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Because this is a game...

First post
Author
Ranger 1
Ranger Corp
Vae. Victis.
#101 - 2013-04-04 17:56:01 UTC
Ace Uoweme wrote:
Ruskarn Andedare wrote:

He so cute we need to hug him every day to make him feel wanted


You are the company you keep. So no, I don't want to be "wanted" here. Shocked

I don't think you have anything to worry about. P

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

LHA Tarawa
Pator Tech School
Minmatar Republic
#102 - 2013-04-04 17:57:41 UTC
NARDAC wrote:

As for HFTU, whichis what I think you meaned well.... no thanks. Just dropping to NPC corp let's a carebear continue to play the game the ways they wants without worrying about no f'n moron doin' a war decs on ya.

Rune thems day by not lettun thems rune yers.



Nice to see that someone gets it....

If the goal of EVE is to ruin someone's day, and then someone war decs you in hopes that ruins your day... but then you drop to NPC corp so that they have a harder time ruining your day... which ruins their day... Well, then the carebear has won EVE by accomplishing the mission of ruining someone's day.


But really, didn't need the nut cancer info. You could have just told people to drop to NPC corp, like I did. TMI man.
Ranger 1
Ranger Corp
Vae. Victis.
#103 - 2013-04-04 18:03:07 UTC
LHA Tarawa wrote:
NARDAC wrote:

As for HFTU, whichis what I think you meaned well.... no thanks. Just dropping to NPC corp let's a carebear continue to play the game the ways they wants without worrying about no f'n moron doin' a war decs on ya.

Rune thems day by not lettun thems rune yers.



Nice to see that someone gets it....

If the goal of EVE is to ruin someone's day, and then someone war decs you in hopes that ruins your day... but then you drop to NPC corp so that they have a harder time ruining your day... which ruins their day... Well, then the carebear has won EVE by accomplishing the mission of ruining someone's day.


But really, didn't need the nut cancer info. You could have just told people to drop to NPC corp, like I did. TMI man.

Hmmm, which actually means that those that drop to an NPC corp (to ruin someone's day) are just as bad (if not worse) than the supposedly evil war dec griefer.

Which also means they have no room to talk, as they are just as bad as the people they are complaining about. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Grendel Sickswitch
#104 - 2013-04-04 18:03:37 UTC
NARDAC wrote:
Grendel Sickswitch wrote:

very informative. what has this got to do with the price of space turnips though?



Sorry for assuming you were smart enough to realize I was mocking your ignorant response. I'll try again, dumbing it down to your intellectual level:

Grendel Sickswitch wrote:
option 253756: commence testicle growth initiative


U so dum. Testicle growth <> HTFU. Testicle growth mean's you's got the cancer and are 'bouts to lose that nut. Fool.

As for HFTU, whichis what I think you meaned well.... no thanks. Just dropping to NPC corp let's a carebear continue to play the game the ways they wants without worrying about no f'n moron doin' a war decs on ya.

Rune thems day by not lettun thems rune yers.



Better?


look if you feel the need to tell people your medical history when someone posts "grow a pair of balls" that's your business. but it's a thread about an aspect of a computer game so isn't really called for.
LHA Tarawa
Pator Tech School
Minmatar Republic
#105 - 2013-04-04 18:05:41 UTC
Jenn aSide wrote:
[

Why on earth would some like you choose to play EVE?

You don't like competition, conflict, harshness etc. and you don't like PVPrs (pvp players aren't the only competitive people in games, but tend to be the most competitive). You seem to need and desire "cooperative" gameplay.


You didn't ask me, but I'll answer for me.

I find that EVE offers AMPLE opportunity for cooperative game play. Whether it is working together to mine out a high sec asteroid belt (some mining, some hauling, someone providing orca boosts, someone getting max refine) or moving a freighter (scouts, webbing rapier), running a POS (taking turns fueling, using multiple people's PI for fuel, etc), sharing BPO collections for manufacturing... on and on.

I find that EVE offers AMPLE opportunities for cooperative play styles, even if your primary goal is to avoid the hostile exchange of ammo in space.
Tippia
Sunshine and Lollipops
#106 - 2013-04-04 18:06:11 UTC  |  Edited by: Tippia
Jenn aSide wrote:
The EVes and Darkfalls of the world are filled with people who want tears yes, but they are also filled with folks like you who need an enemy to dislike in order to feel smart and superior. Beneath all the BS, you're no different from that which you clai to hate.

To be fair, there's a very important difference between the likes of him and the people who play those games. He's actively out to ruin a game he doesn't like — those others are not, since they're merely playing a tears-extraction game to extract tears… which means no-one particularly gets their game ruined.

He's different because he's doing what he accuses other people of doing, when in reality, the people he's accusing are doing nothing of the kind.
Ranger 1
Ranger Corp
Vae. Victis.
#107 - 2013-04-04 18:06:44 UTC
Grendel Sickswitch wrote:
NARDAC wrote:
Grendel Sickswitch wrote:

very informative. what has this got to do with the price of space turnips though?



Sorry for assuming you were smart enough to realize I was mocking your ignorant response. I'll try again, dumbing it down to your intellectual level:

Grendel Sickswitch wrote:
option 253756: commence testicle growth initiative


U so dum. Testicle growth <> HTFU. Testicle growth mean's you's got the cancer and are 'bouts to lose that nut. Fool.

As for HFTU, whichis what I think you meaned well.... no thanks. Just dropping to NPC corp let's a carebear continue to play the game the ways they wants without worrying about no f'n moron doin' a war decs on ya.

Rune thems day by not lettun thems rune yers.



Better?


look if you feel the need to tell people your medical history when someone posts "grow a pair of balls" that's your business. but it's a thread about an aspect of a computer game so isn't really called for.

The whole point of this argument is just nuts.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

LHA Tarawa
Pator Tech School
Minmatar Republic
#108 - 2013-04-04 18:15:23 UTC
Ranger 1 wrote:
LHA Tarawa wrote:
NARDAC wrote:

As for HFTU, whichis what I think you meaned well.... no thanks. Just dropping to NPC corp let's a carebear continue to play the game the ways they wants without worrying about no f'n moron doin' a war decs on ya.

Rune thems day by not lettun thems rune yers.



Nice to see that someone gets it....

If the goal of EVE is to ruin someone's day, and then someone war decs you in hopes that ruins your day... but then you drop to NPC corp so that they have a harder time ruining your day... which ruins their day... Well, then the carebear has won EVE by accomplishing the mission of ruining someone's day.


But really, didn't need the nut cancer info. You could have just told people to drop to NPC corp, like I did. TMI man.

Hmmm, which actually means that those that drop to an NPC corp (to ruin someone's day) are just as bad (if not worse) than the supposedly evil war dec griefer.

Which also means they have no room to talk, as they are just as bad as the people they are complaining about. Smile



The only difference is.

The war dec'ing griefer is the initiator, looking to ruin the day of someone that just wants to be left alone.

When I use the NPC corp option to ruin the day of the griefer, it is in response to them. They do not just want to be left alone, so ruining their day is fair game. I see this as no different from the two fleets roaming null/low looking to PVP, and bumping into each other.


Or, put another way: Do unto others as your reasonably want and expect them to do unto you, until through their actions, they have earned other treatment.


If someone just wants to be left alone, I leave them alone. If someone shows they are trying to ruin my day, then I will try to ruin their day, by not letting them ruin mine.
EglantinFinfleur
Ecpyrosis
#109 - 2013-04-04 18:21:24 UTC  |  Edited by: EglantinFinfleur
Ranger 1 wrote:

I don't think I've ever read a post that takes so many words to express a complete lack of understanding of how most games and competetive sports are played... or the motivations of those who choose to play aggressively against the interests of other players in a game that revolves around that concept.

Bottom line, in EvE you are expected to protect yourself and those you choose to ally yourself with. The game mechanics will not do that for you. There is no shame in not being able to do so, everyone is better at some games than at others, however accusations slung at those who can (and enjoy doing so) only succeed in making you look petty and somewhat pathetic.



Video games are not competitive sports, in which single acting persons act upon the same set of limbs, in an even playfield with very simple rules. Alts, grid, different ships, different skills, gates etc... playfield is not even at all. It can be cheesed. Some gamers will never cheese, as it breaks immersion and the tacit agreement to "play nice". Others will ALWAYS cheese, since they don't care for make believe.

Also, competitive gaming is kind of an oxymoron, isn't it? What next, competitive dinner? competitive barbecue? competitive meet-and-greet? LOL. Social degenerate that you are (© ElPresador)

You should re-read my previous post. It states clearly that:
- Well-balanced gamers are the PLAY WITH type, and their goals are ingame goals, they enjoy make believe
- Schadenfreude seeking competitards are the PLAY AGAINST type, they seek metagame goals, making people rage over the internet. They believe anonymous multiplayer enjoyment is a zero-sum-game, in which they can only have positive fun if their opponent has negative (is annoyed).

You can have exciting pvp and also take care that your opponent has loads of fun, just as you. This is the PLAY WITH mentality, something which seems incredible to you.
Even better, you could have a complete lack of CONCORD in New Eden, and it would work great if gamers had this PLAY WITH mentality. The server could not even handle the number of players that would flock to engage in meaningful and collectively fun pvp.


Jenn aSide wrote:


Why on earth would some like you choose to play EVE?

You don't like competition, conflict, harshness etc. and you don't like PVPrs (pvp players aren't the only competitive people in games, but tend to be the most competitive). You seem to need and desire "cooperative" gameplay.

So you choose to play EVE? The MMO worlds cesspit of Evil (one mans evil is another mans epic).

No, i sorry, it's not the people who you are complaining about that is the problem (of which I'm not one, I'm not much into pvp these days, don,t grief or scam or desire the tears of anyone etc etc).

No, the problem is folks like you and Ace (unless your actually the same person, which is possible lol) thinking you're literally God come down to save the poor retched wayward evil video game players, to teach people how ti really should be.

Despite the fact that there are hundreds of games that cater to folks like you (and prevent folks like those you despise from hurting you), here you sit in a game you have, wanting it to change to some bland nothing so you can abandon it for yet another hardcore game filled with hardcore gamers for you to hate. Because at the end of the day, thats what you really desire. It's not cooperati9ve and safe gameplay by generally good natured people you want, you WANT something to HATE.

The EVes and Darkfalls of the world are filled with people who want tears yes, but they are also filled with folks like you who need an enemy to dislike in order to feel smart and superior. Beneath all the BS, you're no different from that which you clai to hate.



Reading skills : big fat 0. I enjoy conflict and pvp, as long as it's in the realm of the game, the realm of make-believe, in which gamers want to play WITH each other, not AGAINST.

I only dislike people like you according to how you turn games that should be fun, into cesspools of online sociopathic tryhards, and force devs to hardcore restrictions on pvp so that the playerbase doesn't shrink to a couple thousand grimdark and edgy hormonally-raging teens and butthurt 40yr old hambeasts taking out their pent-up frustration in a goddamn virtual universe. Truthfully, I'm rather thankful that you're here, otherwise I'd spend too much time ingame and would neglect important stuff IRL!


And alas yes, what well-balanced people wish of an online persistent universe, is COMPLETE freedom of action, no restrictions whatsoever, in a community filled with the PLAY WITH type of gamers, who will range from total pve'er to hardcore pvp'er. But said pvp'er will take care that his opponents will always have fun. Something absolutely and completely alien to you, since you believe anonymous online multiplayer activities are zero-sum-games in terms of fun.
Georgina Parmala
Science and Trade Institute
Caldari State
#110 - 2013-04-04 18:24:28 UTC
March rabbit wrote:
Galan Amarias wrote:
Seriously your enjoyment was destroyed because people want to interact wit you? You may want a single player experience.

Sounds like you have never seen any human Lol

Most of a time when somebody wants to "interact with you" it means you will get trouble soon or at least someone will waste your time Lol

At least it's a waste of time that is worth writing about.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Tippia
Sunshine and Lollipops
#111 - 2013-04-04 18:33:53 UTC
EglantinFinfleur wrote:
Also, competitive gaming is kind of an oxymoron, isn't it?
Not really, no, seeing as how most games are competitive (largely because cooperative games are immensely harder to design).

Quote:
You should re-read my previous post. It states clearly that:
- Well-balanced gamers are the PLAY WITH type, and their goals are ingame goals, they enjoy make believe
- Schadenfreude seeking competitards are the PLAY AGAINST type, they seek metagame goals, making people rage over the internet. They believe anonymous multiplayer enjoyment is a zero-sum-game, in which they can only have positive fun if their opponent has negative (is annoyed).
…except, of course, that the game is deliberately set up to be very close to zero-sum in order to keep the two core parts of the game engine — industry and the market — moving.

Quote:
Even better, you could have a complete lack of CONCORD in New Eden, and it would work great if gamers had this PLAY WITH mentality.
How many players would be willing to be exploded at an appropriate pace to keep the economy going?

Quote:
I only dislike people like you according to how you turn games that should be fun, into cesspools of online sociopathic tryhards,
The whole notion that people are sociopaths because they engage in competitive behaviour in a competitive game suggests two things: that you don't understand what sociopathy means, or that you suffer from it yourself. The fact that you seem to have a problem distinguishing between virtual and real-world behaviour speaks more towards the latter, or to something far worse…

Put another way: if you have to resort to that argument, I have no option but to completely dismiss your entire line of thinking as being thoroughly irrational.
Jenn aSide
Soul Machines
The Initiative.
#112 - 2013-04-04 18:33:59 UTC
LHA Tarawa wrote:
Jenn aSide wrote:
[

Why on earth would some like you choose to play EVE?

You don't like competition, conflict, harshness etc. and you don't like PVPrs (pvp players aren't the only competitive people in games, but tend to be the most competitive). You seem to need and desire "cooperative" gameplay.


You didn't ask me, but I'll answer for me.

I find that EVE offers AMPLE opportunity for cooperative game play. Whether it is working together to mine out a high sec asteroid belt (some mining, some hauling, someone providing orca boosts, someone getting max refine) or moving a freighter (scouts, webbing rapier), running a POS (taking turns fueling, using multiple people's PI for fuel, etc), sharing BPO collections for manufacturing... on and on.

I find that EVE offers AMPLE opportunities for cooperative play styles, even if your primary goal is to avoid the hostile exchange of ammo in space.


and I never said it didn't, last night I was killing the heck out of blood raiders with a couple of corp mates who are father and son. Nothing wrong with liking co-op play.

But why, when you prefer co-op play and DESPISE the kind of people who would simply kill you for fun would you play a game that is:

A. populated by a lot of people who will kill you for fun

And

B. built from the ground up to have non-consensual pvp everywhere except the noob systems, thus allowing people to just kill you for fun?

If I despised horses the last game I'd play would be My Little Pony Online.
Georgina Parmala
Science and Trade Institute
Caldari State
#113 - 2013-04-04 18:39:29 UTC
Velicitia wrote:


now, here's where EVE differs -- you have the unscripted ... that jackass who steals your loots, or salvages the wrecks, or just plain kills you becasue he can. Hell, we did stuff like this to each other back in the D&D days (******* rogues).


This is the part that makes me laugh. I've PK'd characters around the gaming table, looking the player square in the eye, with a smile on my face. The hell makes people think I'll hold back in a video game where doing so is a selling point of the product.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Jenn aSide
Soul Machines
The Initiative.
#114 - 2013-04-04 18:41:53 UTC
EglantinFinfleur wrote:


You can have exciting pvp and also take care that your opponent has loads of fun, just as you. This is the PLAY WITH mentality, something which seems incredible to you.
Even better, you could have a complete lack of CONCORD in New Eden, and it would work great if gamers had this PLAY WITH mentality. The server could not even handle the number of players that would flock to engage in meaningful and collectively fun pvp.


What kind of ****** up utopia **** is that LOL?

Why do i give a flying truck if someone I'm pvping is having fun too? HIS FUN IS HIS RESPONSIBILITY.

By that reasoning I should never warp my machariel out of an anom when reds come in to insure thqat Goons have fun, because it's only right.

You're cracked dude.


Quote:
Reading skills : big fat 0. I enjoy conflict and pvp, as long as it's in the realm of the game, the realm of make-believe, in which gamers want to play WITH each other, not AGAINST.

I only dislike people like you according to how you turn games that should be fun, into cesspools of online sociopathic tryhards, and force devs to hardcore restrictions on pvp so that the playerbase doesn't shrink to a couple thousand grimdark and edgy hormonally-raging teens and butthurt 40yr old hambeasts taking out their pent-up frustration in a goddamn virtual universe. Truthfully, I'm rather thankful that you're here, otherwise I'd spend too much time ingame and would neglect important stuff IRL!


And alas yes, what well-balanced people wish of an online persistent universe, is COMPLETE freedom of action, no restrictions whatsoever, in a community filled with the PLAY WITH type of gamers, who will range from total pve'er to hardcore pvp'er. But said pvp'er will take care that his opponents will always have fun. Something absolutely and completely alien to you, since you believe anonymous online multiplayer activities are zero-sum-games in terms of fun.


That stuff in the bottle your drinking I don't want none of that.

You didn't answer my question. By your standards, eve is a "play against" game, there are plenty of "play with" games. Why do you play here instead of any of the hundreds of games that would suit you?

You know why, as i said, you need something to hate. You'd get bored playing a game that caters to you, but a game that mostly goes against what you like (and is thus filled with the type of people you hate) lets you feel good about yourself and all superior. In a game that you claim you'd like, you be just another guy, not some super genius rebel here trying to educate the ignorant masses.

People like you are so see through it's crazy.
EglantinFinfleur
Ecpyrosis
#115 - 2013-04-04 18:48:28 UTC  |  Edited by: EglantinFinfleur
Tippia wrote:
Not really, no, seeing as how most games are competitive (largely because cooperative games are immensely harder to design).

…except, of course, that the game is deliberately set up to be very close to zero-sum in order to keep the two core parts of the game engine — industry and the market — moving.

How many players would be willing to be exploded at an appropriate pace to keep the economy going?

The whole notion that people are sociopaths because they engage in competitive behaviour in a competitive game suggests two things: that you don't understand what sociopathy means, or that you suffer from it yourself. The fact that you seem to have a problem distinguishing between virtual and real-world behaviour speaks more towards the latter, or to something far worse…

Put another way: if you have to resort to that argument, I have no option but to completely dismiss your entire line of thinking as being thoroughly irrational.



LOL. Here comes Tiptard and his cavalcade of suspension points and cherry-pickings.

- Gaming, a collective and fun activity, as competitive: as in competitive going out for drinks in a bar? Competitive going out to see a movie? Competitive garden party? Competitive wedding celebration? How autistic are you?

- Zero-sum-game in terms of FUN, as I clearly and plainly wrote. The PLAY AGAINST type only have fun when their opponent has a negative amount of, i.e. is annoyed. Their mentality is not ingame-oriented in terms of goals. The ingame production and destruction can and should be close to a zero-sum-game of ASSETS, but it does not matter as long as the gamers all share a PLAY WITH type mentality. They'll happily create and destroy each other's ASSETS, everybody having FUN. The PLAY AGAINST type mentality only enjoy destroying other people's FUN, since the ASSET they seek is out-of-game, i.e. Schadenfreude.

- Hrp drp u cnt distinguish btween rl and game bhvior lol u a maniac dude seek hlp... ... ...
Since the PLAY AGAINST type mentality is only happy when their fellow gamer is annoyed IRL, this is very much not virtual behavior at all and is a clear sign of online sociopathy.


Next?
LHA Tarawa
Pator Tech School
Minmatar Republic
#116 - 2013-04-04 18:52:38 UTC
Tippia wrote:
]The whole notion that people are sociopaths because they engage in competitive behaviour in a competitive game suggests two things: that you don't understand what sociopathy means, or that you suffer from it yourself. The fact that you seem to have a problem distinguishing between virtual and real-world behaviour speaks more towards the latter, or to something far worse…

Put another way: if you have to resort to that argument, I have no option but to completely dismiss your entire line of thinking as being thoroughly irrational.



Many activities that he may be referring to, are not really intended to be "competitive" but rather surve no purpose other than causing tears.


Let's say I'm mining a belt, and someone else comes into the belt. I want him to move to another system/belt. So, I use my orca fitting service to switch from T2 strips to T1 strips, then start shooting the same rocks as him, short cycling my lasers so the rocks are empty by the time his lasers stop... so he get nothing.

In this case, I'm competing with this person for a relatively limited resource.


Compare that to someone that is just trying to pad kill board stats for Epeen, or that joins a corp just for the lol's awoxing PVE ships. What is "competitive" about simply being an asshat?

I win, because I ruined more people's days, because I'm an immoral, and use stupid game mechanics that let me F with people that just wanted to be left alone.

EglantinFinfleur
Ecpyrosis
#117 - 2013-04-04 18:56:28 UTC  |  Edited by: EglantinFinfleur
Jenn aSide wrote:


What kind of ****** up utopia **** is that LOL?

Why do i give a flying truck if someone I'm pvping is having fun too? HIS FUN IS HIS RESPONSIBILITY.

By that reasoning I should never warp my machariel out of an anom when reds come in to insure thqat Goons have fun, because it's only right.

You're cracked dude.

That stuff in the bottle your drinking I don't want none of that.

You didn't answer my question. By your standards, eve is a "play against" game, there are plenty of "play with" games. Why do you play here instead of any of the hundreds of games that would suit you?

You know why, as i said, you need something to hate. You'd get bored playing a game that caters to you, but a game that mostly goes against what you like (and is thus filled with the type of people you hate) lets you feel good about yourself and all superior. In a game that you claim you'd like, you be just another guy, not some super genius rebel here trying to educate the ignorant masses.

People like you are so see through it's crazy.



You're frantically dumb. No games are play with or play against in terms of fun, by concept. Those categories only apply to the mindset of gamers. Put well-balanced gamers in a zero-restriction pvp environment, and they'll make it a fun place for all, even for complete pve'ers. Put play against types in Animal Crossing Online, and they'll find ways to annoy and aggravate 6yr old kids. Get it?

I don't know if you're ignorant but you're mightily desensitized if you can't understand playing with people (even in pvp, attacking them but ensuring the fight is enjoyable on all sides) instead of against is more fun for all, and more fun for all is more fun for you. LOL RANDROID.
LHA Tarawa
Pator Tech School
Minmatar Republic
#118 - 2013-04-04 18:59:50 UTC
Jenn aSide wrote:

A. populated by a lot of people who will kill you for fun


Because it has an equal number, or more, people that want to play cooperatively. Because I love the player driven market, the meaningfulness of how actions effect the game, etc.




Jenn aSide wrote:

B. built from the ground up to have non-consensual pvp everywhere except the noob systems, thus allowing people to just kill you for fun?

If I despised horses the last game I'd play would be My Little Pony Online.



Built from the ground up... then has mechanics slapped on top of it to make it relatively easy to avoid most of the non-consensual hostile exchange of ammo in space. High sec, CONCORD, sec status hits, safety triggers, NPC corps, etc etc.

Tippia
Sunshine and Lollipops
#119 - 2013-04-04 19:03:03 UTC
LHA Tarawa wrote:
Compare that to someone that is just trying to pad kill board stats for Epeen, or that joins a corp just for the lol's awoxing PVE ships. What is "competitive" about simply being an asshat?
He's competing with the other people on the killboards. More kills = more points; and PvE ships tend to be worth a lot of points so it's an obvious target…

…of course, being obvious, they will also give less actual cred than the same amount of points from a PvP ship. If someone throws an outrageous and spectacular fit over being exploded in a game that relies on stuff being exploded on a regular basis, then that's something to laugh about too. Because, yes, grown-ups exhibiting that kind of unreasonable behaviour is great fun (cf. the non-cat half of youtube).

Quote:
…stupid game mechanics that let me F with people that just wanted to be left alone.
The problem with that is that EVE very specifically and very deliberately is a game where wanting it isn't enough and where being left alone is not the standard. If you want something, you have to make it happen, especially if it's something as oddball as being left alone.
Georgina Parmala
Science and Trade Institute
Caldari State
#120 - 2013-04-04 19:05:19 UTC
LHA Tarawa wrote:
Jenn aSide wrote:
[

Why on earth would some like you choose to play EVE?

You don't like competition, conflict, harshness etc. and you don't like PVPrs (pvp players aren't the only competitive people in games, but tend to be the most competitive). You seem to need and desire "cooperative" gameplay.


You didn't ask me, but I'll answer for me.

I find that EVE offers AMPLE opportunity for cooperative game play. Whether it is working together to mine out a high sec asteroid belt (some mining, some hauling, someone providing orca boosts, someone getting max refine) or moving a freighter (scouts, webbing rapier), running a POS (taking turns fueling, using multiple people's PI for fuel, etc), sharing BPO collections for manufacturing... on and on.

I find that EVE offers AMPLE opportunities for cooperative play styles, even if your primary goal is to avoid the hostile exchange of ammo in space.

A cooperative game can not be entertaining or rewarding without sufficiently difficult opposition to overcome. Other players working together make the most challenging opposition. There's plenty of place for all kinds of co-op gameplay within EvE.

The curious thing is, I don't see any real white knight brigades forming in EvE. All the "evil doers" seems to have great ability to work together and achieve their goals. People who despise them tend to hide by themselves in a dark corner, hoping the bad men won't notice them. Or just cry for the devs to change the game to suit their antisocial carebearing.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38