wrote:
is it normal that the stabber has 10 times less mass than every other cruiser?

Quote:
stabber:
[...]
Mobility (max velocity / agility / mass / align time): 290 / 0.5 / 1140000 / 5.3 s

omen:
[...]
Mobility (max velocity / agility / mass / align time): 235 / 0.51 / 11050000 (-600,000) / 5.3s (-0.3)


Oops

Fixed

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Rebecha Pucontis
Doomheim
#109 - 2013-04-08 21:37:16 UTC
Wow, drones on the stabber now. Why not just give it a bonus to damage for its guns, would make more sense seeing as minmatar usually are weak on drones.
Syrias Bizniz
some random local shitlords
#110 - 2013-04-11 16:30:49 UTC
Noooo, what are you doing to the glorious Augoror? It will only take like 1-and-a-half Falcon now to jam one out?
Syrias Bizniz
some random local shitlords
#111 - 2013-04-11 16:32:11 UTC
Rebecha Pucontis wrote:
Wow, drones on the stabber now. Why not just give it a bonus to damage for its guns, would make more sense seeing as minmatar usually are weak on drones.



As for an artilleryplatform, a damage bonus would make sense.
However i think the stabber is more of an autocannon platform. In which case the Falloff bonus works like a damage bonus. It's just not as obvious.
Nightfox BloodRaven
SQUIDS.
#112 - 2013-04-14 04:12:02 UTC
The stabber is just weak right now.... you can barely have enough room to fit anything on the guns... only guns u can fit without implants is dual 180mms.. tank is also weak... if you want to improve the stabber a bit more fitting room would be nice...
Laura Belle
The Scope
Gallente Federation
#113 - 2013-04-14 11:33:03 UTC
all good, but i think that amarr and minmatar energy booster greatly overpowers the drone rep bonus of the other races and thus should have the lowest sensor strength
Gal'o Sengen
Doomheim
#114 - 2013-04-20 15:05:21 UTC
The Stabber is still going to be completely worthless. The buff offsets the nerf to TE's, but doesn't change the fact that it has a paper tank, does no damage at all (even though a flight of Light drones is likely enough to double its applied DPS at point range), has no fitting, and tracks badly. At least it's fast.

Too bad you can't kill another ship by running away from it.
Meldorn Vaash
State War Academy
Caldari State
#115 - 2013-04-20 23:27:27 UTC
Fozzie,

Stabber +25m3 Dronebay and 25mbit bandwidth

Change falloff bonus from the 7.5% per level to the standard 10% per level

First off... \o/ YAY DRONES!!!

Second... I'm still of the mind that the missile launchers should be replaced with a 5th turret (plus any needed PG and CPU) In my opinion, with a 5th turret, the Stabber is able to keep up DPS wise at close range with the others of its class and doesn't seem so miserably bad at long (barrage) range. Whether the remaining slot stays intact as a high, that's kind of a toss up. It's neat but not necessary. Maybe move the slot to the mids for another shield tank mod or allowance of a small cap booster to run the cap hungry MWD a bit longer.

Cheers
"Irony can be pretty ironic sometimes."
Jonas Sukarala
Deep Core Mining Inc.
Caldari State
#116 - 2013-04-20 23:43:58 UTC
you could always increase the stabbers ROF bonus to 7.5% or replace it with a 10% damage bonus.

'Tech3 ships need to be put down, like a rabid dog drooling everywhere in the house, they are out of line' CCP Ytterbium Nerf missile range into place where is the TD missile change?  ..projectiles should use capacitor. ABC's should be T2 HABC and nerf web strength its still too high

SpeedY G0nZaleZ
Perkone
Caldari State
#117 - 2013-04-21 15:36:45 UTC
Nobody else is talking about this so I will.

The Maller should have missiles. The entire hull line seems to have it except for the Maller. Vengeance -> Maller -> Sac -> Legion

There is a huge gap in hams in the cruiser lineup.

That is all.
Donedy
The Scope
Gallente Federation
#118 - 2013-04-23 08:45:23 UTC  |  Edited by: Donedy
Im waiting to see what you gonna do with T2, but honestly im kinda worried about the "final rebalance" according to how T1 had been buffed.

Also same slots layout for all different ship types is not what i call rebalance.

Edit : Note that i should have done this comment some monthes ago.
Telemachus Rheade
KarmaFleet
Goonswarm Federation
#119 - 2013-04-27 08:12:42 UTC
For the stabber, I would suggest switching a high for a low. That way you can actually effectively armor tank it too (on top of shield tanking), which would be more minmatar style. How necessary is the second utility high really? On most fits it's a medium neut + a small neut (just like the previous Hurricanes. The drones are a nice buff for sure! Not complaining about any of the changes, just thinking of how to make it better, according to minmatar playstyles.
Meldorn Vaash
State War Academy
Caldari State
#120 - 2013-04-27 22:53:38 UTC
Telemachus Rheade wrote:
For the stabber, I would suggest switching a high for a low. That way you can actually effectively armor tank it too (on top of shield tanking), which would be more minmatar style. How necessary is the second utility high really? On most fits it's a medium neut + a small neut (just like the previous Hurricanes. The drones are a nice buff for sure! Not complaining about any of the changes, just thinking of how to make it better, according to minmatar playstyles.


They already have a ship like that. The Rupture

In my opinion, the standard Stabber should be more along the lines of a mini-Vagabond.

Guns, shields, drones and speed.

These are a few of my favorite things...

"Irony can be pretty ironic sometimes."