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Top Things I Hate about Eve Online

First post
Author
Corey Fumimasa
CFM Salvage
#21 - 2013-04-02 11:25:47 UTC  |  Edited by: Corey Fumimasa
I was in a 60+ sink fleet the other day, cheap t1 cruisers just out for a roam. We ran into a 20+ man fleet of Naga's, scimitar's, and arazu's. Who do you think would win that engagement?

There's a lot more than blob warfare going on in Eve. Numbers do count for a lot, but that is true in any engagement. The only option there is to change the Eve model from one of open warfare to one of regulated competition. For myself I like the anything goes system that we have now.

The answer to stealth cyno's is to set a bubble with some decloaking debris and camp with a fast lock nado. He might not decloak, so you should stay aligned and be prepared to run.Read about the limitations of a cyno ship and escape a hotdrop once, they get less scary.

Cyno jammers prevent anything but black ops ships from jumping in don't they?

I don't know OP. The more I learn about Eve and start to see actual tactics in play the more interesting the game becomes. You can sit around and dream up stuff all day, some of it will work and some wont. The game isn't broken because you have more failures than successes, remember every other player in game is trying to win as much as you are.
Anderron Shi
Perkone
Caldari State
#22 - 2013-04-02 11:27:57 UTC
Stealth bombers are one of the only counters for the blob.

.

Andski
Science and Trade Institute
Caldari State
#23 - 2013-04-02 11:48:31 UTC
Corey Fumimasa wrote:
I was in a 60+ sink fleet the other day, cheap t1 cruisers just out for a roam. We ran into a 20+ man fleet of Naga's, scimitar's, and a arazu's. Who do you think would win that engagement?


Yeah it amazes me how ignorant people are of the fact that you can outnumber hostiles by 3:1 and still be thoroughly dunked by a fleet with superior composition. We can't just throw 200 Maelstroms or Drakes at somebody and win, we throw 200 Maelstroms/Drakes with boosters, logistics, recons, dictors, anti-support and fast tackle.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#24 - 2013-04-02 11:49:04 UTC
Anderron Shi wrote:
Stealth bombers are one of the only counters for the blob.


Okay why does that mean they need the ability to instalock after decloaking?

Last I checked you don't need to lock anything to launch a bomb

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Ace Uoweme
Republic Military School
Minmatar Republic
#25 - 2013-04-02 11:56:57 UTC  |  Edited by: Ace Uoweme
Kali Omega wrote:
You started a thread about things you don't like about eve online. I just gave you what i dont like about eve you hypocritical ass


Whoa, the hostility.

And the tears are delicious. Twisted

--

Top Things I Hate about EvE:

1. What to do between level 3 and level 4 missions -- as now the training isn't 1 day it's nearly 2 weeks per skill level. At the stage where you can't get into the next level ship as the skills lag behind to effectively fly and fight in it. You need the next level ship to do the level 4 missions or just roll over and die, die, die.

2. The mission system -- I had my qualms about WoW quests, but EvE's mission dialogue is horrible. H-o-r-r-i-b-l-e. That's the secret why EvE players PvP, too!

3. Right clicking -- I like right clicking but EvE takes it to new limits. Fleet Finder is the epitome of the w-o-r-s-t of it.

4. UI - When checking skills and certs; market/sales; fittings and having the hanger UI open...1920x1080 of the screen is totally filled up. I don't see my ship when docked, I see boxes...many, many, m-a-n-y boxes. Short, small, long, tall, wide...if it's a box it's open!

5. No actual flight ability - WASD doesn't exist in EvE, except to type.

6. Conditional PvP - Bombs are a legit weapon. If terrorists can blow up a RL capital, we should be able to blow up make believe Jita.

_"In a world of universal deceit, telling the truth is a revolutionary act." _ ~George Orwell

Dave Stark
#26 - 2013-04-02 12:05:01 UTC
Andski wrote:
Anderron Shi wrote:
Stealth bombers are one of the only counters for the blob.


Okay why does that mean they need the ability to instalock after decloaking?

Last I checked you don't need to lock anything to launch a bomb


aren't bomber supposed to be hit and run type ships, regardless of whether they're firing torps or bombs?

last i checked when you're doing hit and run type stuff waiting after decloaking generally went against that.
Chopper Rollins
Republic Military School
Minmatar Republic
#27 - 2013-04-02 12:17:33 UTC
Torp bomber has no bomb launcher, waits for bling-fitted ratting BS to have tank compromised by rats, then appears at super close range and stacks on enough dps to ruin everything.
If you've never done that, you haven't lived.

By the way OP, due to my timezone and a plethora of character flaws, i've been mostly solo in Eve for over 3 years. You won't find one complaint in all my forum posts. At least not about how the game works.
You are weak your post is weak and you must cease and desist. Bite the bullet and either go it alone or find a place in a group, jeez.


Goggles. Making me look good. Making you look good.

Athena Maldoran
Doomheim
#28 - 2013-04-02 12:18:33 UTC
Andy Landen wrote:
So much going for Eve Online, but quite a few really stupid and game breaking mechanics.
Top 7 things I hate about Eve Online:

1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances.
2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers.
3) Bumping - Many players gang up against single players. Doesn't even do damage.
4) HS Wars - Many players ganging up against single players.
5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate.
6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players).
7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.

Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.


1: I can agree with you that force projection isnt perfect, but you'll never make an mmo without blobbinh. Thinking anything else is just sheer stupidity. Besides you can figth against greater numbers, you just have to grow a brain first.
2: Stealth is good, stealth is perfect as it is. If your one of those people that sit docked when someone is cloaked in a system, don't that say more about you than the cloaky?
3: By design.. I'm pretty sure you wouldnt like the alternative..
4: Thats why in an MMO, people work together.
5: Since this is an MMO, theres other players around, maybe they know whats happening on the other side of a gate. You can ask, if you cant, something is wrong with you.
6: I manage, solo, 2 large and a medium pos in highsec. What are you talking about? I've fended of agressors before. It's easy, just have to grow a brain first.
7: And your point is? Carriers/dreads are not counterparts to supers and titans. Its like comparing frigates and battleships.

You sir, don't know much about the game, and it speaks volume about the organisation your in. Roll
La Nariz
Aliastra
Gallente Federation
#29 - 2013-04-02 12:21:14 UTC
Andy Landen wrote:
So much going for Eve Online, but quite a few really stupid and game breaking mechanics.
Top 7 things I hate about Eve Online:

1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances.
2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers.
3) Bumping - Many players gang up against single players. Doesn't even do damage.
4) HS Wars - Many players ganging up against single players.
5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate.
6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players).
7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.

Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.


This sounds like you are an upset ratting slave or renter.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Jenn aSide
Worthless Carebears
The Initiative.
#30 - 2013-04-02 12:21:49 UTC
Andy Landen wrote:
So much going for Eve Online, but quite a few really stupid and game breaking mechanics.
Top 7 things I hate about Eve Online:

1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances.
2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers.
3) Bumping - Many players gang up against single players. Doesn't even do damage.
4) HS Wars - Many players ganging up against single players.
5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate.
6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players).
7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.

Eve Online is designed to the advantage of the largest aggressive blob by the very mechanics themselves. These 7 things make Eve Online awful, unless you can a) ALWAYS fly with the biggest blob or b) ALWAYS stay in HS and out of every war. CCP needs to immediately address the very overdue issues with more than just promises.


Translation, I can't make any friends so this game sucks.
AndromacheDarkstar
Integrated Insterstellar Holdings
#31 - 2013-04-02 12:31:22 UTC  |  Edited by: AndromacheDarkstar
Wow you are full on ****** arnt you. People are pointing out quite rightly that what you dont like about this multiplayer game is that its multiplayer. Might i suggest you go and play something like Pippa Funnell: The Stud Farm Inheritance which might suit your play style a little bit better.
Whitehound
#32 - 2013-04-02 12:32:09 UTC
baltec1 wrote:
CCP Eterne wrote:
Moving from Features & Ideas Discussion to General Discussion.


We accept your offering. You are granted one wish.

Confirming, this was the right move.

On the topic: I hate everything, especially the forums. I cannot stop coming here. Roll

Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling.

Dave Stark
#33 - 2013-04-02 12:33:58 UTC
Whitehound wrote:
baltec1 wrote:
CCP Eterne wrote:
Moving from Features & Ideas Discussion to General Discussion.


We accept your offering. You are granted one wish.

Confirming, this was the right move.

On the topic: I hate everything, especially the forums. I cannot stop coming here. Roll


agreed, the forums are like crack. you know you shouldn't be doing it but you just can't help yourself.
Jack AmarrX
Doomheim
#34 - 2013-04-02 12:50:38 UTC
Ace Uoweme wrote:
[quote=Kali Omega]
5. No actual flight ability - WASD doesn't exist in EvE, except typing.


Yeah Eve's a load of **** because its not an fps. Imagine for a second actually trying to pvp if on top of everything else you had to control a ship on the 3 dimensional plane with wasd. Even joystick or freelancer style mouse control would reduce the game to a boring pile of ass.

Please lance your wasd craving with fps and space shooters, eve is not either of those, to its benefit.
Kali Omega
No Vacancies
No Vacancies.
#35 - 2013-04-02 15:13:57 UTC
Jack AmarrX wrote:
Ace Uoweme wrote:
[quote=Kali Omega]
5. No actual flight ability - WASD doesn't exist in EvE, except typing.


Yeah Eve's a load of **** because its not an fps. Imagine for a second actually trying to pvp if on top of everything else you had to control a ship on the 3 dimensional plane with wasd. Even joystick or freelancer style mouse control would reduce the game to a boring pile of ass.

Please lance your wasd craving with fps and space shooters, eve is not either of those, to its benefit.


Huh? Never said that..thanks for putting words in my mouth.
Kali Omega
No Vacancies
No Vacancies.
#36 - 2013-04-02 15:15:58 UTC  |  Edited by: Kali Omega
Edit: Double Post
War Kitten
Panda McLegion
#37 - 2013-04-02 15:22:13 UTC
Confirming: 2 > 1

CCP, please nerf 2.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Zixie Draco
GoonWaffe
Goonswarm Federation
#38 - 2013-04-02 15:29:08 UTC


...to play a mmorpg by one's self is illogical.

Would you like a kitten?

Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#39 - 2013-04-02 16:22:23 UTC
We're all supposed to be posting with our own lists, right? Not just discussing the OP's rant? HERE'S MINE!

1. The UI is bloody awful. This covers many other associated topics - controlling drones, the overview, how enemy ships are displayed, organizing windows, general layout of windows, local chat . . . whew.

2. Wow . . . . just fix the UI, mmkay?

I am not an alt of Chribba.

Jonah Gravenstein
Machiavellian Space Bastards
#40 - 2013-04-02 16:46:51 UTC  |  Edited by: Jonah Gravenstein
Andy Landen wrote:
So much going for Eve Online, but quite a few really stupid and game breaking mechanics.
Top 7 things I hate about Eve Online:

1) Cyno's - many players gang up against single players. Instant movement of large super capital blobs across vast distances.
2) Stealth ships - the untouchable vehicle for cynos. Instant-locking-after-decloak stealth bombers.
3) Bumping - Many players gang up against single players. Doesn't even do damage.
4) HS Wars - Many players ganging up against single players.
5) Blind gates - Many players gang up against single players, who cannot see the other side of the gate.
6) POS POS's - What a pain. Single players cannot control these independent of the corp (many players).
7) Titans and Supers - DD ista-pop carrier. Motherships with insane ehp and damage compared to their carrier counterparts.


I'm merely a highsec bunny so I'll ignore anything relating to nullsec

3: Bumping is a valid tactic to stop someone from doing something, whether it's mining, warping or docking. Believe me you don't want it to do damage, Jita undock would become a graveyard, exhumers, haulers and freighters would explode when bumped at sufficient speed, regardless of the size of the ship doing the bumping. Modern physics actually backs this up, look at kinetic energy and conservation of momentum, as well as the theory behind kinetic bombardment (normally only applies to dropping things onto planets from a great height but given the Dust tie in, it's relevant).

4: Highsec wars are between corporations, if you're a one man corporation, that's your problem, make some friends, hire some mercs, use allies. The mechanics are already in place, some people just choose not to use them.

5: Blind gates, you can already see what's waiting for you on the other side of a gate, it's called a scout in a cheap cloaky ship, once again the mechanics are in place, and once again some people choose not to use them.

6: POS's are meant to be a corporate asset, they can however be controlled by an individual player quite easily by using the mechanics already in place. If a person wants their own highsec POS then there are people who will quite happily sell them a corporation with the required faction standings to have one, one person can even defend a highsec POS successfully, it's what military experts call a d*ckstar.

In the beginning there was nothing, which exploded.

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