These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
Previous page12
 

Highest DPS at around or over 100km

Author
DHB WildCat
Out of Focus
Odin's Call
#21 - 2013-04-02 00:38:42 UTC  |  Edited by: DHB WildCat
Realistic - CNR

Highs -
1x Heavy Unstable Neut
7x T2 Cruise Launchers - Scourge Fury Cruise

Mids -
1x Prototype MWD
1x Sensor Booster
1x XL ASB
1x EM resist amp
1x Invuln
1x Heavy Brave Cap Booster

Lows -
1x DCU
4x Caldari Navy BCU

Drones -
3x Warden
Rigs -
1x Anti Termal
2x Field Extenders


1300 dps at 180km. (Overloaded)




Unrealistic.....

Raven State Issue - 1800 dps at 249km
Georgina Parmala
Science and Trade Institute
Caldari State
#22 - 2013-04-02 00:43:42 UTC  |  Edited by: Georgina Parmala
Hey look, overheated dps with T2 missiles. So useful for OP's purpose, which looks to be bashing down a POS

I love how it's named "Realistic" to top it off.

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

DHB WildCat
Out of Focus
Odin's Call
#23 - 2013-04-02 00:44:46 UTC
Georgina Parmala wrote:
Hey look, overheated dps with T2 missiles. So useful for OP's purpose, which looks to be bashing down an offline pos in high sec.

I love how it's named "Realistic" to top it off.



okay fine 1100 DPS not overloaded *******
Georgina Parmala
Science and Trade Institute
Caldari State
#24 - 2013-04-02 01:14:18 UTC  |  Edited by: Georgina Parmala
DHB WildCat wrote:
okay fine 1100 DPS not overloaded *******

What implants are you using? Cause I'm getting 964 DPS on paper with that.

But not at 180 KM. You can only lock targets out to 150km you see.
And not 964 DPS, but 829 at 100km. You see, it drops at the 60 km mark. You can't tell your drones to attack beyond that. Even if you could, your drones have a 75km optimal with 30km falloff and would barely contribute 80 dps at 100k range.

You also don't want to be shooting T2 ammo at a building, cheap sustained fire was the whole premise of the OP. Regular Nova missiles put your fit at 592 dps at 100+ km out to your 150k lock range.

This is starting to be an interesting exercise

Science and Trade Institute [STI] is an NPC entity and as such my views do not represent those of the entity or any of its members

https://forums.eveonline.com/default.aspx?g=posts&t=276984&p=38

Tasiv Deka
Royal Amarr Institute
Amarr Empire
#25 - 2013-04-02 01:27:38 UTC
Georgina Parmala wrote:


This is starting to be an interesting exercise


In futility it would seem

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

DHB WildCat
Out of Focus
Odin's Call
#26 - 2013-04-02 02:39:27 UTC  |  Edited by: DHB WildCat
Georgina Parmala wrote:
DHB WildCat wrote:
okay fine 1100 DPS not overloaded *******

What implants are you using? Cause I'm getting 964 DPS on paper with that.

But not at 180 KM. You can only lock targets out to 150km you see.
And not 964 DPS, but 829 at 100km. You see, it drops at the 60 km mark. You can't tell your drones to attack beyond that. Even if you could, your drones have a 75km optimal with 30km falloff and would barely contribute 80 dps at 100k range.

You also don't want to be shooting T2 ammo at a building, cheap sustained fire was the whole premise of the OP. Regular Nova missiles put your fit at 592 dps at 100+ km out to your 150k lock range.

This is starting to be an interesting exercise



Dude seriously use the implants for rate of fire, and cruise missile damage. (are you using t2 fury cruise like my original post states, or just faction like an idiot?) Then drop drones off at 40 and MWD away. Way are you trolling so hard. This is paper dps like the op asked for. Stop being an ass

also have a gang member for more locking range.
loki energon
Anasazi Wanderratter's Social Club
#27 - 2013-04-02 03:56:36 UTC  |  Edited by: loki energon
with all Vs and my cruise missile clone, my CNR that i use all the time, is lock and fire at 155km, 851dps un-heated just missiles. not counting drones. not paper dps, actual " i shoot things with it" DPS. its not what the OP asked for, i just hate trolls who use a spreadsheet program to talk mad sheet about how much smarter they are than everyone else.

kill em all.

Morrigan LeSante
Perkone
Caldari State
#28 - 2013-04-02 07:28:01 UTC  |  Edited by: Morrigan LeSante
Hey, the lolfit rattler I posted was perfectly valid, I just couldnt be bothered populating the mids. Only the rig would be considered a permanent "deviation" from something most rattler owners have lounging in their hangers.

One page one I wrote:
1155dps with fury. 1099dps with faction missiles. 1066 with T1. All over 100km range


And that's with zero implants too.
Froggy Storm
KarmaFleet
Goonswarm Federation
#29 - 2013-04-02 10:02:08 UTC
If your looking to pos bash fast then just call in the dreds or supers. The battleship route isn't going to be cost effective to snipe over 100km and do it quickly.

Since we have established it is not a camp but sustained DPS I assume this to mean you want to snipe pos guns beyond their range. Given that a battleship by its self is going to take a long time to chew through solo. You will need a fleet and account for response time. The shorter the response time the more members you will need.

The key here is to add more ships not more DPS to a single lolfit ship. I'd say your best bet for the job will be a fleet of tach oracles. Best optimal for the investment and no ammo to carry
Sergeant Acht Scultz
School of Applied Knowledge
Caldari State
#30 - 2013-04-02 10:39:14 UTC  |  Edited by: Sergeant Acht Scultz
Georgina Parmala wrote:
Faith Ecke wrote:

this one pulls out 1030 dps and i didnt even used rigs or imps or faction/T2 Ammo, and both turrets and drones got 100km + optimalrange

u could use rigs for targeting range or more dmg, whatever, to answer the first question,i dont think that there are many ships that can reach this stats, but its easily doable with a rattlesnake for example

You have 60 km drone control range. You can't get those bouncers to actually shoot something 100km away. Using rigs to fix that, You're 8.2% over CPU. You have to Navy the Mag Stabs AND have Drone Rigging 5 AND a 4% CPU implant and a 1% power implant with that fit.

You also have a 87.5 KM lock range, and no rigs left to fix that.

But bouncers do work better. With some adjustments, perfect skills (i can't stress that enough) and 1% cpu and power implants, you can apply 1050 dps at 100km.

[Dominix Navy Issue, Siege]
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
F-90 Positional Sensor Subroutines, Targeting Range Script
Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script

425mm Railgun II, Lead Charge L
425mm Railgun II, Lead Charge L
425mm Railgun II, Lead Charge L
425mm Railgun II, Lead Charge L
425mm Railgun II, Lead Charge L
425mm Railgun II, Lead Charge L

Large Drone Control Range Augmentor I
Large Drone Control Range Augmentor I
Large Drone Control Range Augmentor I


Bouncer II x5

If it's not otherwise an issue, Ogres will work even better and apply 1192 dps at 100km with that fit.


To get a 100km control range and better dmg application I just tried this out on EFT but can't say it works properly (MJD just there for gtfo ability)

[Dominix SnipeTheFool]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Tracking Computer II, Optimal Range Script
Tracking Computer II, Optimal Range Script
Sensor Booster II, Targeting Range Script
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Large Micro Jump Drive

425mm Railgun II, Caldari Navy Thorium Charge L
425mm Railgun II, Caldari Navy Thorium Charge L
425mm Railgun II, Caldari Navy Thorium Charge L
425mm Railgun II, Caldari Navy Thorium Charge L
425mm Railgun II, Caldari Navy Thorium Charge L
Drone Link Augmentor II

Large Hybrid Burst Aerator I
Large Drone Control Range Augmentor I
[empty rig slot]


Ogre II x5

This seems quite realistic but requires all 5's in drones, the ship it self (Gallente Battleship) and guns of course.

1212 DPS and if you add +5 turrets dmg x2 (hybrids + all turrets) you get 1250 DPS which is not a huge gain for a drone dmg based ship.
These are just theoretical numbers, you get a better applied dmg with heavy drones than sentries but traveling time+the eventual loss is not taken in account neither.

This, of course, has specific purposes.

removed inappropriate ASCII art signature - CCP Eterne

Previous page12