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Why risk versus reward doesn't matter

Author
Krixtal Icefluxor
INLAND EMPIRE Galactic
#61 - 2013-04-02 14:09:48 UTC
Jenn aSide wrote:

What i'll never understand is why you types (and you are in EVERy video game with multiplayer and every MMO) can't just leave folks like us alone to have out harsh high competition cut throat games without coming in and trying to water it down.



Players cannot do that.

Only CCP can.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Arduemont
Rotten Legion
#62 - 2013-04-02 14:12:15 UTC
Jonah Gravenstein wrote:
Mining permits are already a thing, and have been for a while now, how did you miss the threadnaughts and whinefests about the New Order?


lol. The New Order guys have literally zero impact on game-play. Outside of the forums I have never (despite asking frequently) encountered anyone who has bumped into anyone actually doing that mining permit crap. If I ever find one, I will war dec their corp, just for the lols.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Krixtal Icefluxor
INLAND EMPIRE Galactic
#63 - 2013-04-02 14:13:28 UTC
Arduemont wrote:
Jonah Gravenstein wrote:
Mining permits are already a thing, and have been for a while now, how did you miss the threadnaughts and whinefests about the New Order?


lol. The New Order guys have literally zero impact on game-play. Outside of the forums I have never (despite asking frequently) encountered anyone who has bumped into anyone actually doing that mining permit crap. If I ever find one, I will war dec their corp, just for the lols.



I know someone who did have an 'encounter' and 'discussion' with them.

Did not pay either.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Jenn aSide
Worthless Carebears
The Initiative.
#64 - 2013-04-02 14:14:12 UTC
Krixtal Icefluxor wrote:
Jenn aSide wrote:


EVE's real potential is outside of CONCORD protection, yet even in a game like EVE, the average human being can't get past the idea of losing PIXELS long enough to do anything meaningful (in the game sense). Whi8le i believe "to each his own", it seems like a huge waste, like a single player game of checkers.



But this seems to be the big issue in Null as well. The Blob and such. Dynamism of which you are describing has been killed by the players themselves IMHO.


This is a false (GD fed) perception. Even in null, most pvp has nothing to do with "blobs". I haven't been in a big fleet in 2 years personally. I know some people do nothing but big fleets, but there is plenty of small gang and solo stuff going on.

It's a bit frustrating to experience null for the last 5 years then come here and see how people are SO SURE it's so terrible and all blobs and moon goo. It's just...not.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#65 - 2013-04-02 14:17:01 UTC  |  Edited by: Krixtal Icefluxor
Jenn aSide wrote:
Krixtal Icefluxor wrote:
Jenn aSide wrote:


EVE's real potential is outside of CONCORD protection, yet even in a game like EVE, the average human being can't get past the idea of losing PIXELS long enough to do anything meaningful (in the game sense). Whi8le i believe "to each his own", it seems like a huge waste, like a single player game of checkers.



But this seems to be the big issue in Null as well. The Blob and such. Dynamism of which you are describing has been killed by the players themselves IMHO.


This is a false (GD fed) perception. Even in null, most pvp has nothing to do with "blobs". I haven't been in a big fleet in 2 years personally. I know some people do nothing but big fleets, but there is plenty of small gang and solo stuff going on.

It's a bit frustrating to experience null for the last 5 years then come here and see how people are SO SURE it's so terrible and all blobs and moon goo. It's just...not.



But it is grunt work, and surrendering assets to faceless alliances, and 4 AM Alarm Clock Ops.

Just doesn't have the ring of 'appealling'.


edit: But is that Player's fault, or CCP's ??

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Remiel Pollard
Aliastra
Gallente Federation
#66 - 2013-04-02 14:17:41 UTC
Jenn aSide wrote:


What i'll never understand is why you types (and you are in EVERy video game with multiplayer and every MMO) can't just leave folks like us alone to have out harsh high competition cut throat games without coming in and trying to water it down.

We get it, you can't stand "losing" even in a game, but where is there for those of us who don't care about that. After you finish ruining EVE, taking it from the unique game experience it was and making it into yet another bland "hold my hand, it's scary in the dark" themepark MMO, what next?

Your type is extremely shortsighted, you hate the things that make EVE what it is and want ccp to change them, not realizing that when the watering down is done, YOU won't like that EVE any more than I do.


Civilised as ever, I see.

This would matter if "your type" was the only marketable demographic. Fortunately, over-competitive narcissistic sycophants are a minority fringe, so we don't really care what "your type" wants. But thanks for playing.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Worthless Carebears
The Initiative.
#67 - 2013-04-02 14:18:58 UTC
Krixtal Icefluxor wrote:
Jenn aSide wrote:

What i'll never understand is why you types (and you are in EVERy video game with multiplayer and every MMO) can't just leave folks like us alone to have out harsh high competition cut throat games without coming in and trying to water it down.



Players cannot do that.

Only CCP can.


Influenced by the players. Even CCPs lead EVE guy said it, most people playing EVE are solo/casual types. And we know solo casual types mostly fly around doing stuff in "empire". Odd as it sounds like me, even when released from the bounds of reality (as in a video game), most human beings STILL can't be arsed to do anything interesting.

While I've observed such behavior in other games, it took me by surprise when I encountered it in games like EVE and Darkfall. WTFmate, even the hardcore games are over-run but squishy soft ego types who can't stand the idea of loss.
Jenn aSide
Worthless Carebears
The Initiative.
#68 - 2013-04-02 14:22:39 UTC
Remiel Pollard wrote:


Civilised as ever, I see.

This would matter if "your type" was the only marketable demographic. Fortunately, over-competitive narcissistic sycophants are a minority fringe, so we don't really care what "your type" wants. But thanks for playing.


We know you care about no one but yourselves, as you do in all games.

But is it too much to ask for ONE game not overrun by people to scared or disinterested to do anything?

Rhetorical question, i know the answer is "yes it's too much to ask that even virtual people have virtual ballsacks". But damn it's frustrating that everywhere you go there are more and more calls for "Civility" and "joining hands". screw that, i want space somalia and want it now.

CCP used to agree with me.
Remiel Pollard
Aliastra
Gallente Federation
#69 - 2013-04-02 14:25:34 UTC  |  Edited by: Remiel Pollard
Jenn aSide wrote:
Remiel Pollard wrote:


Civilised as ever, I see.

This would matter if "your type" was the only marketable demographic. Fortunately, over-competitive narcissistic sycophants are a minority fringe, so we don't really care what "your type" wants. But thanks for playing.


We know you care about no one but yourselves, as you do in all games.

But is it too much to ask for ONE game not overrun by people to scared or disinterested to do anything?

Rhetorical question, i know the answer is "yes it's too much to ask that even virtual people have virtual ballsacks". But damn it's frustrating that everywhere you go there are more and more calls for "Civility" and "joining hands". screw that, i want space somalia and want it now.

CCP used to agree with me.


There's nothing stopping you from going all out in-game. Go for it. There's no need to talk down to people in the forums and antagonise them the way you do, with terms like "your type" - it's segregation. There are no types, as far as I'm concerned, and we're all playing the same game. Some people think it's too harsh, some people think it's too soft, and that's a dialectic that won't ever necessarily be resolved, so if we want to play the game, we all have to adapt. Every last one of us, including you. CCP is trying to maintain a game that serves a broad spectrum of players, not just a certain "type", which means there are always going to be things you just don't like, and have to adapt to. The players don't deserve the crap you dish them, and you're complaining as much about "their type" as you think "their type" is complaining about the game. Let me know when you realise that.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Fractal Muse
Sebiestor Tribe
Minmatar Republic
#70 - 2013-04-02 14:30:07 UTC
Krixtal Icefluxor wrote:

But this seems to be the big issue in Null as well. The Blob and such. Dynamism of which you are describing has been killed by the players themselves IMHO.

Jenn aSide wrote:

This is a false (GD fed) perception. Even in null, most pvp has nothing to do with "blobs". I haven't been in a big fleet in 2 years personally. I know some people do nothing but big fleets, but there is plenty of small gang and solo stuff going on.

It's a bit frustrating to experience null for the last 5 years then come here and see how people are SO SURE it's so terrible and all blobs and moon goo. It's just...not.

I agree with Jenn on this.

There is a story that is told over and over on these forums and at other unOfficial channels where players tell each other that 0.0 is all about blob fights and evil goons. The day to day reality is very different. Most fights in 0.0 are small gangs or even 1v1 or 1v2. When one is "deep" inside a territory controlled by one of the major power blocs there are still small enemy fleets that fly by.

Can it be relatively safe? Yes, it is but that doesn't mean that it is totally safe. Highsec is still safer. Much safer.

The so-called blob mentality is standard warfare tactics 101 - out number your opponent so you win. When someone, who is alone, runs into a group of TWO pilots then they will think that they got 'blobbed' because they were outnumbered. If a group of three encounters a group of five.. it's the blob again.

When ten meet twelve: more blobbing.

When a small group of five gets 'hot dropped' by four in much larger ships then that's the blob once more.

Add to this the occasional large fight (over 1000 pilots involved) and you get this constant reinforcement of the idea that 0.0 is all about blobs. When I check up on the people who write with 'disgust' about 0.0 I usually discover that they are either a "bitter vet" or a highsec player who hasn't spent significant time in 0.0 but wants to be a 'cool kid' (for some reason some EVE pilots look up to 'bitter vets') and parrots the blob stuff of 0.0. As an aside, these tend to be the same people who complain loudly and emotionally about how "terrible" all the 0.0 alliances are while not doing a single thing to actually change anything. So yeah, take them for what they are.

Further, some of these stories are perpetrated by the messaging groups of the Alliances themselves to keep players out. After all, if you believe that you'll be blobbed the instant you enter their territory that tends to be disincentive to enter their territory.

What all of these incidents prove is that 0.0 is far more risky than highsec. You have a significant CHANCE of being attacked and destroyed when in 0.0. Does that mean it will always happen? No, it doesn't hence the term risk. A risk is when there is a possibility of an outcome not a guarantee.

All too often when people go off about "risk and reward" they are really saying reward for effort without risk being a factor.
Remiel Pollard
Aliastra
Gallente Federation
#71 - 2013-04-02 14:33:57 UTC  |  Edited by: Remiel Pollard
Should effort not be rewarded as well as risk, though? Time is money, after all. Not to the same extent, obviously, but not unlike hazard pay being substantially higher than a standard peace-time salary in the military, for example.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Jenn aSide
Worthless Carebears
The Initiative.
#72 - 2013-04-02 14:36:55 UTC
Krixtal Icefluxor wrote:



But it is grunt work, and surrendering assets to faceless alliances, and 4 AM Alarm Clock Ops.

Just doesn't have the ring of 'appealling'.


edit: But is that Player's fault, or CCP's ??


Dude, did you not just read what I wrote? Not all null alliances make people do "grunt work" and alram cloak ops, that is (again) a silly outsider perspective.

Surrendering assets to faceless alliances? I've never ever done that. I HAVE (in the past) traded my some of time (for an alliance cause) in exchange to access to that Alliance's space (where I ratted till I dropped, I hope Angels and serps never become real, ima have to go into hiding). It was a fair trade. Now my "trade" is building ships for alliance needs in exchange for access to the space, I don't even have to pvp if I don't want to.

it amazes me that "high sec people" see what we do as some kind of slavery where in reality it's just cooperative gameplay.
Fractal Muse
Sebiestor Tribe
Minmatar Republic
#73 - 2013-04-02 14:38:46 UTC
Remiel Pollard wrote:
Should effort not be rewarded as well as risk, though? Time is money, after all. Not to the same extent, obviously, but not unlike hazard pay being substantially higher than a standard peace-time salary in the military, for example.

Sure but if one is discussing that then one shouldn't be trying to claim risk vs reward as a justification. All that does is muddy up the waters and confuse the issue.

Risk should be rewarded.
Effort should be rewarded.

But, too often people who are trying to claim risk are really saying effort and since they don't seem to grasp the difference their "logic" is totally out of whack.
Jenn aSide
Worthless Carebears
The Initiative.
#74 - 2013-04-02 14:49:25 UTC
Remiel Pollard wrote:
CCP is trying to maintain a game that serves a broad spectrum of players, not just a certain "type"


And how then does that make EVE different from other games except "it has space ships"?

I was attracted to EVe because ti wasn't like other games (not just because it had space ships), but as time goes on, that uniqueness is being cast aside for more money, more subs, "easy to learn, hard to master" BS and every increasing safety in a video game (including actual "safeties", because for 9 years people actually knowing what they are doing and who they were shooting was too much to ask of a video game player).

It's fairly sickening. It's also new, back in "my day" no one asked that the rocks in the 'Asteroids' video game stop killing your ship on impact, or that the Ghosts in pac-man ask to see your pvp flag before bitting you......

The wussification of gaming (and EVE) is something to resist, not welcome.
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#75 - 2013-04-02 14:50:49 UTC
Jenn aSide wrote:
it amazes me that "high sec people" see what we do as some kind of slavery where in reality it's just cooperative gameplay.



1-they were in a very bad alliance

2-they're bad at choosing their alliance

3-they're silly and like myths to become true

4-they listened someone tell bad stories and want it to be true

5-they have never been there

6-they have never been out of high sec or even tried to

7-their inability to understand what "cooperative" game play is, what you are expected to do and what you should do

Alarm clock CTA's??? -really???
Does this really happens in this game and are there really so many idiots doing it?-this community never ceases to amaze me.

removed inappropriate ASCII art signature - CCP Eterne

Murk Paradox
Ministry of War
Amarr Empire
#76 - 2013-04-02 14:57:05 UTC
Jenn aSide wrote:
Caldari Citizen 1897289768188 wrote:



You guys really need to come up with some new material. This stuff is the same old tired crap you been spewing in all other past post you dont like that degrades to trolling until you get the thread locked because you dont like it or agree with it.

Many changes have came to eve and those changes will continue if the game is to not only survive but also grow....So HTFU and deal with it.



What i'll never understand is why you types (and you are in EVERy video game with multiplayer and every MMO) can't just leave folks like us alone to have out harsh high competition cut throat games without coming in and trying to water it down.

We get it, you can't stand "losing" even in a game, but where is there for those of us who don't care about that. After you finish ruining EVE, taking it from the unique game experience it was and making it into yet another bland "hold my hand, it's scary in the dark" themepark MMO, what next?

Your type is extremely shortsighted, you hate the things that make EVE what it is and want ccp to change them, not realizing that when the watering down is done, YOU won't like that EVE any more than I do.



Didn't we have a conversation yesterday about you doing highsec incursions for 150m isk/hr?

Did you get back in line after you finished riding that ferris wheel?

"you" types... heh.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Jenn aSide
Worthless Carebears
The Initiative.
#77 - 2013-04-02 15:01:07 UTC
Murk Paradox wrote:
Jenn aSide wrote:
Caldari Citizen 1897289768188 wrote:



You guys really need to come up with some new material. This stuff is the same old tired crap you been spewing in all other past post you dont like that degrades to trolling until you get the thread locked because you dont like it or agree with it.

Many changes have came to eve and those changes will continue if the game is to not only survive but also grow....So HTFU and deal with it.



What i'll never understand is why you types (and you are in EVERy video game with multiplayer and every MMO) can't just leave folks like us alone to have out harsh high competition cut throat games without coming in and trying to water it down.

We get it, you can't stand "losing" even in a game, but where is there for those of us who don't care about that. After you finish ruining EVE, taking it from the unique game experience it was and making it into yet another bland "hold my hand, it's scary in the dark" themepark MMO, what next?

Your type is extremely shortsighted, you hate the things that make EVE what it is and want ccp to change them, not realizing that when the watering down is done, YOU won't like that EVE any more than I do.



Didn't we have a conversation yesterday about you doing highsec incursions for 150m isk/hr?

Did you get back in line after you finished riding that ferris wheel?

"you" types... heh.


As usual you conflate unrelated things. Nothing wrong with doing high sec stuff, I never said there was.

If you don't understand what i'm talking about, just ask rather than make yet another assumption.
Murk Paradox
Ministry of War
Amarr Empire
#78 - 2013-04-02 15:02:25 UTC
Jenn aSide wrote:
Krixtal Icefluxor wrote:
Jenn aSide wrote:

What i'll never understand is why you types (and you are in EVERy video game with multiplayer and every MMO) can't just leave folks like us alone to have out harsh high competition cut throat games without coming in and trying to water it down.



Players cannot do that.

Only CCP can.


Influenced by the players. Even CCPs lead EVE guy said it, most people playing EVE are solo/casual types. And we know solo casual types mostly fly around doing stuff in "empire". Odd as it sounds like me, even when released from the bounds of reality (as in a video game), most human beings STILL can't be arsed to do anything interesting.

While I've observed such behavior in other games, it took me by surprise when I encountered it in games like EVE and Darkfall. WTFmate, even the hardcore games are over-run but squishy soft ego types who can't stand the idea of loss.



Or some Eve players just dual box their ratters doing anomalies in null right?

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Murk Paradox
Ministry of War
Amarr Empire
#79 - 2013-04-02 15:12:07 UTC
Jenn aSide wrote:
Murk Paradox wrote:
Jenn aSide wrote:
Caldari Citizen 1897289768188 wrote:



You guys really need to come up with some new material. This stuff is the same old tired crap you been spewing in all other past post you dont like that degrades to trolling until you get the thread locked because you dont like it or agree with it.

Many changes have came to eve and those changes will continue if the game is to not only survive but also grow....So HTFU and deal with it.



What i'll never understand is why you types (and you are in EVERy video game with multiplayer and every MMO) can't just leave folks like us alone to have out harsh high competition cut throat games without coming in and trying to water it down.

We get it, you can't stand "losing" even in a game, but where is there for those of us who don't care about that. After you finish ruining EVE, taking it from the unique game experience it was and making it into yet another bland "hold my hand, it's scary in the dark" themepark MMO, what next?

Your type is extremely shortsighted, you hate the things that make EVE what it is and want ccp to change them, not realizing that when the watering down is done, YOU won't like that EVE any more than I do.



Didn't we have a conversation yesterday about you doing highsec incursions for 150m isk/hr?

Did you get back in line after you finished riding that ferris wheel?

"you" types... heh.


As usual you conflate unrelated things. Nothing wrong with doing high sec stuff, I never said there was.

If you don't understand what i'm talking about, just ask rather than make yet another assumption.



When you start piping in how anti highsec and how badass you are and hardcore, and then start flaying people referring them to as "you types"... I'm going to call you out on your hypocrisy.

You sit there and argue semantics and apply mentalities like you're better...

doing the exact same activities.

You aren't better. You aren't different. Stop pretending you are.

Sit the f*ck down.

This post has been signed by Murk Paradox and no other accounts, alternate or otherwise. Any other post claiming to be this holder's is subject to being banned at the discretion of the GM Team as it would violate the TOS in regards to impersonation. Signed, Murk Paradox. In triplicate.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#80 - 2013-04-02 15:21:31 UTC
Jenn aSide wrote:


While I've observed such behavior in other games, it took me by surprise when I encountered it in games like EVE and Darkfall. WTFmate, even the hardcore games are over-run but squishy soft ego types who can't stand the idea of loss.



Don't get me wrong. Avoiding those losses is my game play strategy. With the available mechanics as is.

Even I don't want Theme Park, but CCP is a business, and in my 48 years I've never seen one single company not go where the money is. It's just a fact of business life.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882