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EvE Online: Odyssey!!!

First post
Author
Pelea Ming
Royal Amarr Institute
Amarr Empire
#441 - 2013-03-26 19:32:30 UTC
Krixtal Icefluxor wrote:
Pelea Ming wrote:
Daemon Xel wrote:
Also fix sites please, nothing more annoying then getting to a radar site and all nodes empty.

well, you realize them having something in them is based on the total modified effectiveness of the 'hack' between both ship, module, and skill level bonuses... the higher that total is, not only the more likely they are to have something in them, but that it be something worth the time.


The Hacking Skills only improve the chance of the can opening per cycle, not the contents.

Otherwise, post source for this information.

personal experience from doing such things myself in C6 WH sites.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#442 - 2013-03-26 19:57:55 UTC
Pelea Ming wrote:
Krixtal Icefluxor wrote:
Pelea Ming wrote:
Daemon Xel wrote:
Also fix sites please, nothing more annoying then getting to a radar site and all nodes empty.

well, you realize them having something in them is based on the total modified effectiveness of the 'hack' between both ship, module, and skill level bonuses... the higher that total is, not only the more likely they are to have something in them, but that it be something worth the time.


The Hacking Skills only improve the chance of the can opening per cycle, not the contents.

Otherwise, post source for this information.

personal experience from doing such things myself in C6 WH sites.

My experience indicates the opposite. Lvl 3 and 5 do not appear to have yielded any differences in contents of the cans over time.
Quintessen
The Scope
Gallente Federation
#443 - 2013-03-26 20:07:05 UTC
Pelea Ming wrote:
Krixtal Icefluxor wrote:
Pelea Ming wrote:
Daemon Xel wrote:
Also fix sites please, nothing more annoying then getting to a radar site and all nodes empty.

well, you realize them having something in them is based on the total modified effectiveness of the 'hack' between both ship, module, and skill level bonuses... the higher that total is, not only the more likely they are to have something in them, but that it be something worth the time.


The Hacking Skills only improve the chance of the can opening per cycle, not the contents.

Otherwise, post source for this information.

personal experience from doing such things myself in C6 WH sites.


What formula covers the difference between not succeeding in the hack and succeeding, but getting nothing or getting nothing worthwhile?
Krixtal Icefluxor
INLAND EMPIRE Galactic
#444 - 2013-03-26 20:21:05 UTC
"Each level of Hacking increases the chance of data retrieval by 5%, so the higher the skill level, the better. If you are hacking in 0.0 space sites there are some containers that you will be unable to hack unless you have at least level 4 of the skill. Many Hackers recommend training the skill to a minimum of level 4 in order to be able to access all containers. Training the skill to level 5 gives you another 5% chance of success and access to Codebreaker II modules, however it does not unlock any higher level containers. "

http://wiki.eveonline.com/en/wiki/Hacker

Everything about chance of opening. NOTHING about contents.

I've done Exploration sites for 3 years, and there was no difference in the amount of materials found or frequency found.

Only a 'quicker' chance of the can opening. Sometimes.

Seriously, If anyone believes skill training affects the can contents (which are PREDETERMINED), please post CCP based proof of this.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#445 - 2013-03-26 20:22:12 UTC
Quintessen wrote:
Pelea Ming wrote:
Krixtal Icefluxor wrote:
Pelea Ming wrote:
Daemon Xel wrote:
Also fix sites please, nothing more annoying then getting to a radar site and all nodes empty.

well, you realize them having something in them is based on the total modified effectiveness of the 'hack' between both ship, module, and skill level bonuses... the higher that total is, not only the more likely they are to have something in them, but that it be something worth the time.


The Hacking Skills only improve the chance of the can opening per cycle, not the contents.

Otherwise, post source for this information.

personal experience from doing such things myself in C6 WH sites.


What formula covers the difference between not succeeding in the hack and succeeding, but getting nothing or getting nothing worthwhile?



No formula for opening a can. Just increased chance of faster opening.

Don't believe everything posted in GD. Ever. Especially if people cannot post source material or are reluctant to.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Solstice Project
Sebiestor Tribe
Minmatar Republic
#446 - 2013-03-26 20:24:52 UTC
Krixtal Icefluxor wrote:
"Each level of Hacking increases the chance of data retrieval by 5%, so the higher the skill level, the better. If you are hacking in 0.0 space sites there are some containers that you will be unable to hack unless you have at least level 4 of the skill. Many Hackers recommend training the skill to a minimum of level 4 in order to be able to access all containers. Training the skill to level 5 gives you another 5% chance of success and access to Codebreaker II modules, however it does not unlock any higher level containers. "

http://wiki.eveonline.com/en/wiki/Hacker

Everything about chance of opening. NOTHING about contents.

I've done Exploration sites for 3 years, and there was no difference in the amount of materials found or frequency found.

Only a 'quicker' chance of the can opening. Sometimes.

Seriously, If anyone believes skill training affects the can contents (which are PREDETERMINED), please post CCP based proof of this.
This reminds me of the old ...
... "does the salvaging skill improve the loot?" question. ^_^

I should have counted, how often i saw this question come up.
Quintessen
The Scope
Gallente Federation
#447 - 2013-03-26 20:25:47 UTC
Krixtal Icefluxor wrote:
No formula for opening a can. Just increased chance of faster opening.

Don't believe everything posted in GD. Ever. Especially if people cannot post source material or are reluctant to.


I didn't believe it, but was giving them the opportunity to post sources for the formula I described above.
Pelea Ming
Royal Amarr Institute
Amarr Empire
#448 - 2013-03-26 20:26:38 UTC
Krixtal Icefluxor wrote:
Quintessen wrote:
Pelea Ming wrote:
Krixtal Icefluxor wrote:
[quote=Pelea Ming]

The Hacking Skills only improve the chance of the can opening per cycle, not the contents.

Otherwise, post source for this information.

personal experience from doing such things myself in C6 WH sites.


What formula covers the difference between not succeeding in the hack and succeeding, but getting nothing or getting nothing worthwhile?



No formula for opening a can. Just increased chance of faster opening.

Don't believe everything posted in GD. Ever. Especially if people cannot post source material or are reluctant to.

To my knowledge there is no actual "source material" posting any such numbers, simply because as far as I'm aware of, CCP prefers to not post such specifics, and they would be the only reliable source for such. I base these comments upon my own observations from time I spent living in a Class 6 Wormhole, based over time and on the varied skill levels of myself and my associates from that time period.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#449 - 2013-03-26 20:28:24 UTC
Pelea Ming wrote:


Don't believe everything posted in GD. Ever. Especially if people cannot post source material or are reluctant to.
To my knowledge there is no actual "source material" posting any such numbers, simply because as far as I'm aware of, CCP prefers to not post such specifics, and they would be the only reliable source for such. I base these comments upon my own observations from time I spent living in a Class 6 Wormhole, based over time and on the varied skill levels of myself and my associates from that time period.



Well, one observer amongst 500,000 dweebs with more experience than you who know nothing apparently. Roll

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Pelea Ming
Royal Amarr Institute
Amarr Empire
#450 - 2013-03-26 20:31:47 UTC  |  Edited by: Pelea Ming
Krixtal Icefluxor wrote:
Pelea Ming wrote:


Don't believe everything posted in GD. Ever. Especially if people cannot post source material or are reluctant to.
To my knowledge there is no actual "source material" posting any such numbers, simply because as far as I'm aware of, CCP prefers to not post such specifics, and they would be the only reliable source for such. I base these comments upon my own observations from time I spent living in a Class 6 Wormhole, based over time and on the varied skill levels of myself and my associates from that time period.



Well, one observer amongst 500,000 dweebs with more experience than you who know nothing apparently. Roll

Opinions are like ass holes, everyone has one, and you're certainly entitled to yours. No one has to take anything I say at face value, I simply know what I have personally observed.

-edited for spelling correction-
Zircon Dasher
#451 - 2013-03-26 20:35:05 UTC
Krixtal Icefluxor wrote:
(which are PREDETERMINED)


Predetermined, like in the fatalist sense? Can you post CCP info on this?

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#452 - 2013-03-26 20:36:21 UTC
Pelea Ming wrote:


Well, one observer amongst 500,000 dweebs with more experience than you who know nothing apparently. Roll
Opinions are like ass holes, everyone has one, and you're certainly entitled to yours. No one has to take anything I say at face value, I simply know what I have personally observed.

-edited for spelling correction-



But then it's up to others to make sure nobody pays attention to your semi-Troll poasting.

And mis-information for new players.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#453 - 2013-03-26 20:37:09 UTC
Zircon Dasher wrote:
Krixtal Icefluxor wrote:
(which are PREDETERMINED)


Predetermined, like in the fatalist sense? Can you post CCP info on this?



Lol
Lol

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Beekeeper Bob
Beekeepers Anonymous
#454 - 2013-03-26 20:38:58 UTC
Lots of assumptions about the mechanics, when the real problem is, even CCP doesn't know how it works...Lol


Signature removed - CCP Eterne

Pelea Ming
Royal Amarr Institute
Amarr Empire
#455 - 2013-03-26 20:39:54 UTC
Krixtal Icefluxor wrote:
Pelea Ming wrote:


Well, one observer amongst 500,000 dweebs with more experience than you who know nothing apparently. Roll
Opinions are like ass holes, everyone has one, and you're certainly entitled to yours. No one has to take anything I say at face value, I simply know what I have personally observed.

-edited for spelling correction-



But then it's up to others to make sure nobody pays attention to your semi-Troll poasting.

And mis-information for new players.

I'm not trolling, simply because your opinion differs from mine is no reason to resort to slander. Either defend your argument in a logical fashion, or concede that you can only disparage.
Zircon Dasher
#456 - 2013-03-26 20:44:57 UTC
Beekeeper Bob wrote:
Lots of assumptions about the mechanics, when the real problem is, even CCP doesn't know how it works...Lol




Why does this not sound very implausible to me?Lol

Nerfing High-sec is never the answer. It is the question. The answer is 'YES'.

Pelea Ming
Royal Amarr Institute
Amarr Empire
#457 - 2013-03-26 20:57:35 UTC
Zircon Dasher wrote:
Beekeeper Bob wrote:
Lots of assumptions about the mechanics, when the real problem is, even CCP doesn't know how it works...Lol




Why does this not sound very implausible to me?Lol

because they've pretty much admitted to similar things before? ie, a few years ago when they made a comment about fixing POSs, they backed off by flat out admitting the coding as it was originally done was too complex for them, and the guy who had originally written the code no longer worked for them so they couldn't just assign him to work on it :P
Solstice Project
Sebiestor Tribe
Minmatar Republic
#458 - 2013-03-26 21:30:14 UTC  |  Edited by: Solstice Project
Pelea Ming wrote:
I'm not trolling, simply because your opinion differs from mine is no reason to resort to slander. Either defend your argument in a logical fashion, or concede that you can only disparage.
Yours is an opinion.
His is a fact.

If you don't believe it, then ask in HelpChat, or the Modules-forum or write a petition and ask a GM.
Pelea Ming
Royal Amarr Institute
Amarr Empire
#459 - 2013-03-26 21:36:26 UTC
Solstice Project wrote:
Pelea Ming wrote:
I'm not trolling, simply because your opinion differs from mine is no reason to resort to slander. Either defend your argument in a logical fashion, or concede that you can only disparage.
Yours is an opinion.
His is a fact.

If you don't believe it, then ask in HelpChat, or the Modules-forum or write a petition and ask a GM.

everyone, including the GMs, can be wrong. Perhaps I am wrong, though I don't believe I am. Regardless, I am not trolling nor attempting to misinform anyone, simply relating what conclusions I have drawn about this based upon my own observations... ever hear of the scientific method?
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#460 - 2013-03-26 21:55:48 UTC
Pelea Ming wrote:
Solstice Project wrote:
Pelea Ming wrote:
I'm not trolling, simply because your opinion differs from mine is no reason to resort to slander. Either defend your argument in a logical fashion, or concede that you can only disparage.
Yours is an opinion.
His is a fact.

If you don't believe it, then ask in HelpChat, or the Modules-forum or write a petition and ask a GM.

everyone, including the GMs, can be wrong. Perhaps I am wrong, though I don't believe I am. Regardless, I am not trolling nor attempting to misinform anyone, simply relating what conclusions I have drawn about this based upon my own observations... ever hear of the scientific method?

So then you should have records of your experience across various levels of the skill comparing loot site for site, correct?