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Market Research: Understanding Eve Central Market Data and making decisions based on it.

First post
Author
Snuskpelle
Snusk Inc.
#1 - 2013-03-29 15:46:37 UTC
Hi,
I'm asking this here because I couldnt find a place over at eve central to ask questions and I assume the knowledge is here.

Using the API I get a result like this:
sell:
volume:367
avg:1370774.16
max:1400000.00
min:1359965.89
stddev:14005.33
median:1359975.93
percentile:1359965.90

(xml tags removed because the forum doesnt allow it)

volume, avg, max and min is clear.

now can somebody explain in plain english how the stddev, median and percentile relates to every day trading in eve?
As far as I know the standard deviation means how far away the data samples are from the median. So would this mean that the majority of sell orders in this example range from 1359975.93 - 14005.33 to 1359975.93 + 14005.33 (or half +/- of 14005.33). Or does it means something else.

is median the peak of the curve? like the highest sell order around?

now percentile?

Thanks for some help. Please don't throw wikipedia links on statistical math at me. Need plain english and practical help on how to use those numbers for everyday market decisions.

thanks
/Snusk
Alex Grison
Grison Universal
#2 - 2013-03-29 15:52:48 UTC
Before you even think about touching that data with a twenty foot HMMP ( Hazardous Material Manipulation Pole ) You will need to pass it through a gigaspurving vortex emulsifier

yes

Snuskpelle
Snusk Inc.
#3 - 2013-03-29 15:54:38 UTC
Alex Grison wrote:
Before you even think about touching that data with a twenty foot HMMP ( Hazardous Material Manipulation Pole ) You will need to pass it through a gigaspurving vortex emulsifier


I will consider that. now have you anything useful to say?
Alex Grison
Grison Universal
#4 - 2013-03-29 15:58:05 UTC  |  Edited by: Alex Grison
Snuskpelle wrote:
Alex Grison wrote:
Before you even think about touching that data with a twenty foot HMMP ( Hazardous Material Manipulation Pole ) You will need to pass it through a gigaspurving vortex emulsifier


I will consider that. now have you anything useful to say?


Today is Friday. Usually I don't say useful things on Friday. But I will go ahead and say something a bit useful maybe.

Practically speaking, you don't need to care about data such as the stddev, percentile etc to make bank trading.

Trading is about finding items that have a true demand from players. Finding a place to buy low, and find a place to sell high.

The place to buy and sell might be in the same station. Or you might have to space-trucker things around.

The 3 main pieces of information you will care about is Buy Price, Sell Price and volume. Maybe average.


Chances are there might be some people who come in here, and start telling you that you need to use all of these crazy maths and economic sciences to make money. They will do this to show you how "advanced" their internet spaceship trading abilities are. Don't mind them too much. Just focus on the basics.

yes

Snuskpelle
Snusk Inc.
#5 - 2013-03-29 16:05:12 UTC
Alex Grison wrote:
Snuskpelle wrote:
Alex Grison wrote:
Before you even think about touching that data with a twenty foot HMMP ( Hazardous Material Manipulation Pole ) You will need to pass it through a gigaspurving vortex emulsifier


I will consider that. now have you anything useful to say?


Today is Friday. Usually I don't say useful things on Friday. But I will go ahead and say something a bit useful maybe.

Practically speaking, you don't need to care about data such as the stddev, percentile etc to make bank trading.

Trading is about finding items that have a true demand from players. Finding a place to buy low, and find a place to sell high.

The place to buy and sell might be in the same station. Or you might have to space-trucker things around.

The 3 main pieces of information you will care about is Buy Price, Sell Price and volume.


*yawn* I know the basic buy low sell high principle, and I know it might involve some transport. For my market decision it is of interest how the distribution of the market orders looks like. And that is why I wanted some understanding what those numbers really mean. If you dont know go troll somewhere else.
Rhivre
TarNec
Invisible Exchequer
#6 - 2013-03-29 17:09:26 UTC
for your market decisions, it is clearer if you use the ingame graph rather than the Eve-Central API data.

There, one glance with the various filters enabled makes things much clearer.
Snuskpelle
Snusk Inc.
#7 - 2013-03-29 17:36:28 UTC
Rhivre wrote:
for your market decisions, it is clearer if you use the ingame graph rather than the Eve-Central API data.

There, one glance with the various filters enabled makes things much clearer.


true, but I'm currently in the process of scouting out new business opportunities for a small manufacturing venture. That is why I'm using the API to gather price data, rather then flying to every region in empire to check input material prices and potential product sell prices/volume. Once I've found the best regions to operate in I will do a closer market research locally.
And I like to tinker with my own database and scripts and stuff.
Oswaldos
The Upside Down
#8 - 2013-03-29 18:04:25 UTC
I am far from Elite trade but i can agree with the above poster that most of this data really isn't needed for 95 % of trading in eve. That being said this link may help you with stdev http://en.wikipedia.org/wiki/Standard_deviation

To my understand of stdev 1359975.93 - 14005.33 to 1359975.93 + 14005.33 is the prices in which 68.2% of the market transactions happened over whatever time frame the data was collected. 2.5 devations will give you the view of 95% of the market prices for that given product.. If my memory serves me correctly
Snuskpelle
Snusk Inc.
#9 - 2013-03-29 18:36:49 UTC
Oswaldos wrote:
I am far from Elite trade but i can agree with the above poster that most of this data really isn't needed for 95 % of trading in eve. That being said this link may help you with stdev http://en.wikipedia.org/wiki/Standard_deviation

To my understand of stdev 1359975.93 - 14005.33 to 1359975.93 + 14005.33 is the prices in which 68.2% of the market transactions happened over whatever time frame the data was collected. 2.5 devations will give you the view of 95% of the market prices for that given product.. If my memory serves me correctly


thank you.
Samroski
Middle-Earth
#10 - 2013-03-29 22:30:42 UTC  |  Edited by: Samroski
Oswaldos wrote:
I am far from Elite trade but i can agree with the above poster that most of this data really isn't needed for 95 % of trading in eve. That being said this link may help you with stdev http://en.wikipedia.org/wiki/Standard_deviation

To my understand of stdev 1359975.93 - 14005.33 to 1359975.93 + 14005.33 is the prices in which 68.2% of the market transactions happened over whatever time frame the data was collected. 2.5 devations will give you the view of 95% of the market prices for that given product.. If my memory serves me correctly

That sounds about right, though iirc:
2 standard deviation (SD) plus minus the mean has 95% of the data
3 SD = 99.7% data

Edit: please note that the data quoted by OP appears to be skewed (max. outlies 3 SD, and min. way inside 3 SD). The empirical rule (the supposition that a certain amount of data resides in a range around the mean) thus may not be entirely valid for this non-normally distributed case.

Any colour you like.

Bling BlingBling
Nihilism.
#11 - 2013-03-29 22:46:56 UTC
The ST.dev is useful if you've found an item that trades within a static range of values and you're not worried about demand for the item changing. It's a solid strategy if you don't have the time to update your orders every day.
A lot of traders do this intuitively after a while, buying up stock during the week when things are cheaper, and selling when reserves start to dry up on saturday/sunday.

Bling BlingBling
Nihilism.
#12 - 2013-03-29 22:48:40 UTC
Samroski wrote:
Oswaldos wrote:
I am far from Elite trade but i can agree with the above poster that most of this data really isn't needed for 95 % of trading in eve. That being said this link may help you with stdev http://en.wikipedia.org/wiki/Standard_deviation

To my understand of stdev 1359975.93 - 14005.33 to 1359975.93 + 14005.33 is the prices in which 68.2% of the market transactions happened over whatever time frame the data was collected. 2.5 devations will give you the view of 95% of the market prices for that given product.. If my memory serves me correctly

That sounds about right, though iirc:
2 standard deviation (SD) plus minus the mean has 95% of the data
3 SD = 99.7% data

Edit: please note that the data quoted by OP appears to be skewed (max. outlies 3 SD, and min. way inside 3 SD). The empirical rule (the supposition that a certain amount of data resides in a range around the mean) thus may not be entirely valid for this non-normally distributed case.


This is pretty normal in EvE, people will list items at astronomical prices to mess with anyone foolish enough to use averages to calculate things.
Vaerah Vahrokha
Vahrokh Consulting
#13 - 2013-03-30 10:19:39 UTC
No knowledge of average is needed.

The buy low / sell high is also an unhelpful suggestion, because markets rarely have a "low" and "high" (called historical low and high) but most often have local minimum and maximums.

There's also another motto: "buy dips". That too only works only after you learn that a "dip" could be a real swing low - that is the local minimum, that is a Good Thing - or could be the beginning of a precipice where you buy at what you believe to be a dip and the next week price crashes in your face.

In order to learn all what's needed the only two ways are:


  • become a very, VERY knowledgeable trader of few focused markets, know all their fundamentals, know all the patch notes influences, know the various intricate politics that might move their price (see Technetium)

  • study Price Action and see the same markets under a market actors behavioral point of view. Fully learning this, is not necessarily easier nor quicker to do than the above.
  • In this respect, there are just two EvE threads covering this kind of trading:


         - The Slow Sell System for Lazy Marketeers.
            It introduces some basic concepts in a very easy and understandable way.

         - My own quite low winded and full in depth Experiment #01: RL finance analysis applied to EvE.
           Tangentially related to the above, it attempts bridging the gap between EvE and RL markets with one common setup.

Kara Books
Deal with IT.
#14 - 2013-03-30 22:29:12 UTC
Alex Grison wrote:
Snuskpelle wrote:
Alex Grison wrote:
Before you even think about touching that data with a twenty foot HMMP ( Hazardous Material Manipulation Pole ) You will need to pass it through a gigaspurving vortex emulsifier


I will consider that. now have you anything useful to say?


Today is Friday. Usually I don't say useful things on Friday. But I will go ahead and say something a bit useful maybe.

Practically speaking, you don't need to care about data such as the stddev, percentile etc to make bank trading.

Trading is about finding items that have a true demand from players. Finding a place to buy low, and find a place to sell high.

The place to buy and sell might be in the same station. Or you might have to space-trucker things around.

The 3 main pieces of information you will care about is Buy Price, Sell Price and volume. Maybe average.


Chances are there might be some people who come in here, and start telling you that you need to use all of these crazy maths and economic sciences to make money. They will do this to show you how "advanced" their internet spaceship trading abilities are. Don't mind them too much. Just focus on the basics.


^nailed it dead on
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#15 - 2013-03-31 10:21:33 UTC
Percentile:

The price you would pay, per unit, if you were to buy from/sell to the lowest/highest 5% of the market orders.

It's a way of eliminating the outliers from screwing up your figures, which can happen, if you're not simulating a buy of an appropriate size.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Rhivre
TarNec
Invisible Exchequer
#16 - 2013-03-31 19:11:41 UTC
All trading, no matter how much people complicate it, and use different methods, is only every buy low, sell high....anything else is loss making
ISD Cura Ursus
ISD Community Communications Liaisons
ISD Alliance
#17 - 2013-04-01 18:29:56 UTC
Thread pruned of trolling....

Please keep posts on topic.

ISD Cura Ursus

Lieutenant Commander

Community Communication Liaisons (CCLs)

Interstellar Services Department