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[PROPOSAL] Support Tug-class Vessel

First post First post First post
Author
Jack Carrigan
Order of the Shadow
#321 - 2013-03-23 19:50:27 UTC
Let's get more support for this rolling.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#322 - 2013-03-24 20:59:25 UTC
Please remember the rules concerning Rule 12 on bumping. The last several pages are coming extremely close to consisting of what would constitute bumps. If this trend should continue further action will be required.

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

Jack Carrigan
Order of the Shadow
#323 - 2013-03-24 21:06:50 UTC
Won't happen again.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jack Carrigan
Order of the Shadow
#324 - 2013-03-31 19:51:20 UTC
Okay, I've been thinking about something I could add to this without it looking like a hollow bump, as ISD was kind enough to advise me that I was borderline breaking rules. So with that, I have come to a decision regarding the Envoy-class ships.

If they were designed, there would be absolutely no need for a jump-capable version, as Carriers fill that role nicely, but when it comes to high-sec logistics, there is still a gap.

Sure, there's always the courier contract, but why the **** should you have to go through that (which when you're moving enough stuff, gets extremely tedious) to move your own stuff? The answer, quite simply, is that you shouldn't. There is no justifiable reason for it, and to the "get an Orca" camp, let's see you attempt to move all of your rigged battleships in an Orca. Some people multi-spec in their training, and thus have several different ship types, and other than the Orca not having the ship maintenance bay to haul battleships, you are also severely limited as to how many ships you can fit into it.

So with that, I am not saying that we as pilots of New Eden want, or desire this.

I am saying we, the pilots of New Eden NEED this.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Skadi Asgaurd
Fluffy Carebears
#325 - 2013-04-11 22:25:37 UTC
+1 nice idea
Benar Ellecon
Card games on MOTORCYCLES
#326 - 2013-04-12 13:55:24 UTC
+1 Very useful idea!

Fly with your hair on FIRE!

Jack Carrigan
Order of the Shadow
#327 - 2013-04-13 05:18:35 UTC
Thank you both for your support. If you would please pass this idea along to others that you know so we can keep the support coming.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Krax As
Garoun Investment Bank
Gallente Federation
#328 - 2013-04-19 13:57:47 UTC
like the idea as well.

+1 from me.

in fact: anything that makes logistics more viable without diminishing the size of the overall galaxy (like JF´s and jumpdrives did in general) would probably get a +1 from me

but I guess that is another story told another time
Jack Carrigan
Order of the Shadow
#329 - 2013-04-19 23:54:50 UTC
Thanks for the +1 and comment.

My goal isn't to diminish the vastness of New Eden. Just make transporting things across said vastness a little more... "user friendly."

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#330 - 2013-05-11 12:10:18 UTC
i like the idea, maybe rounding it abit too. You will have the proposed ships who can fill at max skills 3 macherials + some small stuff. get a somewhat useable tank (would like normal freighters with better tank too) and no jump capabilities. And then there is another line of those ships which can only fit 1 and a half mach but use jump drives.
Theia Matova
Dominance Theory
#331 - 2013-05-11 14:15:18 UTC
@OP, hauling ship hulls is indeed a task that could have dedicated hull. Would love also if the existing industry ships could gain some kind of bonus to pack ships to smaller space perhaps?

Anyway bump! Nice idea.
Jack Carrigan
Order of the Shadow
#332 - 2013-05-20 02:44:33 UTC
Anyone have any ideas on how to improve this?

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Mike Azariah
The Scope
Gallente Federation
#333 - 2013-05-21 00:33:45 UTC
Keep it bumped. I do like this idea as I have been an incursion gypsy in the past.

Fitted or not it is hard to move HQ level tools 30 jumps with any efficiency

m

Mike Azariah  ┬──┬ ¯|(ツ)

DSpite Culhach
#334 - 2013-05-22 13:29:30 UTC
I'm not sure I get the full gist of this idea yet. When I first saw the Orca I actually thought it could be used as a "space caravan" then realized it was meant to be a mining vessel.

If the concept here is to have a ship that can be used to move our stuff around a lot easier or to "move house" when your sov bases get taken over , would it not be simpler to retask ships we already have to new roles?

We have Carriers already. The hull could be re-tasked so the skill list is no longer "combat based", jump capability removed, combat roles removed, drone bay removed, etc etc, and we have a ship mover.

Such a ship would never be allowed in Hisec though without major changes to EHP because if it takes the role of a Freighter with a higher degree of safety, it could never be ganked, and everyone would be up in arms over that.

I apparently have no idea what I'm doing.

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#335 - 2013-05-25 14:38:44 UTC
DSpite Culhach wrote:
I'm not sure I get the full gist of this idea yet. When I first saw the Orca I actually thought it could be used as a "space caravan" then realized it was meant to be a mining vessel.

If the concept here is to have a ship that can be used to move our stuff around a lot easier or to "move house" when your sov bases get taken over , would it not be simpler to retask ships we already have to new roles?

We have Carriers already. The hull could be re-tasked so the skill list is no longer "combat based", jump capability removed, combat roles removed, drone bay removed, etc etc, and we have a ship mover.

Such a ship would never be allowed in Hisec though without major changes to EHP because if it takes the role of a Freighter with a higher degree of safety, it could never be ganked, and everyone would be up in arms over that.


the idea would be to have a civilian version of your said carrier, so that it can enter highsec help moving fitted hulls and so. Those ships will be a niche filler as, if i read correct, your ships cant be launched from them into space they r just there for transport
Justin Ackaris
Republic Military School
Minmatar Republic
#336 - 2013-06-16 07:24:11 UTC  |  Edited by: Justin Ackaris
Let's not have this idea die a quiet death. We need to get the Tug Class into EVE.

Keep posting your ideas and feedback so the CSM has something solid to take to CCP for consideration.

Since I've been looking at Incursions recently, I've found the logistics of moving a Battleship and a Logistics hull impossible to do without resorting to contracts or by using a support alt to move the required gear. There should be an easier way of moving rigged ships without resorting to the contract system.

It would also greatly assist with the movement of gear if you join a new Corp.
Jack Carrigan
Order of the Shadow
#337 - 2013-06-16 23:57:52 UTC
Some feedback from CCP would be nice.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Jack Carrigan
Order of the Shadow
#338 - 2013-06-22 07:09:52 UTC
Mike Azariah wrote:
Keep it bumped. I do like this idea as I have been an incursion gypsy in the past.

Fitted or not it is hard to move HQ level tools 30 jumps with any efficiency

m


Thanks for the Support mate

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Cruell Nightmare
Primary. Sector.
#339 - 2013-06-25 21:53:25 UTC
I love this Idea, I would like too see them with pretty highly skill reqs though. We dont need them everywhere.
Jack Carrigan
Order of the Shadow
#340 - 2013-06-27 23:28:21 UTC
Cruell Nightmare wrote:
I love this Idea, I would like too see them with pretty highly skill reqs though. We dont need them everywhere.


I can live with that.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||