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Player Features and Ideas Discussion

 
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Cloaking / Local Chat / 0.0 Stationoutposts

Author
Atlantis Fuanan
Wormhole Research Inc.
#1 - 2013-03-31 12:48:46 UTC
Hey everyone, i have some ideas to the Subjects stated in this title. In before any rage: I have not searched the forum, but I'm pretty aware the topics has been discussed dead by now.
In my opinion it still needs some work and that's why I actually decided to atleast propose here my ideas and thoughts to this three Game Mechanics. As to me, i have to admit my 0.0 live has been rather just a weekend trip and i can't tell 100% sure what the "Big People" do there in their deep 0.0 .

Cloaking:
As many probably have said, cloaking in it's current form is not balanced. This is aswell my opinion, and i have though about getting a "fix" that will be ok for both factions. For cloaking itself i had 2 Ideas that could be interesting to think about. They could be done both or aswell as only one of them if the other is too extreme for some of the cloaky 23/7 camper.
First this is what cloaking is in my opinion: A cloak is something that should hide you, to enable you to scout ahead and move around not seen, to bring Intel and warn your buddies that something is comming, but not something that should enable you to sit AFK and happy that no one can sees you while you keep freaking everyone out. As of right now, in most cases it's the later case.

My first idea is to change the way the cloak module is used: Right now you hit the module up and you are good to go to stay AFK until downtime. I would change that into the way the Mining Modules work. You should activate a cloak module, which would start up a cycle of maybe 15 minutes (this can be changed and discussed). It should be deactivated at once like the mining modules do and should also have the same penalty in locking up targets. This would still give you the chance to cloaky camp a system without giving AFK people to do the same and scare everyone in the system.

My second idea is the addition of fuel for cloaking: To use the cloak you would need to carry some ammount of fuel with you that will be drawn after a specific cycle time (there it comes again, cycle to prevent cloaky afk). It would do two things: It could enhance the market for this particual fuel, aswell as reduce unlimited cloaking ability. Else the cloak can stay as it is or be combined with my first proposed idea.

Local Chat:
It is THE ultimate Intel for everyone, no matter if in Nullsec, Lowsec or even in Highsec. And it's free, no work no actions needed, and that's wrong atleast when it comes to non-empire. I live in WSpace and the only stuff that comes up in Local is when everyone spams the gf after a good fight. Else the only real Intel is gathered by camping the incommings and having an eye on D-Scan. For Nullsec this should be integrated in a similar way:
Local chat should be in a default state like the one in WSpace (No names until someone says something in Local). Sov Holder can get up a Infrastructure Module (to be named) to enable "Local-Intel". This Module would either need to be payed with ISK like Sovs. The Localchat should then either be Instant like it is now or "delayed". This would cause Sov Holders to decide which Systems are for them important enough to pay for Local and could create another ISK-Hole to control the ISK amount. Why should Concord/Caldari/Gallente/Amarr/Minmatar set up a Local-Communication-System for you out there in the lawless space?

0.0 Stations:
In EVE everything can be blown up, up from smallest ships, including the "player"-pod itself up to POS and Titans, why is a Station an exception? It shouldn't be! Currently as a 0.0 Station is getting "destroyed" instead it gets transfered to the last hitting Corperation, which is completely unlogical! So for the first thing to fix, let Stations burn and explode in a cool spectacular way!
The second thing: Comparing to a POS a Station is much more expensive to setup and takes longer. It has further more advances compares to a POS: Depening on installed Modules it can do various things like a POS just better, and it's free! Which for once is not good. Why should a POS (Player owned Station) cost Fuel while a 0.0 Station (or Outpost named?) run without any costs at all? You should be paying some ISK to have a Station fully functional and running. If i forget to fuel the POS it's ForceField drops and gives "Visiters" the chance to take some souveniers.

TL;DR;
Cloak should have a cycle, optional some fuel needs.
LocalChat should need a Module in Nullsec else behaviour like WSpace.
0.0 Stations (player Outpost) should go "Booom" instead of transfer.

Thanks for reading, and yes, I am serious! ^^

[u]Things that would make EVE better:[/u] NRDS - Remove Local - Balance Cloak - Sov-Mechanic Changes - Less QQ

Omnathious Deninard
University of Caille
Gallente Federation
#2 - 2013-03-31 12:50:43 UTC
Atlantis Fuanan wrote:
Hey everyone, i have some ideas to the Subjects stated in this title. In before any rage: I have not searched the forum

Stopped reading here, don't care what these says after this point.

If you don't follow the rules, neither will I.

Mag's
Azn Empire
#3 - 2013-03-31 12:55:59 UTC
Omnathious Deninard wrote:
Atlantis Fuanan wrote:
Hey everyone, i have some ideas to the Subjects stated in this title. In before any rage: I have not searched the forum

Stopped reading here, don't care what these says after this point.
This.

If you cannot be bothered to search, why should we listen to what you have to say?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nikk Narrel
Moonlit Bonsai
#4 - 2013-03-31 13:27:48 UTC
Mag's wrote:
Omnathious Deninard wrote:
Atlantis Fuanan wrote:
Hey everyone, i have some ideas to the Subjects stated in this title. In before any rage: I have not searched the forum

Stopped reading here, don't care what these says after this point.
This.

If you cannot be bothered to search, why should we listen to what you have to say?

It get's stranger.

Highlights:

Atlantis Fuanan wrote:
As to me, i have to admit my 0.0 live has been rather just a weekend trip and i can't tell 100% sure what the "Big People" do there in their deep 0.0 .



I live in WSpace...
PLUS
... the addition of fuel for cloaking...


Followed by some module to bring local chat only into systems where the sov holders wanted it badly enough.

I am still wondering why a WH dweller would break cloaking. Especially after only a weekend trip to null.
Derath Ellecon
University of Caille
Gallente Federation
#5 - 2013-03-31 13:48:45 UTC
There are so many things wrong with the OP's post. But I will focus on this one, as it illustrates an overriding issue with most of the post.


Atlantis Fuanan wrote:
As many probably have said, cloaking in it's current form is not balanced.


Saying something is so does not make it true.

Many have ARGUED that cloaking is not balanced. None have put forth a valid argument to back up their assertion. You included. First you must reach a state where you can show a validated argument that something is broken before you can argue it needs to be fixed.

Atlantis Fuanan
Wormhole Research Inc.
#6 - 2013-03-31 14:13:02 UTC
All i hear from nullsec is this: People are cloaking around places, putting up cynos to blob a single drake or cane, Sov-Nullsec is a AFK-ISK producing machine and LocalChat is the weapon to fight against getting killed ("there is no more pvp in eve"). This are suggestions that has not come up during the "Null-live" but just by plain THINKING about it. Instead, you seem to like whining about threads not beeing researched and old zombies beeing awaken up, about not having spend the very boring life in nullsec where nearly everyone else knows that in low and hisec there is much more action going on. As for me, I have my fun in my WSpace but still i give ideas/suggestions to think about.

[u]Things that would make EVE better:[/u] NRDS - Remove Local - Balance Cloak - Sov-Mechanic Changes - Less QQ

DataRunner Attor
Doomheim
#7 - 2013-03-31 14:23:51 UTC  |  Edited by: DataRunner Attor
Atlantis Fuanan wrote:
All i hear from nullsec is this: People are cloaking around places, putting up cynos to blob a single drake or cane, Sov-Nullsec is a AFK-ISK producing machine and LocalChat is the weapon to fight against getting killed ("there is no more pvp in eve"). This are suggestions that has not come up during the "Null-live" but just by plain THINKING about it. Instead, you seem to like whining about threads not beeing researched and old zombies beeing awaken up, about not having spend the very boring life in nullsec where nearly everyone else knows that in low and hisec there is much more action going on. As for me, I have my fun in my WSpace but still i give ideas/suggestions to think about.


The thing is, some of the ideas you come up with have already been suggested before, and beaten to death....A simple forum search and RESEARCH would of told you that.

But instead you first say you didn't bother to do any research then posted suggestions for cloak that are bad

timer AND Fuel

then you make a post that local is for only those that hold sov, those with the 'money' Another bad idea. Intel shouldn't be free, yes, but it also shouldn't be limited to only those that have the isk to place down fancy pos mods. Intel should be something that you have to be willing to work for.

“Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.”

TheGunslinger42
All Web Investigations
#8 - 2013-03-31 16:42:58 UTC
Atlantis Fuanan wrote:
As many probably have said, cloaking in it's current form is not balanced.


Stopped reading there because it's another bloody cloaking crybaby thread. Cloaking IS balanced. The ships all have massive in built nerfs, cloaked ships are incapable of doing anything, etc etc

Also did you miss the fifty other threads bro?
Atlantis Fuanan
Wormhole Research Inc.
#9 - 2013-03-31 16:47:25 UTC
TheGunslinger42 wrote:
Atlantis Fuanan wrote:
As many probably have said, cloaking in it's current form is not balanced.

Cloaking IS balanced. The ships all have massive in built nerfs, cloaked ships are incapable of doing anything, etc etc

Do you want to have cloaky ships beeing able to shoot and jam while beeing not targetable or visible? Whatever cloaking right now is, it is surely NOT balanced. I'm pretty sure there are a lots of other people (excluding the 23/7 cloaky guys) that think cloak is not balanced, but this thread is not up for this sensless struggle between these 2 groups.

[u]Things that would make EVE better:[/u] NRDS - Remove Local - Balance Cloak - Sov-Mechanic Changes - Less QQ

Destructor1792
Sebiestor Tribe
Minmatar Republic
#10 - 2013-03-31 19:27:36 UTC
0.0 Stations:

Way too many of them out in 0.0 at the mo - their numbers need cutting back drastically and a limit on how many stations are allowed per region.

Make them explode you say? But if they explode, what about peoples items & gear in the station??


Cloaking:

Nothing wrong, Working as intended and is not overpowered

How do you know they're afk? They're doing what the ship was designed for. Recon & Intelligence work.

Deal with it or move

Local Chat:

Won't happen - this idea has been banded around since Eve went live so for CCP to implement it now, can't see that happening.


And if they do ever implement changing local chat to that of WH chat, why the worry about cloakers? You definitely won't have an inkling of who's in the system - same as in WH space now Lol

The only point I sort of agree on is the Station Quagmire - Other two points have been discussed to death (do a search for relevant posts) over the years.

Not fired a shot in anger since 2011.... Trigger finger is starting to get somewhat itchy.......

Sura Sadiva
Entropic Tactical Crew
#11 - 2013-03-31 20:17:23 UTC
Atlantis Fuanan wrote:
nearly everyone else knows that in low and hisec there is much more action going on. As for me, I have my fun in my WSpace but still i give ideas/suggestions to think about.


If there's more action is just because null is currently populated mostly by blobbing pussies good only to bot and post whine about cloacking ships. Unable to deal with a single neutral in the system as well as unable to search a thread on the forum.
Derath Ellecon
University of Caille
Gallente Federation
#12 - 2013-03-31 21:33:54 UTC
Atlantis Fuanan wrote:
All i hear from nullsec is this: People are cloaking around places, putting up cynos to blob a single drake or cane, Sov-Nullsec is a AFK-ISK producing machine and LocalChat is the weapon to fight against getting killed ("there is no more pvp in eve"). This are suggestions that has not come up during the "Null-live" but just by plain THINKING about it. Instead, you seem to like whining about threads not beeing researched and old zombies beeing awaken up, about not having spend the very boring life in nullsec where nearly everyone else knows that in low and hisec there is much more action going on. As for me, I have my fun in my WSpace but still i give ideas/suggestions to think about.



As others have said, you are claiming to have done no research. And are making suggestions based on "what you heard from nullsec players" even though you are a WH dweller.

Cloaking is not broken. If you truly live in wormholes you would know this. Without local Covert Ops is truly covert. The one problem I've had with EVE until I found wormholes is this oddity that covert ops is actually not at all covert, as everyone can see when you enter the system.

Teckos Pech
Hogyoku
Goonswarm Federation
#13 - 2013-04-01 05:56:54 UTC  |  Edited by: Teckos Pech
Stop!

Stop posting this nonsense until you have gone here.

I'm sure your brilliant ideas have been gone over a dozen times already in threads linked in that link.

Go there, read them, and don't post again.

Thanks.

HAND.

Read the proposals for cloaks:

Timer--been proposed dozens of times. Yawn.
Fuel--also been proposed dozens of times. Zzzzzzzzzzzzzzzzz

Really, there is this thing called google, learn to use FFS.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#14 - 2013-04-01 06:04:21 UTC
DataRunner Attor wrote:


The thing is, some of the ideas you come up with have already been suggested before, and beaten to death....A simple forum search and RESEARCH would of told you that.


He doesn't even have to do a forum search. Read my freaking post here and he'd find multiple links to fuel for cloaks, timers for cloaks, and every other idea for cloaks, AFK cloaking, etc.

The OP isn't just lazy, he is like a sloth that has just gorged himself on turkey and wine.

Congrats OP on being the laziest poster on the Eve-O forums. If I could I'd give you medal for this in game.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online