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I know what I want and how I want it structured. But where to start? (A little piece of my mind).

Author
Polaris Sagan
Doomheim
#1 - 2013-04-06 04:03:15 UTC
Right, first off, this is a friends character I'm using to post up with (I'm not going to comment with the character I want to start something with so you guys can all put spy alts in my corp now am I. *jokes*)

Secondly, a little bit of background info. I've played EVE online for all of about a month, after finding out about it from a friend. Before I signed up I read a lot about the game (all the different things do do. Mining, Exploration, PvP etc etc so on and so forth) and knew exactly what I wanted out of the game. After going onto the trial I created my character and set out broadening my horizons like a good pilot by following the starting help missions and then flew out to Uitra to all the rookie missions. Even after whetting my appetite with the rookie missions I still new exactly what I wanted out of EVE.

Now the history lesson is over. Lets get to business.

What do I want out of EVE? I want to be an Empire builder. I want to be the leader of a large Alliance that I have built upwards from the ground. An alliance that holds SOV space that they took for themselves (I dont want to be a renter).

I know this will take a long time to accomplish and I know that it will be an arduous journey. But where to start?

- Recruitment?
- Building up funds?
- Looking for FC's?
- Get standings with factions for POS's?
- Gaining assests so I can say "Here, we will supply this skill book for you"?

There are so many options to choose from and while I think I know in what direction to go in, I'm looking for feedback on any ideas the community may have.

What do I want from this Alliance that I am going to try an build? I want it to be an alliance that allows people to work up from the bottom. Aka you start as a grunt and what you do affects how far you go up the chain of commant (I am a firm believer in you work and reap the benefits). I want the people in the alliance to have a say so in what goes on, be it when we run fleet operation to who we go to war with. (I like the idea of the voting system and shareholders, that was really a very good adition). I like the idea of having a corp that is self sufficient, but what does one do? Do we have combat pilots mixed in with the industrialists or do I set it up so that it's like the following:

- *Alliance name* Administration - This is the head corp of the alliance with only the most powerful members of the corporation. The leaders of each of the corporations in the alliance will relate directly with this corporations running. It will also be the corporation which funds the alliance.

- *Alliance Name* Navy/Security - This corporation is the corporation I will be using to kickstart off the whole affair. I will leave the corporation to my most trusted pilot when I leave to go to the Administration corporation. It will have all the combat pilots both PvP and PvE.

- Industrial and Logistics corporation - This will have all the pilots from mining to manufacturing through to logistics (the term logistics being used meaning transporting goods etc not the armour remote rep and shield transfer logi pilots).

- Other corporations - Self explanetory. Other corporations which wish to join our cause.

In the long run I want the Alliance to be a SOV holding Alliance. But I dont want to have to rent from a larger alliance and basically be their lacky and pay extortionate amounts to keep our SOV only to be then kicked out saying "we dont want you there anymore but we will keep your cash cheers" (I dont know if this actually happens, pure speculation).
(Is it actually a viable option anymore to own space in Nullsec without being someones lacky? I know the large alliances have a hell of a lot of space and dont like giving it up, is there any free space left?)

What I don't want for the Alliance. The big one is being a lacky to someone (but I've covered that so wont go into detail on that topic). Secondly. I dont want it to be full of alts just to make up the numbers. Sure I get the fact that people have an alt, but when people say: "Oh I would like to join, and can I bring my 20 man strong, multiboxing mining fleet with me too?". "No, no you cannot now stop being a bell***". I also dont want people who grief people just because they're bored (I dont mind a little trash talk in local or whatever, to be honest that adds more fun sometimes). But when you pick on a player repeatedly just because you don't like the way they play the game. Pointless. And the last thing I don't want is drama. It's a game people. People who argue and pick on someone just because they dont like their ship fitting or they dont agree with their religion.

I know not all of the requirements will be met or whatever, but I'm just looking for input on where to start I guess. I think I have given enough information on what I want and what I dont want (obviously I havent listed everything for wants and not wants (great use of the English language there), I'd be here all day) for constructive replies (or even constructive critisicm (if it helps in the long run I do criticism well)).

I will obviously only be starting off with a corporation and work up from there. But appart from that, I have no idea where to start.

Thanks for reading, I know it has been a long one, so for that I apologise. I just wanted to make sure you knew exactly where my mind was at. Thanks in advance for all the input in regards to alliance building and what skills to train/augmentations to have etc.

Fly safe.
NightCrawler 85
Phoibe Enterprises
#2 - 2013-04-06 05:25:02 UTC
I hate starting a post like this but i feel it might be a bit to soon for you to even think about starting an alliance.
Running a corp alone will be difficult for someone as young as your self (note not impossible) but with all the work it entails to run a successful alliance in EVE you should step back and consider if you have the time, patience and dedication to do this.

But to try and answer your questions.

Recruitment is one of the more difficult ones, more so on an alliance level.
You can not dictate fully who other corps allows to join, even if you can set a base line, but the more rules you set the harder it will be to find corps that are capable of adjusting them self to your rules. When you have built up a reputation you can hand pick more ofc, but to begin with i would be careful with saying "I only want a corp with players that have 50 mill SP and no losses against a few 1000 kills" (going to extremes here just to make it clear its an example).

For funds you need to have people that are dedicated to helping out. Start different wings within the alliance, industry, PI, whatever you find the most profitable and be a good example. If you want people to have regular mining operations for income, you better be there right next to them mining away showing that you are willing to put in the work as well.
Again when your reputation is better this is something you wont have to worry so much about, but the leadership of an alliance should be willing to communicate and put in the work together with the members instead of just demand ISK while their off having fun (granted having fun normally means dealing with alliance stuff that is far from fun but members often do not see it that way).

FC's. This is a difficult one since anyone can SAY they are a FC. Honestly its a lot about luck, and being able o advertise and proove that your corp and alliance has PVP'ers that are willing to be lead and are not afraid of getting their ships blown to bits.
I would also suggest that you try to get a basic ship replacement program up and running as fast as possible if PVP is what you want to do.

Standings for a high sec POS; http://www.eve-guides.com/poss/empirepos.php

Funds for skill books and similar, look above.

Personally i like the idea of having a holding corp where the "higher ups" can have an alt. This makes it easy to keep track of alliance funds, voting and similar (even tho you really should have a forum for discussions and similar). The higher ups being the CEO and atleast one director from each corp in the alliance.

If you are concerned about alts messing up the member count, making it hard to get a realistic idea and padding the KB with barge losses and similar, set up an alt corp that you keep out of the alliance and set it blue.

Drama. Im sorry to say but you are playing a game where you have 100ds and thousands of people from different countries, cultures, values all mixed into one place. You WILL have drama. Accept it, and deal with it. If you cant do this you can forget about starting either a corp or an alliance right away. Especially in 0.0 where you also have to consider the drama caused by random blues/reds and diplomatic issues that will cause headaches and arguments.

Hope this covers some of the questions, and good luck Smile
Myngero
Myn Industries
#3 - 2013-04-06 06:19:03 UTC
I think everything what NightCrawler 85 said is true. As far as I have seen he/she is a quite experienced corp leader.

-

But despite of his wise words, I would be actually interested to join up with you.
I'm an industrialists, I could probably finance, organise and plan the industrial/organisational side of your early corp carrier.
Of course if you are such a good recruiter and PvP-er as the creator of Brave Newbies Inc. you might need more help. Much-much more help.
Polaris Sagan
Doomheim
#4 - 2013-04-06 07:17:14 UTC
I have responded to both pilots and have bold'd and Italic'd your names so it is easy to find which response is to you.

Firstly to respond to NightCrawler 85, thank you for your input. I have had a look over your reply and will probably keep coming back and reading it (and any other replies that are put on the post) just for input and what not.

Secondly let me clarify a few things. I don't intend to start up an alliance straight off, jesus that just like asking for trouble. Basically an alliance is long term. For now it is just a case of getting input and compiling a list of everything I should be doing/can think of that will help.

-Currently, I am simply skilling up (rather well I have been told, my skills are not all over the place), mission running and getting a grasp of the game mechanics etc.

As per the comment about drama etc. I did not mean game drama such as nullsec red and blues etc. I meant out of game drama being brought in and also pilots being complete asshats to other pilots because they believe their religion is better (using religion as an example here). It's that drama that I wont tolerate, its not like there is a fine line between having a debate and fully insulting someone because of their beliefs or whatever. Game drama's to be expected (as you said).
As I say. I know I want to do this, I know it is exactly what I have been looking to get out of a game for years (and I do have quite a few years behind me, being an old bugger). EVE it seems has all the right stuff to be able to run somethig properly, unlike most MMO's where you set up a guild and shazzam it runs itself. I find it fascinating how EVE corporations and Alliances is not dissimilar to starting and running a business. Control assets, monies, who has what where etc.

And I have time, patience and determination to make this work!

I actually can understand your doubt. "Oh it's a new player wanting to make it big". While yes, that is actually the case I suppose, I understand that I will have to work for it. I will have to trust for it. I will have many times that I get knocked back a few steps. But I have determination and a will to make this work.
Also, I do plan on being there and putting in the effort. I don't want a corp then an alliance that is all about the CEO's wallet (which I have noticed it what a lot of small corporations are about (I say a lot not all), either that or they're the CEO's personal bi*ches. (I saw that on a recruitment page and it made me laugh so thought I would put it in). I will be there grinding the missions, I will be there mining, I will be seen actively having a role in it all.

Anyway, before I ramble on, thank you for your input and advice. It isn't wasted and will be taken into account. If you do have any other advice or input, please feel free to drop my friend (Polaris) an in-game mail, he will pass along anything to myself or alternatively (and possibly the better option (as then other people who might want to think about the topic can relate to this)) is to post a reply on here.

Again, thanks NightCrawler 85.



Onto Myngero. I have to admit, I looked at that Dev blog and was just like "seriously, wow, just wow".

I like the idea of joining up. But I cannot stress enough that, for now, this is purely in the planning stages. I don't want to jump right in and drag people along for the ride and it fail because of lack of planning. I would lose ISK, you would lose ISK and everyone we recruited would be unhappy.

What I am planning, for now, is just get ideas and input. However, I do know that to be properly self sufficient in the long run you do need an industrial side to the Corporation/Alliance. I will be looking for, at some point later, someone to head up the Industrial division of the Corporation/Alliance. So if this is something you are interested in, when the time comes, I will give you an ingame message from my actual character?

Myngero
Myn Industries
#5 - 2013-04-06 07:52:38 UTC
You must realise that there are dozens of corps with the exact same plan as yours.
You also must realise that this might take a couple of years to accomplish. Probably 2-3, I guess.

If you really want to have an independent 0 sec SOV alliance you will need a ton of loyal PVP-ers, with carriers, super carriers, maybe even titans. (Or you must know something about PvP, 'cause I don't P).
You need a lot of isk to replace those ships, and you need a lot of industrial players who are building you those ships (hauling, manufacturing, providing fuel for your POS) etc. in your region, on your pos.

ArrowYou need a lot of PvP Grunts, who sit at the gate, use their D Scan, watch local for any intruders, and tell you everything on secure channels.
ArrowYou need excellent diplomats to keep and make new friends, who will negotiate with the neighbouring alliances.
(Your grunts are probably going to f*** up and rat/mine where they shouldn't have, you need to sort out these incidents with care).
ArrowYou need good FCs. (For obvious reasons)
ArrowYou need recruiters. (Even if the new recruits don't do anything but do missions in high sec, you still can tax them)
ArrowYou need spies. (Knowing when, where and whom to fight is a big advantage).
ArrowYou need counter intelligence. (Providing false intelligence to your enemy is a huge advantage)
ArrowYou need reconnaissance. (Cloaked pilots who roam your-, neutral and enemy space).
ArrowYou need social players who will tell the masses that you aren't a selfish dictatorial d***head, but a wise leader who will give more "Good Fights" (Trademark) and deliver the "Fun" (copyright) and you will do so "Soon" (it is just over the next hill).
ArrowYou need community leaders who will tell the people, that the guy who you kicked of the corp was an a**hole and you the wise leader made the right decision (of kicking him) for the "good of "everyone". And if the others happened to be friends with him, they should "red" him and steal/destroy his assets.
ArrowYou need a few "directors" or middle management dinos (copyright of Test Alliance), who are coordinating things even if you are asleep (those russians don't play at the same time as the europians/americans do, you might have to organise combat squads to protect your empire while you are asleep).
Who are coordinating your new recruits in High sec, your mining division in 0 sec, your intelligence division, your counter intelligence division, your hauling pilots, your manufacturer, your mission runners, your ratters, your PI fuel supply.
Arrow Oh and you might need some IRL programmers/coders, who can write you fancy tools, which can identify for you probable spies, a tool which can mass eve mail your corp/alliance mates, a tool which calculates the income of your alliance mates (so you can tax more), a tool which analyses data from the api (which system had a lot of traffic, which system

...

Is this all doable?
While I was looking for a corp to join I've found a couple of these corps. It is absolutely doable. But it takes quite a lot of time.
Polaris Sagan
Doomheim
#6 - 2013-04-06 08:00:09 UTC
Myngero thanks for the above post. Your input will be taken into account. I would reply in detail to specific points on your thread post but it's all self explanatory.

Quote:
You also must realise that this might take a couple of years to accomplish. Probably 2-3, I guess.

As for your first comment. I fully expect it too.

Again, thanks.
J'Poll
School of Applied Knowledge
Caldari State
#7 - 2013-04-06 08:11:35 UTC  |  Edited by: J'Poll
Polaris Sagan wrote:
Right, first off, this is a friends character I'm using to post up with.


And after just 1 sentence...anybody in EVE can report you for breaching the EULA. Account sharing (so using your friends account) is prohibited.

Good luck, for as how long that account is still active.

And if you want to build up an alliance, take SOV by force and keep it.

Expect 3+ years of playing on the alliance building alone...why?

1.) First you need a corp and alliance.
2.) Both need to grow...which means recruiting...but WHY should people join you instead of someone else who is already settled.
3.) You need PvP players and shitloads of them
4.) You need even more PvP players.
5.) Democratic alliance don't get great...they don't get big...they don't rule over SOV as an independent entity...why...because they will be having their hands full on internal structure. FCs who take their personal pride and wardec someone. Industry players who complain about it. Why do you think that all big alliances are rules by a small team with a clear leader and some people who assist him.
6.) MOAR pvp player...if you want to take SOV anywhere by force, you are always playing the huge underdog. Currently SOV null is mainly taken by a couple of coalitions. Trying to attack one will get you the coalition on you ass...

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

SmilingVagrant
Doomheim
#8 - 2013-04-06 08:14:53 UTC
I was waiting for someone to post that.
Myngero
Myn Industries
#9 - 2013-04-06 08:15:46 UTC
J'Poll wrote:
Polaris Sagan wrote:
Right, first off, this is a friends character I'm using to post up with.


And after just 1 sentence...anybody in EVE can report you for breaching the EULA. Account sharing (so using your friends account) is prohibited.

Good luck, for as how long that account is still active

It is very unlikely that this is really a friends account. It is much more likely that this is his first account. You can check the previous forum posts to come to this conclusion.

He obviously wanted to hide his second account (maybe char?) which is training his combat skills in another corp.

-

I have one last final warning: You should also think about the social "problem" of EVE.

There are quite a few players who are mentally (how shall I put it) not quite norm?

Drama is something you will have to face every day, stealing, awoxing, is something you will have to face every month.

And of course there are people whom you would never ever want to meet in real life, but you will stumble into them in here. Eve is a dark and scary place.
J'Poll
School of Applied Knowledge
Caldari State
#10 - 2013-04-06 08:22:05 UTC  |  Edited by: J'Poll
Myngero wrote:
J'Poll wrote:
Polaris Sagan wrote:
Right, first off, this is a friends character I'm using to post up with.


And after just 1 sentence...anybody in EVE can report you for breaching the EULA. Account sharing (so using your friends account) is prohibited.

Good luck, for as how long that account is still active

It is very unlikely that this is really a friends account. It is much more likely that this is his first account. You can check the previous forum posts to come to this conclusion.

He obviously wanted to hide his second account (maybe char?) which is training his combat skills in another corp.

-

I have one last final warning: You should also think about the social "problem" of EVE.

There are quite a few players who are mentally (how shall I put it) not quite norm?

Drama is something you will have to face every day, stealing, awoxing, is something you will have to face every month.

And of course there are people whom you would never ever want to meet in real life, but you will stumble into them in here. Eve is a dark and scary place.


Then why say...It's my friends account.

Why not just say...this is an alt.

Anyway...it's up to CCP to decide that, he has been reported for account sharing.

EDIT:

https://forums.eveonline.com/default.aspx?g=posts&m=2844379#post2844379

I really think that he is using his friends account...Look at the link, it was posted after NC85 posted here.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Polaris Sagan
Doomheim
#11 - 2013-04-06 08:44:40 UTC  |  Edited by: Polaris Sagan
Okay firstly, I did not realise I wasn't allowed to post up on behalf of a friend. He emailed me with what to say etc and I'm in contact with him.
HE DOES NOT KNOW MY USERNAME OR PASSWORD THEREFORE I AM NOT ACCOUNT SHARING

Now we have got that out of the way.


Post constructively please guys...

The guy is just starting out and is asking for help, it was me who suggested I posted this up on behalf of him so that he didn't get the likes of large alliances creating alts tp go into his corp.

And for the record, this is indeed an alt... This is the alt of Arcturus Sagan.

EDIT: So he worded it wrong and I just copied and pasted it as it was written. No need to go bashing a guys skull in over it...
J'Poll
School of Applied Knowledge
Caldari State
#12 - 2013-04-06 08:58:50 UTC
Polaris Sagan wrote:
Okay firstly, I did not realise I wasn't allowed to post up on behalf of a friend. He emailed me with what to say etc and I'm in contact with him.
HE DOES NOT KNOW MY USERNAME OR PASSWORD THEREFORE I AM NOT ACCOUNT SHARING

Now we have got that out of the way.


Post constructively please guys...

The guy is just starting out and is asking for help, it was me who suggested I posted this up on behalf of him so that he didn't get the likes of large alliances creating alts tp go into his corp.

And for the record, this is indeed an alt... This is the alt of Arcturus Sagan.

EDIT: So he worded it wrong and I just copied and pasted it as it was written. No need to go bashing a guys skull in over it...


That makes sense...only why didn't he just use a forum alt...he has 3 slots on his account too.

And I gave my advice in the edit of my 1st post here.

It will take years and years of growing, planning, set backs etc. to get there
All the while EVE will be a 2nd job to him.

Being an alliance leader will mean he has to be available 23/7. He needs to be dealing will all kinds of **** every day and thus will be very limited what he can actually do in EVE itself. Not to mention, people expect that he also pays for alliance services like Voice comms, websites, forums etc.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Polaris Sagan
Doomheim
#13 - 2013-04-06 09:20:49 UTC
J'Poll wrote:

That makes sense...only why didn't he just use a forum alt...he has 3 slots on his account too.


That was my fault. I did not think to tell him to do it via an alt on his account and as he is very new I guess it did not occur to him to do that.

Quote:
And I gave my advice in the edit of my 1st post here.

It will take years and years of growing, planning, set backs etc. to get there
All the while EVE will be a 2nd job to him.

Being an alliance leader will mean he has to be available 23/7. He needs to be dealing will all kinds of **** every day and thus will be very limited what he can actually do in EVE itself. Not to mention, people expect that he also pays for alliance services like Voice comms, websites, forums etc.


I think he knows this, but its good to have it written down in black and white none the less.

So i'll say thanks to you on behalf of him now as he has gone to work.

I will also get him to create an alt in the second slot of his account and post the thread up on the forum... Any pointers (good or bad) would be good for this guy...
Daniel Plain
Doomheim
#14 - 2013-04-06 10:34:01 UTC
one important piece of advice that has not been clearly stated yet (or i missed it) is the following: leading an alliance is not about EVE; it's about people.
of course, you have to know your stuff. nobody will follow a leader who does not know how to fit a drake or how to form a fleet, so you should definitely spend the first year or so with gaining general knowledge about all aspects of the game. but that is only part of being a good leader. the other, more significant part is knowing how to recruit, retain, motivate and influence people, how to deal with personal conflicts and so on and so forth. in short, you have to be a politician, and a good one at that.

I should buy an Ishtar.

monkfish2345
School of Applied Knowledge
Caldari State
#15 - 2013-04-08 10:26:27 UTC
In my opinion there are a few things you need before you can even begin to make this kind of project work.

1) experience - for you to lead anyone effectively you need to know EVE
2) gametime - While new players might, older players are very unlikely to follow someone who is new to the game simply because they will know better than you on a lot of things.
3) leadership - In EVE as with most MMOs leading is a difficult thing to really do because nobody is obliged to follow you. The most common way to build this trust is by being an FC. a skill which in itself requires a lot of time to be proficient in.
4) clear direction - players will follow you to the ends of the earth, if they believe in where you are taking them. unifying people to a single goal in eve is much akin to herding cats.

The key to all of this is to be patient, and start small. you'll need to accept that an alliance of any form is well out of your grasp for the foreseeable future. First you need a corp, build that to have a strong and active core. Remember that if you manage to form an alliance your corp will need to be the core of this, bringing in larger more powerful corps will undermine you and cause friction unless you are well respected and already proven as a leader.

ultimately it isn't an impossible task, but it is a huge undertaking. just to manage the expectations of a corp of players is taxing. so expect late nights and little rewards for you efforts. Eventually it may all pay off.. but don't count on it.
Cannibal Kane
Viziam
Amarr Empire
#16 - 2013-04-08 11:18:33 UTC
Another thing I would suggest personally is to make friends with PVP corps.

Nothing shuts down your goals nice and early than somebody like me making all your members leave.

"Kane is the End Boss of Highsec." -Psychotic Monk

Chal0ner
Hideaway Hunters
The Hideaway.
#17 - 2013-04-08 11:31:25 UTC  |  Edited by: Chal0ner
NightCrawler 85 wrote:
Running a corp alone will be difficult for someone as young as your self (note not impossible) but with all the work it entails to run a successful alliance in EVE you should step back and consider if you have the time, patience and dedication to do this.


This, so very very much this. Been there, done that .... (not alone thankfully).
Running an alliance is a second day job. Especially in sov null. Are you prepared to turn your game into that?

If this truly is your vision of EVE - go for it. But start by playing the game. Learn the mechanics, make isk - a lot of isk. And more isk. You will need it. Learn diplomacy - it helps if you do it for a living.
Don't burn all your bridges, if you have your eyes on a specific area of null already (which I doubt) learn who lives there and who you want to be friends with.
Learn the mechanics of sov null.
Make ISK - you will need it.

When you've played the game for a while, start your own corp. Give your corp a reputation of excellence (it will help you in the future). And while doing that train all your RL skills for the BIG DAY when your alliance is born.

Having mastered the game mechanics in general and sov mechanics specifically - know that running a corp or alliance is more about RL people skills than game skills. But you still need to make ISK. Did I mentioin you need a lot of it? And friends. And know that your friends in alliance or coalition might turn out to be not those wonderful buddies you thought originally.
NightCrawler 85
Phoibe Enterprises
#18 - 2013-04-08 11:56:50 UTC
Cannibal Kane wrote:
Another thing I would suggest personally is to make friends with PVP corps.

Nothing shuts down your goals nice and early than somebody like me making all your members leave.


This actually does remind me about something else i should add.
You might want to have a rule regarding recruiting from blues/alliance members.

We used to be pretty laid back on it until a corp decided to start to "buy" our members which resulted in..well lets just say it did not end well Lol

Basically what i say is that if someone from another corp in the alliance or a blue we are close with that wants to join the corp and they have valid reasons to want to switch (time zones, different interests as an example), we will accept them IF their current CEO is fine with the reasons for it and understands its not an attempt to "steal" their members.

Its not bullet proof ofc, and sometimes there will be issues and you will have a raging CEO that publically say it is ok, but secretly sends you some very angry EVE mails about how your trying to destroy them, but at least this way you showed the respect of asking and leaving no room to question your intentions.
Polaris Sagan
Doomheim
#19 - 2013-04-08 12:05:56 UTC
I've just read all these new posts and emailed my mate a copy. Thanks on his behalf for all the current input and I will post up what he replies back asap.

Polaris Sagan
Doomheim
#20 - 2013-04-08 19:30:41 UTC
Reply as promised earlier today:

Thanks to everyone who has given their input so far. I'm starting to see a lot of patterns emerge with each of the different people that post on here. Most notably: Experience, Leadership, Dedication and numbers. Dedication I have. Leadership skills I have from my previous jobs both in the military and running my own business once I left the military (currently unsure whether this will give me a head start with the running of a corp but we will see). As for experience, well that will come in time. I like to think that I am picking up the game quickly, but all the time, each time I log on, I am learning something new. When I need some advice I don't just ask in "rookie help", I tend to ask in a few channels, after all 3 or 4 answers to the same question gives a little insight and you also notice a pattern too.
Another big one... TIME.
I know this will take a long time, several people on this thread have stated so also. I don't want to give the impression that it's a case of "Oh I know I can start an alliance so I'm going to jump straight into it".
As for numbers, well the will come (They will come <--- see, determination) with all of the above.

Daniel Plain wrote:
one important piece of advice that has not been clearly stated yet (or i missed it) is the following: leading an alliance is not about EVE; it's about people.

I want my corporation and eventually my alliance to have a say as to what goes on. I don't want to just be a leader of a corp that dictates to everyone how and when they should play EVE. Obviously sometimes the leaders have to take matters into there own hand and state well actually we are doing this for the better of the group. The day to day running of the corp wont exactly be left to the members to decide or I would be running left right and centre as everyone wants different things. (in response to an earlier post regarding democratic alliances)
monkfish2345 wrote:
The key to all of this is to be patient, and start small. you'll need to accept that an alliance of any form is well out of your grasp for the foreseeable future. First you need a corp, build that to have a strong and active core.

I will start off at the bottom. Start by getting together a small corporation. Then look at building into a bigger corporation and working out where we want to go from there. I'm not looking at jumping in at the deep end, wasting my ISK (and other peoples if other people also invest) and wasting everyone's time.

Chal0ner wrote:
Did I mentioin you need a lot of it? And friends. And know that your friends in alliance or coalition might turn out to be not those wonderful buddies you thought originally.

Money. Life's long pain in the proverbial. Whether in game or in RL this is something that's needed to get anything off the ground and to keep it running smoothly. As for 0.0 politics, I've heard that it can be somewhat, deadly, shall I say, so this isn't something I will be taking lightly.

NightCrawler 85 wrote:
well lets just say it did not end well

I can imagine just how that turned out Twisted But in regard to what you say about member stealing, I've had that in the business that I run (I had a member of the public read my poster whilst being with her advisor and noticed that I specialised in what she wanted, without me knowing that she had already seen another advisor I took her on (although me and the advisor managed to work it out and realised that I hadn't "poached her client")).

Cannibal Kane wrote:
Another thing I would suggest personally is to make friends with PVP corps.

Nothing shuts down your goals nice and early than somebody like me making all your members leave.

Ah the infamous Mr Kane. I have indeed heard about you (and also seen some of your posts in the forums (also your advert)). I have even flown past you a few times, whilst thinking "oh god please don't shoot, I wouldn't last three seconds".
This point about making friends with PvP corp is very valid that I will take whole heartedly into account. If my corp is going to be wardec'd constantly by other PvP corps and players with as much talent as yourself and I hear you are incredibly good at what you do, then this could become incredibly tedious for my member base who undock and die (repeat and rinse). So this point will be very much taken into the account from day one.
I also would like to note that PvP will be a big part of the corp and the alliance (Its has to be, this is a PvP game afterall) but I would understand that not everyone like suiciding 24/7.

Again thanks to everyone for their input so far. This whole thread is being emailed to me (chunk by chunk) and I'm saving it to my pc as a kind of hard copy refer to guide. All of the people who have commented so far, the information has indeed given me a greater grasp on what I'm planning and how I'm going to plan it
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