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Which Lvl 4 mission ship next?

Author
Funky Lazers
Funk Freakers
#21 - 2013-04-06 21:25:22 UTC
sabre906 wrote:
Senator Lennon wrote:
Of those ships I would definitely go Vindicator. They're pretty awesome.


Vindicator = paper dps for paper warriors.

We all know blasters have no range and rails suck, but it's the things that aren't apparent on paper that'll make you regret spending big isk on it.

Make sure you don't find out about the following things for the first time while in mission site:
-Locking range is horrible. It turns out 50km isn't enough for many missions. You'll have to refit sebos.
-Rail tracking is abysmal. It's not AC. Start moving? Turn on prop? Can't hit. Target far rats, oh right, gotta refit sebos.
-Why is this thing not moving? Oh right, speed of a Tempest.
-Fit webs to take advantage of web bonus? That's TC slots being taken up.
-Armor tank? 7 lows, that's 3 instead of 4 dmg mods.
-Shield tank? 5 mids, take away prop and cap booster, 3 mids for tank, no webs for you. Oh wait, sebos... good luck with that tank.

QFT


"-Armor tank? 7 lows, that's 3 instead of 4 dmg mods."
Since blasters suck at range you also need at least 1 TE, especially if you use AB and not MWD.

All in all, Vindi is not even close to the Mach and I haven't started talking about Kronos, which is just the same as Vindi only 2x times worse.

Whatever.

hmskrecik
TransMine Group
Gluten Free Cartel
#22 - 2013-04-06 21:57:36 UTC  |  Edited by: hmskrecik
Funky Lazers wrote:

All in all, Vindi is not even close to the Mach and I haven't started talking about Kronos, which is just the same as Vindi only 2x times worse.

Apologies for being blunt but if Kronos performed for you at half the level of what similarly fitted Vindicator could do then the problem was with your competence, not with the Kronos.

Edit: on second thought I retract my remark about competence because numbers actually hold. If Vindi performs at, let's say, 90% of Mach and Kronny performs at 80% of Mach then yes, Kronny is twice as worse.
Kodama Ikari
Thragon
#23 - 2013-04-06 22:20:23 UTC
Funky Lazers wrote:

All in all, Vindi is not even close to the Mach and I haven't started talking about Kronos, which is just the same as Vindi only 2x times worse.


I wouldn't go that far. The Kronos and the Navy mega have less dps and agility than the vindi but similarly have none of its particular problems with rails.
hellcane
Never Back Down
#24 - 2013-04-06 23:57:57 UTC  |  Edited by: hellcane
Zornia Estemaire wrote:
I have been using a Navy Domi for the past 4 months for lvl 4 missions. It's staring to get monotonous and would like trying a different ship. I'm leaning towards either a Mach, Vindi, or Kronos. Which would be best? I'd like to not have to depend on drones as with the Domi just for change.

IMO out of those three mach/vargur makes the best choice.

Vargur >= mach, unless you are blitzing.
Nightmare can be fun if you mission in the right area.

Since you are looking for something different:
Golem is a good choice, if you have the missile skills. At least for a few months. The TP cycling and volley counting keep you from being bored....until you get fed up with it.

Though the golem lost a lot of curb appeal when torp animations were nerfed into the ground.
Funky Lazers
Funk Freakers
#25 - 2013-04-07 09:43:55 UTC
hmskrecik wrote:
Funky Lazers wrote:

All in all, Vindi is not even close to the Mach and I haven't started talking about Kronos, which is just the same as Vindi only 2x times worse.

Apologies for being blunt but if Kronos performed for you at half the level of what similarly fitted Vindicator could do then the problem was with your competence, not with the Kronos.

Edit: on second thought I retract my remark about competence because numbers actually hold. If Vindi performs at, let's say, 90% of Mach and Kronny performs at 80% of Mach then yes, Kronny is twice as worse.


I compare both Vindi and Kronos to Mach.

Sadly Vindi can't even perform at 80% of Mach.
The thing about Mach is it has almost 2 times longer range on guns.
Almost the same dps, but you also can change the damage type, which makes Mach superior.

@hellcane
And no, Vargur is not even close to Mach.
Vargur has ~20% less DPS
~45% less agility
~20% less velocity
~2 times worse targeting speed
~10% less range

I can go on and on. No, Vargur is not even close.


Damn, I love holy wars.

Whatever.

hmskrecik
TransMine Group
Gluten Free Cartel
#26 - 2013-04-07 15:24:57 UTC
Funky Lazers wrote:

I compare both Vindi and Kronos to Mach.

Sadly Vindi can't even perform at 80% of Mach.
The thing about Mach is it has almost 2 times longer range on guns.
Almost the same dps, but you also can change the damage type, which makes Mach superior.


Look, I know that Mach is today's king of the hill, I also understand people who swear by Nightmares, CNRs, Golems and so on. And since I have this fetish for pissing against the wind, I have also deep and sincere respect for people doing L4s in assault frigates. Point is, whatever you like to fly, fly it and you have my best wishes.

But when you go to comparison which ship is better or worse, there comes time to separate bullshit from facts and to me the bottom line is actual peformance, be it in ticks, ISK/hr or time to mission finish. So if you say Vindi performs worse than 80% of Mach, I'd love to hear your story, preferrably with some actual numbers in it (no, not paper stats).

Mind you that I haven't questioned Mach's supremacy (though I don't agree that the gap is so big). I only retorted your assertion that Kronos is much worse than Vindicator and both of them are much worse than Mach. At least when we're talking about L4 missions. Nullsec anoms may be quite another story.
sabre906
The Scope
Gallente Federation
#27 - 2013-04-07 15:46:22 UTC  |  Edited by: sabre906
hmskrecik wrote:
Funky Lazers wrote:

I compare both Vindi and Kronos to Mach.

Sadly Vindi can't even perform at 80% of Mach.
The thing about Mach is it has almost 2 times longer range on guns.
Almost the same dps, but you also can change the damage type, which makes Mach superior.


Look, I know that Mach is today's king of the hill, I also understand people who swear by Nightmares, CNRs, Golems and so on. And since I have this fetish for pissing against the wind, I have also deep and sincere respect for people doing L4s in assault frigates. Point is, whatever you like to fly, fly it and you have my best wishes.

But when you go to comparison which ship is better or worse, there comes time to separate bullshit from facts and to me the bottom line is actual peformance, be it in ticks, ISK/hr or time to mission finish. So if you say Vindi performs worse than 80% of Mach, I'd love to hear your story, preferrably with some actual numbers in it (no, not paper stats).


Gap between Vindi and Mach is more than just 20%. I fly both with max skills, and my Vindi is now an Incursion instead of l4 boat. Not going to pull numbers out of my ass to prove the obvious, btw.

Ppl with the misguided competitive mentality "this is my boat, so I must defend it against the obvious" don't get convinced by words, you should try both yourself instead. Go out the door and witness the sky is blue with your own eyes.
hmskrecik
TransMine Group
Gluten Free Cartel
#28 - 2013-04-07 16:22:24 UTC
sabre906 wrote:
Ppl with the misguided competitive mentality "this is my boat, so I must defend it against the obvious" don't get convinced by words, you should try both yourself instead. Go out the door and witness the sky is blue with your own eyes.

Funny you said that because my attitude is precisely because I have flown those ships and in fact I've kept my eye on performance metrics. Sadly no one except me seems to be willing to bring the numbers which actually count.

Point in case: Angel Extravaganza plus bonus. Gun specs at IV, the rest of gunnery and supporting at max, Marauders at IV:
- Kronos: typically mission took 42 to 43 minutes, once or twice I came close to 40 (second tick while I was finishing the last or but last ship)
- Vindicator: consistently just below 40 minutes, typically 38-39
- Machariel: consistently in 36-37 range

OK, this is just one mission but please also note that this case is quite unfavorable to Gallente ships.

And contrary to what you suggested I do not have this competitive mentality. If you're purely after ISK grinding, go for Mach, period. I defend Kronos because despite its lower performance it's damn fine ship, e.g. for casual missioning or for person who has already invested in hybrid guns, for which Mach may not be immediately viable option.
Senator Lennon
Blazing Sun
#29 - 2013-04-07 16:42:14 UTC  |  Edited by: Senator Lennon
sabre906 wrote:
Senator Lennon wrote:
Of those ships I would definitely go Vindicator. They're pretty awesome.


Vindicator = paper dps for paper warriors.

We all know blasters have no range and rails suck, but it's the things that aren't apparent on paper that'll make you regret spending big isk on it.

Make sure you don't find out about the following things for the first time while in mission site:
-Locking range is horrible. It turns out 50km isn't enough for many missions. You'll have to refit sebos.
-Rail tracking is abysmal. It's not AC. Start moving? Turn on prop? Can't hit. Target far rats, oh right, gotta refit sebos.
-Why is this thing not moving? Oh right, speed of a Tempest.
-Fit webs to take advantage of web bonus? That's TC slots being taken up.
-Armor tank? 7 lows, that's 3 instead of 4 dmg mods.
-Shield tank? 5 mids, take away prop and cap booster, 3 mids for tank, no webs for you. Oh wait, sebos... good luck with that tank.


Get a vindicator and start running incursians, although I agree that the vindicator is not extremely versatile in application, at the things it does excel at, it's pretty impressive.

EDIT: and I'm not saying the Vindicator can outperform these other ships even in those situations per se, I'm just saying that I have one, and I love flying it.
Funky Lazers
Funk Freakers
#30 - 2013-04-07 16:50:27 UTC  |  Edited by: Funky Lazers
hmskrecik wrote:

- Kronos: typically mission took 42 to 43 minutes, once or twice I came close to 40 (second tick while I was finishing the last or but last ship)
- Vindicator: consistently just below 40 minutes, typically 38-39
- Machariel: consistently in 36-37 range


No offence, but you might be doing something wrong.
It takes ~19 mins to complete AE in a Mach, minus bonus.
Bonus takes around 5-7 mins.

Vindi usually lags behind with 5-6 mins difference and Kronos lags behind Vindi with like 4-5 mins difference.
Those stats are for AE.

I mean if you fit Mach wrong and have no idea how to handle it this ship will perform just as any other.
Haven't you seen dozens of threads about Marauders saying how sucky they are? It's all because there is a huge gap between Faction BS and them.

PS Speaking of ships, have you ever flew Mach/Vindi/Kronos? I mean it takes ~30 mins max to complete AE +bonus if your ship is T2 fitted. Usually it takes 45 mins to complete AE using Maelstrom.

Whatever.

hmskrecik
TransMine Group
Gluten Free Cartel
#31 - 2013-04-07 16:57:14 UTC  |  Edited by: hmskrecik
Funky Lazers wrote:
hmskrecik wrote:

- Kronos: typically mission took 42 to 43 minutes, once or twice I came close to 40 (second tick while I was finishing the last or but last ship)
- Vindicator: consistently just below 40 minutes, typically 38-39
- Machariel: consistently in 36-37 range


No offence, but you might be doing something wrong.
It takes ~19 mins to complete AE in a Mach, minus bonus.
Bonus takes around 5-7 mins.

Vindi usually lags behind with 5-6 mins difference and Kronos lags behind Vindi with like 4-5 mins difference.
Those stats are for AE.

I mean if you fit Mach wrong and have no idea how to handle it this ship will perform just as any other.
Haven't you seen dozens of threads about Marauders saying how sucky they are? It's all because there is a huge gap between Faction BS and them.

Hm? Do you mean the first tick is after Tiago Karaz is killed? You got me genuinely interested. Care to share a few hints how do you fly Mach to achieve that? I'll have to swallow everything I said already but hey, at least I'll learn something new.

Edit to answer edited-in question:
Quote:
PS Speaking of ships, have you ever flew Mach/Vindi/Kronos? I mean it takes ~30 mins max to complete AE +bonus if your ship is T2 fitted. Usually it takes 45 mins to complete AE using Maelstrom.

Allright, my competence may be in question here, no prob. But note that I compared ships. Flown by the same pilot with the same skills and experience. So if I did mission wrong, I did it wrong in all cases and I did it wrong the same way. The only changing variable are ships and my opinion stands that the performance difference isn't that big. Stands until I can repeat this AE minus bonus within one tick, of course.
Mina Sebiestar
Minmatar Inner Space Conglomerate
#32 - 2013-04-07 16:59:21 UTC  |  Edited by: Mina Sebiestar
i use shield rail kronos atm close to 1000dps but 6000 alpha every few sec. and i must admit my mind was not blown at how bad it is it run smooth angel missions and own gurista ones it cant be dumped frigging thing have 250k locking range when fitted right.

Capacitor is powerful as well as recharge.tracking on rails on tracking boosted ship is not enough only for noobs tbh or to put it simply it is above 0.03 rad sec..enough to say if i had that kinda tracking with arty boats i would be happy monkey.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Etarena
Doomheim
#33 - 2013-04-09 13:26:14 UTC
I was in the same situation with my domi being boring, and hey we all want something new. Been flying a proteus for a year or so now and its an awesome ship for lvl4s.
Hakaimono
Native Freshfood
Minmatar Republic
#34 - 2013-04-09 15:11:27 UTC
Vargur is worth it if you loot and salvage as you shoot rats. Its quite a spectacular mission ship if flown well and can make you good ISK.
Also the Megathron hulls have 125 bandwidth. Unbonused sentries still put some damage out. Blasters with null can take care of what gets close.
Yusef Yeasef Yosef
Doomheim
#35 - 2013-04-09 18:42:12 UTC
Sounds like it is time to nerf the Mach.

Doctor Ape MD
Imperial Academy
Amarr Empire
#36 - 2013-04-09 18:47:39 UTC
Yusef Yeasef Yosef wrote:
Sounds like it is time to nerf the Mach.



That is probably going to happen.
Yusef Yeasef Yosef
Doomheim
#37 - 2013-04-09 18:50:51 UTC
Doctor Ape MD wrote:
Yusef Yeasef Yosef wrote:
Sounds like it is time to nerf the Mach.



That is probably going to happen.



Thanks for the link. Missed that one.

Zornia Estemaire
The Scope
Gallente Federation
#38 - 2013-04-09 20:34:04 UTC
I'm kinda leaning towards the Mach, however, I don't have much experience with shield fits. But looking at battleclinic it appears most of the fits are shield with a ton of Gyro's in the low slots. With 7 low slots I thought there would be more armor fits. Can some of you provide your Mach fits? It would be greatly appreciated!
sabre906
The Scope
Gallente Federation
#39 - 2013-04-09 20:55:46 UTC
Zornia Estemaire wrote:
I'm kinda leaning towards the Mach, however, I don't have much experience with shield fits. But looking at battleclinic it appears most of the fits are shield with a ton of Gyro's in the low slots. With 7 low slots I thought there would be more armor fits. Can some of you provide your Mach fits? It would be greatly appreciated!


Same thing. With armor fit you'll just move the TEs to mid as range scripted TCs. Since TEs are getting the nerfbat and TCs aren't, that's your incentive there.
Yusef Yeasef Yosef
Doomheim
#40 - 2013-04-09 20:57:14 UTC  |  Edited by: Yusef Yeasef Yosef
I use a deadspace X-Large Gisti B Type and three deadspace rat specific hardners with 3x Republic Fleet Gyros and an a faction AB with AC 800 IIs. Sometimes I fit a Lg Cap Booster.

It has served me pretty well in Minnie space missions.
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