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Which Lvl 4 mission ship next?

Author
Zornia Estemaire
The Scope
Gallente Federation
#1 - 2013-04-05 01:30:57 UTC
I have been using a Navy Domi for the past 4 months for lvl 4 missions. It's staring to get monotonous and would like trying a different ship. I'm leaning towards either a Mach, Vindi, or Kronos. Which would be best? I'd like to not have to depend on drones as with the Domi just for change.
Caleidascope
Republic Military School
Minmatar Republic
#2 - 2013-04-05 01:53:35 UTC
I assume you have at least some sp in turrets. Then yes, your best move is to get a turret ship, that way your support skills will be worth something.

Life is short and dinner time is chancy

Eat dessert first!

Zornia Estemaire
The Scope
Gallente Federation
#3 - 2013-04-05 02:07:20 UTC
I have nearly 12 mil SP in gunnery. But I only have hybrid for T2 guns. Will have T2 arty soon.
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#4 - 2013-04-05 02:29:28 UTC
Vindi and kronus are probably very similar in the way you would currently play, except you can move (slowly) and do damage as apposed to the domi which when using sentry's barely moves. I don't believe you will see to much change in the way you play, unless you want to salvage as you shoot.
Mach is very different, your survival is dependent on moving. I find it fun to fly as you need to be paying attention. So I guess it depends on your play style.
For a fresh change however, i would go mach, even with T1 meta 4 guns it works really well.
Abrazzar
Vardaugas Family
#5 - 2013-04-05 07:42:42 UTC
I bought a fleet Typhoon recently and found out that managing three different weapons systems at the same time keeps you occupied and attentive.
mama guru
Yazatas.
#6 - 2013-04-05 10:14:33 UTC
A mach is by far the superior ship of the bunch you proposed, if not get a Vargur or Kronos.


Mach is not as passive, tank is not huge so you need to manage range and aggro. Neither is hard with its great speed, range and dps.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Hakaimono
Native Freshfood
Minmatar Republic
#7 - 2013-04-05 15:51:32 UTC
Domi is a brick. Mach is flown like a cruiser.
Its hard to do better than a Navy Domi though so it seems more like a boredom issue.
Vindi or Kronos would be a close transistion while changing tactics enough to make it a fresh approach.
Daniel Plain
Doomheim
#8 - 2013-04-05 16:13:12 UTC
if i were you, i would first train for the vindi and then while you are already flying it train large ACs for the mach.

I should buy an Ishtar.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#9 - 2013-04-05 19:52:47 UTC
Could try a railperion for the lulz
Oska Rus
Free Ice Cream People
#10 - 2013-04-05 23:07:12 UTC
MAch is undisputed king of mission ships.
Funky Lazers
Funk Freakers
#11 - 2013-04-05 23:10:55 UTC
Zornia Estemaire wrote:
I'm leaning towards either a Mach, Vindi, or Kronos. Which would be best?


Mach>Vindi>>>>Kronos

Simple as that.

Whatever.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#12 - 2013-04-06 00:04:36 UTC
Oska Rus wrote:
MAch is undisputed king of mission ships.


while it's a very good mission ship it's hardly undisputed.

Rattle, golem and domi navy issue all give it a run for it's money.
Athena Themis
Viziam
Amarr Empire
#13 - 2013-04-06 01:20:41 UTC
Tsukino Stareine wrote:
Oska Rus wrote:
MAch is undisputed king of mission ships.


while it's a very good mission ship it's hardly undisputed.

Rattle, golem and domi navy issue all give it a run for it's money.


You forgot to include the drake.
hmskrecik
TransMine Group
Gluten Free Cartel
#14 - 2013-04-06 02:47:30 UTC
Mach is a class in itself so I won't comment.

I've been flying both Vindicator and Kronos and while objectively Vindi is better, in terms of ISK/hr, I am quite fond of Kronny.

Vindi:
+ has slightly better gank,
+ is less skill-intensive,
+ has bigger buffer (not really needed for PvE, but helps during ohshit moments)
- requires significant pimpage
- requires good deal of experience to fly properly

Kronny:
+ has slightly better tank,
+ easy to fit with T2 modules only, pimping helps but is not required
+ has shitload of fitting options
+ uses less ammo
- performs a little worse (I stress, a little, I don't have exact numbers at hand but I reckon it's c.a. 15% difference at most)

HTH
EvEa Deva
Doomheim
#15 - 2013-04-06 11:13:12 UTC
I would suggest a mega navy issue decent DPS/tank and not a gank magnet.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#16 - 2013-04-06 15:43:36 UTC
Athena Themis wrote:
Tsukino Stareine wrote:
Oska Rus wrote:
MAch is undisputed king of mission ships.


while it's a very good mission ship it's hardly undisputed.

Rattle, golem and domi navy issue all give it a run for it's money.


You forgot to include the drake.


inside jokes with the person you're mocking doesn't really work that well when nobody else knows what you're talking about
Senator Lennon
Blazing Sun
#17 - 2013-04-06 16:48:47 UTC
Of those ships I would definitely go Vindicator. They're pretty awesome.
sabre906
The Scope
Gallente Federation
#18 - 2013-04-06 18:55:18 UTC
Senator Lennon wrote:
Of those ships I would definitely go Vindicator. They're pretty awesome.


Vindicator = paper dps for paper warriors.

We all know blasters have no range and rails suck, but it's the things that aren't apparent on paper that'll make you regret spending big isk on it.

Make sure you don't find out about the following things for the first time while in mission site:
-Locking range is horrible. It turns out 50km isn't enough for many missions. You'll have to refit sebos.
-Rail tracking is abysmal. It's not AC. Start moving? Turn on prop? Can't hit. Target far rats, oh right, gotta refit sebos.
-Why is this thing not moving? Oh right, speed of a Tempest.
-Fit webs to take advantage of web bonus? That's TC slots being taken up.
-Armor tank? 7 lows, that's 3 instead of 4 dmg mods.
-Shield tank? 5 mids, take away prop and cap booster, 3 mids for tank, no webs for you. Oh wait, sebos... good luck with that tank.
Kodama Ikari
Thragon
#19 - 2013-04-06 19:19:26 UTC  |  Edited by: Kodama Ikari
OP if you have 12m sp in gunnery and are going to have large arty soon, just get the large AC's.

Tsukino Stareine wrote:
Oska Rus wrote:
MAch is undisputed king of mission ships.


while it's a very good mission ship it's hardly undisputed.

golem


target painter micro hell

EDIT: I also would LOVE to see a vindi fit that isn't blasters and doesn't suffer from the critical problems listed above.
Daniel Plain
Doomheim
#20 - 2013-04-06 20:34:27 UTC
sabre906 wrote:
Senator Lennon wrote:
Of those ships I would definitely go Vindicator. They're pretty awesome.


Vindicator = paper dps for paper warriors.

We all know blasters have no range and rails suck, but it's the things that aren't apparent on paper that'll make you regret spending big isk on it.

Make sure you don't find out about the following things for the first time while in mission site:
-Locking range is horrible. It turns out 50km isn't enough for many missions. You'll have to refit sebos.
-Rail tracking is abysmal. It's not AC. Start moving? Turn on prop? Can't hit. Target far rats, oh right, gotta refit sebos.
-Why is this thing not moving? Oh right, speed of a Tempest.
-Fit webs to take advantage of web bonus? That's TC slots being taken up.
-Armor tank? 7 lows, that's 3 instead of 4 dmg mods.
-Shield tank? 5 mids, take away prop and cap booster, 3 mids for tank, no webs for you. Oh wait, sebos... good luck with that tank.

all of these issues can be mended by throwing money at the fit. although the question is why should you when a mach will perform similarly with stock T2 equip.

I should buy an Ishtar.

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