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Torpedo Explosion Effect

Author
mkint
#21 - 2011-10-29 19:01:29 UTC
Vimsy Vortis wrote:
mkint wrote:
JC Anderson wrote:
mkint wrote:
JC Anderson wrote:

They are supposed to be nuclear... I guess they are just trying to show the shockwave or something.

And exactly what kind of device makes a ring-shaped explosion? I watch a lot of Mythbusters, and have yet to see anything explode in a ring shape. Speaking of which, my favorite MythBusters explosion is a conflagration of natural gas (not an energetic explosion, but one so cool it looks like a special effect.)


Hell if I know.. I'm clueless to this sort of stuff... Just did a few searches and found this though, but no idea if it applies to this convo.

It's about plasma explosive propulsion in space or something.

A bomb with a cylinder of reaction mass expands into a flat, disk-shaped wave of plasma when it explodes. A bomb with a disk-shaped reaction mass expands into a far more efficient cigar-shaped wave of plasma debris. The cigar shape focuses much of the plasma to impinge onto the pusher-plate.

The maximum effective specific impulse, Isp, of an Orion nuclear pulse drive generally is equal to:

I_{sp} = \frac{C_0 \cdot V_e}{g_n}

Why would you intentionally make any weapon explosive round? Especially one that wants to punch through thick shields, armor, and hull. Even we with our primitive technology make RPG's with a focused blast to punch through more than a foot of steel. And they do NOT explode in a ring (1:28).


http://en.wikipedia.org/wiki/Continuous-rod_warhead

Good luck penetrating a 1600mm (about 5' thick) titanium plate with something like that.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Seleia O'Sinnor
Drop of Honey
#22 - 2011-10-29 20:47:08 UTC
Yes! The explosions of torpedoes look like a super nova. Please revamp them, ccp.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

JC Anderson
RED ROSE THORN
#23 - 2011-10-29 20:55:38 UTC
mkint wrote:
JC Anderson wrote:
mkint wrote:
JC Anderson wrote:
Sakkar Arenith wrote:
Hi there,

I was just wondering, whether the winter expansion will finally revamp the current explosion gfx of torpedoes.

It seems to be a ill conceived remnant of the times when Missiles were supposed to do area damage, but since that has been long gone, i wonder how long will we have to suffer from those GIGANTIC, UGLY onion rings, after a puny torpedo hit?


If nothing else, take the citadel explosions and shrink em down a bit and stick them on normal torpedoes.

Cheers


They are supposed to be nuclear... I guess they are just trying to show the shockwave or something.

And exactly what kind of device makes a ring-shaped explosion? I watch a lot of Mythbusters, and have yet to see anything explode in a ring shape. Speaking of which, my favorite MythBusters explosion is a conflagration of natural gas (not an energetic explosion, but one so cool it looks like a special effect.)


Hell if I know.. I'm clueless to this sort of stuff... Just did a few searches and found this though, but no idea if it applies to this convo.

It's about plasma explosive propulsion in space or something.

A bomb with a cylinder of reaction mass expands into a flat, disk-shaped wave of plasma when it explodes. A bomb with a disk-shaped reaction mass expands into a far more efficient cigar-shaped wave of plasma debris. The cigar shape focuses much of the plasma to impinge onto the pusher-plate.

The maximum effective specific impulse, Isp, of an Orion nuclear pulse drive generally is equal to:

I_{sp} = \frac{C_0 \cdot V_e}{g_n}

Why would you intentionally make any weapon explosive round? Especially one that wants to punch through thick shields, armor, and hull. Even we with our primitive technology make RPG's with a focused blast to punch through more than a foot of steel. And they do NOT explode in a ring (1:28).


Again, hell if I know!

I was only pointing out the flat ring blast wave crap.
Ranger 1
Ranger Corp
Vae. Victis.
#24 - 2011-10-29 21:02:04 UTC
Quote:
Why would you intentionally make any weapon explosive round?


Any sort of area of effect weapon, as opposed to one intending to penetrate a specific point.

Of course, you are quite correct in that the traditional role of a torpedo is to penetrate a hull.

I know that weapon effects are slated to be reworked, but I have no idea if that is going to include torpedo explosions. Hopefully it will include all missile explosions.

Personally I hope that eventually we see some work done on making a shield effect visible when a weapon impacts it.

Back when I used to do Homeworld mods we found that the secret with their engine was not to try and incorporate that kind of effect into the ship itself, but instead incorporate it into the hit effect that each weapon used. Probably not applicable in EVE however.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Lorminator
Cell 317
#25 - 2011-10-29 21:08:42 UTC
just swap the bomb and torpedo effects; then the effects match the warhead better...
JC Anderson
RED ROSE THORN
#26 - 2011-10-29 21:13:04 UTC
Lorminator wrote:
just swap the bomb and torpedo effects; then the effects match the warhead better...


Not to bad of an idea actually.
Igualmentedos
Perkone
Caldari State
#27 - 2011-10-29 21:26:47 UTC
Veronica Kerrigan wrote:
Generals4 wrote:
Samroski wrote:
Sakkar Arenith wrote:
i wonder how long will we have to suffer from those GIGANTIC, UGLY onion rings, after a puny torpedo hit?
Cheers

Strange how tastes differ. I love the torpedo hit effect, and hope CCP never change it :)


not empty quoting an empty quote. I love the torpedo effect.


^this
Yvan Ratamnim
Republic Military School
Minmatar Republic
#28 - 2011-10-29 21:31:01 UTC
Have to agree, werent we promised that the new gun effects were coming "soon" after the release of the turrets themselves? And thereby the explosion effects would also be coming i would think?
Sakkar Arenith
Kenmei Corporation
#29 - 2011-10-30 13:47:25 UTC
Just to clarify, I am not bothered by the sound (lol eve has soud...) or the shape, or the praticular spin or future tech reasoning behind the torpedoes explosion effect.

Even though its silly, and cliche..


What bothers me and most other people I reckon, is the fact that its HUMONGOUS!!!!111


The effects radius is like 60 kilometers, and that is just dumb.

This , above all else, is what needs revamping.

Goodwill George
For a fistful of Veldspar
#30 - 2011-10-30 14:27:47 UTC
mkint wrote:

Good luck penetrating a 1600mm (about 5' thick) titanium plate with something like that.

Comparing real-life to sci-fi crew checking in.

Metal fattigue should do the job for you, if you blast the said plate repeatedly with nuclear warheads.
Veronica Kerrigan
Surgically Constructed L Feminist
#31 - 2011-10-31 06:11:44 UTC
TO those discussing how there is a ring shaped explosion, the torpedo is traveling at more than a thousand meters a second, and each one has a decently large mass. The energy is going to be enough to punch a small hole is the armor plating. Then, once it is inside, a ring shaped charge has a chance of ripping the ship in 2, rather than having all of the energy applied to nearby supports. What we see is the shockwave carrying bits of a ships armor and hull with it.
Covert Kitty
SRS Industries
#32 - 2011-10-31 07:06:22 UTC
+1 I agree completely, they need to be smaller and more penetrating and physical feeling
Zoe Alarhun
The Proactive Reappropriation Corporation
#33 - 2011-10-31 07:18:26 UTC
Fix Lag
The Scope
Gallente Federation
#34 - 2011-10-31 09:09:45 UTC
Covert Kitty wrote:
they need to be smaller and more penetrating and physical feeling


wait wait what exactly are we talking about now?

CCP mostly sucks at their job, but Veritas is a pretty cool dude.

DarkAegix
Center for Advanced Studies
Gallente Federation
#35 - 2011-10-31 09:19:09 UTC
Torp-splosions need to be smaller, yet have heat-distortion, blur, bloom, lens flares and little comet trail bits to compensate.
Sakkar Arenith
Kenmei Corporation
#36 - 2011-10-31 18:48:34 UTC
DarkAegix wrote:
Torp-splosions need to be smaller, yet have heat-distortion, blur, bloom, lens flares and little comet trail bits to compensate.


just as long as its ALOT smaller...
Vincent Gaines
Deep Core Mining Inc.
Caldari State
#37 - 2011-10-31 18:51:07 UTC
Change torp to heavy missile effect, give torp effect to bombs.


easy peasy.

Not a diplo. 

The above post was edited for spelling.

Stan Smith
State War Academy
Caldari State
#38 - 2011-10-31 18:56:31 UTC
Quote:


Good luck penetrating a 1600mm (about 5' thick) titanium plate with something like that.


1600mm is about 63 inches. there's 1,000mm in a meter.

☻/ /▌ / \ This is Bob, post him into your forum sig and help him conquer the forums.

InVictus Kell
The Scope
Gallente Federation
#39 - 2011-10-31 19:07:05 UTC
Stan Smith wrote:
Quote:


Good luck penetrating a 1600mm (about 5' thick) titanium plate with something like that.


1600mm is about 63 inches. there's 1,000mm in a meter.


are you trying to correct him? because he's right, 1600mm is just over 5 feet, your math kinda proves that.
KFenn
State War Academy
Caldari State
#40 - 2011-10-31 19:13:45 UTC
Stan Smith wrote:
Quote:


Good luck penetrating a 1600mm (about 5' thick) titanium plate with something like that.


1600mm is about 63 inches. there's 1,000mm in a meter.


ITT: People who don't understand foot and inch shorthand.

Commanding Officer of the Treacle Tart Brigade

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