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Mining Foreman Mindlink

Author
Sakuyamon
Doomheim
#1 - 2013-03-29 02:36:04 UTC
Costs 1.1 billion ISK. I heard that a while back it was no more than 40 mill. Did they upgrade it or something to drive the price that far up? Is it really worth it?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2013-03-29 03:02:50 UTC
It's not any better. It's just rarer.

They introduced more L4s, which meant the L4 which had the mindlink as a possible drop became rarer.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Bugsy VanHalen
Society of lost Souls
#3 - 2013-03-29 03:37:15 UTC
The mining foreman mind link has about a 1 in 6 chance of dropping. And only drops from a single storyline mission.

As already stated they added some new missions and now it is more rare to get that mission. When/if you are lucky enough to get the mission you only have a 1 in 6 chance of getting that implant.

With the growing game and the increase in popularity for high sec miners the demand for this has gone up. With the supply also going down the price has skyrocketed.
Tau Cabalander
Retirement Retreat
Working Stiffs
#4 - 2013-03-29 04:08:17 UTC  |  Edited by: Tau Cabalander
I paid 9m ISK for my second Mining Foreman Mindlink. I thought that was ridiculous at the time, as I think I paid 2m for my first one.

Now I wish I had bought hundreds. They used to be very common. I sold at least 2 that I got from doing the storyline, Shipyard Theft. Haven't seen one in years though.

Steve Ronuken wrote:
It's not any better. It's just rarer.

They introduced more L4s, which meant the L4 which had the mindlink as a possible drop became rarer.


Patch Notes for Incursion 1.1.0 Deployed January 18, 2011 wrote:

Agents & Missions
* There are 40 new empire storyline encounter missions. Now with more space-shooty-fun-times!

http://www.eveonline.com/updates/patchnotes.asp?newpatchlogID=2884
Zhilia Mann
Tide Way Out Productions
#5 - 2013-03-29 05:20:41 UTC
Bugsy VanHalen wrote:
The mining foreman mind link has about a 1 in 6 chance of dropping. And only drops from a single storyline mission.

As already stated they added some new missions and now it is more rare to get that mission. When/if you are lucky enough to get the mission you only have a 1 in 6 chance of getting that implant.

With the growing game and the increase in popularity for high sec miners the demand for this has gone up. With the supply also going down the price has skyrocketed.


It's not even as high as one in six. I've had Shipyard Theft offer me crappy +3s.

Of course, that's not the only source, but it does seem to be the major one.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#6 - 2013-03-29 10:27:43 UTC  |  Edited by: Krixtal Icefluxor
I specifically remember the day they jumped in price.

I had flown to a backwater to pick up 6 of them for 95,000,000 each.

I didn't take them to market for 2 days. And when I did, the others on the market were already 245,000,000 and I had no idea why at the moment.


It's been uphill for those ever since, that's for sure.

edit: Just remembered that was August 2010 when I was barely 6 months old.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Ginger Barbarella
#7 - 2013-03-29 17:17:59 UTC
Zhilia Mann wrote:
It's not even as high as one in six. I've had Shipyard Theft offer me crappy +3s.

Of course, that's not the only source, but it does seem to be the major one.


I've never gotten that mission in all my years here. =( I did get a Siege Warfare Mindlink drop twice in a week once, but not the mining one.

"Blow it all on Quafe and strippers." --- Sorlac

Officer Nyota Uhura
#8 - 2013-03-29 17:30:30 UTC
It used to drop from shooting a can in some odd L4 I think
Saleani Tsolyani
Bey Su
#9 - 2013-03-29 18:15:31 UTC
Zhilia Mann wrote:
I've had Shipyard Theft offer me crappy +3s.

Of course, that's not the only source, but it does seem to be the major one.
I've also had some low value implants offered for Shipyard Theft as well.

My theory is that each storyline mission has a difficulty rating and that the possible rewards are drawn from a pool for that difficulty rating, with Shipyard Theft being about the most difficult storyline mission for level 4. As I've stopped doing missions in the region where I got 3 shipyard thefts in a row, I've been getting storylines that are within my skill range and they're usually just isk (and standing) rewards, with an occasional +3 or +4 implant. Another of my theories is that if you have items to fulfil the reward, that mission gets skipped. The basis for this hypothesis is that one level 3 storyline asks for omber, and the equivalent level 4 storyline asks for kernite, and since I've stockpiled enough of each mineral, I have not been issued either of these storylines. I've also been stockpiling other mission loots that I can find on contracts to test this hypothesis. Lately, most of my storylines are "go haul this junk to lowsec".

That these mindlinks are (were?) available in some complex is strongly indicated by this post, and in particular, this killmail. Note the 7 month delay between the killmail and that post - which seems to me that the poster was also benefiting that site before the nerf/fix. Due to the value of information in this game, it would not surprise me at all that undocumented plexes could drop these mindlinks. I've come across some lowsec anomalies that do not appear in the grid at SwiftAndBitters scanning pages (although when googling the sites, some have write-ups at eve-uni's wiki and evelopedia) - and I haven't been playing a year yet. Are some plexes limited to certain constellations, like ladar sites?
voetius
Grundrisse
#10 - 2013-03-29 20:07:44 UTC

^ what Saleani said

reminded me of a long post on the old forums by a guy that was running null sec plex that only spawned in a specific constellation. I've been trying to find the text or a link (long story and changes of computer etc), but it had a subject of something like "how to make 2 bill per hour" and had sufficient detail to make it credible.

I'm sure I've got a link somewhere, now I'll have to find it as it is bugging me :)
Zhilia Mann
Tide Way Out Productions
#11 - 2013-03-29 20:52:04 UTC
Saleani Tsolyani wrote:
My theory is that each storyline mission has a difficulty rating and that the possible rewards are drawn from a pool for that difficulty rating, with Shipyard Theft being about the most difficult storyline mission for level 4. As I've stopped doing missions in the region where I got 3 shipyard thefts in a row, I've been getting storylines that are within my skill range and they're usually just isk (and standing) rewards, with an occasional +3 or +4 implant. Another of my theories is that if you have items to fulfil the reward, that mission gets skipped. The basis for this hypothesis is that one level 3 storyline asks for omber, and the equivalent level 4 storyline asks for kernite, and since I've stockpiled enough of each mineral, I have not been issued either of these storylines. I've also been stockpiling other mission loots that I can find on contracts to test this hypothesis. Lately, most of my storylines are "go haul this junk to lowsec".


I can shoot that theory down. When I used to run missions regularly I stockpiled kernite (both for sale to other missions runners and for myself) and got Materials for War Preparation with some regularity whether I had any in stock or not. Luck of the draw, I'm afraid.

Also, Shipyard Theft is notorious for being the only mission that gives mindlinks. This was true back when they were more or less worthless and it's true now. The implant reward is hard-coded on that mission -- it's just that it doesn't always offer mindlinks.

Saleani Tsolyani wrote:
That these mindlinks are (were?) available in some complex is strongly indicated by this post, and in particular, this killmail. Note the 7 month delay between the killmail and that post - which seems to me that the poster was also benefiting that site before the nerf/fix. Due to the value of information in this game, it would not surprise me at all that undocumented plexes could drop these mindlinks. I've come across some lowsec anomalies that do not appear in the grid at SwiftAndBitters scanning pages (although when googling the sites, some have write-ups at eve-uni's wiki and evelopedia) - and I haven't been playing a year yet. Are some plexes limited to certain constellations, like ladar sites?


Some plexes are still static, in fact. Null cosmos sites spawn in the same place, or at least the same system constellation, at all times. The goofy Sansa thing you're probably thinking of in Genesis (Assez? can't recall the system for sure) doesn't actually move -- scan it once and you've got the location permanently. The Ruins sites stay in constellation and respawn regularly. It's all a throwback to when many, many "exploration" sites were static.

And no, Mio doesn't have all the sites in the game listed. And they're not all listed on the right band. But it's still quite a body of work.
Ekaterina 'Ghetto' Thurn
Department 10
#12 - 2013-03-29 23:08:21 UTC
I'm not precisely sure on how long ago but my comrade bought the Mining Mindlink roughly about nine months ago for 400 million ISK. At the time he thought that was pricey but the purchase had to be made. I haven't looked for a while but I bet the other one that gives a bonus from, is it the Caldari low sec COSMOS mission reward, is probably pretty pricey as well.

There are a hell of a lot of pilots mining in recent times hence the slight but noticeable drop off in prices of Pyerite & Tritanium. I wouldn't personally like to see too many Mining Mindlinks coming 'out of the mill' otherwise prices could be reduced further. Twisted

Sounds like some of you haven't had much luck with the rewards from, or the opportunity to actually be offered, the Shipyard Theft storyline mission. I'm not about to divulge knowledge of best agent/s or agent types to increase the chance of getting this mission. We all have to protect our sources don't we? Blink But I will say a friend of mine has had the mission two or three times and received shield and armor mindlinks. My comrade has had Shipyard Theft offered twice in succession after completing the necessary sixteen level four missions and received a skirmish mindlink each time. All of these opportunities occured in fairly small area and possibly involving mainly one corporation. Whether this is pure luck, random event, or something else I don't know.

'Keep it secret. Keep it safe.' Smile

" They're gonna feel pretty stupid when they find out. " Rick. " Find out what ? " Abraham. " They're screwing with the wrong people. " Rick. Season four.   ' The Walking Dead. ' .

Sakuyamon
Doomheim
#13 - 2013-03-30 00:42:05 UTC
Thanks for the explanations. A main question I am concerned with is it this mind link worth that amount of isk?
It says it gives a 50% increase to the command bonus of Mining Foreman Link modules. The main thing i am wondering is this:

Currently my orca gives a 18.20% reduction in harvester duration. As this is eve and the calculations don't always make sense to me, will this mindlink really increase that reduction to 68.2% reduction in harvester duration?

Also the other foreman link i use is at 40.95% increase to harvester range. Would the mindlink give it a 90.95% increase in range then?
Seven Oh
Vol Tech
#14 - 2013-03-30 02:10:21 UTC  |  Edited by: Seven Oh
Sakuyamon wrote:
Thanks for the explanations. A main question I am concerned with is it this mind link worth that amount of isk?
It says it gives a 50% increase to the command bonus of Mining Foreman Link modules. The main thing i am wondering is this:

Currently my orca gives a 18.20% reduction in harvester duration. As this is eve and the calculations don't always make sense to me, will this mindlink really increase that reduction to 68.2% reduction in harvester duration?

Also the other foreman link i use is at 40.95% increase to harvester range. Would the mindlink give it a 90.95% increase in range then?


I get a 32.34% reduction in cycle time (121.8 seconds on a strip miner, 106.5 seconds on an Ice Harvester II) and a 72.77% bonus to range (25.92 km on a strip miner, 17.28km on an Ice Harvester).
Tau Cabalander
Retirement Retreat
Working Stiffs
#15 - 2013-03-30 05:17:24 UTC  |  Edited by: Tau Cabalander
Google-Fu to the rescue:

site:forums.eveonline.com cabalander mindlink

How much does a Mining Foremand implant help?

The mindlink gives 50% link bonus which is huge (same as Warfare Link Specialist 5), and a 5% ore yield bonus over Mining Foreman 5. The implant requires Mining Director 5, as does T2 mining links.

For max skill Orca with a tech 2 link that is 2.5%
X = 2.5% * Mining Director 5 * (1 + Warfare Link Specialist 5 * 10%) * (1 + Industrial Command Ship 5 * 3%)
X = 21.5625% link bonus

* Without Mindlink: Ore Yield Multiplier = (1 + 10%) / (1 - X) = 1.4023
* With Mindlink: Ore Yield Multiplier = (1 + 15%) / (1 - 1.5 * X) = 1.6998

Note that ice doesn't get the 10% or 15% yield bonus (numerator is 1).

Range is simpler:

For max skill Orca with a tech 2 link that is 5.625%
X = 5.625% * Mining Director 5 * (1 + Warfare Link Specialist 5 * 10%) * (1 + Industrial Command Ship 5 * 3%)
X = 48.5156% link bonus

* Without Mindlink: Range Multiplier = 1 + X = 1.485156
* With Mindlink: Range Multiplier = 1 + 1.5 * X = 1.727734

If I you don't trust my math, Max Orca Mining Link Bonuses (includes Mindlink), which matches the above.

What are your skills so I can do the math for you: Mining Director, Warfare Link Specialist, Industrial Command Ships.