These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Science & Industry

 
  • Topic is locked indefinitely.
12Next page
 

Mining Vagabond: The only way to do it right in High-Sec

Author
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#1 - 2013-04-03 16:48:41 UTC  |  Edited by: Aurelius Valentius
Greetings,

After a short break, where I was envolved with a planetary excursion into the remote past of earth... [War Thunder Beta - oh fun], i am back... Saving EVE from rock incusions daily... while my once double digit eveboard online time rank has fallen into the low triples I am sure that will bounce back also...

I have decided on a new course of action, something rather different to key up my interest and I am wondering if anyone has some fresh imput into the idea or simply wants to tag along and so the same:

I have looked on mining in the past as a means of ISKcome - once mines, reprocesses and sells, and repeats... it was not fancy, but it certainly worked.

After the break, and apparently a flash back to "Indepedence Day" [the movie, not the holiday] - and that the aliens where in effect "locust" of space, going from place to place, consuming resources and building everything they needed along the way - what a great concept for EVE mining, R&D and Production... I have for the past few months prior to the break, toyed around with it - it seems to be very viable as a way of doing business...

I would like to know one how you might do this yourself, any key ideas on how the best way to do this, my own is "super-secret" at the moment, due to evil-doers in EVE doing evil stuff...lol... but the basics are:

Always mobile, so your more or less in a Mining RV, setup up as your mobile base and more or less house, hangars are used for pit-stops, and to use facilities (slots, mining dumping spots for ore and minerals, reprocessing, and missions, etc.. but no one place is home, it's simply use and abuse.

All used items, ships and such are self produced... T1, simple, and T2 with invention... making it totally self sufficient.

If anyone likes this idea and want to either comment on some best practices, ways to do it they think would be fun, or outstandingly profitable, or would like to try hanging around doing the same in a "hoard of space locust" munching on rocks... post here or PM me in game.

*Update*

I should also metion - If anyone is interested in trying to proof this concept - let me know, I am sticking to HS for now, and working on making POS setup and the logistics smooth and flowing.
Krax As
Garoun Investment Bank
Gallente Federation
#2 - 2013-04-03 18:06:17 UTC
Aurelius Valentius wrote:
Greetings,

After a short break, where I was envolved with a planetary excursion into the remote past of earth... [War Thunder Beta - oh fun], i am back... Saving EVE from rock incusions daily... while my once double digit eveboard online time rank has fallen into the low triples I am sure that will bounce back also...

I have decided on a new course of action, something rather different to key up my interest and I am wondering if anyone has some fresh imput into the idea or simply wants to tag along and so the same:

I have looked on mining in the past as a means of ISKcome - once mines, reprocesses and sells, and repeats... it was not fancy, but it certainly worked.

After the break, and apparently a flash back to "Indepedence Day" [the movie, not the holiday] - and that the aliens where in effect "locust" of space, going from place to place, consuming resources and building everything they needed along the way - what a great concept for EVE mining, R&D and Production... I have for the past few months prior to the break, toyed around with it - it seems to be very viable as a way of doing business...

I would like to know one how you might do this yourself, any key ideas on how the best way to do this, my own is "super-secret" at the moment, due to evil-doers in EVE doing evil stuff...lol... but the basics are:

Always mobile, so your more or less in a Mining RV, setup up as your mobile base and more or less house, hangars are used for pit-stops, and to use facilities (slots, mining dumping spots for ore and minerals, reprocessing, and missions, etc.. but no one place is home, it's simply use and abuse.

All used items, ships and such are self produced... T1, simple, and T2 with invention... making it totally self sufficient.

If anyone likes this idea and want to either comment on some best practices, ways to do it they think would be fun, or outstandingly profitable, or would like to try hanging around doing the same in a "hoard of space locust" munching on rocks... post here or PM me in game.



well
depending on what you expect to mine and produce i would say yeah it can be done and it might be fun. but mining by yourself to fill your manufactoring queues is quiet daunting. so you will probably want to set up buy orders. thus making too much moving a real PITA...
Cipio Alduin
Republic Military School
Minmatar Republic
#3 - 2013-04-03 18:52:22 UTC
A nomadic lifestyle does sound fun, But I feel you have a few things you will need to deal with. Flying a single ship and nomading around will be more and more difficult as you aquire more and more stuff. You will have to visit trade hubs regularly for the megacyte and zydrine, and Will have to have quite a large cargo hold to fit everything you need to move with.

I suggest you nomad into the unknown... Wormhole space. Basically You can fly an orca with a small pos and enough fuel to last a couple days into a system with lots of sites and is either empty or very small/inactive corp. Set up the small POS and the fuel, run the sites in your PvE ship, and PvP in your pvp ship all of which you brought in with the orca. After you have finished with the system and want to move on, fly your orca into the next wormhole system that opens up and set up shop there!

Obviously it would be quite dangerous doing this solo, and You will want to scout the systems in a scanner frigate before bringing your orca in, but it's an option for the adventurous.
Skorpynekomimi
#4 - 2013-04-03 19:31:34 UTC
Orcas let you do pretty much that. Mining barge, cloaky industrial, a few frigates, and a shuttle or two. Big cargo hold, fleet hangar, etc, and you can drag around a PoS and arrays with you too.

Economic PVP

Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#5 - 2013-04-03 19:34:08 UTC
Cipio Alduin wrote:
A nomadic lifestyle does sound fun, But I feel you have a few things you will need to deal with. Flying a single ship and nomading around will be more and more difficult as you aquire more and more stuff. You will have to visit trade hubs regularly for the megacyte and zydrine, and Will have to have quite a large cargo hold to fit everything you need to move with.

I suggest you nomad into the unknown... Wormhole space. Basically You can fly an orca with a small pos and enough fuel to last a couple days into a system with lots of sites and is either empty or very small/inactive corp. Set up the small POS and the fuel, run the sites in your PvE ship, and PvP in your pvp ship all of which you brought in with the orca. After you have finished with the system and want to move on, fly your orca into the next wormhole system that opens up and set up shop there!

Obviously it would be quite dangerous doing this solo, and You will want to scout the systems in a scanner frigate before bringing your orca in, but it's an option for the adventurous.


Well, that would be more "Advanced Vagabondage" I think... I am thinking just moving between systems in HS, and using NPC stations for the time being, POS is possible but I want to wait until the POS changes to start doing the WH stuff....

Basically each person should have an Orca - with ships and junk mobile setup so you can basically dock up the orca, setup camp and when you want to pull stake, you are up and going again... I have gotten to the point I can make all my T2 ammo for mining from my own gear, which is a start, then modules and so on...

... the ultimate expression I suppose for this life style, would be to a have all the BPOs, skills and tools/materials that you could simply head off to somewhere, and the from scratch (ore and other materials) build everything you need... rather Robinson Crusoe, Swiss Family Robinson-ish.
Kodama Ikari
Thragon
#6 - 2013-04-03 19:57:46 UTC  |  Edited by: Kodama Ikari
I clicked expecting to see someone talking about mining in a vagabond.

I was disappointed.

OP, what you've described is fundamentally inefficient. The only reason anyone would travel with the means of production on their backs is because it is necessary to pursue transient resources. Nomadic peoples travel to follow sources of food, sources of water, locations of safety, locations to plunder. Without some driving force, you're admittedly just doing it this way for fun. I don't mean to disparage, but you won't have many people signing up for that. Being nomadic in EVE isn't all that an unusual idea, but being nomadic while also crunching massive amounts of rocks and carrying around the means of production - that's a bit more unusual.
Bugsy VanHalen
Society of lost Souls
#7 - 2013-04-04 15:52:29 UTC
Aurelius Valentius wrote:
Cipio Alduin wrote:
A nomadic lifestyle does sound fun, But I feel you have a few things you will need to deal with. Flying a single ship and nomading around will be more and more difficult as you aquire more and more stuff. You will have to visit trade hubs regularly for the megacyte and zydrine, and Will have to have quite a large cargo hold to fit everything you need to move with.

I suggest you nomad into the unknown... Wormhole space. Basically You can fly an orca with a small pos and enough fuel to last a couple days into a system with lots of sites and is either empty or very small/inactive corp. Set up the small POS and the fuel, run the sites in your PvE ship, and PvP in your pvp ship all of which you brought in with the orca. After you have finished with the system and want to move on, fly your orca into the next wormhole system that opens up and set up shop there!

Obviously it would be quite dangerous doing this solo, and You will want to scout the systems in a scanner frigate before bringing your orca in, but it's an option for the adventurous.


Well, that would be more "Advanced Vagabondage" I think... I am thinking just moving between systems in HS, and using NPC stations for the time being, POS is possible but I want to wait until the POS changes to start doing the WH stuff....

Basically each person should have an Orca - with ships and junk mobile setup so you can basically dock up the orca, setup camp and when you want to pull stake, you are up and going again... I have gotten to the point I can make all my T2 ammo for mining from my own gear, which is a start, then modules and so on...

... the ultimate expression I suppose for this life style, would be to a have all the BPOs, skills and tools/materials that you could simply head off to somewhere, and the from scratch (ore and other materials) build everything you need... rather Robinson Crusoe, Swiss Family Robinson-ish.

I can admit it does sound fun. but you are forgetting something. There are minerals you will need that you can not get in high sec unless you buy them. The only way this would truly work is in W-space or deep null.

An orca can hold and refit as need a T3 for combat, either PVE or PVP and a mining ship in its ship maintenance bay. What ever supplies you need you should have plenty of space. However if you start flying an ORCA around with a bunch of BPO's in it you will eventually get ganked. The ORCA no longer has the unscanable corp hanger. The new fleet hanger that replaced it has no divisions, can be scanned, and does drop loot. They still work well as a mobile base of operations, especially when you are in a system several jumps from a station, but this nomadic way of playing you describe, will make you very vulnerable even in high sec.

Don't forget in independence day(the movie) their technology was far superior to that of the world they invaded, and yet they still lost in the end. How much sooner would they have lost had their technology been on the same level as those they invaded.
Haulie Berry
#8 - 2013-04-04 16:12:31 UTC
I wholeheartedly recommend flitting about the universe with a large cache of BPOs.

Grigori Annunaki
#9 - 2013-04-04 20:25:43 UTC
Especially if you livestream it.
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#10 - 2013-04-04 21:24:31 UTC
hehehe... some good advice and some good ideas.

Well my Orca I use for basically hauling ore/minerals - I think everyone does that - and well mine is full of GSCs for more cargo space - so I guess if someone wanted to gank me they get something like 32 GSC's full of Veldspar/Trit for the trouble.

I was thinking of using a BR to get around in (this is all hypotheical at the moment and just an idea for something new to make EVE less hum-drum), I think you can put a POS in it, and it would be smaller... and then pack up a mining ship or something in it... so that could work I suppose for a WH... have to look at th specs.

I forgot that the Orca can be used to refit a T3...hmmmm that is an interesting thought, just by it's self... And one could mine in a T3 (not very much, but then not many modules take that much mineral amounts to make), and it could do gas also... hmmm... perhaps I could see a Ore-Gas-o-gion, or a Prot-o-Ore-Gas-matic... hehe...

Well, maybe I should just consider WH space as a move in... the no POS fuel though seems an issue... I think that was a mistake by CCP... saying that it was going to be a bit of EVE a player(s) could pinch-off and make all your own, that and and not being able to upgrade it... or maybe I should seek to work as an Alliance Mining specialist in Null... (very safe there)...

...I see it know... like Bruce Willis in Armageddon... *Val is mining away in a vast veldspare field somewhere in south Amarr... suddenly a black-ops de-cloaks... Mittens comes out... Mr. Val, I am with the swarm... we need your services"... ok, no... maybe not.

*strokey breard time*.... what to do, what to do...
Job Valador
Professional Amateurs
#11 - 2013-04-08 10:38:53 UTC
For some reason when I look at this idea I think "Wormhole Nomad"

Would be rather fun too have a corp that sets up shop only too build a few needed things then moves on too the next wormhole after a few days.

inb4: Space gypsy's

"The stone exhibited a profound lack of movement."

Oska Rus
Free Ice Cream People
#12 - 2013-04-08 11:20:04 UTC
I was considering this type of life for wormhole space. Assemble two dreads, orca a and carrier and roam only with temporary small pos around C5/C6 holes. But sadly i dont have those caps yet.
Kara Books
Deal with IT.
#13 - 2013-04-10 05:05:23 UTC
you could always just place station buy orders wherever you base your manufacture from, for the needed goods and supplies and place excess goods on market for sale right there on the spot and use that ISK to barter.

even nomads barter a little bit.
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#14 - 2013-04-11 01:27:48 UTC
Greeting all, I am still working on this concept... it has some strange "freedom" appeal to me apparently...

I am wondering how the best way to go about POS deployment from an Orca would be and what is needed.

I don't need anything bigger than a small POS. I would be putting up only for a short time each expedition, rather like a tent in the great wide outdoors, where you pitch it for a day or a few and use it as your base camp.

It should have a hangar (storage for ore) and maybe a refinery (it practical) - what I would like to idealy do is setup, deploy, fuel up for a bit (2-3 days maybe at most), and then mine, refine, and pack up the orca with minerals and then head to market...

Kind of like a Tuna Boat Captain does it... accept with Ore.

Fuel Blocks make this a bit easier now, as i can just pick them up for now (even nomads shop once in a while)...

I know in HS charters are needed, anyone have a good way of doing this and a check list or something like that?

I would make an Alt (for the corp CEO), and then he would deploy the POS (I would be towing it), the orca is the ship of use, but that should have more than enough room for what is needed, and I will be hauling the minerals out with an indy, so the whole Orca Cargo is free as well as most o fthe Hanger.

I have access to charters for Amarr space with missions or with market, so no problem there... is there anything I am missing.
Liang Nuren
No Salvation
Divine Damnation
#15 - 2013-04-11 03:19:30 UTC
If you're going to be carting guns around with your POS (and you probably should), I'd use an Amarr Small. Laser ammo best ammo for nomadic living.

-Liang

I'm an idiot, don't mind me.

Styth spiting
Brutor Tribe
Minmatar Republic
#16 - 2013-04-11 03:41:00 UTC
What you're describing sounds simulacra to what others have done, which is use 2 accounts, 1 Orca (storage, ship fitting, and ship storage) and 1 other character which is used for scanning, running sites, mining ore/gas, etc.

Sounds right up your alley, but it does require 2 characters, and flying around wormhole space in a 700m isk ship that is cloaked and carrying everything you own. But if you ignore the cost it sounds great, just trucking around in your Orca winnebago, checking out the new systems you show up in, maybe kill a few sleeper rats, or mine some gas or ores. Then when you need to go to high sec you just jump out, or setup a small POS for a few hours with your non-orca pilot inside while the Orca dumps off loots in highsec.

The back on the dustry trails. From there you can pop in and out of null/low, hassle wh dwellers and pretty much anything you want.
Job Valador
Professional Amateurs
#17 - 2013-04-11 17:58:58 UTC
I look at this and I know for a fact it is impractical and im sure would cost the nomad more than what he would earn (unless he never gets caught) but gosh darn it, It sounds like it would be a ton of fun Lol

make sure too record your adventures if you actually do it.

"The stone exhibited a profound lack of movement."

Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#18 - 2013-04-12 18:32:18 UTC
I am still working up the concept, atm - I am using my Orca for a "Mother Ship" - I have 2x Macks and 2x Ventures on it, I am playing around with the idea of using "Venture" class as a kind of "Mining Pod" for all three types - ore, gas, ice - "Open the Pod bay doors HAL.... HAL Open the pod bay doors!!!... I am sorry Val, I can't do that... *click* - ... -.-

...hehehe.

Anyway, I had though about doing this with a Mothership proper, before they became super-carriers, but that just seems to not really work out now, and two expensive anyway.

I am not sure if insurance works in wormholes but it does cover you somewhat in K-space (not cargo, but then that is what cans are for - and when hauling with the Orca you need to unload this stuff anyway.

it is def coming along, I would like to see if a small floatilla of Orcas setup as such could do it, perhaps this is the best way for a small number of corpies to kind of make EVE an adventure.

More in a bit, atm I am gathering up the raw materials for the basics and so I am still in HS for a while, I will prob. proof it in HS for a bit also to work the bugs out.
Bugsy VanHalen
Society of lost Souls
#19 - 2013-04-16 18:35:06 UTC
sounds like the new features in odyssey will be right up your alley.

It is supposed to bring back the mystery and exploration of the unknown EVE had when it was new.

We will have to wait and see how it works out.
Aurelius Valentius
Valentius Corporation
Valentius Corporation Alliance
#20 - 2013-04-17 02:31:53 UTC
Bugsy VanHalen wrote:
sounds like the new features in odyssey will be right up your alley.

It is supposed to bring back the mystery and exploration of the unknown EVE had when it was new.

We will have to wait and see how it works out.


I am still not up on the new features, I was out of EVE for a bit in the last couple months and so doing catch-up...
12Next page