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Issues, Workarounds & Localization

 
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Missile issues

Author
Florian Kuehne
Tech3 Company
#1 - 2013-02-21 13:37:33 UTC
Helle There,

I dont know if its already mentioned, but i have several isses with the missiles(torps here).

I have a range of 67km with javelin but the missiles dont hit the target. I have to go closer like 62km to hit something. This is really annoying that the range information is in real not true! If its like 1km ok, but not if the missiles fly 3 lopps to apprach my target.

Other thing, nearly the same. The target is 10km away from me, my missiles fly to it but no damage information appears like the missiles have never reached the target...this is stupid. NO range problem here, the missiles just dont no damage, its not 0 Damage, so no information...

Please give me a response to that. Thanks.
Adeena Torcfist
R3b3llium
Get Off My Lawn
#2 - 2013-02-24 11:33:00 UTC
your not the only one getting this. its more noticeable with rage torps. but even HAm's are effected. This was meant to be fixed, but clearly, it hasnt.

Needs looking into, easily repeatable should a GM decide to try it out & confirm it. i doubt, that they have time to fix it again, with all the other problems they have im afraid.
Florian Kuehne
Tech3 Company
#3 - 2013-02-25 10:45:45 UTC
Good to hear that we are not the only ones. CCP or GM can we get an response for that please?
Florian Kuehne
Tech3 Company
#4 - 2013-03-05 11:33:54 UTC
Hello, i am still waiting for an answer....

In addition to that, i have different dps of my heavy missiles when docked or undocked. What is this?
asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#5 - 2013-03-05 13:52:30 UTC
Confirming, CCP did not even test their new 'missile range fix" on even static targets before claiming success.
Morgan North
Dark-Rising
Wrecking Machine.
#6 - 2013-03-05 14:35:34 UTC
Firer speed and target speed affect missile travel distance.
asteroidjas
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#7 - 2013-03-05 23:16:32 UTC
Morgan North wrote:
Firer speed and target speed affect missile travel distance.


Well, when a stationary ship shoots at a target moving TOWARDS said stationary ship, the "47k" range on my torps still don't hit when fired at 42k...

I could understand if it was 1-2k off, as they claimed they made it ALOT more accurate with this recent change to missiles. However, this is not the case.
Florian Kuehne
Tech3 Company
#8 - 2013-03-07 11:42:16 UTC
asteroidjas wrote:

Well, when a stationary ship shoots at a target moving TOWARDS said stationary ship, the "47k" range on my torps still don't hit when fired at 42k...

I could understand if it was 1-2k off, as they claimed they made it ALOT more accurate with this recent change to missiles. However, this is not the case.


so true.


push!
Florian Kuehne
Tech3 Company
#9 - 2013-03-16 17:57:38 UTC
push...

ccp please
Florian Kuehne
Tech3 Company
#10 - 2013-03-22 14:12:56 UTC
push!
Florian Kuehne
Tech3 Company
#11 - 2013-03-26 09:20:04 UTC
push!
Florian Kuehne
Tech3 Company
#12 - 2013-03-29 15:30:19 UTC
push
Florian Kuehne
Tech3 Company
#13 - 2013-04-02 10:23:12 UTC
push!
Sister Megarea
Sisters of Agony
#14 - 2013-04-02 13:17:48 UTC
More missile accuracy attention would be nice - Push, too!
Florian Kuehne
Tech3 Company
#15 - 2013-04-05 08:42:58 UTC
push!
Florian Kuehne
Tech3 Company
#16 - 2013-04-08 10:21:02 UTC
push!
Florian Kuehne
Tech3 Company
#17 - 2013-04-11 08:10:20 UTC
push!
Florian Kuehne
Tech3 Company
#18 - 2013-04-14 11:39:05 UTC
push :)
Florian Kuehne
Tech3 Company
#19 - 2013-04-17 10:07:05 UTC
push
Florian Kuehne
Tech3 Company
#20 - 2013-04-23 17:32:36 UTC
still pushing!
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