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CCP Please : Winter Expansion and mono-medslot-ships (aka Retri & Coercer)

Author
Kelly Elongur
Republic University
Minmatar Republic
#1 - 2011-10-30 10:15:57 UTC  |  Edited by: Kelly Elongur
There should not be any ship with only one med slot. I'd love to use my coercer/retribution in solo/small gang pvp but I just can't because such ships can't point (implying a propulsion mod is mandatory in pvp ofc).

I haven't seen anything about this issue and please CCP, just add 1 med slot to these poor little guys. It's been like this since for ever, it's not funny anymore to look at the fitting tab and see "MED SLOTS : 1". Even the description has an 'S' at the end. It never made any sense, you can correct it this winter!
Apophenya
Shadow Legion X
Seriously Suspicious
#2 - 2011-10-30 10:18:43 UTC
Why not just train minmatar like CCP wants you to? Hell, look at the last alliance tournament to see the rust dominate. Amarr is only good for blobfests and that's that. Even the retribution needs a blob of frigs to tackle for it.
DarkAegix
Center for Advanced Studies
Gallente Federation
#3 - 2011-10-30 10:20:15 UTC
Nonsense.
http://eve.battleclinic.com/loadout/54518-Retribution-solo-nano-gank-shield-unneutable-unkiteable-tackler.html

My highly esteemed solo nano gank shield unneutable unkiteable tackle Retribution would like a word with you.
Apophenya
Shadow Legion X
Seriously Suspicious
#4 - 2011-10-30 10:25:13 UTC  |  Edited by: Apophenya
DarkAegix wrote:
Nonsense.
http://eve.battleclinic.com/loadout/54518-Retribution-solo-nano-gank-shield-unneutable-unkiteable-tackler.html

My highly esteemed solo nano gank shield unneutable unkiteable tackle Retribution would like a word with you.

Obvious troll is obvious.
Might want to link a killmail instead of a lolfit.
Destination SkillQueue
Doomheim
#5 - 2011-10-30 10:28:07 UTC
Why should every ship be fit for solo play? Lack of meds means the ship in question isn't meant for solo work, it isn't meant to be a tackling/ewar ship and that it has an additional slot somewhere else increasing it's performance in another area. I'm sure there are a lot of players who wished they could solo in everything, but it's not really an issue for the game, since there are tons of options available for them already. There are also propably people who are happy with the ships current role and would rather keep the single mid and instead see the current role improved further. Why not fly another ship, if solo/tackling work is what you want to do and leave that ship to handle another role.
Apophenya
Shadow Legion X
Seriously Suspicious
#6 - 2011-10-30 10:32:46 UTC
Destination SkillQueue wrote:
Why not fly another ship, if solo/tackling work is what you want to do and leave that ship to handle another role.

As i said, fly winmatar. All the instant ammo switching in the world won't make up for amarr's drawbacks.
Minta Contha
Emergent Entity
#7 - 2011-10-30 10:33:04 UTC
Destination SkillQueue wrote:
Why should every ship be fit for solo play? Lack of meds means the ship in question isn't meant for solo work, it isn't meant to be a tackling/ewar ship and that it has an additional slot somewhere else increasing it's performance in another area. I'm sure there are a lot of players who wished they could solo in everything, but it's not really an issue for the game, since there are tons of options available for them already. There are also propably people who are happy with the ships current role and would rather keep the single mid and instead see the current role improved further. Why not fly another ship, if solo/tackling work is what you want to do and leave that ship to handle another role.


+1

My cooking is like my lovemaking - fast, greasy, and unsatisfying.

Dorian Wylde
Imperial Academy
Amarr Empire
#8 - 2011-10-30 10:33:38 UTC
Kelly Elongur wrote:
small gang pvp



Being worthless solo is a valid argument. Trying to say its worthless when you have other people that can point is not.
Kelly Elongur
Republic University
Minmatar Republic
#9 - 2011-10-30 10:40:45 UTC
Dorian Wylde wrote:
Kelly Elongur wrote:
small gang pvp



Being worthless solo is a valid argument. Trying to say its worthless when you have other people that can point is not.


When I say "small gang pvp" I mean a gang from 2 to 6 capsuleers. At this scale, everybody has to have a point.


Destination SkillQueue wrote:
Why should every ship be fit for solo play? Lack of meds means the ship in question isn't meant for solo work, it isn't meant to be a tackling/ewar ship and that it has an additional slot somewhere else increasing it's performance in another area. I'm sure there are a lot of players who wished they could solo in everything, but it's not really an issue for the game, since there are tons of options available for them already. There are also propably people who are happy with the ships current role and would rather keep the single mid and instead see the current role improved further. Why not fly another ship, if solo/tackling work is what you want to do and leave that ship to handle another role.


I don't see the logic here. Why can you solo with every combat ship out there except these two ships? Do you think adding a medslot would make these ships imbalanced? I fly with other ships but I'm bored to use the mighty thrasher and I'd love to use another laser frigate than slicer/crusader. I'm not asking that CCP makes every ships the same. I'm just asking a med slot.
DarkAegix
Center for Advanced Studies
Gallente Federation
#10 - 2011-10-30 10:41:35 UTC
Apophenya wrote:
DarkAegix wrote:
Nonsense.
http://eve.battleclinic.com/loadout/54518-Retribution-solo-nano-gank-shield-unneutable-unkiteable-tackler.html

My highly esteemed solo nano gank shield unneutable unkiteable tackle Retribution would like a word with you.

Obvious troll is obvious.
Might want to link a killmail instead of a lolfit.

Sorry, I can't.
You see, I've never lost it. It's too excellent Blink
Solstice Project
Sebiestor Tribe
Minmatar Republic
#11 - 2011-10-30 10:58:59 UTC

Altough i don't fly amarr at all,
a noobish friend of mine started using them (*rollseyes*)
and this made me think that yes,
at least a second midslot (example: coercer) would really help a lot.

Just my worthless 0.02 euro. (which are worthless, really)
Hertz Sabezan
FLIC OU NINJA
#12 - 2011-10-30 12:07:08 UTC
Supporting this...
Kelly Elongur
Republic University
Minmatar Republic
#13 - 2011-10-30 14:54:57 UTC
Would love CCP to tell us if this is definetely not going to happen or if it is (or has been) taken in consideration...
Cpt Arareb
Viziam
Amarr Empire
#14 - 2011-10-30 15:02:23 UTC
blah I use retrib many times in fleets ... who said that everyone in fleet need to have a point ? (many I know)
JC Anderson
RED ROSE THORN
#15 - 2011-10-30 15:03:02 UTC  |  Edited by: JC Anderson
Cpt Arareb wrote:
blah I use retrib many times in fleets ... who said that everyone in fleet need to have a point ? (many I know)


I personally love the retrib. ;)

Wait no.. I didn't say that. *whistles and walks away casually*
Morganta
The Greater Goon
#16 - 2011-10-30 15:04:08 UTC
DarkAegix wrote:
Nonsense.
http://eve.battleclinic.com/loadout/54518-Retribution-solo-nano-gank-shield-unneutable-unkiteable-tackler.html

My highly esteemed solo nano gank shield unneutable unkiteable tackle Retribution would like a word with you.


another boring troll fit, yawn....
Tallian Saotome
Nuclear Arms Exchange Inc.
#17 - 2011-10-30 15:21:19 UTC
Kelly Elongur wrote:
Dorian Wylde wrote:
Kelly Elongur wrote:
small gang pvp



Being worthless solo is a valid argument. Trying to say its worthless when you have other people that can point is not.


When I say "small gang pvp" I mean a gang from 2 to 6 capsuleers. At this scale, everybody has to have a point.


Destination SkillQueue wrote:
Why should every ship be fit for solo play? Lack of meds means the ship in question isn't meant for solo work, it isn't meant to be a tackling/ewar ship and that it has an additional slot somewhere else increasing it's performance in another area. I'm sure there are a lot of players who wished they could solo in everything, but it's not really an issue for the game, since there are tons of options available for them already. There are also propably people who are happy with the ships current role and would rather keep the single mid and instead see the current role improved further. Why not fly another ship, if solo/tackling work is what you want to do and leave that ship to handle another role.


I don't see the logic here. Why can you solo with every combat ship out there except these two ships? Do you think adding a medslot would make these ships imbalanced? I fly with other ships but I'm bored to use the mighty thrasher and I'd love to use another laser frigate than slicer/crusader. I'm not asking that CCP makes every ships the same. I'm just asking a med slot.

I can't solo anything in a ares, my enyos are a tight fit and don't walways have points, but just the 2 of those together sudden means a viable force. And my enyo doesn't need tackle, the ares does that job. Small fleets can be specialized, but the pilots have to be specialists to pull it off. Its a case of requiring more than just individual skill(it takes alot), it requires a skilled team.

If you want a 3 man team of even more wtf pwn(in their scale of engagement) add a keres or kitsune to shut down anyone who tries to lock up the tackler/EAS.

T2 ships are all VERY specialized, and not meant to do well outside of their niche. That niche isn't(for the most part) solo fights, but small gang and if your skilled you will do well in that arena. If you whine because you can't have a generalist fit, your in the wrong ship class

Inappropriate signature removed, CCP Phantom.

Andski
Science and Trade Institute
Caldari State
#18 - 2011-10-30 15:29:04 UTC
who would have thought that this "massively multiplayer" game was designed with teamplay in mind

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Grimpak
Aliastra
Gallente Federation
#19 - 2011-10-30 15:41:40 UTC
how to fix retribution:


+1 turret + fittings.


there, no need of 2nd medslot anymore.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Kelly Elongur
Republic University
Minmatar Republic
#20 - 2011-10-30 15:45:36 UTC
Tallian Saotome wrote:

I can't solo anything in a ares, my enyos are a tight fit and don't walways have points, but just the 2 of those together sudden means a viable force. And my enyo doesn't need tackle, the ares does that job. Small fleets can be specialized, but the pilots have to be specialists to pull it off. Its a case of requiring more than just individual skill(it takes alot), it requires a skilled team.

If you want a 3 man team of even more wtf pwn(in their scale of engagement) add a keres or kitsune to shut down anyone who tries to lock up the tackler/EAS.

T2 ships are all VERY specialized, and not meant to do well outside of their niche. That niche isn't(for the most part) solo fights, but small gang and if your skilled you will do well in that arena. If you whine because you can't have a generalist fit, your in the wrong ship class


It's ok for an interceptor to not be able to solo (but still there is the taranis). Their goal is mainly to tackle, letting other ships do the dirty work.
AF are supposed to be 'super-frigs', and can even be considered as a heavy tackler in small fleet warfare. You say you don't always have point on your enyo. On a retribution you never have a point (using a non-troll fit). I understand T2 ships are dedicated to certain area, "VERY specialized" as you say.

But why can you solo/gang/fleet with an ishkur, minmatar&caldari AFs? Where is the specialization for them? In other words, why the retriution is the only AF which gets this special treatment? same question for the coercer.
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