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Why make auto-pilot so slow?

Author
Frying Doom
#21 - 2013-04-06 08:12:32 UTC  |  Edited by: Frying Doom
Andski wrote:
hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression

dissatisfied, hiseccers demand more nerfs to hisec aggression

Last Nerf? You mean latest nerf, after all Trebor is running for CSM 8 Lol
Yes I saw the " " but couldn't resist

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Pepper Mind
The Scope
Gallente Federation
#22 - 2013-04-06 08:15:44 UTC
Mayhaw Morgan wrote:
Why make autopilot at all? It's bad enough that you can move so many m3's in a freighter, but that you don't even have to be at the computer is even worse. The only thing that would make it harder for people trying to interdict you would be if your freighter just teleported to where it wanted to go without having to travel the intervening space at all.

Some of us would prefer that CCP took the nerf bat and beat autopilot to within an inch of its life.


I switch on my Autopilot, because i am not a capsuleer. I am handling the ship with an entire crew, and if my computer can assist my maybe-wrong calculations, i'm very happy to safe hundrets of lifes, including mine.
Stray Bullets
Perkone
Caldari State
#23 - 2013-04-06 10:04:55 UTC
Sentient Blade wrote:
Angen Oskold wrote:
What is the point of making auto pilot so slow?


This is EVE, developed by CCP.

CCP believes that anyone that wishes to play their game should be punished by being made to sit at their desk performing the same repetitive set of mouse clicks time after time after time.

See also:
- Trading & Selling mission loot
- Research & Manufacture
- Planetary Interaction
- Mining
- Solo PVE

I jest, of course. I suspect the real reason is that making proper UI and dynamic, interactive in-space things is hard. Manual jumping is one of those particularly annoying ones in that there is an enforced period of time between actions (click click wait for warp... click click wait for warp) that makes a significant number of people reach for the "Automate this. I have better things to do with my day" button.


If you have better things to do with your day, log off and go do those things! Why are you insisting on playing a game when you really want to do something better with your day?

Bellow: Your logic in a nutshell!
"Guy chooses to play a game. Complains game is too slow as he wants to do something better with his day. Proceeds to insinuate he should automate the game he doesn't want to play using that same fact as an excuse!"


What you really want is to bypass game mechanics that are there to provide some sort of risk / reward (you're actually at the keyboard you travel faster!). You think freighter travel is slow? So why did you train for a freighter in the first place? It's align time and warp speed are known. You made a choice, deal with it.

You want the cake and you want to eat all ... plus the cherry!

TL;DR; entitlement <- look it up!
Abrazzar
Vardaugas Family
#24 - 2013-04-06 10:24:17 UTC
Things that EVE tends to go by:

Effort vs Reward
Risk vs Reward
Investment vs Reward
Friends vs Reward
Smart vs Reward
Zaraz Zaraz
Zontik Paraphernalia Inc
#25 - 2013-04-06 10:47:33 UTC
Stray Bullets wrote:
Sentient Blade wrote:
Angen Oskold wrote:
What is the point of making auto pilot so slow?


This is EVE, developed by CCP.

CCP believes that anyone that wishes to play their game should be punished by being made to sit at their desk performing the same repetitive set of mouse clicks time after time after time.

See also:
- Trading & Selling mission loot
- Research & Manufacture
- Planetary Interaction
- Mining
- Solo PVE

I jest, of course. I suspect the real reason is that making proper UI and dynamic, interactive in-space things is hard. Manual jumping is one of those particularly annoying ones in that there is an enforced period of time between actions (click click wait for warp... click click wait for warp) that makes a significant number of people reach for the "Automate this. I have better things to do with my day" button.


If you have better things to do with your day, log off and go do those things! Why are you insisting on playing a game when you really want to do something better with your day?

Bellow: Your logic in a nutshell!
"Guy chooses to play a game. Complains game is too slow as he wants to do something better with his day. Proceeds to insinuate he should automate the game he doesn't want to play using that same fact as an excuse!"

TL;DR; entitlement <- look it up!



I want a game where I can leave the keyboard any time I want without risk of losing anything particularly valuable in the game.

People are entitled to have fun and lives as well. Eve discourages people from leaving their keyboards while playing. Therefore, Eve is against life.

Consumed Soul
Doomheim
#26 - 2013-04-06 10:50:40 UTC
My personal opinion is that the Autopilot button should put folks in suspect status until it's turned off. That's just me though.
Mayhaw Morgan
State War Academy
Caldari State
#27 - 2013-04-06 10:56:17 UTC
Montevius Williams wrote:
{I love autopilot.}

Cool.

Montevius Williams wrote:
{internet} Spaceships...hahahaha..no thanks.

Do you realize that when your ship is automatically traveling through the EVE universe, you are not actually playing EVE Online? And, since that is the case, why should you reap any sort of benefit apart from accumulating skillpoints?

Montevius Williams wrote:
And what the hell is wrong with Freighters? I mean, they are freighters. They have one role and they do that role well...whats you issue with them?

We might even say that they do that role TOO well, given that travelling in EVE via jump gates only costs time, and that might be my issue with them. Now, if a freighter used way more fuel or was as balanced against a battleship as an 18 wheeler is against a tank . . .
Zaraz Zaraz
Zontik Paraphernalia Inc
#28 - 2013-04-06 11:02:51 UTC
Mayhaw Morgan wrote:
Now, if a freighter used way more fuel or was as balanced against a battleship as an 18 wheeler is against a tank . . .


If the ammo that the freighter was carrying could detonate when it rams the battleship, I'd say that was on the way to 'balanced'!
Prince Kobol
#29 - 2013-04-06 11:04:34 UTC  |  Edited by: Prince Kobol
Angen Oskold wrote:
What is the point of making auto pilot so slow?

It is already quite dangerous as the user isn't paying close attention.
Speeding it up would help alleviate the tedium of traveling distances - and reduce a pointless frustration for players.
At the same time, it wouldn't have a serious impact on the safety of traveling either.


If I had my way if you decide to use AP you would land at 30km from any gate or station

Also I would love it if when you undocked it kicked you out at like 15km away.. that would making station games a lot more interesting :)
Zaraz Zaraz
Zontik Paraphernalia Inc
#30 - 2013-04-06 11:08:17 UTC
Prince Kobol wrote:
Angen Oskold wrote:
What is the point of making auto pilot so slow?

It is already quite dangerous as the user isn't paying close attention.
Speeding it up would help alleviate the tedium of traveling distances - and reduce a pointless frustration for players.
At the same time, it wouldn't have a serious impact on the safety of traveling either.


If I had my way if you decide to use AP you would land at 30km from any gate or station

Also I would love it if when you undocked it kicked you out at like 15km away.. that would making station games a lot more interesting :)



Because then people using AP will be far more likely to be afk and therefore easier kills!
Praetor Meles
Black Mount Industrial
Breakpoint.
#31 - 2013-04-06 11:20:53 UTC
Consumed Soul wrote:
My personal opinion is that the Autopilot button should put folks in suspect status until it's turned off.


Epic.

[insert random rubbish that irritates you personally] is further evidence that Eve is dying/thriving*

  • delete as required to make your point
Shiho Weitong
Perkone
Caldari State
#32 - 2013-04-06 11:32:12 UTC
Praetor Meles wrote:
Consumed Soul wrote:
My personal opinion is that the Autopilot button should put folks in suspect status until it's turned off.


Epic.


I find myself agreeing with a blue.

How quaint.

<3
Derath Ellecon
University of Caille
Gallente Federation
#33 - 2013-04-06 12:23:57 UTC
Tau Cabalander wrote:
If you are asking why you are dropped 15 km from a gate, then CCP have answered that as being to allow ships time to recover capacitor. CCP later also claimed that auto-pilot isn't supposed to be as efficient.



This.

Take a low skilled pilot, put them in a shuttle and manually fly as fast as you can. You will eventually run out of cap on some long warps.

Do the same with AP and your cap is always topped off by the time you reach the gate.

Whether or not you like this as the excuse. It does work as a valid reason AP is the way it is.
silens vesica
Corsair Cartel
#34 - 2013-04-06 12:35:17 UTC
Zaraz Zaraz wrote:


I want a game where I can leave the keyboard any time I want without risk of losing anything particularly valuable in the game.

People are entitled to have fun and lives as well. Eve discourages people from leaving their keyboards while playing. Therefore, Eve is against life.


Welcome to EVE. EVE is hard. Play at your own risk.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Angelique Duchemin
Team Evil
#35 - 2013-04-06 12:43:53 UTC
baltec1 wrote:
Ace Uoweme wrote:
Andski wrote:
hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression

dissatisfied, hiseccers demand more nerfs to hisec aggression


How do we know it's a high-sec poster? I mean I really don't hear them complaining about this issue. They'd more complain about the gatecamps at chokepoints just trying to play the game, though.


People dont tend to last long outside of high sec when using auto pilot.



Once...

Once I auto piloted from Jita to Branch

I had stuff to do and the clone was empty anyway so I just rolled the dice and it worked.

Never ever worked again.

The very sun of heaven seemed distorted when viewed through the polarising miasma welling out from this sea-soaked perversion, and twisted menace and suspense lurked leeringly in those crazily elusive angles of carven rock where a second glance shewed concavity after the first shewed convexity.

Zak Breen
Breen Enterprises
#36 - 2013-04-06 12:48:54 UTC
Not a clue. A poor "consequence" (if you want to call it that) of pressing a button - instead of sitting there through every agonizing jump, and pressing a button. Needless and quite opposite of what would happen in real life. Autopilot is to planes as cruise control is to cars.

It's there to get rid of the monotony, but in EVE for some reason it "needs" to stop 20km from a gate "just because". Roll

Maturity, one discovers, has everything to do with the acceptance of not knowing. http://www.di.fm/spacemusic

Vincent R'lyeh
Screaming Hayabusa
#37 - 2013-04-06 14:00:48 UTC
I demand instant travel from location to location!

These damn gryphons are too slow!!!!!

I have deliberately developed an air of cynicism that I originally intended to make me appear somewhat louche and caddish but actually comes across as irritable hostility combined with the unspoken threat of sudden violence.....

LoJ4X
Aliastra
Gallente Federation
#38 - 2013-04-06 14:30:40 UTC
Ace Uoweme wrote:
Andski wrote:
hiseccers get crimewatch, the "last nerf" to 'unwanted' hisec aggression

dissatisfied, hiseccers demand more nerfs to hisec aggression


How do we know it's a high-sec poster? I mean I really don't hear them complaining about this issue. They'd more complain about the gatecamps at chokepoints just trying to play the game, though.



Because if it was a lowsec or nullsec player he would have deserved to be shot out of the sky for wanting to warp to zero on autopilot in low or nullsec. It would mean that he wants to be safe and afk in low and nullsec AKA a highseccer.

What would be the point of low and nullsec then if you can just afk travel through it?
Montevius Williams
The Scope
Gallente Federation
#39 - 2013-04-06 23:50:25 UTC
Mayhaw Morgan wrote:
Montevius Williams wrote:
{I love autopilot.}

Cool.

Montevius Williams wrote:
{internet} Spaceships...hahahaha..no thanks.

Do you realize that when your ship is automatically traveling through the EVE universe, you are not actually playing EVE Online? And, since that is the case, why should you reap any sort of benefit apart from accumulating skillpoints?

Montevius Williams wrote:
And what the hell is wrong with Freighters? I mean, they are freighters. They have one role and they do that role well...whats you issue with them?

We might even say that they do that role TOO well, given that travelling in EVE via jump gates only costs time, and that might be my issue with them. Now, if a freighter used way more fuel or was as balanced against a battleship as an 18 wheeler is against a tank . . .


Yes, I do love AP. Thanks, very astute observation there sir.

What is the benefit you are talking about? AFK piloting? There is a risk invloved there as well. It's not all benefit. Again, AFK traveling is fine. There are WAYYY more important things to trackle in EVE than AFK travel lol.


And Covert ops ship cloak too well
And Hulks mine too well
And Machariels run level 4's too well
And ECM is overpowered
etc....

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Stray Bullets
Perkone
Caldari State
#40 - 2013-04-06 23:54:07 UTC
Zaraz Zaraz wrote:
Stray Bullets wrote:
Sentient Blade wrote:
Angen Oskold wrote:
What is the point of making auto pilot so slow?


This is EVE, developed by CCP.

CCP believes that anyone that wishes to play their game should be punished by being made to sit at their desk performing the same repetitive set of mouse clicks time after time after time.

See also:
- Trading & Selling mission loot
- Research & Manufacture
- Planetary Interaction
- Mining
- Solo PVE

I jest, of course. I suspect the real reason is that making proper UI and dynamic, interactive in-space things is hard. Manual jumping is one of those particularly annoying ones in that there is an enforced period of time between actions (click click wait for warp... click click wait for warp) that makes a significant number of people reach for the "Automate this. I have better things to do with my day" button.


If you have better things to do with your day, log off and go do those things! Why are you insisting on playing a game when you really want to do something better with your day?

Bellow: Your logic in a nutshell!
"Guy chooses to play a game. Complains game is too slow as he wants to do something better with his day. Proceeds to insinuate he should automate the game he doesn't want to play using that same fact as an excuse!"

TL;DR; entitlement <- look it up!



I want a game where I can leave the keyboard any time I want without risk of losing anything particularly valuable in the game.

People are entitled to have fun and lives as well. Eve discourages people from leaving their keyboards while playing. Therefore, Eve is against life.


Well, if you're leaving the keyboard to do something else with your life, log off from the game. That's as safe as it gets in EVE. Unless you're under a timer or already being hunted down by a skilled scanner, logging off will assure you that your stuff is safe, thus, entitling you to have fun with your life out of the game.

What you really want is a way to either move without risk or a way to automate said travel without risk. You want to be rewarded in game for not playing the game.

So like I said before, if you don't want to play EVE, why do you insist in playing EVE? You ALWAYS risk whatever you're flying every time you undock. This is EVE. It's the very core of EVE. You undock, you will (eventually) get your stuff blown to hell.

Freighters are not fast to train into. You get more than enough time to read into freighters before you actually can fly one, so you know beforehand that they are slow as **** and still you choose to fly one. But then you realize it takes too long to fly the freighter, so you go on auto-pilot and then go watch some TV, while it does your 2h of flight time for you. You get blown to **** and then complain about the AP being too slow.

Like I said before:

TL;DR; entitlement <- look it up![/quote]