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An open question to CCP about AFK mining.

First post
Author
La Nariz
Aliastra
Gallente Federation
#1 - 2013-04-05 16:58:14 UTC
Is AFK mining against the EULA?

There is a passage under section 6 titled "Conduct" subsection 3.

"You may not use your own or any third-party software, macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play. You may not rewrite or modify the user interface or otherwise manipulate data in any way to acquire items, currency, objects, character attributes or beneficial actions not actually acquired or achieved in the Game."

The underlined portion pertains directly to AFK mining. ~Other patterns of play~ which would be AFK mining or the act of opening a client, activating a mining device then doing something else and not even tangentially playing EVE. This action is done to ~facilitate acquisition of items, currency or objects... at an accelerated rate when compared with ordinary Game play.~ When a character is away from the keyboard they cannot do anything or interact with the world because they have no control of their character. Without control of their character they would not be able to gain any of these resources and are gathering them at an accelerated rate when compared to ATK mining. Therefore I make the argument that AFK miners are using other patterns of play to accumulate items/currency at an accelerated rate when compared with ordinary game play. This is similar to botting mining because a botter is also AFK and also gaining minerals/gas/ice at an accelerated rate. We all know botting is illegal and amoral but why is AFK mining currently in a gray area? The case seems hermetically sealed against AFK mining but, myself and others would greatly appreciate a CCP ruling on AFK mining.

The problem is, how do you enforce this? It is incredibly hard to detect who is AFK mining and who had to go get a beer, go to the bathroom or do some other task. The simple solution would be, like the "New Order of Highsec" requires, having all miners dock up if they wish to do these tasks. I have a better solution, remove auto repeat from all fitted mining devices. This is a great solution, it greatly reduces the ability to AFK mine and makes it easier to identify bots. It also adds another decision to mining, whether to use combat drones or mining drones as mining drones will be the only mining device remaining that has a type of auto repeat. Finally it is an indirect buff to drones which we all know need love.

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Doc Fury
Furious Enterprises
#2 - 2013-04-05 16:59:51 UTC
1/10

There's a million angry citizens looking down their tubes..at me.

Tippia
Sunshine and Lollipops
#3 - 2013-04-05 17:02:15 UTC
La Nariz wrote:
Is AFK mining against the EULA?
No.

Quote:
The underlined portion pertains directly to AFK mining.
…or rather, it would, if being AFK somehow made you acquire stuff at an accelerated rate, which it doesn't.
Snow Axe
Republic Military School
Minmatar Republic
#4 - 2013-04-05 17:04:57 UTC
It'd be funny if it was, they'd have to ban themselves for creating an entire class of ships that actively encourage AFK mining.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

La Nariz
Aliastra
Gallente Federation
#5 - 2013-04-05 17:09:32 UTC
Tippia wrote:
La Nariz wrote:
Is AFK mining against the EULA?
No.

Quote:
The underlined portion pertains directly to AFK mining.
…or rather, it would, if being AFK somehow made you acquire stuff at an accelerated rate, which it doesn't.


It does allow you to acquire stuff at an accelerated rate. You are acquiring things as if you were present at the keyboard when you are not. This means the AFK miner will acquire things quicker than the ATK miner.

"other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play."

Ordinary game play has not been defined by CCP hence the gray area and this thread.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Dheeradj Nurgle
Deep Core Mining Inc.
Caldari State
#6 - 2013-04-05 17:12:41 UTC
Does it matter? Their kind will quit the game sooner or later, and then go whine about how boring the game is.
Hannah Flex
#7 - 2013-04-05 17:14:07 UTC
Tippia wrote:
La Nariz wrote:
Is AFK mining against the EULA?
No.

Quote:
The underlined portion pertains directly to AFK mining.
…or rather, it would, if being AFK somehow made you acquire stuff at an accelerated rate, which it doesn't.


Player A: Works a 9-5 job, comes home and mines for 2-4 hours each evening to plex his account

Player B: Opens his client at work, sets a mackinaw mining then minimizes the client checking on it periodically and emptying the hold, etc. Has no qualms about 'being afk'

Clearly Player B is aquiring items, ore, isk at a different rate than Player A, the rate is not 'accelerated' but is a grey area in terms of the spirit of the game, functions are almost bot-like in that his client only requires casual monitoring like once per hour.
La Nariz
Aliastra
Gallente Federation
#8 - 2013-04-05 17:14:48 UTC
Dheeradj Nurgle wrote:
Does it matter? Their kind will quit the game sooner or later, and then go whine about how boring the game is.


It matters greatly, if it is against the EULA it creates an incentive for CCP to develop mining into a more interactive and fun state.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Rhivre
TarNec
Invisible Exchequer
#9 - 2013-04-05 17:17:17 UTC
La Nariz wrote:

It does allow you to acquire stuff at an accelerated rate. You are acquiring things as if you were present at the keyboard when you are not. This means the AFK miner will acquire things quicker than the ATK miner.

"other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play."

Ordinary game play has not been defined by CCP hence the gray area and this thread.


How does not being at the keyboard allow you to get things faster than being at the keyboard?

Does AFK make your mining go faster, relative to someone sitting there?

It could be argued that being at the keyboard allows you to maximise your yield, whereas setting up lasers, then disappearing for 20 mins or w/e means you are not optimising your cycles.
Dave Stark
#10 - 2013-04-05 17:18:14 UTC
let us assume that "normal gameplay" is sitting there staring at your mining lasers cycle. which i assume is what you mean since this is an anti-afk thread.

how does not staring at your mining lasers make you acquire stuff faster?
Dave Stark
#11 - 2013-04-05 17:20:17 UTC  |  Edited by: Dave Stark
also let's not kid ourselves, if npc rats were worth 10x as much because they took 10x as long to kill (so they keep the same isk/time as they do now) ratters would all fly amarr ships and go afk too.

path of least resistance and all.

besides, the effort of afk mining is totally justified by it's isk/hour.
Hannah Flex
#12 - 2013-04-05 17:20:46 UTC
La Nariz wrote:
Dheeradj Nurgle wrote:
Does it matter? Their kind will quit the game sooner or later, and then go whine about how boring the game is.


It matters greatly, if it is against the EULA it creates an incentive for CCP to develop mining into a more interactive and fun state.


One solution would be a type of 'power meter' that waxes and wanes. A completely unattended miner would have a poor hourly yield no matter the skills, implants, boosts. But an attentive miner who was at the keyboard could obtain a decent yield by paying attention to his power meter and clicking it when it waxes.

If you are a current miner who engages in these afk activities and find yourself outraged by the possibility of having to be at the keyboard, something like this being implemented, you need to ask yourself why. Ratters, mission runners, etc. all need to be at the keyboard and paying attention, why shouldn't you??
Dave Stark
#13 - 2013-04-05 17:21:46 UTC
La Nariz wrote:
Dheeradj Nurgle wrote:
Does it matter? Their kind will quit the game sooner or later, and then go whine about how boring the game is.


It matters greatly, if it is against the EULA it creates an incentive for CCP to develop mining into a more interactive and fun state.


so wrong it's painful.

a shame, you usually post well thought out things. or, at least more thought out than this thread.
Dheeradj Nurgle
Deep Core Mining Inc.
Caldari State
#14 - 2013-04-05 17:22:18 UTC
La Nariz wrote:
Dheeradj Nurgle wrote:
Does it matter? Their kind will quit the game sooner or later, and then go whine about how boring the game is.


It matters greatly, if it is against the EULA it creates an incentive for CCP to develop mining into a more interactive and fun state.


I'll give you that. I would also like to see mining to be something like a "Minigame", or atleast something that requires attention.
Hannah Flex
#15 - 2013-04-05 17:24:26 UTC
Rhivre wrote:
How does not being at the keyboard allow you to get things faster than being at the keyboard?

Does AFK make your mining go faster, relative to someone sitting there?


The person who mines AFK can do so when other people are occupied by real life, like jobs, school, overnight, etc. Therefore they are obtaining an inherent advantage over people who do not have a computer at work or school.

So they are aquiring these 'things' over an extended period of time unavailable to normal players who adhere to the spirit of the game.
Theangryhobo
Royal Amarr Institute
Amarr Empire
#16 - 2013-04-05 17:25:56 UTC
La Nariz wrote:
Dheeradj Nurgle wrote:
Does it matter? Their kind will quit the game sooner or later, and then go whine about how boring the game is.


It matters greatly, if it is against the EULA it creates an incentive for CCP to develop mining into a more interactive and fun state.


But would you mine even if they did? That is the true question here.

.

Dave Stark
#17 - 2013-04-05 17:26:10 UTC
Hannah Flex wrote:
Rhivre wrote:
How does not being at the keyboard allow you to get things faster than being at the keyboard?

Does AFK make your mining go faster, relative to someone sitting there?


The person who mines AFK can do so when other people are occupied by real life, like jobs, school, overnight, etc. Therefore they are obtaining an inherent advantage over people who do not have a computer at work or school.

So they are aquiring these 'things' over an extended period of time unavailable to normal players who adhere to the spirit of the game.



having a computer at work/school/etc is the advantage, not mining.
Montevius Williams
The Scope
Gallente Federation
#18 - 2013-04-05 17:27:25 UTC
La Nariz wrote:
Tippia wrote:
La Nariz wrote:
Is AFK mining against the EULA?
No.

Quote:
The underlined portion pertains directly to AFK mining.
…or rather, it would, if being AFK somehow made you acquire stuff at an accelerated rate, which it doesn't.


It does allow you to acquire stuff at an accelerated rate. You are acquiring things as if you were present at the keyboard when you are not. This means the AFK miner will acquire things quicker than the ATK miner.

"other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play."

Ordinary game play has not been defined by CCP hence the gray area and this thread.



So next time I am mining and I got to take a dump, someone should report me as afk mining.

This is dumb. C'mon man.

"The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB

Dave Stark
#19 - 2013-04-05 17:28:24 UTC
Montevius Williams wrote:
So next time I am mining and I got to take a dump, someone should report me as afk mining.

This is dumb. C'mon man.


take your laptop to the bathroom, problem solved.

i mean, what do you think i'm doing right now?
Tippia
Sunshine and Lollipops
#20 - 2013-04-05 17:29:05 UTC
La Nariz wrote:
It does allow you to acquire stuff at an accelerated rate.
How does walking away from the computer make the strip miners pull in more ore than they otherwise would?

Answer: it doesn't. Thus, being AFK doesn't produce ore at an accelerated rate (in fact, being AFK means you're missing out on all the other income-generating things you can do while at the keyboard, so you earn assets at a slower rate).

Quote:
You are acquiring things as if you were present at the keyboard when you are not. This means the AFK miner will acquire things quicker than the ATK miner.
Check you logic there. “Acquiring things as if you were present” ≠ “acquire faster”.

Hannah Flex wrote:
Player A: Works a 9-5 job, comes home and mines for 2-4 hours each evening to plex his account

Player B: Opens his client at work, sets a mackinaw mining then minimizes the client checking on it periodically and emptying the hold, etc. Has no qualms about 'being afk'
…and he acquires assets at the same rate as player A.
Playing longer ≠ acquire at a different rate.
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