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So, does this mean Burn Jita is back?

First post
Author
Nissui
Native Freshfood
Minmatar Republic
#81 - 2013-04-04 00:49:36 UTC
Krixtal Icefluxor wrote:
Burn Jita II

I read this and said, "Crimewatch Boogaloo."

I couldn't not say it.
Andski
Science and Trade Institute
Caldari State
#82 - 2013-04-04 01:11:42 UTC
Ace Uoweme wrote:
A cost of a titan going down spread across every rich trader in the game.

Pennies, dear, pennies.

The traders will go back to flipping and scheming right after...and probably make a profit in the end.

The game has gotten to be like many F2P games: cash fat and players are bored as they conquered the territory, and have little else to show for it.

Wise players will just switch to alts to play and park their big ships anyway. So any damage or scare factor is moot. I see many here play Minecraft on the side, so while your blob is searching for targets, others will playing other games and building capital elsewhere, too.

You can't make folks miserable unless they want to be miserable. After 5 years, folks get tired of the same song and dance (not really innovative or emergent even...same plot; same actors; same show). It's like watching a replay of "The Days of our Lives" and this time maybe in color.


oh well it only trumps the accomplishments of basically any hisec corp

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Mocam
Aliastra
Gallente Federation
#83 - 2013-04-04 02:08:34 UTC
Lord Zim wrote:
Are you trying to insinuate that you believe crimewatch 2.0 would actually act as a higher deterrence to a hypothetical burn jita if it was run today compared to the first burn jita?

You do realize that the reason crimewatch's mechanics work the way they do was to try to stop freighters etc from getting ganked because it would be economically less feasible due to 3rd party interference, and not to actually prevent burn jitas, right?


Yes and I also realize that if a burn jita is run that crimewatch *SHOULD* help shut it down fairly effectively - with far more massive *ACTUAL* highsec PvP vs "shoot the unarmed ships!"

During the first one, E-Uni had to tell many members to stop trying to pop gankers. There were timing issues with going flashy vs actually being a valid target that got many concordonked for trying to nail them.

Many players fighting against it stopped due to these issues - which "your side" probably never even realized as why more didn't show up and stick around to fight You all just figured "bunch of cowards" and that wasn't the case for many of them.

Look at it this way - You shoot an "innocent" target, you lose your sec status and may not be able to access your home system anymore. From your perspective, it would be like ticking off goon management and them setting you KOS across all the CFC. "move on" would be your only option no matter how much you liked that area or not.

With the tradable killrights and a bounty system that "should" work, such timing issue shouldn't interfere with attempts to shut down those actually trying to gank -and- those trying to shut down the effort may actually make profits doing so.

This would mean those into combat would and could come up there and blow the snot out of those trying to gank all the time.

That's a bit different than lamoid gankers lulzing it around - they'll actually get shot at and hunted for doing it and seeing if highsec's independent types *WILL* show up to fight back? ....

You tell me - would that be worth seeing or not? Will they fight when they can based upon their chosen style of play or will they just whine about it?

Bounty changes drew a hell of a lot of interest. This could be a first major test of it and the type of test I think could resolve some old assumptions about "carebear highsec" in a more tangible fashion than just because some null types say so.
Ace Uoweme
Republic Military School
Minmatar Republic
#84 - 2013-04-04 02:13:55 UTC
Andski wrote:
oh well it only trumps the accomplishments of basically any hisec corp


High-sec folks have other things that are important to do. See we have things we like doing, enjoy doing. Not be bored even after paying through the nose for imaginery pixels, and have to find something to justify their existence.

See, Goon, after awhile the script gets old. This is why gamers usually let the devs arrange content, not players. EvE is an example of taking PvP to it's extreme, as we know PvPers tend to bore easy and not really good at dreaming up new content (other than mouthbreathing at another red x).

Playing other games you see this over and over and over. PvP is the cheapest programming available, players just kill each other for "fun". But once the game is no longer new and the power settles into blocks, even the powers-that-be, are sitting there bored to death.

If High-sec didn't exist, Goon, you'll have absolutely nothing to do but cry for not only wasting 5 years of your life, all the RL money that was flushed down the toilet. It's why you do the High-sec stuff. You claim it's fun to grief. But in truth you have really little else to do or to show for it.

CCP doesn't care, as P. T. Barnum's said it best: "...a sucker is born everyday".

Stand tall, Goon. Take it like a man.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

silens vesica
Corsair Cartel
#85 - 2013-04-04 02:17:20 UTC
Nissui wrote:
Krixtal Icefluxor wrote:
Burn Jita II

I read this and said, "Crimewatch Boogaloo."

I couldn't not say it.

Lol

That was the part I loved the best. So like a real world event - where confused cops are gunning down almost everyone but the real criminals...

I had a blast, and laughed for days. Pretty successful, in my book.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Lord Zim
Gallente Federation
#86 - 2013-04-04 02:17:55 UTC
Mocam wrote:
Yes and I also realize that if a burn jita is run that crimewatch *SHOULD* help shut it down fairly effectively - with far more massive *ACTUAL* highsec PvP vs "shoot the unarmed ships!"

Optimist.

Mocam wrote:
During the first one, E-Uni had to tell many members to stop trying to pop gankers. There were timing issues with going flashy vs actually being a valid target that got many concordonked for trying to nail them.

No, that's not what happened. What happened was that there were bugs which were fixed within a day or two.

Mocam wrote:
Many players fighting against it stopped due to these issues - which "your side" probably never even realized as why more didn't show up and stick around to fight You all just figured "bunch of cowards" and that wasn't the case for many of them.

Funny, I seem to remember wardecs and complete dumpstering of "the hisec fleets". vOv

Mocam wrote:
This would mean those into combat would and could come up there and blow the snot out of those trying to gank all the time.

Optimist.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

silens vesica
Corsair Cartel
#87 - 2013-04-04 02:20:54 UTC
Lord Zim wrote:

No, that's not what happened. What happened was that there were bugs which were fixed within a day or two.

I'd love to see those bug return - More fun than anything I've seen in EVE - excepting maybe the Concordocalypse during the 'Shoot the Titan' event.

Tell someone you love them today, because life is short. But scream it at them in Esperanto, because life is also terrifying and confusing.

Didn't vote? Then you voted for NulBloc

Arronicus
State War Academy
Caldari State
#88 - 2013-04-04 02:32:35 UTC
And this years award for the most over-analyzed april fools joke goes to:

The Mi- Oh. Oh no wait, it says here "Netflix, with 'new episodes' of Firefly"

Remiel Pollard
Aliastra
Gallente Federation
#89 - 2013-04-04 02:35:40 UTC
/sig

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Ace Uoweme
Republic Military School
Minmatar Republic
#90 - 2013-04-04 02:42:01 UTC
Mocam wrote:
This would mean those into combat would and could come up there and blow the snot out of those trying to gank all the time.

That's a bit different than lamoid gankers lulzing it around - they'll actually get shot at and hunted for doing it and seeing if highsec's independent types *WILL* show up to fight back? ....

You tell me - would that be worth seeing or not? Will they fight when they can based upon their chosen style of play or will they just whine about it?

Bounty changes drew a hell of a lot of interest. This could be a first major test of it and the type of test I think could resolve some old assumptions about "carebear highsec" in a more tangible fashion than just because some null types say so.


Precisely.

What I believe is more fair is once a bad guy is flagged, and if others join in as the "law", CONCORD doesn't get involved. The posse now is cleaning up trash, and the bounty/security standing bonus is paid for doing it. So now the miners also have a reason to actually get involved helping their fellow miner that is being harassed, as there's a nice reward to do so.

Anyone isn't a "carebear" for long as long as the incentives match their interests. Every year in WoW there's a world event called "Children's Week". One of the requirements is some PvP. PvE types rant, yell, holler, ask for the requirement to change ever since it was available. But guess what? They're in the BGs doing the PvP, because the reward (free master riding and nice mount) is worth the hell.

Match the interest to the task, and "carebears" will PvP.

But that's not the goal here with the Goons, they're bored and want more ISK (from the ship replacements). They just want more victims, not increase PvP to the point where it can crimp their style.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Mocam
Aliastra
Gallente Federation
#91 - 2013-04-04 02:52:20 UTC
Lord Zim wrote:
Mocam wrote:
Yes and I also realize that if a burn jita is run that crimewatch *SHOULD* help shut it down fairly effectively - with far more massive *ACTUAL* highsec PvP vs "shoot the unarmed ships!"

Optimist.


Eternally so.

I do believe things can get better and be proven to be other than they appear. But without trial, testing and proofs, statements boil down to allegorical anecdotes based upon faith and belief vs proven facts.

Ergo: Test it. Maybe it'll surprise you.
Lord Zim
Gallente Federation
#92 - 2013-04-04 02:59:48 UTC
Mocam wrote:
Lord Zim wrote:
Mocam wrote:
Yes and I also realize that if a burn jita is run that crimewatch *SHOULD* help shut it down fairly effectively - with far more massive *ACTUAL* highsec PvP vs "shoot the unarmed ships!"

Optimist.


Eternally so.

I do believe things can get better and be proven to be other than they appear. But without trial, testing and proofs, statements boil down to allegorical anecdotes based upon faith and belief vs proven facts.

Ergo: Test it. Maybe it'll surprise you.

Trust me, it wouldn't. It was designed specifically to counter our normal freighter ganking, and it hasn't been able to curb that entirely either.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Andski
Science and Trade Institute
Caldari State
#93 - 2013-04-04 03:12:41 UTC
Ace Uoweme wrote:
High-sec folks have other things that are important to do. See we have things we like doing, enjoy doing. Not be bored even after paying through the nose for imaginery pixels, and have to find something to justify their existence.


this is too easy

mining rocks and shooting the red crosses a guide on eve-survival tells you to shoot over and over isn't something anybody enjoys doing unless they aspire to be sweatshop workers

Ace Uoweme wrote:
See, Goon, after awhile the script gets old. This is why gamers usually let the devs arrange content, not players. EvE is an example of taking PvP to it's extreme, as we know PvPers tend to bore easy and not really good at dreaming up new content (other than mouthbreathing at another red x).


well goddamn I guess 10 years of players creating content is a failure thanks for setting me straight noted npc alt "ace you owe me"

Ace Uoweme wrote:
Playing other games you see this over and over and over. PvP is the cheapest programming available, players just kill each other for "fun". But once the game is no longer new and the power settles into blocks, even the powers-that-be, are sitting there bored to death.


man it's almost as if there are games more suited to your tastes, where the developers deliver all of the content on a platter

almost like you should play in an online recreational area of some sort that creates a certain atmosphere of sorts and has certain rides

an online theme park of sorts, perhaps

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Remiel Pollard
Aliastra
Gallente Federation
#94 - 2013-04-04 03:25:28 UTC
Ace Uoweme wrote:
Andski wrote:
oh well it only trumps the accomplishments of basically any hisec corp


High-sec folks have other things that are important to do. See we have things we like doing, enjoy doing. Not be bored even after paying through the nose for imaginery pixels, and have to find something to justify their existence.

See, Goon, after awhile the script gets old. This is why gamers usually let the devs arrange content, not players. EvE is an example of taking PvP to it's extreme, as we know PvPers tend to bore easy and not really good at dreaming up new content (other than mouthbreathing at another red x).

Playing other games you see this over and over and over. PvP is the cheapest programming available, players just kill each other for "fun". But once the game is no longer new and the power settles into blocks, even the powers-that-be, are sitting there bored to death.

If High-sec didn't exist, Goon, you'll have absolutely nothing to do but cry for not only wasting 5 years of your life, all the RL money that was flushed down the toilet. It's why you do the High-sec stuff. You claim it's fun to grief. But in truth you have really little else to do or to show for it.

CCP doesn't care, as P. T. Barnum's said it best: "...a sucker is born everyday".

Stand tall, Goon. Take it like a man.


This was a really long way of saying "please stop shooting me, I'm running out of tears".

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Tesal
#95 - 2013-04-04 03:28:26 UTC
Andski wrote:
...man it's almost as if there are games more suited to your tastes, where the developers deliver all of the content on a platter

almost like you should play in an online recreational area of some sort that creates a certain atmosphere of sorts and has certain rides

an online theme park of sorts, perhaps


Don't mess with Andski. He is a serious Goon and a serious poster. He doesn't have time for upper case letters and punctuation.
Ace Uoweme
Republic Military School
Minmatar Republic
#96 - 2013-04-04 03:30:17 UTC
Remiel Pollard wrote:
This was a really long way of saying "please stop shooting me, I'm running out of tears".


Projective identification fail.

I'm not the one crying, here.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Ace Uoweme
Republic Military School
Minmatar Republic
#97 - 2013-04-04 03:32:49 UTC
Andski wrote:
man it's almost as if there are games more suited to your tastes


How old are you Andski? I feel like I'm talking to a 15 year-old, with the same level of reasoning skills.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Lord Zim
Gallente Federation
#98 - 2013-04-04 03:39:29 UTC
Remiel Pollard wrote:
This was a really long way of saying "please stop shooting me, I'm running out of tears".

Actually, I was reading it more like "I don't get goons. I really don't get goons, so I'm going to project what I wish goons were, respond to that, and be completely and utterly wrong about it."

It's the only explanation I can come up with which explains, even remotely, how hilariously wrong he is at every level with that post. Or any post, for that matter.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Remiel Pollard
Aliastra
Gallente Federation
#99 - 2013-04-04 03:40:04 UTC  |  Edited by: Remiel Pollard
Ace Uoweme wrote:
Remiel Pollard wrote:
This was a really long way of saying "please stop shooting me, I'm running out of tears".


Projective identification fail.

I'm not the one crying, here.


No, when you moan and whine, they are your tears, not mine.
It is a simple observation, not projective identification
When you learn the definition of the difference of position
Be sure to let me know, so I can say I told you so.

Twisted

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#100 - 2013-04-04 03:43:39 UTC
Ace Uoweme wrote:
Andski wrote:
man it's almost as if there are games more suited to your tastes


How old are you Andski? I feel like I'm talking to a 15 year-old, with the same level of reasoning skills.


Character assassination is a sign of a weak argument and weak character.

Just sayin'

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104