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Russian Roulette - CCP vs. Goonswarm

Author
draconothese
Independant Celestial Enterprises
#221 - 2011-10-30 21:02:05 UTC  |  Edited by: draconothese
well so far theres been no tears in my highsec area all the corps are on alert to watch ot for increased ganking but so far all ganks failed there all still mining away were i hang out

actualy most of the crying in the sector i hang out in is the lack of ganking XD
Gealla
The Scope
Gallente Federation
#222 - 2011-10-30 21:07:19 UTC
Kinis Deren wrote:
Hmmm, yes I'm a noob, but to be honest, I feel the OP is reading far too much into current events involving CCP, the CSM, Hi Sec and the sandbox. I guess it makes for a great conspiracy theory and potential blog visits - all that is missing is the obligatory doomsday date prediction.Blink

Isn't the whole concept of the sandbox based upon the fact that players can adjust tactics in response to the tactics of others? Game play will evolve in a similar style to a biological arms race. New players, like me, will either learn passively and suffer the consequences, or will take an active approach to learn much needed survival skills. If we accpet all this, why would the Goon's current campaign be any different to anything else the game has previously faced?



The problem is, the fundamental concept behind eve's sandbox is flawed, let me explain....

The sandbox provides a gaming environment closely akin to anarchy, there are no laws or rules (other than game mechanics) to speak of, which is what makes Eve the great game it is...

The problem is, the sandbox style of play attracts players who enjoy the playstyle, non-consentual pvp, ganking, profiting from others, pirating etc which is fine, but the problem is that the players who are attracted by the other aspects of Eve, a player driven economy, the ability to build, research and sell, to trade and profiteer through "legitimate" means, or what the PVPers call carebears are the ones who fall victim the most often.

This leave's the carebears with two options, harden the f up, or leave the gajme. In a RL situation, this sort of environment can work (to a degree) as the ones doing the work can't really escape or leave. Eve however is a purely choice driven attendance and so the carebears leave.... in droves.

Again, not a great issue right? well yes it is, because CCP relies on subs/plex to make money, pay wages, pay bills etc so it is in thier financial interest to not have players leave for other games.

And this is the conundrum for CCP IMO, do they leave the sandbox until it's just hardcore PVPers, who will be forced to build thier own ships eventually? or do they change the sandbox to try to retain that "other" type of player?
Handsome Hussein
#223 - 2011-10-30 21:11:49 UTC
This whole thread is really a non-issue. Poetic is just an attention-whoring drama hound stirring up the tinfoilers and Goon-haters.

Leaves only the fresh scent of pine.

Kengutsi Akira
Doomheim
#224 - 2011-11-03 05:16:05 UTC
was this where the GM/dev said no can flipping?

damn no dev tag guess not

"Is it fair that CCP can get away with..." :: checks ownership on the box ::

Yes

Terminal Insanity
KarmaFleet
Goonswarm Federation
#225 - 2011-11-07 09:19:08 UTC
The Apostle wrote:

Nullsec people have "eve" the way it used to be. They left highsec and went to nullsec.

Highsec people don't want highsec to be nullsec. They want it to be highsec.

If they wanted highsec to be like nullsec they'd go to nullsec and then they'd be in nullsec and highsec would still be highsec...

The problem now is nullsec came to highsec saying they want nullsec like it "used to be".

But they came to highsec to do it....

Now highsec peeps are thinking of moving to nullsec because highsec is as tough as nullsec anyway.

Thought for today: Why have highsec?
Thought for tomorrow: Why have ANY sec?

Remove gateguns, Concord, wardecs and HTFU.

Make NO difference to miners whatever the **** you do.

Highsec people dont want highsec to be highsec, they want it to be fairytale safe-n-sound snuggleland. Highsec has -never- been safe. The term "highsec" is misleading, its not really HIGH security, its just HIGHER security.

Nullsec never 'came to highsec saying' whatever. There has -always- been pirates all over eve, high ,low, null sec alike. ALWAYS. This is the way eve has always been and should always be. This is the reason me and many people play this game, because theres nowhere to hide! You undock and you are putting your ship at risk, playing for keepsies mothefucker!

And now highsec people are thinking nullsec isnt so bad? HALLELUJAH! And the lights finally turned on!? Nullsec has NEVER been that much 'harder' then highsec. You just need to learn the game's rules, and learn how to use them to your advantage, and then nullsec becomes your playground, instead of your nightmare.

The only reason nullsec people stay out of high/lowsec is because we enjoy interdiction bubbles, bombs, jumpbridges to get ahead of enemies, etc etc etc, its just more fun.

I've always believed that a person who never plays with matches will be the one who gets burned =P Because he has no experience dealing with fire at all. The person playing with the fire will be careful the best he can, and learn to handle himself. If you never give nullsec a try, you'll never learn how to handle your ship, and you'll continue to lose them, even in highsec.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Long John Silver
Doomheim
#226 - 2011-11-07 20:15:51 UTC
Making hisec into totalsec carebearland might not be a bad idea. It would make lowsec seem a really scary place to go...

**Long John Silver **| Pirate AltĀ and Forum Troll.

Poetic Stanziel
The Scope
Gallente Federation
#227 - 2011-11-08 18:41:43 UTC
Long John Silver wrote:
Making hisec into totalsec carebearland might not be a bad idea. It would make lowsec seem a really scary place to go...
It would be a terrible idea. I realize that you're extremely risk-averse, that the thought of PvP makes your skin crawl. Have you though about Star Trek Online?